Panda3D
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This is the base class for AnimChannel and AnimBundle. More...
#include "animGroup.h"
Public Member Functions | |
AnimGroup (AnimGroup *parent, const string &name) | |
Creates the AnimGroup, and adds it to the indicated parent. | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Takes in a vector of pointes to TypedWritable objects that correspond to all the requests for pointers that this object made to BamReader. | |
AnimGroup * | find_child (const string &name) const |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists. | |
virtual TypeHandle | force_init_type () |
AnimGroup * | get_child (int n) const |
Returns the nth child of the group. | |
AnimGroup * | get_child_named (const string &name) const |
Returns the first child found with the indicated name, or NULL if no such child exists. | |
int | get_num_children () const |
Returns the number of child nodes of the group. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | get_value_type () const |
Returns the TypeHandle associated with the ValueType we are concerned with. | |
MAKE_SEQ (get_children, get_num_children, get_child) | |
virtual void | output (ostream &out) const |
Writes a one-line description of the group. | |
void | sort_descendants () |
Sorts the children nodes at each level of the hierarchy into alphabetical order. | |
virtual void | write (ostream &out, int indent_level) const |
Writes a brief description of the group and all of its descendants. | |
virtual void | write_datagram (BamWriter *manager, Datagram &me) |
Function to write the important information in the particular object to a Datagram. | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
static TypedWritable * | make_AnimGroup (const FactoryParams ¶ms) |
Factory method to generate a AnimGroup object. | |
static void | register_with_read_factory () |
Factory method to generate a AnimGroup object. | |
Protected Types | |
typedef pvector< PT(AnimGroup) > | Children |
Protected Member Functions | |
AnimGroup (const string &name="") | |
The default constructor is protected: don't try to create an AnimGroup without a parent. | |
AnimGroup (AnimGroup *parent, const AnimGroup ©) | |
Creates a new AnimGroup, just like this one, without copying any children. | |
void | fillin (DatagramIterator &scan, BamReader *manager) |
Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place. | |
virtual AnimGroup * | make_copy (AnimGroup *parent) const |
Returns a copy of this object, and attaches it to the indicated parent (which may be NULL only if this is an AnimBundle). | |
PT (AnimGroup) copy_subtree(AnimGroup *parent) const | |
void | write_descendants (ostream &out, int indent_level) const |
Writes a brief description of all of the group's descendants. | |
Protected Attributes | |
Children | _children |
AnimBundle * | _root |
This is the base class for AnimChannel and AnimBundle.
It implements a hierarchy of AnimChannels. The root of the hierarchy must be an AnimBundle.
Definition at line 36 of file animGroup.h.
AnimGroup::AnimGroup | ( | const string & | name = "" | ) | [protected] |
The default constructor is protected: don't try to create an AnimGroup without a parent.
To create an AnimChannel hierarchy, you must first create an AnimBundle, and use that to create any subsequent children.
Definition at line 42 of file animGroup.cxx.
Referenced by make_AnimGroup(), and make_copy().
Creates a new AnimGroup, just like this one, without copying any children.
The new copy is added to the indicated parent. Intended to be called by make_copy() only.
Definition at line 58 of file animGroup.cxx.
AnimGroup::AnimGroup | ( | AnimGroup * | parent, |
const string & | name | ||
) |
Creates the AnimGroup, and adds it to the indicated parent.
The only way to delete it subsequently is to delete the entire hierarchy.
Definition at line 78 of file animGroup.cxx.
int AnimGroup::complete_pointers | ( | TypedWritable ** | p_list, |
BamReader * | manager | ||
) | [virtual] |
Takes in a vector of pointes to TypedWritable objects that correspond to all the requests for pointers that this object made to BamReader.
Reimplemented from TypedWritable.
Reimplemented in AnimChannelMatrixDynamic, and AnimChannelScalarDynamic.
Definition at line 327 of file animGroup.cxx.
References TypeHandle::get_name().
void AnimGroup::fillin | ( | DatagramIterator & | scan, |
BamReader * | manager | ||
) | [protected, virtual] |
Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place.
Reimplemented from TypedWritable.
Reimplemented in AnimBundle, AnimChannelBase, AnimChannelMatrixDynamic, AnimChannelMatrixFixed, AnimChannelMatrixXfmTable, AnimChannelScalarDynamic, and AnimChannelScalarTable.
Definition at line 309 of file animGroup.cxx.
References DatagramIterator::get_string(), DatagramIterator::get_uint16(), and BamReader::read_pointer().
Referenced by make_AnimGroup().
AnimGroup * AnimGroup::find_child | ( | const string & | name | ) | const |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists.
This method searches the entire graph beginning at this AnimGroup; see also get_child_named().
Definition at line 151 of file animGroup.cxx.
References find_child().
Referenced by find_child().
AnimGroup * AnimGroup::get_child | ( | int | n | ) | const |
Returns the nth child of the group.
Definition at line 115 of file animGroup.cxx.
Referenced by PartGroup::bind_hierarchy(), and PartGroup::check_hierarchy().
AnimGroup * AnimGroup::get_child_named | ( | const string & | name | ) | const |
Returns the first child found with the indicated name, or NULL if no such child exists.
This method searches only the children of this particular AnimGroup; it does not recursively search the entire graph. See also find_child().
Definition at line 130 of file animGroup.cxx.
Referenced by PartGroup::check_hierarchy().
int AnimGroup::get_num_children | ( | ) | const |
Returns the number of child nodes of the group.
Definition at line 104 of file animGroup.cxx.
Referenced by PartGroup::bind_hierarchy(), and PartGroup::check_hierarchy().
TypeHandle AnimGroup::get_value_type | ( | ) | const [virtual] |
Returns the TypeHandle associated with the ValueType we are concerned with.
This is provided to allow a bit of run-time checking that joints and channels are matching properly in type.
Reimplemented in AnimChannel< SwitchType >, AnimChannelBase, and AnimChannel< ACMatrixSwitchType >.
Definition at line 204 of file animGroup.cxx.
References TypeHandle::none().
Referenced by PartGroup::check_hierarchy().
TypedWritable * AnimGroup::make_AnimGroup | ( | const FactoryParams & | params | ) | [static] |
Factory method to generate a AnimGroup object.
Definition at line 346 of file animGroup.cxx.
References AnimGroup(), and fillin().
Referenced by register_with_read_factory().
Returns a copy of this object, and attaches it to the indicated parent (which may be NULL only if this is an AnimBundle).
Intended to be called by copy_subtree() only.
Reimplemented in AnimBundle, AnimChannelMatrixDynamic, AnimChannelMatrixXfmTable, AnimChannelScalarDynamic, and AnimChannelScalarTable.
Definition at line 259 of file animGroup.cxx.
References AnimGroup().
void AnimGroup::output | ( | ostream & | out | ) | const [virtual] |
Writes a one-line description of the group.
Reimplemented from Namable.
Reimplemented in AnimBundle, AnimChannelFixed< SwitchType >, and AnimChannelMatrixFixed.
Definition at line 214 of file animGroup.cxx.
Referenced by AnimChannelFixed< SwitchType >::output().
void AnimGroup::register_with_read_factory | ( | ) | [static] |
Factory method to generate a AnimGroup object.
Reimplemented in AnimBundle, AnimChannelMatrixDynamic, AnimChannelMatrixFixed, AnimChannelMatrixXfmTable, AnimChannelScalarDynamic, and AnimChannelScalarTable.
Definition at line 362 of file animGroup.cxx.
References BamReader::get_factory(), make_AnimGroup(), and Factory< Type >::register_factory().
void AnimGroup::sort_descendants | ( | ) |
Sorts the children nodes at each level of the hierarchy into alphabetical order.
This should be done after creating the hierarchy, to guarantee that the correct names will match up together when the AnimBundle is later bound to a PlayerRoot.
Definition at line 185 of file animGroup.cxx.
void AnimGroup::write | ( | ostream & | out, |
int | indent_level | ||
) | const [virtual] |
Writes a brief description of the group and all of its descendants.
Reimplemented in AnimChannelMatrixXfmTable, and AnimChannelScalarTable.
Definition at line 225 of file animGroup.cxx.
References write_descendants().
Function to write the important information in the particular object to a Datagram.
Reimplemented from TypedWritable.
Reimplemented in AnimBundle, AnimChannelBase, AnimChannelMatrixDynamic, AnimChannelMatrixFixed, AnimChannelMatrixXfmTable, AnimChannelScalarDynamic, and AnimChannelScalarTable.
Definition at line 290 of file animGroup.cxx.
References Datagram::add_string(), Datagram::add_uint16(), and BamWriter::write_pointer().
void AnimGroup::write_descendants | ( | ostream & | out, |
int | indent_level | ||
) | const [protected] |
Writes a brief description of all of the group's descendants.
Definition at line 242 of file animGroup.cxx.
Referenced by write(), AnimChannelMatrixXfmTable::write(), and AnimChannelScalarTable::write().