Panda3D
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00001 // Filename: iPhoneGraphicsWindow.h 00002 // Created by: drose (08Apr09) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef IPHONEGRAPHICSWINDOW_H 00016 #define IPHONEGRAPHICSWINDOW_H 00017 00018 #include "pandabase.h" 00019 #include "graphicsWindow.h" 00020 #include "buttonHandle.h" 00021 #include "glesgsg.h" 00022 #import "eaglView.h" 00023 00024 #import <UIKit/UIKit.h> 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Class : IPhoneGraphicsWindow 00028 // Description : An interface to the osx/ system for managing GL 00029 // windows under X. 00030 //////////////////////////////////////////////////////////////////// 00031 class IPhoneGraphicsWindow : public GraphicsWindow { 00032 public: 00033 IPhoneGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe, 00034 const string &name, 00035 const FrameBufferProperties &fb_prop, 00036 const WindowProperties &win_prop, 00037 int flags, 00038 GraphicsStateGuardian *gsg, 00039 GraphicsOutput *host); 00040 virtual ~IPhoneGraphicsWindow(); 00041 00042 virtual bool begin_frame(FrameMode mode, Thread *current_thread); 00043 virtual void end_frame(FrameMode mode, Thread *current_thread); 00044 virtual void begin_flip(); 00045 virtual void end_flip(); 00046 virtual void process_events(); 00047 00048 virtual void set_properties_now(WindowProperties &properties); 00049 virtual void clear_pipe(); 00050 00051 void rotate_window(); 00052 void touches_began(NSSet *touches, UIEvent *event); 00053 void touches_moved(NSSet *touches, UIEvent *event); 00054 void touches_ended(NSSet *touches, UIEvent *event); 00055 void touches_cancelled(NSSet *touches, UIEvent *event); 00056 00057 CGPoint get_average_location(NSSet *touches); 00058 00059 00060 protected: 00061 virtual void close_window(); 00062 virtual bool open_window(); 00063 00064 private: 00065 void set_pointer_in_window(int x, int y); 00066 void set_pointer_out_of_window(); 00067 void handle_button_delta(int num_touches); 00068 00069 private: 00070 EAGLView *_gl_view; 00071 int _last_buttons; 00072 00073 public: 00074 static TypeHandle get_class_type() { 00075 return _type_handle; 00076 } 00077 static void init_type() { 00078 GraphicsWindow::init_type(); 00079 register_type(_type_handle, "IPhoneGraphicsWindow", 00080 GraphicsWindow::get_class_type()); 00081 } 00082 virtual TypeHandle get_type() const { 00083 return get_class_type(); 00084 } 00085 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00086 00087 private: 00088 static TypeHandle _type_handle; 00089 }; 00090 00091 #include "iPhoneGraphicsWindow.I" 00092 00093 #endif