Panda3D
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00001 // Filename: animBundle.h 00002 // Created by: drose (21Feb99) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef ANIMBUNDLE_H 00016 #define ANIMBUNDLE_H 00017 00018 #include "pandabase.h" 00019 00020 #include "animGroup.h" 00021 #include "pointerTo.h" 00022 00023 class FactoryParams; 00024 00025 //////////////////////////////////////////////////////////////////// 00026 // Class : AnimBundle 00027 // Description : This is the root of an AnimChannel hierarchy. It 00028 // knows the frame rate and number of frames of all the 00029 // channels in the hierarchy (which must all match). 00030 //////////////////////////////////////////////////////////////////// 00031 class EXPCL_PANDA_CHAN AnimBundle : public AnimGroup { 00032 protected: 00033 AnimBundle(AnimGroup *parent, const AnimBundle ©); 00034 00035 PUBLISHED: 00036 INLINE AnimBundle(const string &name, PN_stdfloat fps, int num_frames); 00037 00038 PT(AnimBundle) copy_bundle() const; 00039 00040 INLINE double get_base_frame_rate() const; 00041 INLINE int get_num_frames() const; 00042 00043 virtual void output(ostream &out) const; 00044 00045 protected: 00046 INLINE AnimBundle(); 00047 00048 virtual AnimGroup *make_copy(AnimGroup *parent) const; 00049 00050 private: 00051 PN_stdfloat _fps; 00052 int _num_frames; 00053 00054 public: 00055 static void register_with_read_factory(); 00056 virtual void write_datagram(BamWriter* manager, Datagram &me); 00057 00058 static TypedWritable *make_AnimBundle(const FactoryParams ¶ms); 00059 00060 protected: 00061 void fillin(DatagramIterator& scan, BamReader* manager); 00062 00063 public: 00064 00065 virtual TypeHandle get_type() const { 00066 return get_class_type(); 00067 } 00068 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00069 static TypeHandle get_class_type() { 00070 return _type_handle; 00071 } 00072 static void init_type() { 00073 AnimGroup::init_type(); 00074 register_type(_type_handle, "AnimBundle", 00075 AnimGroup::get_class_type()); 00076 } 00077 00078 private: 00079 static TypeHandle _type_handle; 00080 }; 00081 00082 inline ostream &operator <<(ostream &out, const AnimBundle &bundle) { 00083 bundle.output(out); 00084 return out; 00085 } 00086 00087 00088 #include "animBundle.I" 00089 00090 #endif