Panda3D
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This is the base class for all three-component vectors and points. More...
#include "lvecBase3.h"
Public Types | |
typedef const double * | const_iterator |
typedef const double * | iterator |
Public Member Functions | |
LVecBase3d (const LVecBase3d ©) | |
LVecBase3d (const EVector3 &v) | |
LVecBase3d (double fill_value) | |
LVecBase3d (double x, double y, double z) | |
size_t | add_hash (size_t hash) const |
Adds the vector into the running hash. | |
size_t | add_hash (size_t hash, double threshold) const |
Adds the vector into the running hash. | |
void | add_to_cell (int i, double value) |
void | add_x (double value) |
void | add_y (double value) |
void | add_z (double value) |
bool | almost_equal (const LVecBase3d &other, double threshold) const |
Returns true if two vectors are memberwise equal within a specified tolerance. | |
bool | almost_equal (const LVecBase3d &other) const |
Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type. | |
iterator | begin () |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style. | |
const_iterator | begin () const |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style. | |
int | compare_to (const LVecBase3d &other) const |
This flavor of compare_to uses a default threshold value based on the numeric type. | |
int | compare_to (const LVecBase3d &other, double threshold) const |
Sorts vectors lexicographically, componentwise. | |
LVecBase3d | cross (const LVecBase3d &other) const |
void | cross_into (const LVecBase3d &other) |
double | dot (const LVecBase3d &other) const |
iterator | end () |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style. | |
const_iterator | end () const |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style. | |
void | fill (double fill_value) |
Sets each element of the vector to the indicated fill_value. | |
LVecBase3d | fmax (const LVecBase3d &other) |
LVecBase3d | fmin (const LVecBase3d &other) |
void | generate_hash (ChecksumHashGenerator &hashgen) const |
Adds the vector to the indicated hash generator. | |
void | generate_hash (ChecksumHashGenerator &hashgen, double threshold) const |
Adds the vector to the indicated hash generator. | |
double | get_cell (int i) const |
const double * | get_data () const |
Returns the address of the first of the three data elements in the vector. | |
size_t | get_hash () const |
Returns a suitable hash for phash_map. | |
size_t | get_hash (double threshold) const |
Returns a suitable hash for phash_map. | |
int | get_num_components () const |
Returns the number of elements in the vector, three. | |
LVecBase3d | get_standardized_hpr () const |
Try to un-spin the hpr to a standard form. | |
double | get_x () const |
LVecBase2d | get_xy () const |
Returns a 2-component vector that shares just the first two components of this vector. | |
LVecBase2d | get_xz () const |
Returns a 2-component vector that shares just the first and last components of this vector. | |
double | get_y () const |
LVecBase2d | get_yz () const |
Returns a 2-component vector that shares just the last two components of this vector. | |
double | get_z () const |
bool | is_nan () const |
Returns true if any component of the vector is not-a-number, false otherwise. | |
double | length () const |
Returns the length of the vector, by the Pythagorean theorem. | |
double | length_squared () const |
Returns the square of the vector's length, cheap and easy. | |
bool | normalize () |
Normalizes the vector in place. | |
bool | operator!= (const LVecBase3d &other) const |
LVecBase3d | operator* (double scalar) const |
void | operator*= (double scalar) |
LVecBase3d | operator+ (const LVecBase3d &other) const |
void | operator+= (const LVecBase3d &other) |
LVecBase3d | operator- () const |
LVecBase3d | operator- (const LVecBase3d &other) const |
void | operator-= (const LVecBase3d &other) |
LVecBase3d | operator/ (double scalar) const |
void | operator/= (double scalar) |
bool | operator< (const LVecBase3d &other) const |
This performs a lexicographical comparison. | |
LVecBase3d & | operator= (double fill_value) |
LVecBase3d & | operator= (const LVecBase3d ©) |
bool | operator== (const LVecBase3d &other) const |
double | operator[] (int i) const |
double & | operator[] (int i) |
void | output (ostream &out) const |
LVecBase3d | project (const LVecBase3d &onto) const |
Returns a new vector representing the projection of this vector onto another one. | |
void | read_datagram (DatagramIterator &source) |
Reads the vector from the Datagram using get_stdfloat(). | |
void | read_datagram_fixed (DatagramIterator &source) |
Reads the vector from the Datagram using get_float32() or get_float64(). | |
void | set (double x, double y, double z) |
void | set_cell (int i, double value) |
void | set_x (double value) |
void | set_y (double value) |
void | set_z (double value) |
typedef | UNALIGNED_LINMATH_MATRIX (double, 1, 3) EVector3 |
void | write_datagram (Datagram &destination) const |
Writes the vector to the Datagram using add_stdfloat(). | |
void | write_datagram_fixed (Datagram &destination) const |
Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double(). | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
static int | size () |
Returns 3: the number of components of a LVecBase3. | |
static const LVecBase3d & | unit_x () |
Returns a unit X vector. | |
static const LVecBase3d & | unit_y () |
Returns a unit Y vector. | |
static const LVecBase3d & | unit_z () |
Returns a unit Z vector. | |
static const LVecBase3d & | zero () |
Returns a zero-length vector. | |
Public Attributes | |
EVector3 | _v |
This is the base class for all three-component vectors and points.
Definition at line 1320 of file lvecBase3.h.
size_t LVecBase3d::add_hash | ( | size_t | hash | ) | const [inline] |
Adds the vector into the running hash.
Definition at line 2157 of file lvecBase3.h.
size_t LVecBase3d::add_hash | ( | size_t | hash, |
double | threshold | ||
) | const [inline] |
Adds the vector into the running hash.
Definition at line 2168 of file lvecBase3.h.
bool LVecBase3d::almost_equal | ( | const LVecBase3d & | other, |
double | threshold | ||
) | const [inline] |
Returns true if two vectors are memberwise equal within a specified tolerance.
Definition at line 2352 of file lvecBase3.h.
Referenced by EggPolygon::is_planar(), and FltToEggLevelState::set_transform().
bool LVecBase3d::almost_equal | ( | const LVecBase3d & | other | ) | const [inline] |
Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type.
Definition at line 2366 of file lvecBase3.h.
LVecBase3d::iterator LVecBase3d::begin | ( | ) | [inline] |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style.
Definition at line 1836 of file lvecBase3.h.
LVecBase3d::const_iterator LVecBase3d::begin | ( | ) | const [inline] |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style.
Definition at line 1858 of file lvecBase3.h.
int LVecBase3d::compare_to | ( | const LVecBase3d & | other | ) | const [inline] |
This flavor of compare_to uses a default threshold value based on the numeric type.
Definition at line 2100 of file lvecBase3.h.
Referenced by EggVertexUV::compare_to(), EggAttributes::compare_to(), and EggBinner::sorts_less().
int LVecBase3d::compare_to | ( | const LVecBase3d & | other, |
double | threshold | ||
) | const [inline] |
Sorts vectors lexicographically, componentwise.
Returns a number less than 0 if this vector sorts before the other one, greater than zero if it sorts after, 0 if they are equivalent (within the indicated tolerance).
Definition at line 2115 of file lvecBase3.h.
LVecBase3d::iterator LVecBase3d::end | ( | ) | [inline] |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style.
Definition at line 1847 of file lvecBase3.h.
LVecBase3d::const_iterator LVecBase3d::end | ( | ) | const [inline] |
Returns an iterator that may be used to traverse the elements of the matrix, STL-style.
Definition at line 1869 of file lvecBase3.h.
void LVecBase3d::fill | ( | double | fill_value | ) | [inline] |
Sets each element of the vector to the indicated fill_value.
This is particularly useful for initializing to zero.
Definition at line 1881 of file lvecBase3.h.
void LVecBase3d::generate_hash | ( | ChecksumHashGenerator & | hashgen | ) | const [inline] |
Adds the vector to the indicated hash generator.
Definition at line 2389 of file lvecBase3.h.
void LVecBase3d::generate_hash | ( | ChecksumHashGenerator & | hashgen, |
double | threshold | ||
) | const [inline] |
Adds the vector to the indicated hash generator.
Definition at line 2400 of file lvecBase3.h.
const double * LVecBase3d::get_data | ( | ) | const [inline] |
Returns the address of the first of the three data elements in the vector.
The remaining elements occupy the next positions consecutively in memory.
Definition at line 1815 of file lvecBase3.h.
Referenced by XFileDataObject::set().
size_t LVecBase3d::get_hash | ( | ) | const [inline] |
Returns a suitable hash for phash_map.
Definition at line 2135 of file lvecBase3.h.
size_t LVecBase3d::get_hash | ( | double | threshold | ) | const [inline] |
Returns a suitable hash for phash_map.
Definition at line 2146 of file lvecBase3.h.
int LVecBase3d::get_num_components | ( | ) | const [inline] |
Returns the number of elements in the vector, three.
Definition at line 1825 of file lvecBase3.h.
LVecBase3d LVecBase3d::get_standardized_hpr | ( | ) | const [inline] |
Try to un-spin the hpr to a standard form.
Like all standards, someone decides between many arbitrary possible standards. This function assumes that 0 and 360 are the same, as is 720 and -360. Also 180 and -180 are the same. Another example is -90 and 270. Each element will be in the range -180.0 to 179.99999. The original usage of this function is for human readable output.
It doesn't work so well for asserting that foo_hpr is roughly equal to bar_hpr. Try using LQuaternionf::is_same_direction() for that. See Also: get_standardized_rotation, LQuaternion::is_same_direction
Definition at line 2086 of file lvecBase3.h.
LVecBase2d LVecBase3d::get_xy | ( | ) | const [inline] |
Returns a 2-component vector that shares just the first two components of this vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1740 of file lvecBase3.h.
LVecBase2d LVecBase3d::get_xz | ( | ) | const [inline] |
Returns a 2-component vector that shares just the first and last components of this vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1751 of file lvecBase3.h.
LVecBase2d LVecBase3d::get_yz | ( | ) | const [inline] |
Returns a 2-component vector that shares just the last two components of this vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1762 of file lvecBase3.h.
bool LVecBase3d::is_nan | ( | ) | const [inline] |
Returns true if any component of the vector is not-a-number, false otherwise.
Definition at line 1646 of file lvecBase3.h.
double LVecBase3d::length | ( | ) | const [inline] |
Returns the length of the vector, by the Pythagorean theorem.
Definition at line 1912 of file lvecBase3.h.
Referenced by EggMesherEdge::compute_length(), and EggSwitchConditionDistance::transform().
double LVecBase3d::length_squared | ( | ) | const [inline] |
Returns the square of the vector's length, cheap and easy.
Definition at line 1928 of file lvecBase3.h.
bool LVecBase3d::normalize | ( | ) | [inline] |
Normalizes the vector in place.
Returns true if the vector was normalized, false if it was a zero-length vector.
Definition at line 1945 of file lvecBase3.h.
Referenced by EggPolygon::calculate_normal(), DXFFile::compute_ocs(), EggVertexUV::transform(), and EggAttributes::transform().
bool LVecBase3d::operator< | ( | const LVecBase3d & | other | ) | const [inline] |
This performs a lexicographical comparison.
It's of questionable mathematical meaning, but sometimes has a practical purpose for sorting unique vectors, especially in an STL container. Also see compare_to().
Definition at line 2013 of file lvecBase3.h.
LVecBase3d LVecBase3d::project | ( | const LVecBase3d & | onto | ) | const [inline] |
Returns a new vector representing the projection of this vector onto another one.
The resulting vector will be a scalar multiple of onto.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1999 of file lvecBase3.h.
void LVecBase3d::read_datagram | ( | DatagramIterator & | source | ) | [inline] |
Reads the vector from the Datagram using get_stdfloat().
Definition at line 2471 of file lvecBase3.h.
void LVecBase3d::read_datagram_fixed | ( | DatagramIterator & | source | ) | [inline] |
Reads the vector from the Datagram using get_float32() or get_float64().
Definition at line 2438 of file lvecBase3.h.
int LVecBase3d::size | ( | ) | [inline, static] |
Returns 3: the number of components of a LVecBase3.
Definition at line 1635 of file lvecBase3.h.
const LVecBase3d & LVecBase3d::unit_x | ( | ) | [inline, static] |
Returns a unit X vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1574 of file lvecBase3.h.
const LVecBase3d & LVecBase3d::unit_y | ( | ) | [inline, static] |
Returns a unit Y vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1584 of file lvecBase3.h.
const LVecBase3d & LVecBase3d::unit_z | ( | ) | [inline, static] |
Returns a unit Z vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1594 of file lvecBase3.h.
void LVecBase3d::write_datagram | ( | Datagram & | destination | ) | const [inline] |
Writes the vector to the Datagram using add_stdfloat().
This is appropriate when you want to write the vector using the standard width setting, especially when you are writing a bam file.
Definition at line 2459 of file lvecBase3.h.
void LVecBase3d::write_datagram_fixed | ( | Datagram & | destination | ) | const [inline] |
Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double().
This is appropriate when you want to write a fixed-width value to the datagram, especially when you are not writing a bam file.
Definition at line 2419 of file lvecBase3.h.
const LVecBase3d & LVecBase3d::zero | ( | ) | [inline, static] |
Returns a zero-length vector.
Reimplemented in LPoint3d, and LVector3d.
Definition at line 1564 of file lvecBase3.h.
Referenced by PNMImage::get_average_xel(), and GeomVertexReader::get_data3d().