Panda3D
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Completely random noise force vector. More...
#include "linearJitterForce.h"
Public Member Functions | |
LinearJitterForce (PN_stdfloat a=1.0f, bool m=false) | |
constructor | |
LinearJitterForce (const LinearJitterForce ©) | |
copy constructor | |
virtual | ~LinearJitterForce () |
constructor | |
virtual TypeHandle | force_init_type () |
virtual TypeHandle | get_type () const |
virtual void | output (ostream &out) const |
Write a string representation of this instance to <out>. | |
virtual void | write (ostream &out, unsigned int indent=0) const |
Write a string representation of this instance to <out>. | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. |
Completely random noise force vector.
Not repeatable, reliable, or predictable.
Definition at line 25 of file linearJitterForce.h.
LinearJitterForce::LinearJitterForce | ( | PN_stdfloat | a = 1.0f , |
bool | m = false |
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) |
constructor
Definition at line 25 of file linearJitterForce.cxx.
LinearJitterForce::LinearJitterForce | ( | const LinearJitterForce & | copy | ) |
copy constructor
Definition at line 35 of file linearJitterForce.cxx.
LinearJitterForce::~LinearJitterForce | ( | ) | [virtual] |
constructor
Definition at line 45 of file linearJitterForce.cxx.
static void LinearJitterForce::init_type | ( | ) | [inline, static] |
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Making it inline seems to cause problems in the optimizer.
Reimplemented from LinearRandomForce.
Definition at line 42 of file linearJitterForce.h.
References LinearRandomForce::init_type().
void LinearJitterForce::output | ( | ostream & | out | ) | const [virtual] |
Write a string representation of this instance to <out>.
Reimplemented from LinearRandomForce.
Definition at line 75 of file linearJitterForce.cxx.
void LinearJitterForce::write | ( | ostream & | out, |
unsigned int | indent = 0 |
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) | const [virtual] |
Write a string representation of this instance to <out>.
Reimplemented from LinearRandomForce.
Definition at line 88 of file linearJitterForce.cxx.