Panda3D
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00001 // Filename: bulletCylinderShape.h 00002 // Created by: enn0x (17Feb10) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef __BULLET_CYLINDER_SHAPE_H__ 00016 #define __BULLET_CYLINDER_SHAPE_H__ 00017 00018 #include "pandabase.h" 00019 00020 #include "bullet_includes.h" 00021 #include "bullet_utils.h" 00022 #include "bulletShape.h" 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Class : BulletCylinderShape 00026 // Description : 00027 //////////////////////////////////////////////////////////////////// 00028 class EXPCL_PANDABULLET BulletCylinderShape : public BulletShape { 00029 00030 PUBLISHED: 00031 BulletCylinderShape(PN_stdfloat radius, PN_stdfloat height, BulletUpAxis up=Z_up); 00032 BulletCylinderShape(const LVector3 &half_extents, BulletUpAxis up=Z_up); 00033 INLINE BulletCylinderShape(const BulletCylinderShape ©); 00034 INLINE void operator = (const BulletCylinderShape ©); 00035 INLINE ~BulletCylinderShape(); 00036 00037 INLINE PN_stdfloat get_radius() const; 00038 INLINE LVecBase3 get_half_extents_without_margin() const; 00039 INLINE LVecBase3 get_half_extents_with_margin() const; 00040 00041 public: 00042 virtual btCollisionShape *ptr() const; 00043 00044 private: 00045 btCylinderShape *_shape; 00046 00047 //////////////////////////////////////////////////////////////////// 00048 public: 00049 static TypeHandle get_class_type() { 00050 return _type_handle; 00051 } 00052 static void init_type() { 00053 BulletShape::init_type(); 00054 register_type(_type_handle, "BulletCylinderShape", 00055 BulletShape::get_class_type()); 00056 } 00057 virtual TypeHandle get_type() const { 00058 return get_class_type(); 00059 } 00060 virtual TypeHandle force_init_type() { 00061 init_type(); 00062 return get_class_type(); 00063 } 00064 00065 private: 00066 static TypeHandle _type_handle; 00067 }; 00068 00069 #include "bulletCylinderShape.I" 00070 00071 #endif // __BULLET_CYLINDER_SHAPE_H__