Panda3D
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Creates point particles to user specs. More...
#include "pointParticleFactory.h"
Public Member Functions | |
PointParticleFactory () | |
default constructor | |
PointParticleFactory (const PointParticleFactory ©) | |
copy constructor | |
virtual | ~PointParticleFactory () |
destructor | |
virtual void | output (ostream &out) const |
Write a string representation of this instance to <out>. | |
virtual void | write (ostream &out, int indent=0) const |
Write a string representation of this instance to <out>. |
Creates point particles to user specs.
Definition at line 25 of file pointParticleFactory.h.
PointParticleFactory::PointParticleFactory | ( | ) |
default constructor
Definition at line 26 of file pointParticleFactory.cxx.
PointParticleFactory::PointParticleFactory | ( | const PointParticleFactory & | copy | ) |
copy constructor
Definition at line 36 of file pointParticleFactory.cxx.
PointParticleFactory::~PointParticleFactory | ( | ) | [virtual] |
destructor
Definition at line 46 of file pointParticleFactory.cxx.
void PointParticleFactory::output | ( | ostream & | out | ) | const [virtual] |
Write a string representation of this instance to <out>.
Reimplemented from BaseParticleFactory.
Definition at line 76 of file pointParticleFactory.cxx.
void PointParticleFactory::write | ( | ostream & | out, |
int | indent = 0 |
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) | const [virtual] |
Write a string representation of this instance to <out>.
Reimplemented from BaseParticleFactory.
Definition at line 89 of file pointParticleFactory.cxx.