Panda3D
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CullHandler() (defined in CullHandler) | CullHandler | |
draw(CullableObject *object, GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread) | CullHandler | [inline, static] |
end_traverse() | CullHandler | [virtual] |
record_object(CullableObject *object, const CullTraverser *traverser) | CullHandler | [virtual] |
~CullHandler() (defined in CullHandler) | CullHandler | [virtual] |