Panda3D
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00001 // Filename: textureReloadRequest.h 00002 // Created by: drose (12Aug08) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef TEXTURERELOADREQUEST 00016 #define TEXTURERELOADREQUEST 00017 00018 #include "pandabase.h" 00019 00020 #include "asyncTask.h" 00021 #include "texture.h" 00022 #include "preparedGraphicsObjects.h" 00023 #include "pointerTo.h" 00024 #include "pmutex.h" 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Class : TextureReloadRequest 00028 // Description : This loader request will call 00029 // Texture::get_ram_image() in a sub-thread, to force 00030 // the texture's image to be re-read from disk. It is 00031 // used by GraphicsStateGuardian::async_reload_texture(), 00032 // when get_incomplete_render() is true. 00033 //////////////////////////////////////////////////////////////////// 00034 class EXPCL_PANDA_GOBJ TextureReloadRequest : public AsyncTask { 00035 public: 00036 ALLOC_DELETED_CHAIN(TextureReloadRequest); 00037 00038 PUBLISHED: 00039 INLINE TextureReloadRequest(const string &name, 00040 PreparedGraphicsObjects *pgo, Texture *texture, 00041 bool allow_compressed); 00042 00043 INLINE PreparedGraphicsObjects *get_prepared_graphics_objects() const; 00044 INLINE Texture *get_texture() const; 00045 INLINE bool get_allow_compressed() const; 00046 INLINE bool is_ready() const; 00047 00048 protected: 00049 virtual DoneStatus do_task(); 00050 00051 private: 00052 PT(PreparedGraphicsObjects) _pgo; 00053 PT(Texture) _texture; 00054 bool _allow_compressed; 00055 bool _is_ready; 00056 00057 public: 00058 static TypeHandle get_class_type() { 00059 return _type_handle; 00060 } 00061 static void init_type() { 00062 AsyncTask::init_type(); 00063 register_type(_type_handle, "TextureReloadRequest", 00064 AsyncTask::get_class_type()); 00065 } 00066 virtual TypeHandle get_type() const { 00067 return get_class_type(); 00068 } 00069 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00070 00071 private: 00072 static TypeHandle _type_handle; 00073 }; 00074 00075 #include "textureReloadRequest.I" 00076 00077 #endif