Panda3D
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00001 // Filename: physxTriangleMeshDesc.h 00002 // Created by: enn0x (11Oct09) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef PHYSXTRIANGLEMESHDESC_H 00016 #define PHYSXTRIANGLEMESHDESC_H 00017 00018 #include "pandabase.h" 00019 #include "nodePath.h" 00020 #include "luse.h" 00021 00022 #include "physx_includes.h" 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Class : PhysxTriangleMeshDesc 00026 // Description : 00027 //////////////////////////////////////////////////////////////////// 00028 class EXPCL_PANDAPHYSX PhysxTriangleMeshDesc { 00029 00030 PUBLISHED: 00031 INLINE PhysxTriangleMeshDesc(); 00032 INLINE ~PhysxTriangleMeshDesc(); 00033 00034 INLINE bool is_valid() const; 00035 00036 void set_num_vertices(unsigned int n); 00037 void set_vertex(unsigned int idx, const LPoint3f &vert); 00038 00039 void set_num_triangles(unsigned int n, bool use_material_indices=false); 00040 void set_triangle(unsigned int idx, 00041 unsigned int i1, unsigned int i2, unsigned int i3, 00042 unsigned int material_index=1); 00043 00044 void set_from_node_path(const NodePath &np); 00045 00046 public: 00047 const NxTriangleMeshDesc &get_desc() const; 00048 00049 private: 00050 NxVec3 *_vertices; 00051 NxU32 *_triangles; 00052 NxMaterialIndex *_materials; 00053 NxTriangleMeshDesc _desc; 00054 }; 00055 00056 #include "physxTriangleMeshDesc.I" 00057 00058 #endif // PHYSXTRIANGLEMESHDESC_H