Panda3D

physxTriangleMesh.h

00001 // Filename: physxTriangleMesh.h
00002 // Created by:  enn0x (14Oct09)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef PHYSXTRIANGLEMESH_H
00016 #define PHYSXTRIANGLEMESH_H
00017 
00018 #include "pandabase.h"
00019 
00020 #include "physxObject.h"
00021 #include "physx_includes.h"
00022 
00023 ////////////////////////////////////////////////////////////////////
00024 //       Class : PhysxTriangleMesh
00025 // Description : 
00026 ////////////////////////////////////////////////////////////////////
00027 class EXPCL_PANDAPHYSX PhysxTriangleMesh : public PhysxObject {
00028 
00029 PUBLISHED:
00030   unsigned int get_reference_count() const;
00031 
00032 ////////////////////////////////////////////////////////////////////
00033 PUBLISHED:
00034   void release();
00035 
00036   INLINE void ls() const;
00037   INLINE void ls(ostream &out, int indent_level=0) const;
00038 
00039 public:
00040   INLINE PhysxTriangleMesh();
00041   INLINE ~PhysxTriangleMesh();
00042 
00043   INLINE NxTriangleMesh *ptr() const { return _ptr; };
00044 
00045   void link(NxTriangleMesh *meshPtr);
00046   void unlink();
00047 
00048 private:
00049   NxTriangleMesh *_ptr;
00050 
00051 ////////////////////////////////////////////////////////////////////
00052 public:
00053   static TypeHandle get_class_type() {
00054     return _type_handle;
00055   }
00056   static void init_type() {
00057     PhysxObject::init_type();
00058     register_type(_type_handle, "PhysxTriangleMesh", 
00059                   PhysxObject::get_class_type());
00060   }
00061   virtual TypeHandle get_type() const {
00062     return get_class_type();
00063   }
00064   virtual TypeHandle force_init_type() {
00065     init_type();
00066     return get_class_type();
00067   }
00068 
00069 private:
00070   static TypeHandle _type_handle;
00071 };
00072 
00073 #include "physxTriangleMesh.I"
00074 
00075 #endif // PHYSXTRIANGLEMESH_H
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