Panda3D
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00001 // Filename: linearVectorForce.I 00002 // Created by: charles (21Jun00) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 //////////////////////////////////////////////////////////////////// 00016 // Function : set_vector 00017 // Access : Public 00018 // Description : encapsulating wrapper 00019 //////////////////////////////////////////////////////////////////// 00020 INLINE void LinearVectorForce:: 00021 set_vector(const LVector3& v) { 00022 _fvec = v; 00023 } 00024 00025 //////////////////////////////////////////////////////////////////// 00026 // Function : set_vector 00027 // Access : Public 00028 // Description : piecewise encapsulating wrapper 00029 //////////////////////////////////////////////////////////////////// 00030 INLINE void LinearVectorForce:: 00031 set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) { 00032 _fvec.set(x, y, z); 00033 } 00034 00035 //////////////////////////////////////////////////////////////////// 00036 // Function : get_local_vector 00037 // Access : Public 00038 // Description : 00039 //////////////////////////////////////////////////////////////////// 00040 INLINE LVector3 LinearVectorForce:: 00041 get_local_vector() const { 00042 return _fvec; 00043 } 00044 00045 //////////////////////////////////////////////////////////////////// 00046 // Function: LinearVectorForce::LinearVectorForce += LinearVectorForce 00047 // Access: Public 00048 // Description: Performs a memberwise addition between two LinearVectorForces. 00049 //////////////////////////////////////////////////////////////////// 00050 LinearVectorForce& LinearVectorForce:: 00051 operator += (const LinearVectorForce &other) { 00052 _fvec+=other._fvec; 00053 // Should something happen with _amplitude? 00054 return *this; 00055 }