Panda3D

eglGraphicsPixmap.h

00001 // Filename: eglGraphicsPixmap.h
00002 // Created by:  pro-rsoft (13Jun09)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef EGLGRAPHICSPIXMAP_H
00016 #define EGLGRAPHICSPIXMAP_H
00017 
00018 #include "pandabase.h"
00019 
00020 #include "eglGraphicsPipe.h"
00021 #include "graphicsBuffer.h"
00022 
00023 ////////////////////////////////////////////////////////////////////
00024 //       Class : eglGraphicsPixmap
00025 // Description : Another offscreen buffer in the EGL environment.  This
00026 //               creates a Pixmap object, which is probably less
00027 //               efficient than an EGLPBuffer, so this class is a
00028 //               second choice to eglGraphicsBuffer.
00029 ////////////////////////////////////////////////////////////////////
00030 class eglGraphicsPixmap : public GraphicsBuffer {
00031 public:
00032   eglGraphicsPixmap(GraphicsEngine *engine, GraphicsPipe *pipe, 
00033                     const string &name,
00034                     const FrameBufferProperties &fb_prop,
00035                     const WindowProperties &win_prop,
00036                     int flags,
00037                     GraphicsStateGuardian *gsg,
00038                     GraphicsOutput *host);
00039   virtual ~eglGraphicsPixmap();
00040 
00041   virtual bool begin_frame(FrameMode mode, Thread *current_thread);
00042   virtual void end_frame(FrameMode mode, Thread *current_thread);
00043 
00044 protected:
00045   virtual void close_buffer();
00046   virtual bool open_buffer();
00047 
00048 private:
00049   X11_Display *_display;
00050   X11_Window _drawable;
00051   Pixmap _x_pixmap;
00052   EGLSurface _egl_surface;
00053   EGLDisplay _egl_display;
00054 
00055 public:
00056   static TypeHandle get_class_type() {
00057     return _type_handle;
00058   }
00059   static void init_type() {
00060     GraphicsBuffer::init_type();
00061     register_type(_type_handle, "eglGraphicsPixmap",
00062                   GraphicsBuffer::get_class_type());
00063   }
00064   virtual TypeHandle get_type() const {
00065     return get_class_type();
00066   }
00067   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00068 
00069 private:
00070   static TypeHandle _type_handle;
00071 };
00072 
00073 #endif
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