Panda3D
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00001 // Filename: animGroup.h 00002 // Created by: drose (21Feb99) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef ANIMGROUP_H 00016 #define ANIMGROUP_H 00017 00018 #include "pandabase.h" 00019 00020 #include "typedWritableReferenceCount.h" 00021 #include "pointerTo.h" 00022 #include "namable.h" 00023 #include "luse.h" 00024 00025 class AnimBundle; 00026 class BamReader; 00027 class FactoryParams; 00028 00029 //////////////////////////////////////////////////////////////////// 00030 // Class : AnimGroup 00031 // Description : This is the base class for AnimChannel and 00032 // AnimBundle. It implements a hierarchy of 00033 // AnimChannels. The root of the hierarchy must be an 00034 // AnimBundle. 00035 //////////////////////////////////////////////////////////////////// 00036 class EXPCL_PANDA_CHAN AnimGroup : public TypedWritableReferenceCount, public Namable { 00037 protected: 00038 AnimGroup(const string &name = ""); 00039 AnimGroup(AnimGroup *parent, const AnimGroup ©); 00040 00041 PUBLISHED: 00042 // This is the normal AnimGroup constructor. 00043 AnimGroup(AnimGroup *parent, const string &name); 00044 virtual ~AnimGroup(); 00045 00046 int get_num_children() const; 00047 AnimGroup *get_child(int n) const; 00048 MAKE_SEQ(get_children, get_num_children, get_child); 00049 00050 AnimGroup *get_child_named(const string &name) const; 00051 AnimGroup *find_child(const string &name) const; 00052 void sort_descendants(); 00053 00054 public: 00055 virtual TypeHandle get_value_type() const; 00056 00057 PUBLISHED: 00058 virtual void output(ostream &out) const; 00059 virtual void write(ostream &out, int indent_level) const; 00060 00061 protected: 00062 void write_descendants(ostream &out, int indent_level) const; 00063 00064 virtual AnimGroup *make_copy(AnimGroup *parent) const; 00065 PT(AnimGroup) copy_subtree(AnimGroup *parent) const; 00066 00067 protected: 00068 typedef pvector< PT(AnimGroup) > Children; 00069 Children _children; 00070 AnimBundle *_root; 00071 00072 public: 00073 static void register_with_read_factory(); 00074 virtual void write_datagram(BamWriter* manager, Datagram &me); 00075 virtual int complete_pointers(TypedWritable **p_list, 00076 BamReader *manager); 00077 00078 static TypedWritable *make_AnimGroup(const FactoryParams ¶ms); 00079 00080 protected: 00081 void fillin(DatagramIterator& scan, BamReader* manager); 00082 00083 private: 00084 typedef pvector< string > frozenJoints; 00085 int _num_children; 00086 00087 public: 00088 virtual TypeHandle get_type() const { 00089 return get_class_type(); 00090 } 00091 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00092 00093 static TypeHandle get_class_type() { 00094 return _type_handle; 00095 } 00096 static void init_type() { 00097 TypedWritableReferenceCount::init_type(); 00098 register_type(_type_handle, "AnimGroup", 00099 TypedWritableReferenceCount::get_class_type()); 00100 } 00101 00102 private: 00103 static TypeHandle _type_handle; 00104 }; 00105 00106 inline ostream &operator << (ostream &out, const AnimGroup &anim) { 00107 anim.output(out); 00108 return out; 00109 } 00110 00111 #include "animGroup.I" 00112 00113 #endif 00114 00115