Panda3D

physxSphereForceFieldShape.h

00001 // Filename: physxSphereForceFieldShape.h
00002 // Created by:  enn0x (15Nov09)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef PHYSXSPHEREFORCEFIELDSHAPE_H
00016 #define PHYSXSPHEREFORCEFIELDSHAPE_H
00017 
00018 #include "pandabase.h"
00019 #include "luse.h"
00020 
00021 #include "physxForceFieldShape.h"
00022 #include "physx_includes.h"
00023 
00024 class PhysxSphereForceFieldShapeDesc;
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //       Class : PhysxSphereForceFieldShape
00028 // Description : A spherical force field shape.
00029 ////////////////////////////////////////////////////////////////////
00030 class EXPCL_PANDAPHYSX PhysxSphereForceFieldShape : public PhysxForceFieldShape {
00031 
00032 PUBLISHED:
00033   INLINE PhysxSphereForceFieldShape();
00034   INLINE ~PhysxSphereForceFieldShape();
00035 
00036   void save_to_desc(PhysxSphereForceFieldShapeDesc &shapeDesc) const;
00037 
00038   void set_radius(float radius);
00039 
00040   float get_radius() const;
00041 
00042 ////////////////////////////////////////////////////////////////////
00043 public:
00044   INLINE NxForceFieldShape *ptr() const { return (NxForceFieldShape *)_ptr; };
00045 
00046   void link(NxForceFieldShape *shapePtr);
00047   void unlink();
00048 
00049 private:
00050   NxSphereForceFieldShape *_ptr;
00051 
00052 ////////////////////////////////////////////////////////////////////
00053 public:
00054   static TypeHandle get_class_type() {
00055     return _type_handle;
00056   }
00057   static void init_type() {
00058     PhysxForceFieldShape::init_type();
00059     register_type(_type_handle, "PhysxSphereForceFieldShape", 
00060                   PhysxForceFieldShape::get_class_type());
00061   }
00062   virtual TypeHandle get_type() const {
00063     return get_class_type();
00064   }
00065   virtual TypeHandle force_init_type() {
00066     init_type();
00067     return get_class_type();
00068   }
00069 
00070 private:
00071   static TypeHandle _type_handle;
00072 };
00073 
00074 #include "physxSphereForceFieldShape.I"
00075 
00076 #endif // PHYSXSPHEREFORCEFIELDSHAPE_H
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