Panda3D

materialAttrib.h

00001 // Filename: materialAttrib.h
00002 // Created by:  drose (04Mar02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef MATERIALATTRIB_H
00016 #define MATERIALATTRIB_H
00017 
00018 #include "pandabase.h"
00019 
00020 #include "renderAttrib.h"
00021 #include "material.h"
00022 
00023 ////////////////////////////////////////////////////////////////////
00024 //       Class : MaterialAttrib
00025 // Description : Indicates which, if any, material should be applied
00026 //               to geometry.  The material is used primarily to
00027 //               control lighting effects, and isn't necessary (or
00028 //               useful) in the absence of lighting.
00029 ////////////////////////////////////////////////////////////////////
00030 class EXPCL_PANDA_PGRAPH MaterialAttrib : public RenderAttrib {
00031 private:
00032   INLINE MaterialAttrib();
00033 
00034 PUBLISHED:
00035   static CPT(RenderAttrib) make(Material *material);
00036   static CPT(RenderAttrib) make_off();
00037   static CPT(RenderAttrib) make_default();
00038 
00039   INLINE bool is_off() const;
00040   INLINE Material *get_material() const;
00041 
00042 public:
00043   virtual void output(ostream &out) const;
00044 
00045 protected:
00046   virtual int compare_to_impl(const RenderAttrib *other) const;
00047 
00048 private:
00049   PT(Material) _material;
00050 
00051 PUBLISHED:
00052   static int get_class_slot() {
00053     return _attrib_slot;
00054   }
00055   virtual int get_slot() const {
00056     return get_class_slot();
00057   }
00058 
00059 public:
00060   static void register_with_read_factory();
00061   virtual void write_datagram(BamWriter *manager, Datagram &dg);
00062   virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
00063 
00064 protected:
00065   static TypedWritable *make_from_bam(const FactoryParams &params);
00066   void fillin(DatagramIterator &scan, BamReader *manager);
00067   
00068 public:
00069   static TypeHandle get_class_type() {
00070     return _type_handle;
00071   }
00072   static void init_type() {
00073     RenderAttrib::init_type();
00074     register_type(_type_handle, "MaterialAttrib",
00075                   RenderAttrib::get_class_type());
00076     _attrib_slot = register_slot(_type_handle, 100, make_default);
00077   }
00078   virtual TypeHandle get_type() const {
00079     return get_class_type();
00080   }
00081   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00082 
00083 private:
00084   static TypeHandle _type_handle;
00085   static int _attrib_slot;
00086 };
00087 
00088 #include "materialAttrib.I"
00089 
00090 #endif
00091 
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