Panda3D
Public Member Functions

XFileMaterial Class Reference

This represents an X file "material", which consists of a color, lighting, and/or texture specification. More...

#include "xFileMaterial.h"

List of all members.

Public Member Functions

void apply_to_egg (EggPrimitive *egg_prim, XFileToEggConverter *converter)
 Applies the properties in the material to the indicated egg primitive.
int compare_to (const XFileMaterial &other) const
bool fill_material (XFileDataNode *obj)
 Fills the structure based on the raw data from the X file's Material object.
bool has_material () const
 Returns true if this material represents something meaningful, or false if the default material is sufficient.
bool has_texture () const
 Returns true if this material includes a texture map, false otherwise.
XFileDataNodemake_x_material (XFileNode *x_meshMaterials, const string &suffix)
 Creates a Material object for the material list.
void set_from_egg (EggPrimitive *egg_prim)
 Sets the structure up from the indicated egg data.

Detailed Description

This represents an X file "material", which consists of a color, lighting, and/or texture specification.

Definition at line 33 of file xFileMaterial.h.


Member Function Documentation

void XFileMaterial::apply_to_egg ( EggPrimitive egg_prim,
XFileToEggConverter converter 
)
bool XFileMaterial::fill_material ( XFileDataNode obj)

Fills the structure based on the raw data from the X file's Material object.

Definition at line 204 of file xFileMaterial.cxx.

References Filename::from_os_specific(), XFileNode::get_num_objects(), XFileNode::get_object(), XFileDataNode::get_template_name(), and XFileDataNode::is_standard_object().

Referenced by XFileMesh::fill_material_list().

bool XFileMaterial::has_material ( ) const

Returns true if this material represents something meaningful, or false if the default material is sufficient.

Definition at line 163 of file xFileMaterial.cxx.

Referenced by XFileMesh::add_material().

bool XFileMaterial::has_texture ( ) const

Returns true if this material includes a texture map, false otherwise.

Definition at line 174 of file xFileMaterial.cxx.

Referenced by make_x_material().

XFileDataNode * XFileMaterial::make_x_material ( XFileNode x_meshMaterials,
const string &  suffix 
)

Creates a Material object for the material list.

Definition at line 184 of file xFileMaterial.cxx.

References XFileNode::add_Material(), XFileNode::add_TextureFilename(), and has_texture().

Referenced by XFileMesh::make_x_material_list().

void XFileMaterial::set_from_egg ( EggPrimitive egg_prim)

The documentation for this class was generated from the following files:
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