Panda3D
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00001 // Filename: collisionHandlerEvent.h 00002 // Created by: drose (16Mar02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef COLLISIONHANDLERHIGHESTEVENT_H 00016 #define COLLISIONHANDLERHIGHESTEVENT_H 00017 00018 #include "pandabase.h" 00019 00020 #include "collisionHandlerEvent.h" 00021 #include "collisionNode.h" 00022 #include "collisionEntry.h" 00023 00024 #include "vector_string.h" 00025 #include "pointerTo.h" 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Class : CollisionHandlerEvent 00029 // Description : A specialized kind of CollisionHandler that throws an 00030 // event for each collision detected. The event thrown 00031 // may be based on the name of the moving object or the 00032 // struck object, or both. The first parameter of the 00033 // event will be a pointer to the CollisionEntry that 00034 // triggered it. 00035 //////////////////////////////////////////////////////////////////// 00036 class EXPCL_PANDA_COLLIDE CollisionHandlerHighestEvent : public CollisionHandlerEvent { 00037 PUBLISHED: 00038 CollisionHandlerHighestEvent(); 00039 00040 public: 00041 virtual void begin_group(); 00042 virtual void add_entry(CollisionEntry *entry); 00043 virtual bool end_group(); 00044 private: 00045 double _collider_distance; 00046 PT(CollisionEntry) _closest_collider; 00047 00048 00049 public: 00050 static TypeHandle get_class_type() { 00051 return _type_handle; 00052 } 00053 static void init_type() { 00054 CollisionHandler::init_type(); 00055 register_type(_type_handle, "CollisionHandlerHighestEvent", 00056 CollisionHandlerEvent::get_class_type()); 00057 } 00058 virtual TypeHandle get_type() const { 00059 return get_class_type(); 00060 } 00061 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00062 00063 private: 00064 static TypeHandle _type_handle; 00065 }; 00066 00067 #endif 00068 00069 00070