Panda3D
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00001 // Filename: shadeModelAttrib.h 00002 // Created by: drose (14Mar05) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef SHADEMODELATTRIB_H 00016 #define SHADEMODELATTRIB_H 00017 00018 #include "pandabase.h" 00019 00020 #include "renderAttrib.h" 00021 00022 class FactoryParams; 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Class : ShadeModelAttrib 00026 // Description : Specifies whether flat shading (per-polygon) or 00027 // smooth shading (per-vertex) is in effect. 00028 //////////////////////////////////////////////////////////////////// 00029 class EXPCL_PANDA_PGRAPH ShadeModelAttrib : public RenderAttrib { 00030 PUBLISHED: 00031 enum Mode { 00032 M_flat, 00033 M_smooth, 00034 }; 00035 00036 private: 00037 INLINE ShadeModelAttrib(Mode mode); 00038 00039 PUBLISHED: 00040 static CPT(RenderAttrib) make(Mode mode); 00041 static CPT(RenderAttrib) make_default(); 00042 00043 INLINE Mode get_mode() const; 00044 00045 public: 00046 virtual void output(ostream &out) const; 00047 00048 protected: 00049 virtual int compare_to_impl(const RenderAttrib *other) const; 00050 virtual size_t get_hash_impl() const; 00051 virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const; 00052 00053 private: 00054 Mode _mode; 00055 00056 PUBLISHED: 00057 static int get_class_slot() { 00058 return _attrib_slot; 00059 } 00060 virtual int get_slot() const { 00061 return get_class_slot(); 00062 } 00063 00064 public: 00065 static void register_with_read_factory(); 00066 virtual void write_datagram(BamWriter *manager, Datagram &dg); 00067 00068 protected: 00069 static TypedWritable *make_from_bam(const FactoryParams ¶ms); 00070 void fillin(DatagramIterator &scan, BamReader *manager); 00071 00072 public: 00073 static TypeHandle get_class_type() { 00074 return _type_handle; 00075 } 00076 static void init_type() { 00077 RenderAttrib::init_type(); 00078 register_type(_type_handle, "ShadeModelAttrib", 00079 RenderAttrib::get_class_type()); 00080 _attrib_slot = register_slot(_type_handle, 100, make_default); 00081 } 00082 virtual TypeHandle get_type() const { 00083 return get_class_type(); 00084 } 00085 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00086 00087 private: 00088 static TypeHandle _type_handle; 00089 static int _attrib_slot; 00090 }; 00091 00092 #include "shadeModelAttrib.I" 00093 00094 #endif 00095