Panda3D
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00001 // Filename: physxForceFieldShape.h 00002 // Created by: enn0x (15Nov09) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef PHYSXFORCEFIELDSHAPE_H 00016 #define PHYSXFORCEFIELDSHAPE_H 00017 00018 #include "pandabase.h" 00019 #include "pointerTo.h" 00020 #include "luse.h" 00021 00022 #include "physxObject.h" 00023 #include "physxEnums.h" 00024 #include "physx_includes.h" 00025 00026 class PhysxForceField; 00027 class PhysxForceFieldShapeGroup; 00028 00029 //////////////////////////////////////////////////////////////////// 00030 // Class : PhysxForceFieldShape 00031 // Description : Abstract base class for force field shapes. 00032 //////////////////////////////////////////////////////////////////// 00033 class EXPCL_PANDAPHYSX PhysxForceFieldShape : public PhysxObject, public PhysxEnums { 00034 00035 PUBLISHED: 00036 void release(); 00037 00038 PhysxForceField *get_force_field() const; 00039 PhysxForceFieldShapeGroup *get_shape_group() const; 00040 00041 void set_name(const char *name); 00042 void set_mat(const LMatrix4f &mat); 00043 void set_pos(const LPoint3f &pos); 00044 00045 const char *get_name() const; 00046 LMatrix4f get_mat() const; 00047 LPoint3f get_pos() const; 00048 00049 INLINE void ls() const; 00050 INLINE void ls(ostream &out, int indent_level=0) const; 00051 00052 public: 00053 static PhysxForceFieldShape *factory(NxShapeType shapeType); 00054 00055 virtual NxForceFieldShape *ptr() const = 0; 00056 00057 virtual void link(NxForceFieldShape *shapePtr) = 0; 00058 virtual void unlink() = 0; 00059 00060 protected: 00061 INLINE PhysxForceFieldShape(); 00062 00063 private: 00064 string _name; 00065 00066 //////////////////////////////////////////////////////////////////// 00067 public: 00068 static TypeHandle get_class_type() { 00069 return _type_handle; 00070 } 00071 static void init_type() { 00072 PhysxObject::init_type(); 00073 register_type(_type_handle, "PhysxForceFieldShape", 00074 PhysxObject::get_class_type()); 00075 } 00076 virtual TypeHandle get_type() const { 00077 return get_class_type(); 00078 } 00079 virtual TypeHandle force_init_type() { 00080 init_type(); 00081 return get_class_type(); 00082 } 00083 00084 private: 00085 static TypeHandle _type_handle; 00086 }; 00087 00088 #include "physxForceFieldShape.I" 00089 00090 #endif // PHYSXFORCEFIELDSHAPE_H