Panda3D
Public Member Functions | Public Attributes | Static Public Attributes

GravityWalker Class Reference

Inheritance diagram for GravityWalker:
BattleWalker TwoDWalker

List of all members.

Public Member Functions

def __init__
def addBlastForce
def debugPrint
def deleteCollisions
def disableAvatarControls
def displayDebugInfo
def doDeltaPos
def enableAvatarControls
def flushEventHandlers
def getAirborneHeight
def getCollisionsActive
def getGravity
def getIsAirborne
def getSpeeds
def getVelocity
def handleAvatarControls
def initializeCollisions
def oneTimeCollide
def placeOnFloor
def reset
def setAirborneHeightFunc
def setAvatar
def setAvatarPhysicsIndicator
def setCollisionRayHeight
def setCollisionsActive
def setFloorBitMask
def setGravity
def setMayJump
def setPriorParentVector
def setTag
def setupEventSphere
def setupFloorSphere
def setupRay
def setupWallSphere
def setWalkSpeed
def setWallBitMask
def startJumpDelay
def swapFloorBitMask

Public Attributes

 avatar
 avatarControlForwardSpeed
 avatarControlJumpForce
 avatarControlReverseSpeed
 avatarControlRotateSpeed
 avatarNodePath
 avatarRadius
 cEventSphereNodePath
 cFloorSphereNodePath
 collisionsActive
 controlsTask
 cRayNodePath
 cTrav
 cWallSphereNodePath
 event
 falling
 floorBitmask
 getAirborneHeight
 highMark
 indicatorTask
 isAirborne
 jumpDelayTask
 lifter
 mayJump
 moving
 needToDeltaPos
 physVelocityIndicator
 priorParent
 pusher
 pusherFloorhandler
 rotationSpeed
 slideSpeed
 speed
 vel
 wallBitmask

Static Public Attributes

tuple DiagonalFactor = math.sqrt(2.)
tuple earlyEventSphere = base.config.GetBool('early-event-sphere', 0)
tuple notify = directNotify.newCategory("GravityWalker")
tuple wantDebugIndicator = base.config.GetBool('want-avatar-physics-indicator', 0)
tuple wantFloorSphere = base.config.GetBool('want-floor-sphere', 0)

Constructor & Destructor Documentation

def __init__ (   self,
  gravity = 64.348,
  standableGround = 0.707,
  hardLandingForce = 16.0,
  legacyLifter = False 
)

Member Function Documentation

def addBlastForce (   self,
  vector 
)
def debugPrint (   self,
  message 
)
for debugging
def deleteCollisions (   self)
def disableAvatarControls (   self)
Ignore the arrow keys, etc.
def displayDebugInfo (   self)
For debug use.
def doDeltaPos (   self)
def enableAvatarControls (   self)
Activate the arrow keys, etc.
def flushEventHandlers (   self)
def getAirborneHeight (   self)
def getCollisionsActive (   self)
def getGravity (   self,
  gravity 
)
def getIsAirborne (   self)
def getSpeeds (   self)

Reimplemented in BattleWalker.

def getVelocity (   self)
def handleAvatarControls (   self,
  task 
)
Check on the arrow keys and update the avatar.

Reimplemented in BattleWalker, BattleWalker, and TwoDWalker.

def initializeCollisions (   self,
  collisionTraverser,
  avatarNodePath,
  avatarRadius = 1.4,
  floorOffset = 1.0,
  reach = 1.0 
)
floorOffset is how high the avatar can reach.  I.e. if the avatar
    walks under a ledge that is <= floorOffset above the ground (a
    double floor situation), the avatar will step up on to the
    ledge (instantly).

Set up the avatar collisions
def oneTimeCollide (   self)
Makes one quick collision pass for the avatar, for instance as
a one-time straighten-things-up operation after collisions
have been disabled.
def placeOnFloor (   self)
Make a reasonable effor to place the avatar on the ground.
For example, this is useful when switching away from the
current walker.
def reset (   self)
def setAirborneHeightFunc (   self,
  unused_parameter 
)
def setAvatar (   self,
  avatar 
)
def setAvatarPhysicsIndicator (   self,
  indicator 
)
indicator is a NodePath
def setCollisionRayHeight (   self,
  height 
)
def setCollisionsActive (   self,
  active = 1 
)
def setFloorBitMask (   self,
  bitMask 
)
def setGravity (   self,
  gravity 
)
def setMayJump (   self,
  task 
)
This function's use is internal to this class (maybe I'll add
the __ someday).  Anyway, if you want to enable or disable
jumping in a general way see the ControlManager (don't use this).
def setPriorParentVector (   self)
def setTag (   self,
  key,
  value 
)
def setupEventSphere (   self,
  bitmask,
  avatarRadius 
)
Set up the collision sphere
def setupFloorSphere (   self,
  bitmask,
  avatarRadius 
)
Set up the collision sphere
def setupRay (   self,
  bitmask,
  floorOffset,
  reach 
)
def setupWallSphere (   self,
  bitmask,
  avatarRadius 
)
Set up the collision sphere
def setWalkSpeed (   self,
  forward,
  jump,
  reverse,
  rotate 
)
def setWallBitMask (   self,
  bitMask 
)
def startJumpDelay (   self,
  delay 
)
def swapFloorBitMask (   self,
  oldMask,
  newMask 
)

Member Data Documentation

tuple DiagonalFactor = math.sqrt(2.) [static]
tuple earlyEventSphere = base.config.GetBool('early-event-sphere', 0) [static]

Reimplemented in TwoDWalker.

Reimplemented in BattleWalker, and TwoDWalker.

Reimplemented in BattleWalker.

Reimplemented in BattleWalker.

tuple notify = directNotify.newCategory("GravityWalker") [static]

Reimplemented in TwoDWalker.

Reimplemented in BattleWalker, and TwoDWalker.

Reimplemented in BattleWalker.

Reimplemented in BattleWalker.

Reimplemented in BattleWalker.

vel

Reimplemented in BattleWalker.

tuple wantDebugIndicator = base.config.GetBool('want-avatar-physics-indicator', 0) [static]

Reimplemented in TwoDWalker.

tuple wantFloorSphere = base.config.GetBool('want-floor-sphere', 0) [static]

Reimplemented in TwoDWalker.

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