Panda3D
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00001 // Filename: bulletContactResult.h 00002 // Created by: enn0x (08Mar10) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef __BULLET_CONTACT_RESULT_H__ 00016 #define __BULLET_CONTACT_RESULT_H__ 00017 00018 #include "pandabase.h" 00019 00020 #include "bullet_includes.h" 00021 #include "bulletManifoldPoint.h" 00022 00023 #include "pvector.h" 00024 00025 //////////////////////////////////////////////////////////////////// 00026 // Class : BulletContact 00027 // Description : 00028 //////////////////////////////////////////////////////////////////// 00029 struct EXPCL_PANDABULLET BulletContact { 00030 00031 PUBLISHED: 00032 INLINE const BulletManifoldPoint *get_manifold_point() const; 00033 INLINE PandaNode *get_node0() const; 00034 INLINE PandaNode *get_node1() const; 00035 INLINE const int get_idx0() const; 00036 INLINE const int get_idx1() const; 00037 INLINE const int get_part_id0() const; 00038 INLINE const int get_part_id1() const; 00039 00040 private: 00041 btManifoldPoint *_mp; 00042 const btCollisionObject *_obj0; 00043 const btCollisionObject *_obj1; 00044 int _part_id0; 00045 int _part_id1; 00046 int _idx0; 00047 int _idx1; 00048 00049 friend struct BulletContactResult; 00050 }; 00051 00052 //////////////////////////////////////////////////////////////////// 00053 // Class : BulletContactResult 00054 // Description : 00055 //////////////////////////////////////////////////////////////////// 00056 struct EXPCL_PANDABULLET BulletContactResult : public btCollisionWorld::ContactResultCallback { 00057 00058 PUBLISHED: 00059 INLINE int get_num_contacts() const; 00060 INLINE const BulletContact &get_contact(int idx) const; 00061 MAKE_SEQ(get_contacts, get_num_contacts, get_contact); 00062 00063 public: 00064 virtual btScalar addSingleResult(btManifoldPoint &mp, 00065 const btCollisionObject *obj0, int part_id0, int idx0, 00066 const btCollisionObject *obj1, int part_id1, int idx1); 00067 00068 protected: 00069 BulletContactResult(); 00070 00071 private: 00072 static BulletContact _empty; 00073 00074 pvector<BulletContact> _contacts; 00075 00076 friend class BulletWorld; 00077 }; 00078 00079 #include "bulletContactResult.I" 00080 00081 #endif // __BULLET_CONTACT_RESULT_H__