Panda3D
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00001 // Filename: bullet_includes.h 00002 // Created by: enn0x (23Jan10) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef __BULLET_INCLUDES_H__ 00016 #define __BULLET_INCLUDES_H__ 00017 00018 #include "pandabase.h" 00019 00020 #include "btBulletDynamicsCommon.h" 00021 00022 #ifndef CPPPARSER 00023 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" 00024 #include "BulletCollision/CollisionDispatch/btGhostObject.h" 00025 #include "BulletCollision/CollisionDispatch/btManifoldResult.h" 00026 #include "BulletCollision/CollisionShapes/btConvexPointCloudShape.h" 00027 #include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h" 00028 #include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h" 00029 #include "BulletCollision/Gimpact/btGImpactShape.h" 00030 #include "BulletDynamics/Character/btKinematicCharacterController.h" 00031 #include "BulletDynamics/Vehicle/btRaycastVehicle.h" 00032 #include "BulletSoftBody/btSoftBodyHelpers.h" 00033 #include "BulletSoftBody/btSoftBodyInternals.h" 00034 #include "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h" 00035 #include "BulletSoftBody/btSoftRigidDynamicsWorld.h" 00036 #endif 00037 00038 #endif // __BULLET_INCLUDES_H__