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Public Types | Public Member Functions | Static Public Member Functions

AudioSound Class Reference

Inheritance diagram for AudioSound:
TypedReferenceCount TypedObject ReferenceCount MemoryBase MemoryBase

List of all members.

Public Types

enum  SoundStatus { BAD = 0, READY = 1, PLAYING = 2 }

Public Member Functions

bool configureFilters (FilterProperties config)
float get3dMaxDistance ()
float get3dMinDistance ()
bool getActive ()
float getBalance ()
string getFinishedEvent ()
bool getLoop ()
unsigned long int getLoopCount ()
string getName ()
float getPlayRate ()
int getPriority ()
int getRefCount ()
 Returns the current reference count.
float getSpeakerLevel (int index)
float getSpeakerMix (int speaker)
float getTime ()
TypeHandle getType ()
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
float getVolume ()
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly.
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type.
float length ()
 output (ostream out)
 play ()
 ref ()
 Explicitly increments the reference count.
 set3dAttributes (float px, float py, float pz, float vx, float vy, float vz)
 set3dMaxDistance (float dist)
 set3dMinDistance (float dist)
 setActive (bool flag)
 setActive ()
 setBalance ()
 setBalance (float balance_right)
 setFinishedEvent (string event)
 setLoop ()
 setLoop (bool loop)
 setLoopCount (unsigned long int loop_count)
 setLoopCount ()
 setPlayRate (float play_rate)
 setPlayRate ()
 setPriority (int priority)
 setSpeakerLevels (float level1, float level2, float level3)
 setSpeakerLevels (float level1, float level2, float level3, float level4, float level5, float level6, float level7)
 setSpeakerLevels (float level1, float level2, float level3, float level4, float level5, float level6, float level7, float level8, float level9)
 setSpeakerLevels (float level1, float level2, float level3, float level4, float level5)
 setSpeakerLevels (float level1, float level2, float level3, float level4)
 setSpeakerLevels (float level1, float level2, float level3, float level4, float level5, float level6)
 setSpeakerLevels (float level1, float level2)
 setSpeakerLevels (float level1)
 setSpeakerLevels (float level1, float level2, float level3, float level4, float level5, float level6, float level7, float level8)
 setSpeakerMix (float frontleft, float frontright, float center, float sub, float backleft, float backright, float sideleft, float sideright)
 setTime ()
 setTime (float start_time)
 setVolume ()
 setVolume (float volume)
SoundStatus status ()
 stop ()
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus.
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
bool unref ()
 Explicitly decrements the reference count.
 write (ostream out)

Static Public Member Functions

static TypeHandle getClassType ()

Member Enumeration Documentation

Enumerator:
BAD 
READY 
PLAYING 

Member Function Documentation

bool configureFilters ( FilterProperties  config)
float get3dMaxDistance ( )
float get3dMinDistance ( )
bool getActive ( )
float getBalance ( )
static TypeHandle getClassType ( ) [static]

Reimplemented from TypedReferenceCount.

string getFinishedEvent ( )
bool getLoop ( )
unsigned long int getLoopCount ( )
string getName ( )
float getPlayRate ( )
int getPriority ( )
int getRefCount ( ) [inherited]

Returns the current reference count.

float getSpeakerLevel ( int  index)
float getSpeakerMix ( int  speaker)
float getTime ( )
TypeHandle getType ( ) [inherited]

Reimplemented in AnimChannelBase.

int getTypeIndex ( ) [inherited]

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

float getVolume ( )
bool isExactType ( TypeHandle  handle) [inherited]

Returns true if the current object is the indicated type exactly.

bool isOfType ( TypeHandle  handle) [inherited]

Returns true if the current object is or derives from the indicated type.

float length ( )
output ( ostream  out)
play ( )
ref ( ) [inherited]

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

set3dAttributes ( float  px,
float  py,
float  pz,
float  vx,
float  vy,
float  vz 
)
set3dMaxDistance ( float  dist)
set3dMinDistance ( float  dist)
setActive ( bool  flag)
setActive ( )
setBalance ( )
setBalance ( float  balance_right)
setFinishedEvent ( string  event)
setLoop ( )
setLoop ( bool  loop)
setLoopCount ( unsigned long int  loop_count)
setLoopCount ( )
setPlayRate ( float  play_rate)
setPlayRate ( )
setPriority ( int  priority)
setSpeakerLevels ( float  level1,
float  level2,
float  level3 
)
setSpeakerLevels ( float  level1,
float  level2,
float  level3,
float  level4 
)
setSpeakerLevels ( float  level1,
float  level2,
float  level3,
float  level4,
float  level5,
float  level6,
float  level7,
float  level8,
float  level9 
)
setSpeakerLevels ( float  level1,
float  level2,
float  level3,
float  level4,
float  level5,
float  level6,
float  level7 
)
setSpeakerLevels ( float  level1,
float  level2,
float  level3,
float  level4,
float  level5 
)
setSpeakerLevels ( float  level1,
float  level2,
float  level3,
float  level4,
float  level5,
float  level6 
)
setSpeakerLevels ( float  level1,
float  level2 
)
setSpeakerLevels ( float  level1)
setSpeakerLevels ( float  level1,
float  level2,
float  level3,
float  level4,
float  level5,
float  level6,
float  level7,
float  level8 
)
setSpeakerMix ( float  frontleft,
float  frontright,
float  center,
float  sub,
float  backleft,
float  backright,
float  sideleft,
float  sideright 
)
setTime ( )
setTime ( float  start_time)
setVolume ( )
setVolume ( float  volume)
SoundStatus status ( )
stop ( )
bool testRefCountIntegrity ( ) [inherited]

Does some easy checks to make sure that the reference count isn't completely bogus.

Returns true if ok, false otherwise.

Reimplemented in NodeReferenceCount, CachedTypedWritableReferenceCount, and NodeCachedReferenceCount.

bool testRefCountNonzero ( ) [inherited]

Does some easy checks to make sure that the reference count isn't zero, or completely bogus.

Returns true if ok, false otherwise.

bool unref ( ) [inherited]

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is true if the new reference count is nonzero, false if it is zero.

Reimplemented in GeomVertexArrayFormat, and GeomVertexFormat.

write ( ostream  out)
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