Panda3D

TexturePool Member List

This is the complete list of members for TexturePool, including all inherited members.
addTexture(Texture texture)TexturePool [static]
clearFakeTextureImage()TexturePool [static]
findAllTextures(string name)TexturePool [static]
findAllTextures()TexturePool [static]
findTexture(string name)TexturePool [static]
garbageCollect()TexturePool [static]
getAlphaScaleMap()TexturePool [static]
getFakeTextureImage()TexturePool [static]
getNormalizationCubeMap(int size)TexturePool [static]
hasFakeTextureImage()TexturePool [static]
hasTexture(Filename const filename)TexturePool [static]
listContents()TexturePool [static]
listContents(ostream out)TexturePool [static]
load3dTexture(Filename const filename_pattern, bool read_mipmaps, LoaderOptions const options)TexturePool [static]
load3dTexture(Filename const filename_pattern, bool read_mipmaps)TexturePool [static]
load3dTexture(Filename const filename_pattern)TexturePool [static]
loadCubeMap(Filename const filename_pattern, bool read_mipmaps, LoaderOptions const options)TexturePool [static]
loadCubeMap(Filename const filename_pattern, bool read_mipmaps)TexturePool [static]
loadCubeMap(Filename const filename_pattern)TexturePool [static]
loadTexture(Filename const filename, Filename const alpha_filename, int primary_file_num_channels, int alpha_file_channel, bool read_mipmaps, LoaderOptions const options)TexturePool [static]
loadTexture(Filename const filename, Filename const alpha_filename, int primary_file_num_channels, int alpha_file_channel, bool read_mipmaps)TexturePool [static]
loadTexture(Filename const filename, Filename const alpha_filename, int primary_file_num_channels, int alpha_file_channel)TexturePool [static]
loadTexture(Filename const filename, Filename const alpha_filename, int primary_file_num_channels)TexturePool [static]
loadTexture(Filename const filename, Filename const alpha_filename)TexturePool [static]
loadTexture(Filename const filename, int primary_file_num_channels, bool read_mipmaps, LoaderOptions const options)TexturePool [static]
loadTexture(Filename const filename, int primary_file_num_channels, bool read_mipmaps)TexturePool [static]
loadTexture(Filename const filename, int primary_file_num_channels)TexturePool [static]
loadTexture(Filename const filename)TexturePool [static]
rehash()TexturePool [static]
releaseAllTextures()TexturePool [static]
releaseTexture(Texture texture)TexturePool [static]
setFakeTextureImage(Filename const filename)TexturePool [static]
verifyTexture(Filename const filename)TexturePool [static]
write(ostream out)TexturePool [static]
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