Panda3D
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Simple point/point particle renderer. More...
#include "pointParticleRenderer.h"
Public Types | |
enum | PointParticleBlendType { PP_ONE_COLOR, PP_BLEND_LIFE, PP_BLEND_VEL } |
Public Member Functions | |
PointParticleRenderer (const PointParticleRenderer ©) | |
Copy constructor. | |
PointParticleRenderer (ParticleRendererAlphaMode ad=PR_ALPHA_NONE, PN_stdfloat point_size=1.0f, PointParticleBlendType bt=PP_ONE_COLOR, ParticleRendererBlendMethod bm=PP_NO_BLEND, const LColor &sc=LColor(1.0f, 1.0f, 1.0f, 1.0f), const LColor &ec=LColor(1.0f, 1.0f, 1.0f, 1.0f)) | |
special constructor | |
virtual | ~PointParticleRenderer () |
Simple destructor. | |
ParticleRendererBlendMethod | get_blend_method () const |
PointParticleBlendType | get_blend_type () const |
const LColor & | get_end_color () const |
PN_stdfloat | get_point_size () const |
const LColor & | get_start_color () const |
virtual BaseParticleRenderer * | make_copy () |
for spawning systems from dead particles | |
virtual void | output (ostream &out) const |
Write a string representation of this instance to <out>. | |
void | set_blend_method (ParticleRendererBlendMethod bm) |
void | set_blend_type (PointParticleBlendType bt) |
void | set_end_color (const LColor &ec) |
void | set_point_size (PN_stdfloat point_size) |
void | set_start_color (const LColor &sc) |
virtual void | write (ostream &out, int indent_level=0) const |
Write a string representation of this instance to <out>. |
Simple point/point particle renderer.
Does NOT handle billboards- use BillboardParticleRenderer for that.
Definition at line 36 of file pointParticleRenderer.h.
PointParticleRenderer::PointParticleRenderer | ( | const PointParticleRenderer & | copy | ) |
Copy constructor.
Definition at line 52 of file pointParticleRenderer.cxx.
Referenced by make_copy().
PointParticleRenderer::PointParticleRenderer | ( | ParticleRendererAlphaMode | ad = PR_ALPHA_NONE , |
PN_stdfloat | point_size = 1.0f , |
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PointParticleBlendType | bt = PP_ONE_COLOR , |
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ParticleRendererBlendMethod | bm = PP_NO_BLEND , |
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const LColor & | sc = LColor(1.0f, 1.0f, 1.0f, 1.0f) , |
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const LColor & | ec = LColor(1.0f, 1.0f, 1.0f, 1.0f) |
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) |
special constructor
Definition at line 32 of file pointParticleRenderer.cxx.
PointParticleRenderer::~PointParticleRenderer | ( | ) | [virtual] |
Simple destructor.
Definition at line 71 of file pointParticleRenderer.cxx.
BaseParticleRenderer * PointParticleRenderer::make_copy | ( | ) | [virtual] |
for spawning systems from dead particles
Implements BaseParticleRenderer.
Definition at line 81 of file pointParticleRenderer.cxx.
References PointParticleRenderer().
void PointParticleRenderer::output | ( | ostream & | out | ) | const [virtual] |
Write a string representation of this instance to <out>.
Reimplemented from BaseParticleRenderer.
Definition at line 299 of file pointParticleRenderer.cxx.
void PointParticleRenderer::write | ( | ostream & | out, |
int | indent_level = 0 |
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) | const [virtual] |
Write a string representation of this instance to <out>.
Reimplemented from BaseParticleRenderer.
Definition at line 312 of file pointParticleRenderer.cxx.