Panda3D
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00001 // Filename: dxgsg8base.h 00002 // Created by: georges (07Oct01) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef DXGSG8BASE_H 00016 #define DXGSG8BASE_H 00017 00018 #include "pandabase.h" 00019 #include "graphicsWindow.h" 00020 #include "pmap.h" 00021 00022 #define WIN32_LEAN_AND_MEAN // get rid of mfc win32 hdr stuff 00023 #ifndef STRICT 00024 // enable strict type checking in windows.h, see msdn 00025 #define STRICT 00026 #endif 00027 00028 #define DIRECT3D_VERSION 0x0800 00029 #include <windows.h> 00030 #include <d3d8.h> 00031 #include <d3dx8.h> 00032 #include <dxerr8.h> 00033 #include <d3dx8tex.h> 00034 #undef WIN32_LEAN_AND_MEAN 00035 00036 #ifndef D3DERRORSTRING 00037 #ifdef NDEBUG 00038 #define D3DERRORSTRING(HRESULT) " at (" << __FILE__ << ":" << __LINE__ << "), hr=" << DXGetErrorString8(HRESULT) << endl // leave out descriptions to shrink release build 00039 #else 00040 #define D3DERRORSTRING(HRESULT) " at (" << __FILE__ << ":" << __LINE__ << "), hr=" << DXGetErrorString8(HRESULT) << ": " << DXGetErrorDescription8(HRESULT) << endl 00041 #endif 00042 #endif 00043 00044 // imperfect method to ID NVid? could also scan desc str, but that isnt fullproof either 00045 #define IS_NVIDIA(DDDEVICEID) ((DDDEVICEID.VendorId==0x10DE) || (DDDEVICEID.VendorId==0x12D2)) 00046 #define IS_ATI(DDDEVICEID) (DDDEVICEID.VendorId==0x1002) 00047 #define IS_MATROX(DDDEVICEID) (DDDEVICEID.VendorId==0x102B) 00048 00049 #define D3D_MAXTEXTURESTAGES 8 00050 00051 typedef enum {VertexShader,PixelShader} ShaderType; 00052 typedef DWORD DXShaderHandle; 00053 00054 #define ISPOW2(X) (((X) & ((X)-1))==0) 00055 #define IS_VALID_PTR(PTR) (!IsBadWritePtr(PTR,sizeof(void*))) 00056 00057 #define DX_DECLARE_CLEAN(type, var) \ 00058 type var; \ 00059 ZeroMemory(&var, sizeof(type)); \ 00060 var.dwSize = sizeof(type); 00061 00062 #define SAFE_DELSHADER(TYPE,HANDLE,PDEVICE) \ 00063 if((HANDLE!=NULL)&&IS_VALID_PTR(PDEVICE)) { PDEVICE->Delete##TYPE##Shader(HANDLE); HANDLE=NULL; } 00064 00065 #define SAFE_DELETE(p) { if(p) { assert(IS_VALID_PTR(p)); delete (p); (p)=NULL; } } 00066 #define SAFE_DELETE_ARRAY(p) { if(p) { assert(IS_VALID_PTR(p)); delete [] (p); (p)=NULL; } } 00067 00068 // for stuff outside a panda class 00069 #define SAFE_RELEASE(p) { if(p) { assert(IS_VALID_PTR(p)); (p)->Release(); (p)=NULL; } } 00070 #define SAFE_FREELIB(hDLL) { if(hDLL!=NULL) { FreeLibrary(hDLL);hDLL = NULL; } } 00071 00072 // this is bDoDownToZero argument to RELEASE() 00073 #define RELEASE_DOWN_TO_ZERO true 00074 #define RELEASE_ONCE false 00075 00076 00077 // uncomment to add refcnt debug output 00078 #define DEBUG_RELEASES 00079 00080 #ifdef DEBUG_RELEASES 00081 #define RELEASE(OBJECT,MODULE,DBGSTR,bDoDownToZero) { \ 00082 ULONG refcnt; \ 00083 if(IS_VALID_PTR(OBJECT)) { \ 00084 refcnt = (OBJECT)->Release(); \ 00085 MODULE##_cat.debug() << DBGSTR << " released, refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << endl; \ 00086 if((bDoDownToZero) && (refcnt>0)) { \ 00087 MODULE##_cat.warning() << DBGSTR << " released but still has a non-zero refcnt(" << refcnt << "), multi-releasing it down to zero!\n"; \ 00088 do { \ 00089 refcnt = (OBJECT)->Release(); \ 00090 } while(refcnt>0); \ 00091 } \ 00092 (OBJECT) = NULL; \ 00093 } else { \ 00094 MODULE##_cat.debug() << DBGSTR << " not released, ptr == NULL" << endl; \ 00095 }} 00096 00097 #define PRINT_REFCNT(MODULE,p) { ULONG refcnt; (p)->AddRef(); refcnt=(p)->Release(); \ 00098 MODULE##_cat.debug() << #p << " has refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << endl; } 00099 00100 #else 00101 #define RELEASE(OBJECT,MODULE,DBGSTR,bDoDownToZero) { \ 00102 ULONG refcnt; \ 00103 if(IS_VALID_PTR(OBJECT)) { \ 00104 refcnt=(OBJECT)->Release(); \ 00105 if((bDoDownToZero) && (refcnt>0)) { \ 00106 MODULE##_cat.warning() << DBGSTR << " released but still has a non-zero refcnt(" << refcnt << "), multi-releasing it down to zero!\n"; \ 00107 do { \ 00108 refcnt = (OBJECT)->Release(); \ 00109 } while(refcnt>0); \ 00110 } \ 00111 (OBJECT) = NULL; \ 00112 }} 00113 00114 #define PRINT_REFCNT(MODULE,p) 00115 #endif 00116 00117 #ifdef DO_PSTATS 00118 #define DO_PSTATS_STUFF(XX) XX; 00119 #else 00120 #define DO_PSTATS_STUFF(XX) 00121 #endif 00122 00123 #define PANDA_MAXNUMVERTS 0xFFFF // Note Device may support more than this if it supports D3DFMT_INDEX32 indexbufs. 00124 00125 #define FLG(NN) (1<<NN) 00126 #define MAX_POSSIBLE_TEXFMTS 32 00127 typedef enum { 00128 R8G8B8_FLAG = FLG(0), 00129 A8R8G8B8_FLAG = FLG(1), 00130 X8R8G8B8_FLAG = FLG(2), 00131 R5G6B5_FLAG = FLG(3), 00132 X1R5G5B5_FLAG = FLG(4), 00133 A1R5G5B5_FLAG = FLG(5), 00134 A4R4G4B4_FLAG = FLG(6), 00135 R3G3B2_FLAG = FLG(7), 00136 A8_FLAG = FLG(8), 00137 A8R3G3B2_FLAG = FLG(9), 00138 X4R4G4B4_FLAG = FLG(10), 00139 A2B10G10R10_FLAG = FLG(11), 00140 G16R16_FLAG = FLG(12), 00141 A8P8_FLAG = FLG(13), 00142 P8_FLAG = FLG(14), 00143 L8_FLAG = FLG(15), 00144 A8L8_FLAG = FLG(16), 00145 A4L4_FLAG = FLG(17), 00146 V8U8_FLAG = FLG(18), 00147 L6V5U5_FLAG = FLG(19), 00148 X8L8V8U8_FLAG = FLG(20), 00149 Q8W8V8U8_FLAG = FLG(21), 00150 V16U16_FLAG = FLG(22), 00151 W11V11U10_FLAG = FLG(23), 00152 A2W10V10U10_FLAG = FLG(24), 00153 UYVY_FLAG = FLG(25), 00154 YUY2_FLAG = FLG(26), 00155 DXT1_FLAG = FLG(27), 00156 DXT2_FLAG = FLG(28), 00157 DXT3_FLAG = FLG(29), 00158 DXT4_FLAG = FLG(30), 00159 DXT5_FLAG = FLG(31) 00160 } D3DFORMAT_FLAG; 00161 00162 // this is only used in conjunction w/rendertgt fmts, so just make it something that can never be a rtgt 00163 #define DISPLAY_32BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT1_FLAG 00164 #define DISPLAY_16BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT2_FLAG 00165 00166 #define IS_16BPP_DISPLAY_FORMAT(FMT) (((FMT)==D3DFMT_R5G6B5)||((FMT)==D3DFMT_X1R5G5B5)||((FMT)==D3DFMT_A1R5G5B5)) 00167 #define IS_16BPP_ZBUFFER(FMT) ((FMT==D3DFMT_D16)||(FMT==D3DFMT_D15S1)) 00168 #define IS_STENCIL_FORMAT(FMT) (((FMT)==D3DFMT_D24S8) || ((FMT)==D3DFMT_D15S1) || ((FMT)==D3DFMT_D24X4S4)) 00169 #define RECT_XSIZE(REC) (REC.right-REC.left) 00170 #define RECT_YSIZE(REC) (REC.bottom-REC.top) 00171 00172 class DXGraphicsStateGuardian8; 00173 00174 struct DXScreenData { 00175 LPDIRECT3DDEVICE8 _d3d_device; 00176 IDirect3DSwapChain8 *_swap_chain; 00177 LPDIRECT3D8 _d3d8; // copied from DXGraphicsPipe8 for convenience 00178 HWND _window; 00179 HMONITOR _monitor; 00180 DWORD _max_available_video_memory; 00181 ushort _card_id; // adapter ID 00182 ushort _depth_buffer_bitdepth; //GetSurfaceDesc is not reliable so must store this explicitly 00183 bool _can_direct_disable_color_writes; // if true, don't need blending for this 00184 bool _is_low_memory_card; 00185 bool _is_tnl_device; 00186 bool _can_use_hw_vertex_shaders; 00187 bool _can_use_pixel_shaders; 00188 bool _is_dx8_1; 00189 UINT _supported_screen_depths_mask; 00190 UINT _supported_tex_formats_mask; 00191 D3DCAPS8 _d3dcaps; 00192 D3DDISPLAYMODE _display_mode; 00193 D3DPRESENT_PARAMETERS _presentation_params; // not redundant with _display_mode since width/height must be 0 for windowed mode 00194 D3DADAPTER_IDENTIFIER8 _dx_device_id; 00195 D3DFORMAT _render_to_texture_d3d_format; 00196 D3DFORMAT _framebuffer_d3d_format; 00197 00198 DXGraphicsStateGuardian8 *_dxgsg8; 00199 }; 00200 00201 00202 //utility stuff 00203 extern pmap<D3DFORMAT_FLAG,D3DFORMAT> g_D3DFORMATmap; 00204 extern void Init_D3DFORMAT_map(); 00205 extern const char *D3DFormatStr(D3DFORMAT fmt); 00206 00207 #endif 00208