Panda3D
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00001 // Filename: characterJointBundle.h 00002 // Created by: drose (23Feb99) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef CHARACTERJOINTBUNDLE_H 00016 #define CHARACTERJOINTBUNDLE_H 00017 00018 #include "pandabase.h" 00019 00020 #include "partBundle.h" 00021 #include "partGroup.h" 00022 #include "animControl.h" 00023 00024 class Character; 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Class : CharacterJointBundle 00028 // Description : The collection of all the joints and sliders in the 00029 // character. 00030 //////////////////////////////////////////////////////////////////// 00031 class EXPCL_PANDA_CHAR CharacterJointBundle : public PartBundle { 00032 protected: 00033 INLINE CharacterJointBundle(const CharacterJointBundle ©); 00034 00035 PUBLISHED: 00036 CharacterJointBundle(const string &name = ""); 00037 virtual ~CharacterJointBundle(); 00038 00039 PUBLISHED: 00040 INLINE Character *get_node(int n) const; 00041 00042 protected: 00043 virtual PartGroup *make_copy() const; 00044 virtual void add_node(PartBundleNode *node); 00045 virtual void remove_node(PartBundleNode *node); 00046 00047 private: 00048 void r_set_character(PartGroup *group, Character *character); 00049 00050 public: 00051 static void register_with_read_factory(); 00052 00053 static TypedWritable *make_CharacterJointBundle(const FactoryParams ¶ms); 00054 00055 public: 00056 virtual TypeHandle get_type() const { 00057 return get_class_type(); 00058 } 00059 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00060 static TypeHandle get_class_type() { 00061 return _type_handle; 00062 } 00063 static void init_type() { 00064 PartBundle::init_type(); 00065 register_type(_type_handle, "CharacterJointBundle", 00066 PartBundle::get_class_type()); 00067 } 00068 00069 private: 00070 static TypeHandle _type_handle; 00071 }; 00072 00073 #include "characterJointBundle.I" 00074 00075 #endif 00076 00077