Panda3D

tinyTextureContext.h

00001 // Filename: tinyTextureContext.h
00002 // Created by:  drose (30Apr08)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef TINYTEXTURECONTEXT_H
00016 #define TINYTEXTURECONTEXT_H
00017 
00018 #include "pandabase.h"
00019 #include "textureContext.h"
00020 #include "deletedChain.h"
00021 #include "zgl.h"
00022 
00023 ////////////////////////////////////////////////////////////////////
00024 //       Class : TinyTextureContext
00025 // Description :
00026 ////////////////////////////////////////////////////////////////////
00027 class EXPCL_TINYDISPLAY TinyTextureContext : public TextureContext {
00028 public:
00029   INLINE TinyTextureContext(PreparedGraphicsObjects *pgo, Texture *tex, int view);
00030   ALLOC_DELETED_CHAIN(TinyTextureContext);
00031 
00032   INLINE ~TinyTextureContext();
00033 
00034   virtual void evict_lru();
00035 
00036   GLTexture _gltex;
00037 
00038 public:
00039   static TypeHandle get_class_type() {
00040     return _type_handle;
00041   }
00042   static void init_type() {
00043     TextureContext::init_type();
00044     register_type(_type_handle, "TinyTextureContext",
00045                   TextureContext::get_class_type());
00046   }
00047   virtual TypeHandle get_type() const {
00048     return get_class_type();
00049   }
00050   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00051 
00052 private:
00053   static TypeHandle _type_handle;
00054 };
00055 
00056 #include "tinyTextureContext.I"
00057 
00058 #endif
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