, including all inherited members.
addFromNode(NodePath const node_path, string model, string node, bool size_from_texels, bool resize) | SpriteParticleRenderer | |
addFromNode(NodePath const node_path, string model, string node, bool size_from_texels) | SpriteParticleRenderer | |
addFromNode(NodePath const node_path, string model, string node) | SpriteParticleRenderer | |
addFromNode(NodePath const node_path, bool size_from_texels, bool resize) | SpriteParticleRenderer | |
addFromNode(NodePath const node_path, bool size_from_texels) | SpriteParticleRenderer | |
addFromNode(NodePath const node_path) | SpriteParticleRenderer | |
addTexture(Texture tex, float texels_per_unit, bool resize) | SpriteParticleRenderer | |
addTexture(Texture tex, float texels_per_unit) | SpriteParticleRenderer | |
addTexture(Texture tex) | SpriteParticleRenderer | |
getAlphaBlendMethod() | SpriteParticleRenderer | |
getAlphaDisable() | SpriteParticleRenderer | |
getAlphaMode() | BaseParticleRenderer | |
getAnim(int n) | SpriteParticleRenderer | |
getAnimAngleFlag() | SpriteParticleRenderer | |
getAnimateFramesEnable() | SpriteParticleRenderer | |
getAnimateFramesIndex() | SpriteParticleRenderer | |
getAnimateFramesRate() | SpriteParticleRenderer | |
getAnims() | SpriteParticleRenderer | |
getColor() | SpriteParticleRenderer | |
getColorInterpolationManager() | SpriteParticleRenderer | |
getFinalXScale() | SpriteParticleRenderer | |
getFinalYScale() | SpriteParticleRenderer | |
getHeight() | SpriteParticleRenderer | |
getIgnoreScale() | BaseParticleRenderer | |
getInitialXScale() | SpriteParticleRenderer | |
getInitialYScale() | SpriteParticleRenderer | |
getLastAnim() | SpriteParticleRenderer | |
getLlUv() | SpriteParticleRenderer | |
getLlUv(int anim, int frame) | SpriteParticleRenderer | |
getNonanimatedTheta() | SpriteParticleRenderer | |
getNumAnims() | SpriteParticleRenderer | |
getRenderNode() | BaseParticleRenderer | |
getRenderNodePath() | BaseParticleRenderer | |
getTexture() | SpriteParticleRenderer | |
getTexture(int anim, int frame) | SpriteParticleRenderer | |
getUrUv() | SpriteParticleRenderer | |
getUrUv(int anim, int frame) | SpriteParticleRenderer | |
getUserAlpha() | BaseParticleRenderer | |
getWidth() | SpriteParticleRenderer | |
getXScaleFlag() | SpriteParticleRenderer | |
getYScaleFlag() | SpriteParticleRenderer | |
output(ostream out) | BaseParticleRenderer | |
ParticleRendererAlphaMode enum name | BaseParticleRenderer | |
ParticleRendererBlendMethod enum name | BaseParticleRenderer | |
PPBLENDCUBIC enum value | BaseParticleRenderer | |
PPBLENDLINEAR enum value | BaseParticleRenderer | |
PPNOBLEND enum value | BaseParticleRenderer | |
PRALPHAIN enum value | BaseParticleRenderer | |
PRALPHAINOUT enum value | BaseParticleRenderer | |
PRALPHANONE enum value | BaseParticleRenderer | |
PRALPHAOUT enum value | BaseParticleRenderer | |
PRALPHAUSER enum value | BaseParticleRenderer | |
PRNOTINITIALIZEDYET enum value | BaseParticleRenderer | |
removeAnimation(int n) | SpriteParticleRenderer | |
setAlphaBlendMethod(ParticleRendererBlendMethod bm) | SpriteParticleRenderer | |
setAlphaDisable(bool ad) | SpriteParticleRenderer | |
setAlphaMode(ParticleRendererAlphaMode am) | BaseParticleRenderer | |
setAnimAngleFlag(bool animate_theta) | SpriteParticleRenderer | |
setAnimateFramesEnable(bool an) | SpriteParticleRenderer | |
setAnimateFramesIndex(int i) | SpriteParticleRenderer | |
setAnimateFramesRate(float r) | SpriteParticleRenderer | |
setColor(VBase4 const color) | SpriteParticleRenderer | |
setColorBlendMode(Mode bm, Operand oa, Operand ob) | BaseParticleRenderer | |
setColorBlendMode(Mode bm, Operand oa) | BaseParticleRenderer | |
setColorBlendMode(Mode bm) | BaseParticleRenderer | |
setFinalXScale(float final_x_scale) | SpriteParticleRenderer | |
setFinalYScale(float final_y_scale) | SpriteParticleRenderer | |
setFromNode(NodePath const node_path, string model, string node, bool size_from_texels) | SpriteParticleRenderer | |
setFromNode(NodePath const node_path, string model, string node) | SpriteParticleRenderer | |
setFromNode(NodePath const node_path, bool size_from_texels) | SpriteParticleRenderer | |
setFromNode(NodePath const node_path) | SpriteParticleRenderer | |
setIgnoreScale(bool ignore_scale) | BaseParticleRenderer | |
setInitialXScale(float initial_x_scale) | SpriteParticleRenderer | |
setInitialYScale(float initial_y_scale) | SpriteParticleRenderer | |
setLlUv(Point2 const ll_uv) | SpriteParticleRenderer | |
setLlUv(Point2 const ll_uv, int anim, int frame) | SpriteParticleRenderer | |
setNonanimatedTheta(float theta) | SpriteParticleRenderer | |
setSize(float width, float height) | SpriteParticleRenderer | |
setTexture(Texture tex, float texels_per_unit) | SpriteParticleRenderer | |
setTexture(Texture tex) | SpriteParticleRenderer | |
setUrUv(Point2 const ur_uv) | SpriteParticleRenderer | |
setUrUv(Point2 const ur_uv, int anim, int frame) | SpriteParticleRenderer | |
setUserAlpha(float ua) | BaseParticleRenderer | |
setXScaleFlag(bool animate_x_ratio) | SpriteParticleRenderer | |
setYScaleFlag(bool animate_y_ratio) | SpriteParticleRenderer | |
SpriteParticleRenderer(SpriteParticleRenderer const copy) | SpriteParticleRenderer | |
SpriteParticleRenderer(Texture tex) | SpriteParticleRenderer | |
SpriteParticleRenderer() | SpriteParticleRenderer | |
write(ostream out, int indent) | BaseParticleRenderer | |
write(ostream out) | BaseParticleRenderer | |