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# PolylightEffect Member List

This is the complete list of members for PolylightEffect, including all inherited members.

addLight(NodePath const newlight) | PolylightEffect |
compareTo(RenderEffect const other) | RenderEffect |
ContribType enum name | PolylightEffect |
CTAll enum value | PolylightEffect |
CTProximal enum value | PolylightEffect |
decodeFromBamStream(string data, BamReader reader) | TypedWritableReferenceCount | `[static]`
decodeFromBamStream(string data) | TypedWritableReferenceCount | `[static]`
encodeToBamStream() | TypedWritable |
encodeToBamStream(basic_stringchar data, BamWriter writer) | TypedWritable |
encodeToBamStream(basic_stringchar data) | TypedWritable |
getBamModified() | TypedWritable |
getClassType() | PolylightEffect | `[static]`
getContrib() | PolylightEffect |
getEffectCenter() | PolylightEffect |
getNumEffects() | RenderEffect | `[static]`
getRefCount() | ReferenceCount |
getType() | TypedObject |
getTypeIndex() | TypedObject |
getWeight() | PolylightEffect |
hasLight(NodePath const light) | PolylightEffect |
isExactType(TypeHandle handle) | TypedObject |
isOfType(TypeHandle handle) | TypedObject |
listEffects(ostream out) | RenderEffect | `[static]`
make() | PolylightEffect | `[static]`
make(float weight, ContribType contrib, Point3 const effect_center) | PolylightEffect | `[static]`
make(float weight, ContribType contrib, Point3 const effect_center, vectorNodePath const lights) | PolylightEffect | `[static]`
markBamModified() | TypedWritable |
output(ostream out) | RenderEffect |
reduce(PyObject self) | TypedWritable |
reducePersist(PyObject self, PyObject pickler) | TypedWritable |
ref() | ReferenceCount |
removeLight(NodePath const newlight) | PolylightEffect |
setContrib(ContribType c) | PolylightEffect |
setEffectCenter(Point3 const ec) | PolylightEffect |
setWeight(float w) | PolylightEffect |
testRefCountIntegrity() | ReferenceCount |
testRefCountNonzero() | ReferenceCount |
unref() | ReferenceCount |
validateEffects() | RenderEffect | `[static]`
write(ostream out, int indent_level) | RenderEffect |

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