Panda3D
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Public Member Functions | |
void | add_array (const PTA_LVecBase3 &points, const PTA_int &indices, bool remove_duplicate_vertices=false) |
void | add_geom (const Geom *geom, bool remove_duplicate_vertices=false) |
void | add_triangle (const LPoint3 &p0, const LPoint3 &p1, const LPoint3 &p2, bool remove_duplicate_vertices=false) |
virtual TypeHandle | force_init_type () |
int | get_num_triangles () const |
virtual TypeHandle | get_type () const |
PN_stdfloat | get_welding_distance () const |
virtual void | output (ostream &out) const |
void | preallocate (int num_verts, int num_indices) |
btTriangleMesh * | ptr () const |
void | set_welding_distance (PN_stdfloat distance) |
virtual void | write (ostream &out, int indent_level) const |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. |
Definition at line 34 of file bulletTriangleMesh.h.
static void BulletTriangleMesh::init_type | ( | ) | [inline, static] |
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Making it inline seems to cause problems in the optimizer.
Reimplemented from TypedReferenceCount.
Definition at line 70 of file bulletTriangleMesh.h.
References TypedReferenceCount::init_type().