Panda3D
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A block of bytes on the save file. More...
#include "vertexDataSaveFile.h"
Public Member Functions | |
bool | get_compressed () const |
Returns the compressed flag. | |
unsigned char * | get_pointer () const |
void | set_compressed (bool compressed) |
Sets the compressed flag. | |
Protected Member Functions | |
VertexDataSaveBlock (VertexDataSaveFile *file, size_t start, size_t size) | |
Friends | |
class | VertexDataSaveFile |
A block of bytes on the save file.
Definition at line 75 of file vertexDataSaveFile.h.
bool VertexDataSaveBlock::get_compressed | ( | ) | const [inline] |
Returns the compressed flag.
This is true to indicate the data is written in zlib-compressed form to the save file; false to indicate the data is uncompressed.
Definition at line 84 of file vertexDataSaveFile.I.
void VertexDataSaveBlock::set_compressed | ( | bool | compressed | ) | [inline] |
Sets the compressed flag.
This is true to indicate the data is written in zlib-compressed form to the save file; false to indicate the data is uncompressed.
Definition at line 71 of file vertexDataSaveFile.I.