Panda3D

bulletCharacterControllerNode.I

00001 // Filename: bulletCharacterControllerNode.I
00002 // Created by:  enn0x (21Nov10)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 
00016 ////////////////////////////////////////////////////////////////////
00017 //     Function: BulletCharacterControllerNode::Destructor
00018 //       Access: Published
00019 //  Description:
00020 ////////////////////////////////////////////////////////////////////
00021 INLINE BulletCharacterControllerNode::
00022 ~BulletCharacterControllerNode() {
00023 
00024 }
00025 
00026 ////////////////////////////////////////////////////////////////////
00027 //     Function: BulletCharacterControllerNode::get_ghost
00028 //       Access: Public
00029 //  Description:
00030 ////////////////////////////////////////////////////////////////////
00031 INLINE btPairCachingGhostObject *BulletCharacterControllerNode::
00032 get_ghost() const {
00033 
00034   return _ghost;
00035 }
00036 
00037 ////////////////////////////////////////////////////////////////////
00038 //     Function: BulletCharacterControllerNode::get_character
00039 //       Access: Public
00040 //  Description:
00041 ////////////////////////////////////////////////////////////////////
00042 INLINE btCharacterControllerInterface *BulletCharacterControllerNode::
00043 get_character() const {
00044 
00045   return _character;
00046 }
00047 
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