Panda3D
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This stores a pointer back to a <Joint> node. More...
#include "eggJointNodePointer.h"
Public Member Functions | |
EggJointNodePointer (EggObject *object) | |
virtual bool | add_frame (const LMatrix4d &mat) |
Appends a new frame onto the end of the data, if possible; returns true if not possible, or false otherwise (e.g. | |
virtual void | apply_default_pose (EggJointPointer *source_joint, int frame) |
Applies the pose from the indicated frame of the indicated source joint as the initial pose for this joint. | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. | |
virtual void | do_finish_reparent (EggJointPointer *new_parent) |
Performs the actual reparenting operation by removing the node from its old parent and associating it with its new parent, if any. | |
virtual bool | do_rebuild (EggCharacterDb &db) |
Rebuilds the entire table all at once, based on the frames added by repeated calls to add_rebuild_frame() since the last call to begin_rebuild(). | |
virtual void | expose (EggGroup::DCSType dcs_type) |
Flags the joint with the indicated DCS flag so that it will be loaded as a separate node in the player. | |
virtual void | extend_to (int num_frames) |
Extends the table to the indicated number of frames. | |
virtual TypeHandle | force_init_type () |
int | get_best_parent_from_Set (const std::set< int > &) const |
virtual LMatrix4d | get_frame (int n) const |
Returns the transform matrix corresponding to this joint position in the nth frame. | |
virtual double | get_frame_rate () const |
Returns the stated frame rate of this particular joint, or 0.0 if it doesn't state. | |
virtual int | get_num_frames () const |
Returns the number of frames of animation for this particular joint. | |
virtual TypeHandle | get_type () const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
virtual bool | has_vertices () const |
Returns true if there are any vertices referenced by the node this points to, false otherwise. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
virtual EggJointPointer * | make_new_joint (const string &name) |
Creates a new child of the current joint in the egg data, and returns a pointer to it. | |
virtual void | move_vertices_to (EggJointPointer *new_joint) |
Moves the vertices assigned to this joint into the other joint (which should be of the same type). | |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *, void *) |
void * | operator new (size_t size) |
void * | operator new (size_t size, void *ptr) |
void * | operator new[] (size_t size, void *ptr) |
void * | operator new[] (size_t size) |
virtual void | optimize () |
Resets the table before writing to disk so that redundant rows (e.g. | |
virtual void | quantize_channels (const string &components, double quantum) |
Rounds the named components of the transform to the nearest multiple of quantum. | |
virtual void | set_frame (int n, const LMatrix4d &mat) |
Sets the transform matrix corresponding to this joint position in the nth frame. | |
virtual void | set_name (const string &name) |
Applies the indicated name change to the egg file. | |
virtual void | zero_channels (const string &components) |
Zeroes out the named components of the transform in the animation frames. | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. |
This stores a pointer back to a <Joint> node.
Definition at line 29 of file eggJointNodePointer.h.
bool EggJointPointer::add_frame | ( | const LMatrix4d & | mat | ) | [virtual, inherited] |
Appends a new frame onto the end of the data, if possible; returns true if not possible, or false otherwise (e.g.
for a static joint).
Reimplemented in EggMatrixTablePointer.
Definition at line 29 of file eggJointPointer.cxx.
void EggJointNodePointer::apply_default_pose | ( | EggJointPointer * | source_joint, |
int | frame | ||
) | [virtual] |
Applies the pose from the indicated frame of the indicated source joint as the initial pose for this joint.
Reimplemented from EggJointPointer.
Definition at line 189 of file eggJointNodePointer.cxx.
References get_frame(), and get_num_frames().
TypedObject * TypedObject::as_typed_object | ( | ) | [inline, inherited] |
Returns the object, upcast (if necessary) to a TypedObject pointer.
Definition at line 99 of file typedObject.I.
const TypedObject * TypedObject::as_typed_object | ( | ) | const [inline, inherited] |
Returns the object, upcast (if necessary) to a TypedObject pointer.
Definition at line 110 of file typedObject.I.
void EggJointNodePointer::do_finish_reparent | ( | EggJointPointer * | new_parent | ) | [virtual] |
Performs the actual reparenting operation by removing the node from its old parent and associating it with its new parent, if any.
Implements EggJointPointer.
Definition at line 101 of file eggJointNodePointer.cxx.
References EggGroupNode::steal_children().
bool EggJointNodePointer::do_rebuild | ( | EggCharacterDb & | db | ) | [virtual] |
Rebuilds the entire table all at once, based on the frames added by repeated calls to add_rebuild_frame() since the last call to begin_rebuild().
Until do_rebuild() is called, the animation table is not changed.
The return value is true if all frames are acceptable, or false if there is some problem.
Reimplemented from EggJointPointer.
Definition at line 153 of file eggJointNodePointer.cxx.
References EggCharacterDb::get_matrix().
void EggJointNodePointer::expose | ( | EggGroup::DCSType | dcs_type | ) | [virtual] |
Flags the joint with the indicated DCS flag so that it will be loaded as a separate node in the player.
Reimplemented from EggJointPointer.
Definition at line 175 of file eggJointNodePointer.cxx.
void EggBackPointer::extend_to | ( | int | num_frames | ) | [virtual, inherited] |
Extends the table to the indicated number of frames.
Reimplemented in EggMatrixTablePointer, and EggScalarTablePointer.
Definition at line 46 of file eggBackPointer.cxx.
Referenced by EggComponentData::extend_to().
LMatrix4d EggJointNodePointer::get_frame | ( | int | n | ) | const [virtual] |
Returns the transform matrix corresponding to this joint position in the nth frame.
In the case of a EggJointNodePointer, which just stores a pointer to a <Joint> entry for a character model (not an animation table), there is always exactly one frame: the rest pose.
Implements EggJointPointer.
Definition at line 71 of file eggJointNodePointer.cxx.
References LMatrix4d::ident_mat().
Referenced by EggJointData::add_back_pointer(), and apply_default_pose().
double EggBackPointer::get_frame_rate | ( | ) | const [virtual, inherited] |
Returns the stated frame rate of this particular joint, or 0.0 if it doesn't state.
Reimplemented in EggMatrixTablePointer, and EggScalarTablePointer.
Definition at line 36 of file eggBackPointer.cxx.
Referenced by EggComponentData::get_frame_rate().
int EggJointNodePointer::get_num_frames | ( | ) | const [virtual] |
Returns the number of frames of animation for this particular joint.
In the case of a EggJointNodePointer, which just stores a pointer to a <Joint> entry for a character model (not an animation table), there is always exactly one frame: the rest pose.
Implements EggJointPointer.
Definition at line 55 of file eggJointNodePointer.cxx.
Referenced by apply_default_pose().
int TypedObject::get_type_index | ( | ) | const [inline, inherited] |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
This is equivalent to get_type().get_index().
Definition at line 52 of file typedObject.I.
References TypeHandle::get_index().
bool EggJointNodePointer::has_vertices | ( | ) | const [virtual] |
Returns true if there are any vertices referenced by the node this points to, false otherwise.
For certain kinds of back pointers (e.g. table animation entries), this is always false.
Reimplemented from EggBackPointer.
Definition at line 211 of file eggJointNodePointer.cxx.
static void EggJointNodePointer::init_type | ( | ) | [inline, static] |
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Making it inline seems to cause problems in the optimizer.
Reimplemented from EggJointPointer.
Definition at line 57 of file eggJointNodePointer.h.
bool TypedObject::is_exact_type | ( | TypeHandle | handle | ) | const [inline, inherited] |
Returns true if the current object is the indicated type exactly.
Definition at line 74 of file typedObject.I.
References TypeHandle::get_name().
Referenced by GraphicsStateGuardian::async_reload_texture(), PortalNode::combine_with(), PandaNode::combine_with(), GeomNode::combine_with(), CollisionNode::combine_with(), Character::combine_with(), PGItem::cull_callback(), FactoryParams::get_param_of_type(), CollisionHandlerPusher::handle_entries(), SceneGraphReducer::r_flatten(), ConnectionWriter::send(), FltToEggLevelState::set_transform(), and VirtualFileSystem::unmount().
bool TypedObject::is_of_type | ( | TypeHandle | handle | ) | const [inline, inherited] |
Returns true if the current object is or derives from the indicated type.
Definition at line 63 of file typedObject.I.
References TypeHandle::is_derived_from().
Referenced by EggSliderData::add_back_pointer(), EggJointData::add_back_pointer(), CIntervalManager::add_c_interval(), XFileNode::add_child(), CollisionTraverser::add_collider(), CollisionHandlerPhysical::add_collider(), EggXfmSAnim::add_data(), CharacterJointBundle::add_node(), NonlinearImager::add_screen(), EggGroupNode::apply_first_attribute(), EggGroupNode::apply_last_attribute(), DeferredNodeProperty::apply_to_node(), RecorderController::begin_playback(), NodePath::clear_clip_plane(), EggGroupNode::clear_connected_shading(), NodePath::clear_light(), EggBase::convert_paths(), NodePath::decode_from_bam_stream(), VrpnClient::disconnect_device(), PhysicsManager::do_physics(), GraphicsStateGuardian::fetch_specified_part(), EggRenderState::fill_state(), AnimBundleNode::find_anim_bundle(), EggGroupNode::find_coordsys_entry(), XFile::find_data_object(), Character::find_joint(), EggGroupNode::find_materials(), Character::find_slider(), XFile::find_template(), EggGroupNode::find_textures(), EggMaterialCollection::find_used_materials(), EggTextureCollection::find_used_textures(), EggGroupNode::force_filenames(), EggJointData::force_initial_rest_frame(), WindowFramework::get_aspect_2d(), EggPoolUniquifier::get_category(), EggGroupUniquifier::get_category(), EggGroupNode::get_connected_shading(), PandaFramework::get_mouse(), FactoryParams::get_param_of_type(), EggGroupNode::has_absolute_pathnames(), NodePath::has_clip_plane(), NodePath::has_clip_plane_off(), NodePath::has_light(), PandaFramework::hide_collision_solids(), x11GraphicsWindow::open_window(), eglGraphicsWindow::open_window(), EggNode::parse_egg(), CharacterMaker::part_to_node(), EggGroupNode::post_apply_flat_attribute(), EggBinner::prepare_node(), PortalClipper::prepare_portal(), NodePath::project_texture(), EggMatrixTablePointer::quantize_channels(), ParametricCurveCollection::r_add_curves(), SceneGraphReducer::r_collect_vertex_data(), EggGroupNode::r_load_externals(), EggGroupNode::rebuild_vertex_pools(), EggGroupNode::recompute_polygon_normals(), EggGroupNode::remove_invalid_primitives(), EggGroupNode::remove_unused_vertices(), EggLoader::reparent_decals(), EggMaterialCollection::replace_materials(), EggTextureCollection::replace_textures(), EggGroupNode::resolve_filenames(), EggGroupNode::reverse_vertex_ordering(), NodePath::set_clip_plane(), NodePath::set_clip_plane_off(), NodePath::set_light(), ProjectionScreen::set_projector(), NonlinearImager::set_source_camera(), EggXfmSAnim::set_value(), NonlinearImager::set_viewer_camera(), PandaFramework::show_collision_solids(), BamCache::store(), XFileToEggConverter::strip_nodes(), EggGroupNode::strip_normals(), DataGraphTraverser::traverse(), DataGraphTraverser::traverse_below(), EggGroupNode::triangulate_polygons(), EggGroupNode::unify_attributes(), EggNameUniquifier::uniquify(), NodeCullCallbackData::upcall(), PhysicsCollisionHandler::validate_target(), EggXfmSAnim::write(), EggGroup::write(), EggToDXFLayer::write_3d_face(), and EggToDXFLayer::write_entities().
EggJointPointer * EggJointNodePointer::make_new_joint | ( | const string & | name | ) | [virtual] |
Creates a new child of the current joint in the egg data, and returns a pointer to it.
Implements EggJointPointer.
Definition at line 226 of file eggJointNodePointer.cxx.
void EggJointNodePointer::move_vertices_to | ( | EggJointPointer * | new_joint | ) | [virtual] |
Moves the vertices assigned to this joint into the other joint (which should be of the same type).
Reimplemented from EggJointPointer.
Definition at line 127 of file eggJointNodePointer.cxx.
void EggJointPointer::optimize | ( | ) | [virtual, inherited] |
Resets the table before writing to disk so that redundant rows (e.g.
i { 1 1 1 1 1 1 1 1 }) are collapsed out.
Reimplemented in EggMatrixTablePointer.
Definition at line 69 of file eggJointPointer.cxx.
Referenced by EggJointData::optimize().
void EggJointPointer::quantize_channels | ( | const string & | components, |
double | quantum | ||
) | [virtual, inherited] |
Rounds the named components of the transform to the nearest multiple of quantum.
Reimplemented in EggMatrixTablePointer.
Definition at line 99 of file eggJointPointer.cxx.
Referenced by EggJointData::quantize_channels().
void EggJointNodePointer::set_frame | ( | int | n, |
const LMatrix4d & | mat | ||
) | [virtual] |
Sets the transform matrix corresponding to this joint position in the nth frame.
In the case of a EggJointNodePointer, which just stores a pointer to a <Joint> entry for a character model (not an animation table), there is always exactly one frame: the rest pose.
Implements EggJointPointer.
Definition at line 88 of file eggJointNodePointer.cxx.
void EggJointNodePointer::set_name | ( | const string & | name | ) | [virtual] |
Applies the indicated name change to the egg file.
Reimplemented from EggBackPointer.
Definition at line 239 of file eggJointNodePointer.cxx.
void EggJointPointer::zero_channels | ( | const string & | components | ) | [virtual, inherited] |
Zeroes out the named components of the transform in the animation frames.
Reimplemented in EggMatrixTablePointer.
Definition at line 89 of file eggJointPointer.cxx.
Referenced by EggJointData::zero_channels().