Panda3D
Public Types | Public Member Functions | Static Public Member Functions

CompassEffect Class Reference

A CompassEffect causes a node to inherit its rotation (or pos or scale, if specified) from some other reference node in the graph, or more often from the root. More...

Inheritance diagram for CompassEffect:
RenderEffect TypedWritableReferenceCount TypedWritable ReferenceCount TypedObject MemoryBase MemoryBase

List of all members.

Public Types

enum  Properties {
  PX = 1, PY = 2, PZ = 4, PPos = 7,
  PRot = 8, PSx = 16, PSy = 32, PSz = 64,
  PScale = 112, PAll = 127
}

Public Member Functions

int compareTo (RenderEffect const other)
 Provides an arbitrary ordering among all unique RenderEffects, so we can store the essentially different ones in a big set and throw away the rest.
string encodeToBamStream ()
 Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a string string.
bool encodeToBamStream (basic_stringchar data, BamWriter writer)
 Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string.
bool encodeToBamStream (basic_stringchar data)
 Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string.
UpdateSeq getBamModified ()
 Returns the current bam_modified counter.
int getProperties ()
 Returns the bitmask of properties that this CompassEffect object inherits from its reference node (or from the root).
int getRefCount ()
 Returns the current reference count.
NodePath const getReference ()
 Returns the reference node from which the CompassEffect inherits its transform.
TypeHandle getType ()
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly.
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type.
 markBamModified ()
 Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams.
 output (ostream out)
PyObject reduce (PyObject self)
 This special Python method is implement to provide support for the pickle module.
PyObject reducePersist (PyObject self, PyObject pickler)
 This special Python method is implement to provide support for the pickle module.
 ref ()
 Explicitly increments the reference count.
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus.
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
bool unref ()
 Explicitly decrements the reference count.
 write (ostream out, int indent_level)

Static Public Member Functions

static TypedWritableReferenceCount decodeFromBamStream (string data, BamReader reader)
 Reads the string created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on that string.
static TypedWritableReferenceCount decodeFromBamStream (string data)
 Reads the string created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on that string.
static TypeHandle getClassType ()
static int getNumEffects ()
 Returns the total number of unique RenderEffect objects allocated in the world.
static listEffects (ostream out)
 Lists all of the RenderEffects in the cache to the output stream, one per line.
static RenderEffect const make (NodePath const reference)
 Constructs a new CompassEffect object.
static RenderEffect const make (NodePath const reference, int properties)
 Constructs a new CompassEffect object.
static bool validateEffects ()
 Ensures that the cache is still stored in sorted order.

Detailed Description

A CompassEffect causes a node to inherit its rotation (or pos or scale, if specified) from some other reference node in the graph, or more often from the root.

In its purest form, a CompassEffect is used to keep the node's rotation fixed relative to the top of the scene graph, despite other transforms that may exist above the node. Hence the name: the node behaves like a magnetic compass, always pointing in the same direction.

As an couple of generalizing extensions, the CompassEffect may also be set up to always orient its node according to some other reference node than the root of the scene graph. Furthermore, it may optionally adjust any of pos, rotation, or scale, instead of necessarily rotation; and it may adjust individual pos and scale components. (Rotation may not be adjusted on an individual component basis; that's just asking for trouble.)

Be careful when using the pos and scale modes. In these modes, it's possible for the CompassEffect to move its node far from its normal bounding volume, causing culling to fail. If this is an issue, you may need to explicitly set a large (or infinite) bounding volume on the effect node.


Member Enumeration Documentation

enum Properties
Enumerator:
PX 
PY 
PZ 
PPos 
PRot 
PSx 
PSy 
PSz 
PScale 
PAll 

Member Function Documentation

int compareTo ( RenderEffect const  other) [inherited]

Provides an arbitrary ordering among all unique RenderEffects, so we can store the essentially different ones in a big set and throw away the rest.

This method is not needed outside of the RenderEffect class because all equivalent RenderEffect objects are guaranteed to share the same pointer; thus, a pointer comparison is always sufficient.

static TypedWritableReferenceCount decodeFromBamStream ( string  data,
BamReader  reader 
) [static, inherited]

Reads the string created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on that string.

Returns NULL on error.

This method is intended to replace decode_raw_from_bam_stream() when you know the stream in question returns an object of type TypedWritableReferenceCount, allowing for easier reference count management. Note that the caller is still responsible for maintaining the reference count on the return value.

static TypedWritableReferenceCount decodeFromBamStream ( string  data) [static, inherited]

Reads the string created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on that string.

Returns NULL on error.

This method is intended to replace decode_raw_from_bam_stream() when you know the stream in question returns an object of type TypedWritableReferenceCount, allowing for easier reference count management. Note that the caller is still responsible for maintaining the reference count on the return value.

string encodeToBamStream ( ) [inherited]

Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a string string.

Returns empty string on failure.

This is a convenience method particularly useful for cases when you are only serializing a single object. If you have many objects to process, it is more efficient to use the same BamWriter to serialize all of them together.

bool encodeToBamStream ( basic_stringchar  data,
BamWriter  writer 
) [inherited]

Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string.

Returns true on success, false on failure.

This is a convenience method particularly useful for cases when you are only serializing a single object. If you have many objects to process, it is more efficient to use the same BamWriter to serialize all of them together.

bool encodeToBamStream ( basic_stringchar  data) [inherited]

Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string.

Returns true on success, false on failure.

This is a convenience method particularly useful for cases when you are only serializing a single object. If you have many objects to process, it is more efficient to use the same BamWriter to serialize all of them together.

UpdateSeq getBamModified ( ) [inherited]

Returns the current bam_modified counter.

This counter is normally incremented automatically whenever the object is modified.

static TypeHandle getClassType ( ) [static]

Reimplemented from RenderEffect.

static int getNumEffects ( ) [static, inherited]

Returns the total number of unique RenderEffect objects allocated in the world.

This will go up and down during normal operations.

int getProperties ( )

Returns the bitmask of properties that this CompassEffect object inherits from its reference node (or from the root).

int getRefCount ( ) [inherited]

Returns the current reference count.

NodePath const getReference ( )

Returns the reference node from which the CompassEffect inherits its transform.

If this is empty, it means the root of the scene graph.

TypeHandle getType ( ) [inherited]

Reimplemented in AnimChannelBase.

int getTypeIndex ( ) [inherited]

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

bool isExactType ( TypeHandle  handle) [inherited]

Returns true if the current object is the indicated type exactly.

bool isOfType ( TypeHandle  handle) [inherited]

Returns true if the current object is or derives from the indicated type.

static listEffects ( ostream  out) [static, inherited]

Lists all of the RenderEffects in the cache to the output stream, one per line.

This can be quite a lot of output if the cache is large, so be prepared.

static RenderEffect const make ( NodePath const  reference) [static]

Constructs a new CompassEffect object.

If the reference is an empty NodePath, it means the CompassEffect is relative to the root of the scene graph; otherwise, it's relative to the indicated node. The properties bitmask specifies the set of properties that the compass node inherits from the reference instead of from its parent.

static RenderEffect const make ( NodePath const  reference,
int  properties 
) [static]

Constructs a new CompassEffect object.

If the reference is an empty NodePath, it means the CompassEffect is relative to the root of the scene graph; otherwise, it's relative to the indicated node. The properties bitmask specifies the set of properties that the compass node inherits from the reference instead of from its parent.

markBamModified ( ) [inherited]

Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams.

This should normally not need to be called by user code; it should be called internally when the object has been changed in a way that legitimately requires its retransmission to any connected clients.

output ( ostream  out) [inherited]
PyObject reduce ( PyObject  self) [inherited]

This special Python method is implement to provide support for the pickle module.

This hooks into the native pickle and cPickle modules, but it cannot properly handle self-referential BAM objects.

PyObject reducePersist ( PyObject  self,
PyObject  pickler 
) [inherited]

This special Python method is implement to provide support for the pickle module.

This is similar to __reduce__, but it provides additional support for the missing persistent-state object needed to properly support self-referential BAM objects written to the pickle stream. This hooks into the pickle and cPickle modules implemented in direct/src/stdpy.

ref ( ) [inherited]

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

bool testRefCountIntegrity ( ) [inherited]

Does some easy checks to make sure that the reference count isn't completely bogus.

Returns true if ok, false otherwise.

Reimplemented in NodeReferenceCount, CachedTypedWritableReferenceCount, and NodeCachedReferenceCount.

bool testRefCountNonzero ( ) [inherited]

Does some easy checks to make sure that the reference count isn't zero, or completely bogus.

Returns true if ok, false otherwise.

bool unref ( ) [inherited]

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is true if the new reference count is nonzero, false if it is zero.

Reimplemented in GeomVertexArrayFormat, and GeomVertexFormat.

static bool validateEffects ( ) [static, inherited]

Ensures that the cache is still stored in sorted order.

Returns true if so, false if there is a problem (which implies someone has modified one of the supposedly-const RenderEffect objects).

write ( ostream  out,
int  indent_level 
) [inherited]
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