Panda3D
|
00001 // Filename: bulletTriangleMesh.h 00002 // Created by: enn0x (09Feb10) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef __BULLET_TRIANGLE_MESH_H__ 00016 #define __BULLET_TRIANGLE_MESH_H__ 00017 00018 #include "pandabase.h" 00019 00020 #include "bullet_includes.h" 00021 #include "bullet_utils.h" 00022 00023 #include "typedReferenceCount.h" 00024 #include "nodePath.h" 00025 #include "luse.h" 00026 #include "geom.h" 00027 #include "pta_LVecBase3.h" 00028 #include "pta_int.h" 00029 00030 //////////////////////////////////////////////////////////////////// 00031 // Class : BulletTriangleMesh 00032 // Description : 00033 //////////////////////////////////////////////////////////////////// 00034 class EXPCL_PANDABULLET BulletTriangleMesh : public TypedReferenceCount { 00035 00036 PUBLISHED: 00037 BulletTriangleMesh(); 00038 INLINE ~BulletTriangleMesh(); 00039 00040 void add_triangle(const LPoint3 &p0, 00041 const LPoint3 &p1, 00042 const LPoint3 &p2, 00043 bool remove_duplicate_vertices=false); 00044 void add_array(const PTA_LVecBase3 &points, 00045 const PTA_int &indices, 00046 bool remove_duplicate_vertices=false); 00047 void add_geom(const Geom *geom, 00048 bool remove_duplicate_vertices=false); 00049 00050 void set_welding_distance(PN_stdfloat distance); 00051 void preallocate(int num_verts, int num_indices); 00052 00053 int get_num_triangles() const; 00054 PN_stdfloat get_welding_distance() const; 00055 00056 virtual void output(ostream &out) const; 00057 virtual void write(ostream &out, int indent_level) const; 00058 00059 public: 00060 INLINE btTriangleMesh *ptr() const; 00061 00062 private: 00063 btTriangleMesh *_mesh; 00064 00065 //////////////////////////////////////////////////////////////////// 00066 public: 00067 static TypeHandle get_class_type() { 00068 return _type_handle; 00069 } 00070 static void init_type() { 00071 TypedReferenceCount::init_type(); 00072 register_type(_type_handle, "BulletTriangleMesh", 00073 TypedReferenceCount::get_class_type()); 00074 } 00075 virtual TypeHandle get_type() const { 00076 return get_class_type(); 00077 } 00078 virtual TypeHandle force_init_type() { 00079 init_type(); 00080 return get_class_type(); 00081 } 00082 00083 private: 00084 static TypeHandle _type_handle; 00085 }; 00086 00087 INLINE ostream &operator << (ostream &out, const BulletTriangleMesh &obj); 00088 00089 #include "bulletTriangleMesh.I" 00090 00091 #endif // __BULLET_TRIANGLE_MESH_H__