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panda3d
core
GraphicsStateGuardian
GraphicsStateGuardian Member List
This is the complete list of members for
GraphicsStateGuardian
, including all inherited members.
beginScene
()
GraphicsStateGuardian
clearFlashTexture
()
GraphicsStateGuardian
decodeFromBamStream
(string data, BamReader reader)
TypedWritableReferenceCount
[static]
decodeFromBamStream
(string data)
TypedWritableReferenceCount
[static]
encodeToBamStream
()
TypedWritable
encodeToBamStream
(basic_stringchar data, BamWriter writer)
TypedWritable
encodeToBamStream
(basic_stringchar data)
TypedWritable
endScene
()
GraphicsStateGuardian
getAlphaScaleTextureStage
()
GraphicsStateGuardian
[static]
getAlphaScaleViaTexture
()
GraphicsStateGuardian
getAlphaScaleViaTexture
(TextureAttrib const tex_attrib)
GraphicsStateGuardian
getBamModified
()
TypedWritable
getClassType
()
GraphicsStateGuardian
[static]
getColorScaleViaLighting
()
GraphicsStateGuardian
getCoordinateSystem
()
GraphicsStateGuardian
getCopyTextureInverted
()
GraphicsStateGuardian
getDefaultGsg
()
GraphicsStateGuardianBase
[static]
getEffectiveIncompleteRender
()
GraphicsStateGuardianBase
getEngine
()
GraphicsStateGuardian
getFlashTexture
()
GraphicsStateGuardian
getGamma
(float gamma)
GraphicsStateGuardian
getGsg
(int n)
GraphicsStateGuardianBase
[static]
getGsgs
()
GraphicsStateGuardianBase
getIncompleteRender
()
GraphicsStateGuardianBase
getInternalCoordinateSystem
()
GraphicsStateGuardian
getLoader
()
GraphicsStateGuardian
getMax3dTextureDimension
()
GraphicsStateGuardian
getMaxClipPlanes
()
GraphicsStateGuardian
getMaxCubeMapDimension
()
GraphicsStateGuardian
getMaximumSimultaneousRenderTargets
()
GraphicsStateGuardian
getMaxLights
()
GraphicsStateGuardian
getMaxTextureDimension
()
GraphicsStateGuardianBase
getMaxTextureStages
()
GraphicsStateGuardian
getMaxVertexTransformIndices
()
GraphicsStateGuardian
getMaxVertexTransforms
()
GraphicsStateGuardian
getMaxVerticesPerArray
()
GraphicsStateGuardianBase
getMaxVerticesPerPrimitive
()
GraphicsStateGuardianBase
getNumGsgs
()
GraphicsStateGuardianBase
[static]
getPipe
()
GraphicsStateGuardian
getPreparedObjects
()
GraphicsStateGuardian
getPreparedTextures
()
GraphicsStateGuardian
getRefCount
()
ReferenceCount
getRuntimeColorScale
()
GraphicsStateGuardian
getScene
()
GraphicsStateGuardian
getShaderModel
()
GraphicsStateGuardian
getSupportedGeomRendering
()
GraphicsStateGuardianBase
getSupports3dTexture
()
GraphicsStateGuardian
getSupportsBasicShaders
()
GraphicsStateGuardian
getSupportsCgProfile
(string name)
GraphicsStateGuardian
getSupportsCompressedTexture
()
GraphicsStateGuardian
getSupportsCompressedTextureFormat
(int compression_mode)
GraphicsStateGuardianBase
getSupportsCubeMap
()
GraphicsStateGuardian
getSupportsDepthStencil
()
GraphicsStateGuardian
getSupportsDepthTexture
()
GraphicsStateGuardian
getSupportsGenerateMipmap
()
GraphicsStateGuardian
getSupportsGeometryInstancing
()
GraphicsStateGuardian
getSupportsGlsl
()
GraphicsStateGuardian
getSupportsMultisample
()
GraphicsStateGuardianBase
getSupportsOcclusionQuery
()
GraphicsStateGuardianBase
getSupportsRenderTexture
()
GraphicsStateGuardian
getSupportsShadowFilter
()
GraphicsStateGuardianBase
getSupportsStencil
()
GraphicsStateGuardian
getSupportsTexNonPow2
()
GraphicsStateGuardian
getSupportsTextureCombine
()
GraphicsStateGuardian
getSupportsTextureDot3
()
GraphicsStateGuardian
getSupportsTextureSavedResult
()
GraphicsStateGuardian
getSupportsTwoSidedStencil
()
GraphicsStateGuardian
getTextureQualityOverride
()
GraphicsStateGuardian
getThreadingModel
()
GraphicsStateGuardian
getType
()
TypedObject
getTypeIndex
()
TypedObject
isActive
()
GraphicsStateGuardian
isExactType
(TypeHandle handle)
TypedObject
isHardware
()
GraphicsStateGuardian
isOfType
(TypeHandle handle)
TypedObject
isValid
()
GraphicsStateGuardian
markBamModified
()
TypedWritable
needsReset
()
GraphicsStateGuardian
prefersTriangleStrips
()
GraphicsStateGuardianBase
reduce
(PyObject self)
TypedWritable
reducePersist
(PyObject self, PyObject pickler)
TypedWritable
ref
()
ReferenceCount
releaseAll
()
GraphicsStateGuardian
releaseAllGeoms
()
GraphicsStateGuardian
releaseAllIndexBuffers
()
GraphicsStateGuardian
releaseAllTextures
()
GraphicsStateGuardian
releaseAllVertexBuffers
()
GraphicsStateGuardian
restoreGamma
()
GraphicsStateGuardian
setActive
(bool active)
GraphicsStateGuardian
setCoordinateSystem
(CoordinateSystem cs)
GraphicsStateGuardian
setDefaultGsg
(GraphicsStateGuardianBase default_gsg)
GraphicsStateGuardianBase
[static]
setFlashTexture
(Texture tex)
GraphicsStateGuardian
setGamma
(float gamma)
GraphicsStateGuardian
setIncompleteRender
(bool incomplete_render)
GraphicsStateGuardian
setLoader
(PandaLoader loader)
GraphicsStateGuardian
setScene
(SceneSetup scene_setup)
GraphicsStateGuardian
setShaderModel
(int shader_model)
GraphicsStateGuardian
setTextureQualityOverride
(QualityLevel quality_level)
GraphicsStateGuardian
ShaderModel
enum name
GraphicsStateGuardian
SM00
enum value
GraphicsStateGuardian
SM11
enum value
GraphicsStateGuardian
SM20
enum value
GraphicsStateGuardian
SM2X
enum value
GraphicsStateGuardian
SM30
enum value
GraphicsStateGuardian
SM40
enum value
GraphicsStateGuardian
testRefCountIntegrity
()
ReferenceCount
testRefCountNonzero
()
ReferenceCount
unref
()
ReferenceCount
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