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# SpriteParticleRenderer Member List

This is the complete list of members for SpriteParticleRenderer, including all inherited members.

addFromNode(NodePath const node_path, string model, string node, bool size_from_texels, bool resize) | SpriteParticleRenderer |
addFromNode(NodePath const node_path, string model, string node, bool size_from_texels) | SpriteParticleRenderer |
addFromNode(NodePath const node_path, string model, string node) | SpriteParticleRenderer |
addFromNode(NodePath const node_path, bool size_from_texels, bool resize) | SpriteParticleRenderer |
addFromNode(NodePath const node_path, bool size_from_texels) | SpriteParticleRenderer |
addFromNode(NodePath const node_path) | SpriteParticleRenderer |
addTexture(Texture tex, float texels_per_unit, bool resize) | SpriteParticleRenderer |
addTexture(Texture tex, float texels_per_unit) | SpriteParticleRenderer |
addTexture(Texture tex) | SpriteParticleRenderer |
getAlphaBlendMethod() | SpriteParticleRenderer |
getAlphaDisable() | SpriteParticleRenderer |
getAlphaMode() | BaseParticleRenderer |
getAnim(int n) | SpriteParticleRenderer |
getAnimAngleFlag() | SpriteParticleRenderer |
getAnimateFramesEnable() | SpriteParticleRenderer |
getAnimateFramesIndex() | SpriteParticleRenderer |
getAnimateFramesRate() | SpriteParticleRenderer |
getAnims() | SpriteParticleRenderer |
getColor() | SpriteParticleRenderer |
getColorInterpolationManager() | SpriteParticleRenderer |
getFinalXScale() | SpriteParticleRenderer |
getFinalYScale() | SpriteParticleRenderer |
getHeight() | SpriteParticleRenderer |
getIgnoreScale() | BaseParticleRenderer |
getInitialXScale() | SpriteParticleRenderer |
getInitialYScale() | SpriteParticleRenderer |
getLastAnim() | SpriteParticleRenderer |
getLlUv() | SpriteParticleRenderer |
getLlUv(int anim, int frame) | SpriteParticleRenderer |
getNonanimatedTheta() | SpriteParticleRenderer |
getNumAnims() | SpriteParticleRenderer |
getRenderNode() | BaseParticleRenderer |
getRenderNodePath() | BaseParticleRenderer |
getTexture() | SpriteParticleRenderer |
getTexture(int anim, int frame) | SpriteParticleRenderer |
getUrUv() | SpriteParticleRenderer |
getUrUv(int anim, int frame) | SpriteParticleRenderer |
getUserAlpha() | BaseParticleRenderer |
getWidth() | SpriteParticleRenderer |
getXScaleFlag() | SpriteParticleRenderer |
getYScaleFlag() | SpriteParticleRenderer |
output(ostream out) | BaseParticleRenderer |
ParticleRendererAlphaMode enum name | BaseParticleRenderer |
ParticleRendererBlendMethod enum name | BaseParticleRenderer |
PPBLENDCUBIC enum value | BaseParticleRenderer |
PPBLENDLINEAR enum value | BaseParticleRenderer |
PPNOBLEND enum value | BaseParticleRenderer |
PRALPHAIN enum value | BaseParticleRenderer |
PRALPHAINOUT enum value | BaseParticleRenderer |
PRALPHANONE enum value | BaseParticleRenderer |
PRALPHAOUT enum value | BaseParticleRenderer |
PRALPHAUSER enum value | BaseParticleRenderer |
PRNOTINITIALIZEDYET enum value | BaseParticleRenderer |
removeAnimation(int n) | SpriteParticleRenderer |
setAlphaBlendMethod(ParticleRendererBlendMethod bm) | SpriteParticleRenderer |
setAlphaDisable(bool ad) | SpriteParticleRenderer |
setAlphaMode(ParticleRendererAlphaMode am) | BaseParticleRenderer |
setAnimAngleFlag(bool animate_theta) | SpriteParticleRenderer |
setAnimateFramesEnable(bool an) | SpriteParticleRenderer |
setAnimateFramesIndex(int i) | SpriteParticleRenderer |
setAnimateFramesRate(float r) | SpriteParticleRenderer |
setColor(VBase4 const color) | SpriteParticleRenderer |
setColorBlendMode(Mode bm, Operand oa, Operand ob) | BaseParticleRenderer |
setColorBlendMode(Mode bm, Operand oa) | BaseParticleRenderer |
setColorBlendMode(Mode bm) | BaseParticleRenderer |
setFinalXScale(float final_x_scale) | SpriteParticleRenderer |
setFinalYScale(float final_y_scale) | SpriteParticleRenderer |
setFromNode(NodePath const node_path, string model, string node, bool size_from_texels) | SpriteParticleRenderer |
setFromNode(NodePath const node_path, string model, string node) | SpriteParticleRenderer |
setFromNode(NodePath const node_path, bool size_from_texels) | SpriteParticleRenderer |
setFromNode(NodePath const node_path) | SpriteParticleRenderer |
setIgnoreScale(bool ignore_scale) | BaseParticleRenderer |
setInitialXScale(float initial_x_scale) | SpriteParticleRenderer |
setInitialYScale(float initial_y_scale) | SpriteParticleRenderer |
setLlUv(Point2 const ll_uv) | SpriteParticleRenderer |
setLlUv(Point2 const ll_uv, int anim, int frame) | SpriteParticleRenderer |
setNonanimatedTheta(float theta) | SpriteParticleRenderer |
setSize(float width, float height) | SpriteParticleRenderer |
setTexture(Texture tex, float texels_per_unit) | SpriteParticleRenderer |
setTexture(Texture tex) | SpriteParticleRenderer |
setUrUv(Point2 const ur_uv) | SpriteParticleRenderer |
setUrUv(Point2 const ur_uv, int anim, int frame) | SpriteParticleRenderer |
setUserAlpha(float ua) | BaseParticleRenderer |
setXScaleFlag(bool animate_x_ratio) | SpriteParticleRenderer |
setYScaleFlag(bool animate_y_ratio) | SpriteParticleRenderer |
SpriteParticleRenderer(SpriteParticleRenderer const copy) | SpriteParticleRenderer |
SpriteParticleRenderer(Texture tex) | SpriteParticleRenderer |
SpriteParticleRenderer() | SpriteParticleRenderer |
write(ostream out, int indent) | BaseParticleRenderer |
write(ostream out) | BaseParticleRenderer |

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