Panda3D
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00001 // Filename: tinyTextureContext.h 00002 // Created by: drose (30Apr08) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef TINYTEXTURECONTEXT_H 00016 #define TINYTEXTURECONTEXT_H 00017 00018 #include "pandabase.h" 00019 #include "textureContext.h" 00020 #include "deletedChain.h" 00021 #include "zgl.h" 00022 00023 //////////////////////////////////////////////////////////////////// 00024 // Class : TinyTextureContext 00025 // Description : 00026 //////////////////////////////////////////////////////////////////// 00027 class EXPCL_TINYDISPLAY TinyTextureContext : public TextureContext { 00028 public: 00029 INLINE TinyTextureContext(PreparedGraphicsObjects *pgo, Texture *tex, int view); 00030 ALLOC_DELETED_CHAIN(TinyTextureContext); 00031 00032 INLINE ~TinyTextureContext(); 00033 00034 virtual void evict_lru(); 00035 00036 GLTexture _gltex; 00037 00038 public: 00039 static TypeHandle get_class_type() { 00040 return _type_handle; 00041 } 00042 static void init_type() { 00043 TextureContext::init_type(); 00044 register_type(_type_handle, "TinyTextureContext", 00045 TextureContext::get_class_type()); 00046 } 00047 virtual TypeHandle get_type() const { 00048 return get_class_type(); 00049 } 00050 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00051 00052 private: 00053 static TypeHandle _type_handle; 00054 }; 00055 00056 #include "tinyTextureContext.I" 00057 00058 #endif