Panda3D
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Public Member Functions | |
def | __init__ |
def | __del__ |
def | fadeIn |
def | fadeOut |
def | fadeOutActive |
def | fadeScreen |
def | fadeScreenColor |
def | getFadeInIval |
def | getFadeOutIval |
def | irisIn |
def | irisOut |
def | letterboxOff |
def | letterboxOn |
def | loadFade |
def | loadIris |
Iris. | |
def | loadLetterbox |
Letterbox. | |
def | noFade |
def | noIris |
def | noLetterbox |
def | noTransitions |
def | setFadeColor |
def | setFadeModel |
Fade. | |
Public Attributes | |
alphaOff | |
alphaOn | |
fade | |
fadeModel | |
fadeTaskName | |
imagePos | |
iris | |
irisTaskName | |
lerpFunc | |
letterbox | |
letterboxBottom | |
letterboxIval | |
letterboxTaskName | |
letterboxTop | |
transitionIval | |
Static Public Attributes | |
string | FadeModelName = "models/misc/fade" |
string | IrisModelName = "models/misc/iris" |
def __init__ | ( | self, | |
loader, | |||
model = None , |
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scale = 3.0 , |
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pos = Vec3(0, 0 |
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) |
def __del__ | ( | self | ) |
def fadeIn | ( | self, | |
t = 0.5 , |
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finishIval = None |
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) |
Play a fade in transition over t seconds. Places a polygon on the aspect2d plane then lerps the color from black to transparent. When the color lerp is finished, it parents the fade polygon to hidden.
def fadeOut | ( | self, | |
t = 0.5 , |
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finishIval = None |
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) |
Play a fade out transition over t seconds. Places a polygon on the aspect2d plane then lerps the color from transparent to full black. When the color lerp is finished, it leaves the fade polygon covering the aspect2d plane until you fadeIn or call noFade. lerp
def fadeOutActive | ( | self | ) |
def fadeScreen | ( | self, | |
alpha = 0.5 |
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) |
Put a semitransparent screen over the camera plane to darken out the world. Useful for drawing attention to a dialog box for instance
def fadeScreenColor | ( | self, | |
color | |||
) |
Put a semitransparent screen over the camera plane to darken out the world. Useful for drawing attention to a dialog box for instance
def getFadeInIval | ( | self, | |
t = 0.5 , |
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finishIval = None |
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) |
Returns an interval without starting it. This is particularly useful in cutscenes, so when the cutsceneIval is escaped out of we can finish the fade immediately
def getFadeOutIval | ( | self, | |
t = 0.5 , |
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finishIval = None |
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) |
Create a sequence that lerps the color out, then parents the fade to hidden
def irisIn | ( | self, | |
t = 0.5 , |
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finishIval = None |
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) |
Play an iris in transition over t seconds. Places a polygon on the aspect2d plane then lerps the scale of the iris polygon up so it looks like we iris in. When the scale lerp is finished, it parents the iris polygon to hidden.
def irisOut | ( | self, | |
t = 0.5 , |
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finishIval = None |
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) |
Play an iris out transition over t seconds. Places a polygon on the aspect2d plane then lerps the scale of the iris down so it looks like we iris out. When the scale lerp is finished, it leaves the iris polygon covering the aspect2d plane until you irisIn or call noIris.
def letterboxOff | ( | self, | |
t = 0.25 , |
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finishIval = None |
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) |
Move black bars away over t seconds.
def letterboxOn | ( | self, | |
t = 0.25 , |
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finishIval = None |
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) |
Move black bars in over t seconds.
def loadFade | ( | self | ) |
def loadIris | ( | self | ) |
Iris.
def loadLetterbox | ( | self | ) |
Letterbox.
def noFade | ( | self | ) |
Removes any current fade tasks and parents the fade polygon away
def noIris | ( | self | ) |
Removes any current iris tasks and parents the iris polygon away
def noLetterbox | ( | self | ) |
Removes any current letterbox tasks and parents the letterbox polygon away
def noTransitions | ( | self | ) |
This call should immediately remove any and all transitions running
def setFadeColor | ( | self, | |
r, | |||
g, | |||
b | |||
) |
def setFadeModel | ( | self, | |
model, | |||
scale = 1.0 |
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) |
Fade.
string FadeModelName = "models/misc/fade" [static] |
string IrisModelName = "models/misc/iris" [static] |