Panda3D
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00001 // Filename: eggAnimPreload.h 00002 // Created by: drose (06Aug08) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef EGGANIMPRELOAD_H 00016 #define EGGANIMPRELOAD_H 00017 00018 #include "pandabase.h" 00019 00020 #include "eggNode.h" 00021 00022 //////////////////////////////////////////////////////////////////// 00023 // Class : EggAnimPreload 00024 // Description : This corresponds to an <AnimPreload> entry. 00025 //////////////////////////////////////////////////////////////////// 00026 class EXPCL_PANDAEGG EggAnimPreload : public EggNode { 00027 PUBLISHED: 00028 INLINE EggAnimPreload(const string &name = ""); 00029 INLINE EggAnimPreload(const EggAnimPreload ©); 00030 INLINE EggAnimPreload &operator = (const EggAnimPreload ©); 00031 00032 INLINE void set_fps(double fps); 00033 INLINE void clear_fps(); 00034 INLINE bool has_fps() const; 00035 INLINE double get_fps() const; 00036 00037 INLINE void set_num_frames(int num_frames); 00038 INLINE void clear_num_frames(); 00039 INLINE bool has_num_frames() const; 00040 INLINE int get_num_frames() const; 00041 00042 virtual void write(ostream &out, int indent_level) const; 00043 00044 private: 00045 double _fps; 00046 bool _has_fps; 00047 int _num_frames; 00048 bool _has_num_frames; 00049 00050 public: 00051 static TypeHandle get_class_type() { 00052 return _type_handle; 00053 } 00054 static void init_type() { 00055 EggNode::init_type(); 00056 register_type(_type_handle, "EggAnimPreload", 00057 EggNode::get_class_type()); 00058 } 00059 virtual TypeHandle get_type() const { 00060 return get_class_type(); 00061 } 00062 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00063 00064 private: 00065 static TypeHandle _type_handle; 00066 }; 00067 00068 #include "eggAnimPreload.I" 00069 00070 #endif 00071