Panda3D
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00001 // Filename: collisionHandler.I 00002 // Created by: WDIG (15Aug07) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 //////////////////////////////////////////////////////////////////// 00016 // Function: CollisionHandler::wants_all_potential_collidees 00017 // Access: Private 00018 // Description: Returns true if handler wants to know about all 00019 // solids that are within the collider's bounding 00020 // volume 00021 //////////////////////////////////////////////////////////////////// 00022 INLINE bool CollisionHandler:: 00023 wants_all_potential_collidees() const { 00024 return _wants_all_potential_collidees; 00025 } 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Function: CollisionHandler::set_root 00029 // Access: Private 00030 // Description: Sets the root of the collision traversal. Only set 00031 // if wants_all_potential_collidees is true 00032 //////////////////////////////////////////////////////////////////// 00033 INLINE void CollisionHandler:: 00034 set_root(const NodePath &root) { 00035 _root = &root; 00036 }