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Public Member Functions | Static Public Member Functions

BulletSphericalConstraint Class Reference

A constraint between two rigid bodies, each with a pivot point. More...

#include "bulletSphericalConstraint.h"

Inheritance diagram for BulletSphericalConstraint:
BulletConstraint TypedReferenceCount TypedObject ReferenceCount MemoryBase MemoryBase

List of all members.

Public Member Functions

 BulletSphericalConstraint (const BulletRigidBodyNode *node_a, const LPoint3 &pivot_a)
 BulletSphericalConstraint (const BulletRigidBodyNode *node_a, const BulletRigidBodyNode *node_b, const LPoint3 &pivot_a, const LPoint3 &pivot_b)
virtual TypeHandle force_init_type ()
LPoint3 get_pivot_in_a () const
LPoint3 get_pivot_in_b () const
virtual TypeHandle get_type () const
virtual btTypedConstraint * ptr () const
void set_pivot_a (const LPoint3 &pivot_a)
void set_pivot_b (const LPoint3 &pivot_b)

Static Public Member Functions

static TypeHandle get_class_type ()
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96.

Detailed Description

A constraint between two rigid bodies, each with a pivot point.

The pivot points are described in the body's local space. The constraint limits movement of the two rigid bodies in such a way that the pivot points match in global space. The spherical constraint can be seen as a "ball and socket" joint.

Definition at line 38 of file bulletSphericalConstraint.h.


Member Function Documentation

static void BulletSphericalConstraint::init_type ( ) [inline, static]

This function is declared non-inline to work around a compiler bug in g++ 2.96.

Making it inline seems to cause problems in the optimizer.

Reimplemented from BulletConstraint.

Definition at line 66 of file bulletSphericalConstraint.h.

References BulletConstraint::init_type().


The documentation for this class was generated from the following files:
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