Panda3D
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00001 // Filename: physxActorDesc.h 00002 // Created by: enn0x (05Sep09) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef PHYSXACTORDESC_H 00016 #define PHYSXACTORDESC_H 00017 00018 #include "pandabase.h" 00019 #include "luse.h" 00020 00021 #include "physx_includes.h" 00022 00023 class PhysxBodyDesc; 00024 class PhysxShapeDesc; 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Class : PhysxActorDesc 00028 // Description : Descriptor for PhysxActor. 00029 //////////////////////////////////////////////////////////////////// 00030 class EXPCL_PANDAPHYSX PhysxActorDesc { 00031 00032 PUBLISHED: 00033 INLINE PhysxActorDesc(); 00034 INLINE ~PhysxActorDesc(); 00035 00036 INLINE void set_to_default(); 00037 INLINE bool is_valid() const; 00038 00039 void add_shape(PhysxShapeDesc &desc); 00040 00041 void set_name(const char *name); 00042 void set_density(float density); 00043 void set_global_pos(const LPoint3f &pos); 00044 void set_global_mat(const LMatrix4f &mat); 00045 void set_global_hpr(float h, float p, float r); 00046 void set_body(PhysxBodyDesc &desc); 00047 00048 const char *get_name() const; 00049 float get_density() const; 00050 LPoint3f get_global_pos() const; 00051 LMatrix4f get_global_mat() const; 00052 PhysxBodyDesc get_body() const; 00053 00054 public: 00055 NxActorDesc _desc; 00056 00057 private: 00058 string _name; 00059 }; 00060 00061 #include "physxActorDesc.I" 00062 00063 #endif // PHYSXACTORDESC_H