Panda3D
Public Member Functions | Static Public Member Functions

EggMatrixTablePointer Class Reference

This stores a pointer back to an EggXfmSAnim table (i.e. More...

#include "eggMatrixTablePointer.h"

Inheritance diagram for EggMatrixTablePointer:
EggJointPointer EggBackPointer TypedObject MemoryBase

List of all members.

Public Member Functions

 EggMatrixTablePointer (EggObject *object)
virtual bool add_frame (const LMatrix4d &mat)
 Appends a new frame onto the end of the data, if possible; returns true if not possible, or false otherwise (e.g.
virtual void apply_default_pose (EggJointPointer *source_joint, int frame)
 Applies the pose from the indicated frame of the indicated source joint as the initial pose for this joint.
TypedObjectas_typed_object ()
 Returns the object, upcast (if necessary) to a TypedObject pointer.
const TypedObjectas_typed_object () const
 Returns the object, upcast (if necessary) to a TypedObject pointer.
virtual void do_finish_reparent (EggJointPointer *new_parent)
 Performs the actual reparenting operation by removing the node from its old parent and associating it with its new parent, if any.
virtual bool do_rebuild (EggCharacterDb &db)
 Rebuilds the entire table all at once, based on the frames added by repeated calls to add_rebuild_frame() since the last call to begin_rebuild().
virtual void expose (EggGroup::DCSType dcs_type)
 Flags the joint with the indicated DCS flag so that it will be loaded as a separate node in the player.
virtual void extend_to (int num_frames)
 Extends the table to the indicated number of frames.
virtual TypeHandle force_init_type ()
int get_best_parent_from_Set (const std::set< int > &) const
virtual LMatrix4d get_frame (int n) const
 Returns the transform matrix corresponding to this joint position in the nth frame.
virtual double get_frame_rate () const
 Returns the stated frame rate of this particular joint, or 0.0 if it doesn't state.
virtual int get_num_frames () const
 Returns the number of frames of animation for this particular joint.
virtual TypeHandle get_type () const
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
virtual bool has_vertices () const
 Returns true if there are any vertices referenced by the node this points to, false otherwise.
bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly.
bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type.
virtual EggJointPointermake_new_joint (const string &name)
 Creates a new child of the current joint in the egg data, and returns a pointer to it.
virtual void move_vertices_to (EggJointPointer *new_joint)
 Moves the vertices assigned to this joint into the other joint (which should be of the same type).
void operator delete (void *ptr, void *)
void operator delete (void *ptr)
void operator delete[] (void *ptr)
void operator delete[] (void *, void *)
void * operator new (size_t size)
void * operator new (size_t size, void *ptr)
void * operator new[] (size_t size)
void * operator new[] (size_t size, void *ptr)
virtual void optimize ()
 Resets the table before writing to disk so that redundant rows (e.g.
virtual void quantize_channels (const string &components, double quantum)
 Rounds the named components of the transform to the nearest multiple of quantum.
virtual void set_frame (int n, const LMatrix4d &mat)
 Sets the transform matrix corresponding to this joint position in the nth frame.
virtual void set_name (const string &name)
 Applies the indicated name change to the egg file.
virtual void zero_channels (const string &components)
 Zeroes out the named components of the transform in the animation frames.

Static Public Member Functions

static TypeHandle get_class_type ()
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96.

Detailed Description

This stores a pointer back to an EggXfmSAnim table (i.e.

an <Xfm$Anim_S$> entry in an egg file), corresponding to the animation data from a single bundle for this joint.

Definition at line 33 of file eggMatrixTablePointer.h.


Member Function Documentation

bool EggMatrixTablePointer::add_frame ( const LMatrix4d mat) [virtual]

Appends a new frame onto the end of the data, if possible; returns true if not possible, or false otherwise (e.g.

for a static joint).

Reimplemented from EggJointPointer.

Definition at line 155 of file eggMatrixTablePointer.cxx.

void EggJointPointer::apply_default_pose ( EggJointPointer source_joint,
int  frame 
) [virtual, inherited]

Applies the pose from the indicated frame of the indicated source joint as the initial pose for this joint.

Reimplemented in EggJointNodePointer.

Definition at line 110 of file eggJointPointer.cxx.

Referenced by EggJointData::apply_default_pose().

TypedObject * TypedObject::as_typed_object ( ) [inline, inherited]

Returns the object, upcast (if necessary) to a TypedObject pointer.

Definition at line 99 of file typedObject.I.

const TypedObject * TypedObject::as_typed_object ( ) const [inline, inherited]

Returns the object, upcast (if necessary) to a TypedObject pointer.

Definition at line 110 of file typedObject.I.

void EggMatrixTablePointer::do_finish_reparent ( EggJointPointer new_parent) [virtual]

Performs the actual reparenting operation by removing the node from its old parent and associating it with its new parent, if any.

Implements EggJointPointer.

Definition at line 171 of file eggMatrixTablePointer.cxx.

bool EggMatrixTablePointer::do_rebuild ( EggCharacterDb db) [virtual]

Rebuilds the entire table all at once, based on the frames added by repeated calls to add_rebuild_frame() since the last call to begin_rebuild().

Until do_rebuild() is called, the animation table is not changed.

The return value is true if all frames are acceptable, or false if there is some problem.

Reimplemented from EggJointPointer.

Definition at line 203 of file eggMatrixTablePointer.cxx.

References EggCharacterDb::get_matrix().

void EggJointPointer::expose ( EggGroup::DCSType  dcs_type) [virtual, inherited]

Flags the joint with the indicated DCS flag so that it will be loaded as a separate node in the player.

Reimplemented in EggJointNodePointer.

Definition at line 79 of file eggJointPointer.cxx.

Referenced by EggJointData::expose().

void EggMatrixTablePointer::extend_to ( int  num_frames) [virtual]

Extends the table to the indicated number of frames.

Reimplemented from EggBackPointer.

Definition at line 94 of file eggMatrixTablePointer.cxx.

References LMatrix4d::ident_mat().

LMatrix4d EggMatrixTablePointer::get_frame ( int  n) const [virtual]

Returns the transform matrix corresponding to this joint position in the nth frame.

Implements EggJointPointer.

Definition at line 118 of file eggMatrixTablePointer.cxx.

References get_num_frames(), and LMatrix4d::ident_mat().

double EggMatrixTablePointer::get_frame_rate ( ) const [virtual]

Returns the stated frame rate of this particular joint, or 0.0 if it doesn't state.

Reimplemented from EggBackPointer.

Definition at line 65 of file eggMatrixTablePointer.cxx.

int EggMatrixTablePointer::get_num_frames ( ) const [virtual]

Returns the number of frames of animation for this particular joint.

Implements EggJointPointer.

Definition at line 80 of file eggMatrixTablePointer.cxx.

Referenced by get_frame(), and set_frame().

int TypedObject::get_type_index ( ) const [inline, inherited]

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

Definition at line 52 of file typedObject.I.

References TypeHandle::get_index().

bool EggBackPointer::has_vertices ( ) const [virtual, inherited]

Returns true if there are any vertices referenced by the node this points to, false otherwise.

For certain kinds of back pointers (e.g. table animation entries), this is always false.

Reimplemented in EggJointNodePointer, and EggVertexPointer.

Definition at line 60 of file eggBackPointer.cxx.

static void EggMatrixTablePointer::init_type ( ) [inline, static]

This function is declared non-inline to work around a compiler bug in g++ 2.96.

Making it inline seems to cause problems in the optimizer.

Reimplemented from EggJointPointer.

Definition at line 64 of file eggMatrixTablePointer.h.

bool TypedObject::is_exact_type ( TypeHandle  handle) const [inline, inherited]
bool TypedObject::is_of_type ( TypeHandle  handle) const [inline, inherited]

Returns true if the current object is or derives from the indicated type.

Definition at line 63 of file typedObject.I.

References TypeHandle::is_derived_from().

Referenced by EggSliderData::add_back_pointer(), EggJointData::add_back_pointer(), CIntervalManager::add_c_interval(), XFileNode::add_child(), CollisionTraverser::add_collider(), CollisionHandlerPhysical::add_collider(), EggXfmSAnim::add_data(), CharacterJointBundle::add_node(), NonlinearImager::add_screen(), EggGroupNode::apply_first_attribute(), EggGroupNode::apply_last_attribute(), DeferredNodeProperty::apply_to_node(), RecorderController::begin_playback(), NodePath::clear_clip_plane(), EggGroupNode::clear_connected_shading(), NodePath::clear_light(), EggBase::convert_paths(), NodePath::decode_from_bam_stream(), VrpnClient::disconnect_device(), PhysicsManager::do_physics(), GraphicsStateGuardian::fetch_specified_part(), EggRenderState::fill_state(), AnimBundleNode::find_anim_bundle(), EggGroupNode::find_coordsys_entry(), XFile::find_data_object(), Character::find_joint(), EggGroupNode::find_materials(), Character::find_slider(), XFile::find_template(), EggGroupNode::find_textures(), EggMaterialCollection::find_used_materials(), EggTextureCollection::find_used_textures(), EggGroupNode::force_filenames(), EggJointData::force_initial_rest_frame(), WindowFramework::get_aspect_2d(), EggPoolUniquifier::get_category(), EggGroupUniquifier::get_category(), EggGroupNode::get_connected_shading(), PandaFramework::get_mouse(), FactoryParams::get_param_of_type(), EggGroupNode::has_absolute_pathnames(), NodePath::has_clip_plane(), NodePath::has_clip_plane_off(), NodePath::has_light(), PandaFramework::hide_collision_solids(), x11GraphicsWindow::open_window(), eglGraphicsWindow::open_window(), EggNode::parse_egg(), CharacterMaker::part_to_node(), EggGroupNode::post_apply_flat_attribute(), EggBinner::prepare_node(), PortalClipper::prepare_portal(), NodePath::project_texture(), quantize_channels(), ParametricCurveCollection::r_add_curves(), SceneGraphReducer::r_collect_vertex_data(), EggGroupNode::r_load_externals(), EggGroupNode::rebuild_vertex_pools(), EggGroupNode::recompute_polygon_normals(), EggGroupNode::remove_invalid_primitives(), EggGroupNode::remove_unused_vertices(), EggLoader::reparent_decals(), EggMaterialCollection::replace_materials(), EggTextureCollection::replace_textures(), EggGroupNode::resolve_filenames(), EggGroupNode::reverse_vertex_ordering(), NodePath::set_clip_plane(), NodePath::set_clip_plane_off(), NodePath::set_light(), ProjectionScreen::set_projector(), NonlinearImager::set_source_camera(), EggXfmSAnim::set_value(), NonlinearImager::set_viewer_camera(), PandaFramework::show_collision_solids(), BamCache::store(), XFileToEggConverter::strip_nodes(), EggGroupNode::strip_normals(), DataGraphTraverser::traverse(), DataGraphTraverser::traverse_below(), EggGroupNode::triangulate_polygons(), EggGroupNode::unify_attributes(), EggNameUniquifier::uniquify(), NodeCullCallbackData::upcall(), PhysicsCollisionHandler::validate_target(), EggXfmSAnim::write(), EggGroup::write(), EggToDXFLayer::write_3d_face(), and EggToDXFLayer::write_entities().

EggJointPointer * EggMatrixTablePointer::make_new_joint ( const string &  name) [virtual]

Creates a new child of the current joint in the egg data, and returns a pointer to it.

Implements EggJointPointer.

Definition at line 304 of file eggMatrixTablePointer.cxx.

References EggGroupNode::add_child(), EggXfmSAnim::add_data(), and LMatrix4d::ident_mat().

void EggJointPointer::move_vertices_to ( EggJointPointer new_joint) [virtual, inherited]

Moves the vertices assigned to this joint into the other joint (which should be of the same type).

Reimplemented in EggJointNodePointer.

Definition at line 40 of file eggJointPointer.cxx.

Referenced by EggJointData::move_vertices_to().

void EggMatrixTablePointer::optimize ( ) [virtual]

Resets the table before writing to disk so that redundant rows (e.g.

i { 1 1 1 1 1 1 1 1 }) are collapsed out.

Reimplemented from EggJointPointer.

Definition at line 241 of file eggMatrixTablePointer.cxx.

void EggMatrixTablePointer::quantize_channels ( const string &  components,
double  quantum 
) [virtual]

Rounds the named components of the transform to the nearest multiple of quantum.

Reimplemented from EggJointPointer.

Definition at line 278 of file eggMatrixTablePointer.cxx.

References TypedObject::is_of_type(), and EggAnimData::quantize().

void EggMatrixTablePointer::set_frame ( int  n,
const LMatrix4d mat 
) [virtual]

Sets the transform matrix corresponding to this joint position in the nth frame.

Implements EggJointPointer.

Definition at line 142 of file eggMatrixTablePointer.cxx.

References get_num_frames().

void EggMatrixTablePointer::set_name ( const string &  name) [virtual]

Applies the indicated name change to the egg file.

Reimplemented from EggBackPointer.

Definition at line 324 of file eggMatrixTablePointer.cxx.

void EggMatrixTablePointer::zero_channels ( const string &  components) [virtual]

Zeroes out the named components of the transform in the animation frames.

Reimplemented from EggJointPointer.

Definition at line 254 of file eggMatrixTablePointer.cxx.


The documentation for this class was generated from the following files:
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