Panda3D
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Class for Lerping between positions and orientations in space. More...
#include "nodePathLerps.h"
Public Member Functions | |
PosHprLerpFunctor (NodePath np, LPoint3f pstart, LPoint3f pend, LVecBase3f hstart, LVecBase3f hend) | |
PosHprLerpFunctor (NodePath np, float psx, float psy, float psz, float pex, float pey, float pez, float hsx, float hsy, float hsz, float hex, float hey, float hez) | |
PosHprLerpFunctor (NodePath np, float psx, float psy, float psz, float pex, float pey, float pez, float hsx, float hsy, float hsz, float hex, float hey, float hez, NodePath wrt) | |
PosHprLerpFunctor (NodePath np, LPoint3f pstart, LPoint3f pend, LVecBase3f hstart, LVecBase3f hend, NodePath wrt) | |
PosHprLerpFunctor (const PosHprLerpFunctor &) | |
virtual TypeHandle | force_init_type () |
virtual TypeHandle | get_type () const |
virtual void | operator() (float) |
PosHprLerpFunctor & | operator= (const PosHprLerpFunctor &) |
void | take_longest () |
void | take_shortest () |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. |
Class for Lerping between positions and orientations in space.
Definition at line 239 of file nodePathLerps.h.
static void PosHprLerpFunctor::init_type | ( | ) | [inline, static] |
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Making it inline seems to cause problems in the optimizer.
Reimplemented from LerpFunctor.
Definition at line 290 of file nodePathLerps.h.
References LerpFunctor::init_type().