Panda3D
|
Public Member Functions | |
def | __init__ |
def | destroy |
def | finished |
def | getFinishedEvent |
def | getJobName |
def | getPriority |
def | isFinished |
def | printingBegin |
def | printingEnd |
def | resume |
def | run |
def | setPriority |
def | suspend |
Static Public Attributes | |
Continue = None | |
tuple | Done = object() |
tuple | Priorities = ScratchPad(Min=1, Low=100, Normal=1000, High=10000) |
tuple | Sleep = object() |
def __init__ | ( | self, | |
name | |||
) |
def destroy | ( | self | ) |
def finished | ( | self | ) |
def getFinishedEvent | ( | self | ) |
def getJobName | ( | self | ) |
def getPriority | ( | self | ) |
def isFinished | ( | self | ) |
def printingBegin | ( | self | ) |
def printingEnd | ( | self | ) |
def resume | ( | self | ) |
if self._printing: # we may be suspended/resumed multiple times per frame, that gets spammy # if we need to pick out the output of a job, put a prefix onto each line # of the output print 'JOB:%s:RESUME' % self._name
def run | ( | self | ) |
Reimplemented in TestJob.
def setPriority | ( | self, | |
priority | |||
) |
def suspend | ( | self | ) |
if self._printing: #print 'JOB:%s:SUSPEND' % self._name pass
Continue = None [static] |
tuple Done = object() [static] |
tuple Priorities = ScratchPad(Min=1, Low=100, Normal=1000, High=10000) [static] |
tuple Sleep = object() [static] |