Panda3D
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00001 // Filename: colladaBindMaterial.h 00002 // Created by: rdb (25May11) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef COLLADABINDMATERIAL_H 00016 #define COLLADABINDMATERIAL_H 00017 00018 #include "config_collada.h" 00019 #include "renderState.h" 00020 #include "pmap.h" 00021 00022 class ColladaPrimitive; 00023 00024 class domBind_material; 00025 class domInstance_material; 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Class : ColladaBindMaterial 00029 // Description : Class that deals with binding materials to 00030 // COLLADA geometry. 00031 //////////////////////////////////////////////////////////////////// 00032 class ColladaBindMaterial { 00033 public: 00034 CPT(RenderState) get_material(const ColladaPrimitive *prim) const; 00035 CPT(RenderState) get_material(const string &symbol) const; 00036 00037 void load_bind_material(domBind_material &bind_mat); 00038 void load_instance_material(domInstance_material &inst); 00039 00040 private: 00041 pmap<string, CPT(RenderState)> _states; 00042 }; 00043 00044 #endif