Panda3D
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00001 // Filename: pgButton.h 00002 // Created by: drose (13Mar02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef PGBUTTON_H 00016 #define PGBUTTON_H 00017 00018 #include "pandabase.h" 00019 00020 #include "pgItem.h" 00021 #include "pgButtonNotify.h" 00022 #include "nodePath.h" 00023 #include "pset.h" 00024 00025 //////////////////////////////////////////////////////////////////// 00026 // Class : PGButton 00027 // Description : This is a particular kind of PGItem that is 00028 // specialized to behave like a normal button object. 00029 // It keeps track of its own state, and handles mouse 00030 // events sensibly. 00031 //////////////////////////////////////////////////////////////////// 00032 class EXPCL_PANDA_PGUI PGButton : public PGItem { 00033 PUBLISHED: 00034 PGButton(const string &name); 00035 virtual ~PGButton(); 00036 00037 protected: 00038 PGButton(const PGButton ©); 00039 00040 public: 00041 virtual PandaNode *make_copy() const; 00042 00043 virtual void enter_region(const MouseWatcherParameter ¶m); 00044 virtual void exit_region(const MouseWatcherParameter ¶m); 00045 virtual void press(const MouseWatcherParameter ¶m, bool background); 00046 virtual void release(const MouseWatcherParameter ¶m, bool background); 00047 00048 virtual void click(const MouseWatcherParameter ¶m); 00049 00050 INLINE void set_notify(PGButtonNotify *notify); 00051 INLINE PGButtonNotify *get_notify() const; 00052 00053 PUBLISHED: 00054 enum State { 00055 S_ready = 0, 00056 S_depressed, 00057 S_rollover, 00058 S_inactive 00059 }; 00060 00061 void setup(const string &label, PN_stdfloat bevel = 0.1f); 00062 INLINE void setup(const NodePath &ready); 00063 INLINE void setup(const NodePath &ready, const NodePath &depressed); 00064 INLINE void setup(const NodePath &ready, const NodePath &depressed, 00065 const NodePath &rollover); 00066 void setup(const NodePath &ready, const NodePath &depressed, 00067 const NodePath &rollover, const NodePath &inactive); 00068 00069 virtual void set_active(bool active); 00070 00071 bool add_click_button(const ButtonHandle &button); 00072 bool remove_click_button(const ButtonHandle &button); 00073 bool has_click_button(const ButtonHandle &button); 00074 00075 INLINE bool is_button_down(); 00076 00077 INLINE static string get_click_prefix(); 00078 INLINE string get_click_event(const ButtonHandle &button) const; 00079 00080 private: 00081 typedef pset<ButtonHandle> Buttons; 00082 Buttons _click_buttons; 00083 00084 bool _button_down; 00085 00086 public: 00087 static TypeHandle get_class_type() { 00088 return _type_handle; 00089 } 00090 static void init_type() { 00091 PGItem::init_type(); 00092 register_type(_type_handle, "PGButton", 00093 PGItem::get_class_type()); 00094 } 00095 virtual TypeHandle get_type() const { 00096 return get_class_type(); 00097 } 00098 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00099 00100 private: 00101 static TypeHandle _type_handle; 00102 00103 }; 00104 00105 #include "pgButton.I" 00106 00107 #endif