Panda3D
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00001 // Filename: mayaSavePview.cxx 00002 // Created by: drose (27Oct03) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #include "mayaSavePview.h" 00016 00017 #include <maya/MString.h> 00018 #include <maya/MFnPlugin.h> 00019 #include <maya/MFileIO.h> 00020 #include <maya/MArgParser.h> 00021 #include <maya/MArgList.h> 00022 #include <maya/MSyntax.h> 00023 00024 #include <stdlib.h> 00025 00026 #ifdef WIN32_VC 00027 #include <process.h> 00028 #endif 00029 00030 //////////////////////////////////////////////////////////////////// 00031 // Function: MayaSavePview::Constructor 00032 // Access: Public 00033 // Description: 00034 //////////////////////////////////////////////////////////////////// 00035 MayaSavePview:: 00036 MayaSavePview() { 00037 } 00038 00039 //////////////////////////////////////////////////////////////////// 00040 // Function: MayaSavePview::doIt 00041 // Access: Public, Virtual 00042 // Description: Called when the plugin command is invoked. 00043 //////////////////////////////////////////////////////////////////// 00044 MStatus MayaSavePview:: 00045 doIt(const MArgList &args) { 00046 MStatus result; 00047 00048 // First, parse the plugin arguments. 00049 MSyntax syntax; 00050 syntax.addFlag("a", "animate"); 00051 00052 MArgParser parser(syntax, args, &result); 00053 if (!result) { 00054 result.perror("arguments"); 00055 return result; 00056 } 00057 00058 bool animate = parser.isFlagSet("a", &result); 00059 if (!result) { 00060 result.perror("isFlagSet"); 00061 return result; 00062 } 00063 00064 // Now make sure the current buffer is saved. 00065 result = MFileIO::save(false); 00066 if (result != MS::kSuccess) { 00067 return result; 00068 } 00069 00070 MString filename = MFileIO::currentFile(); 00071 00072 MString pview_args = "-cl"; 00073 if (animate) { 00074 pview_args = "-cla"; 00075 } 00076 00077 #ifdef WIN32_VC 00078 // On Windows, we use the spawn function to run pview 00079 // asynchronously. 00080 MString quoted = MString("\"") + filename + MString("\""); 00081 int retval = _spawnlp(_P_DETACH, "pview", 00082 "pview", pview_args.asChar(), quoted.asChar(), NULL); 00083 if (retval == -1) { 00084 return MS::kFailure; 00085 } 00086 00087 #else // WIN32_VC 00088 // On non-Windows (e.g. Unix), we just use the system function, 00089 // which runs synchronously. We could fork a process, but no one's 00090 // asked for this yet. 00091 MString command = MString("pview " + pview_args + MString(" \"") + filename + MString("\"")); 00092 00093 int command_result = system(command.asChar()); 00094 if (command_result != 0) { 00095 return MS::kFailure; 00096 } 00097 #endif // WIN32_VC 00098 00099 return MS::kSuccess; 00100 } 00101 00102 //////////////////////////////////////////////////////////////////// 00103 // Function: MayaSavePview::creator 00104 // Access: Public, Static 00105 // Description: This is used to create a new instance of the plugin. 00106 //////////////////////////////////////////////////////////////////// 00107 void *MayaSavePview:: 00108 creator() { 00109 return new MayaSavePview; 00110 } 00111 00112 00113 00114 //////////////////////////////////////////////////////////////////// 00115 // Function: initializePlugin 00116 // Description: Called by Maya when the plugin is loaded. 00117 //////////////////////////////////////////////////////////////////// 00118 EXPCL_MISC MStatus 00119 initializePlugin(MObject obj) { 00120 MFnPlugin plugin(obj, "VR Studio", "1.0"); 00121 MStatus status; 00122 status = plugin.registerCommand("pview", MayaSavePview::creator); 00123 if (!status) { 00124 status.perror("registerCommand"); 00125 } 00126 00127 return status; 00128 } 00129 00130 //////////////////////////////////////////////////////////////////// 00131 // Function: uninitializePlugin 00132 // Description: Called by Maya when the plugin is unloaded. 00133 //////////////////////////////////////////////////////////////////// 00134 EXPCL_MISC MStatus 00135 uninitializePlugin(MObject obj) { 00136 MFnPlugin plugin(obj); 00137 MStatus status; 00138 status = plugin.deregisterCommand("pview"); 00139 00140 if (!status) { 00141 status.perror("deregisterCommand"); 00142 } 00143 return status; 00144 }