Panda3D
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Corresponding to an <S$Anim> entry, this stores a single column of numbers, for instance for a morph target, or as one column in an EggXfmSAnim. More...
Public Member Functions | |
EggSAnimData (EggSAnimData const copy) | |
EggSAnimData (string name) | |
EggSAnimData () | |
addData (double value) | |
Adds a single element to the table. | |
applyTexmats () | |
Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves. | |
clearData () | |
Removes all data and empties the table. | |
clearFps () | |
clearUserData () | |
Removes *all* user data pointers from the node. | |
clearUserData (TypeHandle type) | |
Removes the user data pointer of the indicated type. | |
EggRenderMode | determineAlphaMode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified. | |
EggRenderMode | determineBin () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified. | |
bool | determineDecal () |
Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set. | |
EggRenderMode | determineDepthOffset () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_offset specified. | |
EggRenderMode | determineDepthTestMode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified. | |
EggRenderMode | determineDepthWriteMode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified. | |
EggRenderMode | determineDrawOrder () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified. | |
bool | determineIndexed () |
Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set. | |
EggRenderMode | determineVisibilityMode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a visibility_mode other than VM_unspecified. | |
flattenTransforms () | |
Removes any transform and instance records from this node in the scene graph and below. | |
int | getDepth () |
Returns the number of nodes above this node in the egg hierarchy. | |
double | getFps () |
This is only valid if has_fps() returns true. | |
Mat4D const | getNodeFrame () |
Returns the coordinate frame of the node itself. | |
Mat4D const | getNodeFrameInv () |
Returns the inverse of the matrix returned by get_node_frame(). | |
Mat4D const | getNodeFrameInvPtr () |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame_inv() matrix. | |
Mat4D const | getNodeFramePtr () |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame() matrix. | |
Mat4D const | getNodeToVertex () |
Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file. | |
Mat4D const | getNodeToVertexPtr () |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_to_vertex() matrix. | |
int | getNumRows () |
Returns the number of rows in the table. | |
EggGroupNode | getParent () |
int | getSize () |
Returns the number of elements in the table. | |
EggUserData | getUserData () |
Returns the user data pointer most recently stored on this object, or NULL if nothing was previously stored. | |
EggUserData | getUserData (TypeHandle type) |
Returns the user data pointer of the indicated type, if it exists, or NULL if it does not. | |
double | getValue (int row) |
Returns the value at the indicated row. | |
Mat4D const | getVertexFrame () |
Returns the coordinate frame of the vertices referenced by primitives at or under this node. | |
Mat4D const | getVertexFrameInv () |
Returns the inverse of the matrix returned by get_vertex_frame(). | |
Mat4D const | getVertexFrameInvPtr () |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame_inv() matrix. | |
Mat4D const | getVertexFramePtr () |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame() matrix. | |
Mat4D const | getVertexToNode () |
Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node. | |
Mat4D const | getVertexToNodePtr () |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_to_node() matrix. | |
bool | hasFps () |
bool | hasUserData (TypeHandle type) |
Returns true if the user data pointer of the indicated type has been set, false otherwise. | |
bool | hasUserData () |
Returns true if a generic user data pointer has recently been set and not yet cleared, false otherwise. | |
bool | isAnimMatrix () |
Returns true if this node represents a table of animation transformation data, false otherwise. | |
bool | isJoint () |
Returns true if this particular node represents a <Joint> entry or not. | |
bool | isLocalCoord () |
Returns true if this node's vertices are not in the global coordinate space. | |
bool | isUnderInstance () |
Returns true if there is an <Instance> node somewhere in the egg tree at or above this node, false otherwise. | |
bool | isUnderTransform () |
Returns true if there is a <Transform> entry somewhere in the egg tree at or above this node, false otherwise. | |
EggSAnimData | operator= (EggSAnimData const copy) |
optimize () | |
Optimizes the data by collapsing a long table of duplicate values into a single value. | |
output (ostream out) | |
bool | parseEgg (string egg_syntax) |
Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition. | |
quantize (double quantum) | |
Rounds each element of the table to the nearest multiple of quantum. | |
int | renameNode (vectorbasic_stringchar strip_prefix) |
Rename by stripping out the prefix. | |
setFps (double type) | |
setUserData (EggUserData user_data) | |
Sets the user data associated with this object. | |
setValue (int row, double value) | |
Changes the value at the indicated row. | |
testUnderIntegrity () | |
Recursively checks the integrity of the _under_flags, _parent, and _depth members of this node and all of its ancestors. | |
transform (Mat4D const mat) | |
Applies the indicated transformation to the node and all of its descendants. | |
transformVerticesOnly (Mat4D const mat) | |
Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below. | |
write (ostream out, int indent_level) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
Corresponding to an <S$Anim> entry, this stores a single column of numbers, for instance for a morph target, or as one column in an EggXfmSAnim.
EggSAnimData | ( | EggSAnimData const | copy | ) |
EggSAnimData | ( | string | name | ) |
EggSAnimData | ( | ) |
addData | ( | double | value | ) | [inherited] |
Adds a single element to the table.
applyTexmats | ( | ) | [inherited] |
Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves.
clearData | ( | ) | [inherited] |
Removes all data and empties the table.
clearFps | ( | ) | [inherited] |
clearUserData | ( | ) | [inherited] |
Removes *all* user data pointers from the node.
clearUserData | ( | TypeHandle | type | ) | [inherited] |
Removes the user data pointer of the indicated type.
EggRenderMode determineAlphaMode | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
EggRenderMode determineBin | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
bool determineDecal | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set.
Returns the value of the decal flag if it is found, or false if it is not.
In other words, returns true if the "decal" flag is in effect for the indicated node, false otherwise.
Reimplemented in EggGroup.
EggRenderMode determineDepthOffset | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_offset specified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
EggRenderMode determineDepthTestMode | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
EggRenderMode determineDepthWriteMode | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
EggRenderMode determineDrawOrder | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
bool determineIndexed | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set.
Returns the value of the indexed scalar if it is found, or false if it is not.
In other words, returns true if the "indexed" flag is in effect for the indicated node, false otherwise.
Reimplemented in EggGroup.
EggRenderMode determineVisibilityMode | ( | ) | [inherited] |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a visibility_mode other than VM_unspecified.
Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.
Reimplemented in EggGroup, and EggPrimitive.
flattenTransforms | ( | ) | [inherited] |
Removes any transform and instance records from this node in the scene graph and below.
If an instance node is encountered, removes the instance and applies the transform to its vertices, duplicating vertices if necessary.
Since this function may result in duplicated vertices, it may be a good idea to call remove_unused_vertices() after calling this.
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from EggAnimData.
int getDepth | ( | ) | [inherited] |
Returns the number of nodes above this node in the egg hierarchy.
double getFps | ( | ) | [inherited] |
This is only valid if has_fps() returns true.
Mat4D const getNodeFrame | ( | ) | [inherited] |
Returns the coordinate frame of the node itself.
This is simply the net product of all transformations up to the root.
Mat4D const getNodeFrameInv | ( | ) | [inherited] |
Returns the inverse of the matrix returned by get_node_frame().
See get_node_frame().
Mat4D const getNodeFrameInvPtr | ( | ) | [inherited] |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame_inv() matrix.
Mat4D const getNodeFramePtr | ( | ) | [inherited] |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame() matrix.
Mat4D const getNodeToVertex | ( | ) | [inherited] |
Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file.
This is the same thing as:
get_node_frame() * get_vertex_frame_inv()
Mat4D const getNodeToVertexPtr | ( | ) | [inherited] |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_to_vertex() matrix.
int getNumRows | ( | ) |
Returns the number of rows in the table.
For an SAnim table, each row has one column.
EggGroupNode getParent | ( | ) | [inherited] |
int getSize | ( | ) | [inherited] |
Returns the number of elements in the table.
EggUserData getUserData | ( | ) | [inherited] |
Returns the user data pointer most recently stored on this object, or NULL if nothing was previously stored.
EggUserData getUserData | ( | TypeHandle | type | ) | [inherited] |
Returns the user data pointer of the indicated type, if it exists, or NULL if it does not.
double getValue | ( | int | row | ) |
Returns the value at the indicated row.
Row must be in the range 0 <= row < get_num_rows().
Mat4D const getVertexFrame | ( | ) | [inherited] |
Returns the coordinate frame of the vertices referenced by primitives at or under this node.
This is not the same as get_node_frame().
Generally, vertices in an egg file are stored in the global coordinate space, regardless of the transforms defined at each node. Thus, get_vertex_frame() will usually return the identity transform (global coordinate space). However, primitives under an <Instance> entry reference their vertices in the coordinate system under effect at the time of the <Instance>. Thus, nodes under an <Instance> entry may return this non-identity matrix.
Specifically, this may return a non-identity matrix only if is_local_coord() is true.
Mat4D const getVertexFrameInv | ( | ) | [inherited] |
Returns the inverse of the matrix returned by get_vertex_frame().
See get_vertex_frame().
Mat4D const getVertexFrameInvPtr | ( | ) | [inherited] |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame_inv() matrix.
Mat4D const getVertexFramePtr | ( | ) | [inherited] |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame() matrix.
Mat4D const getVertexToNode | ( | ) | [inherited] |
Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node.
This is the same thing as:
get_vertex_frame() * get_node_frame_inv()
Mat4D const getVertexToNodePtr | ( | ) | [inherited] |
Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_to_node() matrix.
bool hasFps | ( | ) | [inherited] |
bool hasUserData | ( | TypeHandle | type | ) | [inherited] |
Returns true if the user data pointer of the indicated type has been set, false otherwise.
bool hasUserData | ( | ) | [inherited] |
Returns true if a generic user data pointer has recently been set and not yet cleared, false otherwise.
bool isAnimMatrix | ( | ) | [inherited] |
Returns true if this node represents a table of animation transformation data, false otherwise.
bool isJoint | ( | ) | [inherited] |
Returns true if this particular node represents a <Joint> entry or not.
This is a handy thing to know since Joints are sorted to the end of their sibling list when writing an egg file. See EggGroupNode.write().
Reimplemented in EggGroup.
bool isLocalCoord | ( | ) | [inherited] |
Returns true if this node's vertices are not in the global coordinate space.
This will be the case if there was an <Instance> node under a transform at or above this node.
bool isUnderInstance | ( | ) | [inherited] |
Returns true if there is an <Instance> node somewhere in the egg tree at or above this node, false otherwise.
bool isUnderTransform | ( | ) | [inherited] |
Returns true if there is a <Transform> entry somewhere in the egg tree at or above this node, false otherwise.
EggSAnimData operator= | ( | EggSAnimData const | copy | ) |
optimize | ( | ) |
Optimizes the data by collapsing a long table of duplicate values into a single value.
output | ( | ostream | out | ) | [inherited] |
bool parseEgg | ( | string | egg_syntax | ) | [inherited] |
Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition.
Updates the object accordingly. Returns true if successful, false if there was some parse error or if the object does not support this functionality.
quantize | ( | double | quantum | ) | [inherited] |
Rounds each element of the table to the nearest multiple of quantum.
int renameNode | ( | vectorbasic_stringchar | strip_prefix | ) | [inherited] |
Rename by stripping out the prefix.
setFps | ( | double | type | ) | [inherited] |
setUserData | ( | EggUserData | user_data | ) | [inherited] |
Sets the user data associated with this object.
This may be any EggUserData-derived object. The egg library will do nothing with this pointer, except to hold its reference count and return the pointer on request.
The EggObject maintains multiple different EggUserData pointers, one for each unique type (as reported by get_type()). If you know that only one type of EggUserData object will be added in your application, you may use the query functions that accept no parameters, but it is recommended that in general you pass in the type of your particular user data, to allow multiple applications to coexist in the same egg data.
This pointer is also copied by the copy assignment operator and copy constructor.
setValue | ( | int | row, |
double | value | ||
) |
Changes the value at the indicated row.
Row must be in the range 0 <= row < get_num_rows().
testUnderIntegrity | ( | ) | [inherited] |
Recursively checks the integrity of the _under_flags, _parent, and _depth members of this node and all of its ancestors.
transform | ( | Mat4D const | mat | ) | [inherited] |
Applies the indicated transformation to the node and all of its descendants.
Reimplemented in EggVertexPool.
transformVerticesOnly | ( | Mat4D const | mat | ) | [inherited] |
Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below.
Joints and other transforms are not affected, nor are local vertices.
write | ( | ostream | out, |
int | indent_level | ||
) | [inherited] |
Reimplemented in EggGroup, EggTexture, and EggPrimitive.