Panda3D
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00001 // Filename: animChannel.cxx 00002 // Created by: drose (11May00) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 00016 #include "animChannel.h" 00017 00018 #include "compose_matrix.h" 00019 00020 // Tell GCC that we'll take care of the instantiation explicitly here. 00021 #ifdef __GNUC__ 00022 #pragma implementation 00023 #endif 00024 00025 //////////////////////////////////////////////////////////////////// 00026 // Function: ACMatrixSwitchType::output_value 00027 // Access: Public, Static 00028 // Description: Outputs a very brief description of a matrix. 00029 //////////////////////////////////////////////////////////////////// 00030 void ACMatrixSwitchType:: 00031 output_value(ostream &out, const ACMatrixSwitchType::ValueType &value) { 00032 LVecBase3 scale, shear, hpr, translate; 00033 if (decompose_matrix(value, scale, shear, hpr, translate)) { 00034 if (!scale.almost_equal(LVecBase3(1.0f, 1.0f, 1.0f))) { 00035 if (IS_NEARLY_EQUAL(scale[0], scale[1]) && 00036 IS_NEARLY_EQUAL(scale[1], scale[2])) { 00037 out << " scale " << scale[0]; 00038 } else { 00039 out << " scale " << scale; 00040 } 00041 } 00042 if (!shear.almost_equal(LVecBase3(0.0f, 0.0f, 0.0f))) { 00043 out << " shear " << shear; 00044 } 00045 00046 if (!hpr.almost_equal(LVecBase3(0.0f, 0.0f, 0.0f))) { 00047 out << " hpr " << hpr; 00048 } 00049 00050 if (!translate.almost_equal(LVecBase3(0.0f, 0.0f, 0.0f))) { 00051 out << " trans " << translate; 00052 } 00053 00054 } else { 00055 out << " mat " << value; 00056 } 00057 } 00058