Panda3D
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00001 // Filename: wdxGraphicsWindow8.h 00002 // Created by: mike (09Jan97) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef WDXGRAPHICSWINDOW8_H 00016 #define WDXGRAPHICSWINDOW8_H 00017 00018 #include "pandabase.h" 00019 #include "winGraphicsWindow.h" 00020 #include "dxGraphicsStateGuardian8.h" 00021 #include "dxInput8.h" 00022 #include "wdxGraphicsPipe8.h" 00023 00024 class wdxGraphicsPipe8; 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Class : wdxGraphicsWindow8 00028 // Description : A single graphics window for rendering DirectX under 00029 // Microsoft Windows. 00030 //////////////////////////////////////////////////////////////////// 00031 class EXPCL_PANDADX wdxGraphicsWindow8 : public WinGraphicsWindow { 00032 public: 00033 wdxGraphicsWindow8(GraphicsEngine *engine, GraphicsPipe *pipe, 00034 const string &name, 00035 const FrameBufferProperties &fb_prop, 00036 const WindowProperties &win_prop, 00037 int flags, 00038 GraphicsStateGuardian *gsg, 00039 GraphicsOutput *host); 00040 virtual ~wdxGraphicsWindow8(); 00041 00042 virtual bool begin_frame(FrameMode mode, Thread *current_thread); 00043 virtual void end_frame(FrameMode mode, Thread *current_thread); 00044 virtual void end_flip(); 00045 00046 virtual int verify_window_sizes(int numsizes, int *dimen); 00047 00048 protected: 00049 virtual void close_window(); 00050 virtual bool open_window(); 00051 virtual void reset_window(bool swapchain); 00052 00053 virtual void fullscreen_restored(WindowProperties &properties); 00054 virtual void handle_reshape(); 00055 virtual bool do_fullscreen_resize(int x_size, int y_size); 00056 00057 private: 00058 struct DXDeviceInfo { 00059 UINT cardID; 00060 char szDriver[MAX_DEVICE_IDENTIFIER_STRING]; 00061 char szDescription[MAX_DEVICE_IDENTIFIER_STRING]; 00062 GUID guidDeviceIdentifier; 00063 DWORD VendorID, DeviceID; 00064 HMONITOR _monitor; 00065 }; 00066 typedef pvector<DXDeviceInfo> DXDeviceInfoVec; 00067 00068 bool create_screen_buffers_and_device(DXScreenData &display, 00069 bool force_16bpp_zbuffer); 00070 00071 bool choose_device(); 00072 bool search_for_device(wdxGraphicsPipe8 *dxpipe, DXDeviceInfo *device_info); 00073 00074 bool reset_device_resize_window(UINT new_xsize, UINT new_ysize); 00075 void init_resized_window(); 00076 void make_current(); 00077 static int D3DFMT_to_DepthBits(D3DFORMAT fmt); 00078 static bool is_badvidmem_card(D3DADAPTER_IDENTIFIER8 *pDevID); 00079 00080 DXGraphicsStateGuardian8 *_dxgsg; 00081 DXScreenData _wcontext; 00082 00083 int _depth_buffer_bpp; 00084 bool _awaiting_restore; 00085 00086 public: 00087 static TypeHandle get_class_type() { 00088 return _type_handle; 00089 } 00090 static void init_type() { 00091 WinGraphicsWindow::init_type(); 00092 register_type(_type_handle, "wdxGraphicsWindow8", 00093 WinGraphicsWindow::get_class_type()); 00094 } 00095 virtual TypeHandle get_type() const { 00096 return get_class_type(); 00097 } 00098 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00099 00100 private: 00101 static TypeHandle _type_handle; 00102 friend class wdxGraphicsPipe8; 00103 }; 00104 00105 00106 #include "wdxGraphicsWindow8.I" 00107 00108 #endif