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VertexDataBuffer
ParticleSystemManager
ParticleSystemManager
PointParticleRenderer
PointParticleRenderer::PointParticleRenderer(const PointParticleRenderer ©)
PointParticleRenderer::PointParticleRenderer(ParticleRendererAlphaMode ad=PR_ALPHA_NONE, PN_stdfloat point_size=1.0f, PointParticleBlendType bt=PP_ONE_COLOR, ParticleRendererBlendMethod bm=PP_NO_BLEND, const LColor &sc=LColor(1.0f, 1.0f, 1.0f, 1.0f), const LColor &ec=LColor(1.0f, 1.0f, 1.0f, 1.0f))
populate_particle
BaseParticleFactory
prepare_texture_now
PreparedGraphicsObjects
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