Panda3D
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00001 // Filename: depthWriteAttrib.h 00002 // Created by: drose (04Mar02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef DEPTHWRITEATTRIB_H 00016 #define DEPTHWRITEATTRIB_H 00017 00018 #include "pandabase.h" 00019 00020 #include "renderAttrib.h" 00021 00022 class FactoryParams; 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Class : DepthWriteAttrib 00026 // Description : Enables or disables writing to the depth buffer. 00027 //////////////////////////////////////////////////////////////////// 00028 class EXPCL_PANDA_PGRAPH DepthWriteAttrib : public RenderAttrib { 00029 PUBLISHED: 00030 enum Mode { 00031 M_off, 00032 M_on 00033 }; 00034 00035 private: 00036 INLINE DepthWriteAttrib(Mode mode = M_on); 00037 00038 PUBLISHED: 00039 static CPT(RenderAttrib) make(Mode mode); 00040 static CPT(RenderAttrib) make_default(); 00041 00042 INLINE Mode get_mode() const; 00043 00044 public: 00045 virtual void output(ostream &out) const; 00046 00047 protected: 00048 virtual int compare_to_impl(const RenderAttrib *other) const; 00049 00050 private: 00051 Mode _mode; 00052 00053 PUBLISHED: 00054 static int get_class_slot() { 00055 return _attrib_slot; 00056 } 00057 virtual int get_slot() const { 00058 return get_class_slot(); 00059 } 00060 00061 public: 00062 static void register_with_read_factory(); 00063 virtual void write_datagram(BamWriter *manager, Datagram &dg); 00064 00065 protected: 00066 static TypedWritable *make_from_bam(const FactoryParams ¶ms); 00067 void fillin(DatagramIterator &scan, BamReader *manager); 00068 00069 public: 00070 static TypeHandle get_class_type() { 00071 return _type_handle; 00072 } 00073 static void init_type() { 00074 RenderAttrib::init_type(); 00075 register_type(_type_handle, "DepthWriteAttrib", 00076 RenderAttrib::get_class_type()); 00077 _attrib_slot = register_slot(_type_handle, 100, make_default); 00078 } 00079 virtual TypeHandle get_type() const { 00080 return get_class_type(); 00081 } 00082 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00083 00084 private: 00085 static TypeHandle _type_handle; 00086 static int _attrib_slot; 00087 }; 00088 00089 #include "depthWriteAttrib.I" 00090 00091 #endif 00092