This is the complete list of members for
AnimControlCollection, including all inherited members.
AnimControlCollection() | AnimControlCollection | |
clear_anims() | AnimControlCollection | |
find_anim(const string &name) const | AnimControlCollection | |
get_anim(int n) const | AnimControlCollection | |
get_anim_name(int n) const | AnimControlCollection | |
get_frame(const string &anim_name) const | AnimControlCollection | [inline] |
get_frame() const | AnimControlCollection | [inline] |
get_num_anims() const | AnimControlCollection | |
get_num_frames(const string &anim_name) const | AnimControlCollection | [inline] |
get_num_frames() const | AnimControlCollection | [inline] |
is_playing(const string &anim_name) const | AnimControlCollection | [inline] |
is_playing() const | AnimControlCollection | [inline] |
loop(const string &anim_name, bool restart) | AnimControlCollection | [inline] |
loop(const string &anim_name, bool restart, int from, int to) | AnimControlCollection | [inline] |
loop_all(bool restart) | AnimControlCollection | |
loop_all(bool restart, int from, int to) | AnimControlCollection | |
MAKE_SEQ(get_anims, get_num_anims, get_anim) (defined in AnimControlCollection) | AnimControlCollection | |
MAKE_SEQ(get_anim_names, get_num_anims, get_anim_name) (defined in AnimControlCollection) | AnimControlCollection | |
output(ostream &out) const (defined in AnimControlCollection) | AnimControlCollection | |
play(const string &anim_name) | AnimControlCollection | [inline] |
play(const string &anim_name, int from, int to) | AnimControlCollection | [inline] |
play_all() | AnimControlCollection | |
play_all(int from, int to) | AnimControlCollection | |
pose(const string &anim_name, int frame) | AnimControlCollection | [inline] |
pose_all(int frame) | AnimControlCollection | |
stop(const string &anim_name) | AnimControlCollection | [inline] |
stop_all() | AnimControlCollection | |
store_anim(AnimControl *control, const string &name) | AnimControlCollection | |
unbind_anim(const string &name) | AnimControlCollection | |
which_anim_playing() const | AnimControlCollection | |
write(ostream &out) const (defined in AnimControlCollection) | AnimControlCollection | |
~AnimControlCollection() (defined in AnimControlCollection) | AnimControlCollection | |