Panda3D
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00001 // Filename: eggCharacterDb.h 00002 // Created by: drose (05Oct06) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef EGGCHARACTERDB_H 00016 #define EGGCHARACTERDB_H 00017 00018 #include "pandatoolbase.h" 00019 #include "pmap.h" 00020 00021 /* 00022 #ifdef HAVE_BDB 00023 00024 // Apparently, we have to define this to make db_cxx files include the 00025 // modern header files. 00026 #define HAVE_CXX_STDHEADERS 1 00027 #include <db_cxx.h> 00028 00029 #endif // HAVE_BDB 00030 */ 00031 00032 class EggJointPointer; 00033 00034 //////////////////////////////////////////////////////////////////// 00035 // Class : EggCharacterDb 00036 // Description : This class is used during joint optimization or 00037 // restructuring to store the table of interim joint 00038 // computations. 00039 // 00040 // That is to say, this class provides an temporary data 00041 // store for three tables of matrices per each 00042 // EggJointPointer per frame. 00043 //////////////////////////////////////////////////////////////////// 00044 class EggCharacterDb { 00045 public: 00046 EggCharacterDb(); 00047 ~EggCharacterDb(); 00048 00049 enum TableType { 00050 TT_rebuild_frame, 00051 TT_net_frame, 00052 TT_net_frame_inv, 00053 }; 00054 00055 bool get_matrix(const EggJointPointer *joint, TableType type, 00056 int frame, LMatrix4d &mat) const; 00057 void set_matrix(const EggJointPointer *joint, TableType type, 00058 int frame, const LMatrix4d &mat); 00059 00060 private: 00061 class Key { 00062 public: 00063 INLINE Key(const EggJointPointer *joint, 00064 TableType table_type, 00065 int frame); 00066 INLINE bool operator < (const Key &other) const; 00067 00068 private: 00069 const EggJointPointer *_joint; 00070 TableType _table_type; 00071 int _frame; 00072 }; 00073 00074 /* 00075 #ifdef HAVE_BDB 00076 Db *_db; 00077 Filename _db_filename; 00078 #endif // HAVE_BDB 00079 */ 00080 00081 typedef pmap<Key, LMatrix4d> Table; 00082 Table _table; 00083 }; 00084 00085 #include "eggCharacterDb.I" 00086 00087 #endif 00088 00089