Panda3D

fltEyepoint.h

00001 // Filename: fltEyepoint.h
00002 // Created by:  drose (26Aug00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef FLTEYEPOINT_H
00016 #define FLTEYEPOINT_H
00017 
00018 #include "pandatoolbase.h"
00019 
00020 #include "luse.h"
00021 
00022 class FltRecordReader;
00023 class FltRecordWriter;
00024 
00025 ////////////////////////////////////////////////////////////////////
00026 //       Class : FltEyepoint
00027 // Description : A single eyepoint entry in the eyepoint/trackplane
00028 //               palette.
00029 ////////////////////////////////////////////////////////////////////
00030 class FltEyepoint {
00031 public:
00032   FltEyepoint();
00033 
00034   bool extract_record(FltRecordReader &reader);
00035   bool build_record(FltRecordWriter &writer) const;
00036 
00037 public:
00038   LPoint3d _rotation_center;
00039   LVecBase3 _hpr;
00040   LMatrix4 _rotation;
00041   PN_stdfloat _fov;
00042   PN_stdfloat _scale;
00043   PN_stdfloat _near_clip;
00044   PN_stdfloat _far_clip;
00045   LMatrix4 _fly_through;
00046   LPoint3 _eyepoint;
00047   PN_stdfloat _fly_through_yaw;
00048   PN_stdfloat _fly_through_pitch;
00049   LVector3 _eyepoint_direction;
00050   bool _no_fly_through;
00051   bool _ortho_mode;
00052   bool _is_valid;
00053   int _image_offset_x;
00054   int _image_offset_y;
00055   int _image_zoom;
00056 };
00057 
00058 #endif
00059 
00060 
00061 
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