Panda3D
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00001 // Filename: eglGraphicsBuffer.h 00002 // Created by: pro-rsoft (13Jun09) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef EGLGRAPHICSBUFFER_H 00016 #define EGLGRAPHICSBUFFER_H 00017 00018 #include "pandabase.h" 00019 00020 #include "eglGraphicsPipe.h" 00021 #include "graphicsBuffer.h" 00022 00023 //////////////////////////////////////////////////////////////////// 00024 // Class : eglGraphicsBuffer 00025 // Description : An offscreen buffer in the EGL environment. This 00026 // creates an EGL pbuffer. 00027 //////////////////////////////////////////////////////////////////// 00028 class eglGraphicsBuffer : public GraphicsBuffer { 00029 public: 00030 eglGraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe, 00031 const string &name, 00032 const FrameBufferProperties &fb_prop, 00033 const WindowProperties &win_prop, 00034 int flags, 00035 GraphicsStateGuardian *gsg, 00036 GraphicsOutput *host); 00037 virtual ~eglGraphicsBuffer(); 00038 00039 virtual bool begin_frame(FrameMode mode, Thread *current_thread); 00040 virtual void end_frame(FrameMode mode, Thread *current_thread); 00041 00042 protected: 00043 virtual void close_buffer(); 00044 virtual bool open_buffer(); 00045 00046 private: 00047 X11_Display *_display; 00048 EGLSurface _pbuffer; 00049 EGLDisplay _egl_display; 00050 00051 public: 00052 static TypeHandle get_class_type() { 00053 return _type_handle; 00054 } 00055 static void init_type() { 00056 GraphicsBuffer::init_type(); 00057 register_type(_type_handle, "eglGraphicsBuffer", 00058 GraphicsBuffer::get_class_type()); 00059 } 00060 virtual TypeHandle get_type() const { 00061 return get_class_type(); 00062 } 00063 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00064 00065 private: 00066 static TypeHandle _type_handle; 00067 }; 00068 00069 #endif