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# LightAttrib Member List

This is the complete list of members for LightAttrib, including all inherited members.

addLight(Light light) | LightAttrib |
addOffLight(NodePath const light) | LightAttrib |
addOnLight(NodePath const light) | LightAttrib |
compareTo(RenderAttrib const other) | RenderAttrib |
compose(RenderAttrib const other) | RenderAttrib |
decodeFromBamStream(string data, BamReader reader) | TypedWritableReferenceCount | `[static]`
decodeFromBamStream(string data) | TypedWritableReferenceCount | `[static]`
encodeToBamStream() | TypedWritable |
encodeToBamStream(basic_stringchar data, BamWriter writer) | TypedWritable |
encodeToBamStream(basic_stringchar data) | TypedWritable |
filterToMax(int max_lights) | LightAttrib |
garbageCollect() | RenderAttrib | `[static]`
getAutoShaderAttrib(RenderState const state) | RenderAttrib |
getBamModified() | TypedWritable |
getClassSlot() | LightAttrib | `[static]`
getClassType() | LightAttrib | `[static]`
getHash() | RenderAttrib |
getLight(int n) | LightAttrib |
getMostImportantLight() | LightAttrib |
getNumAttribs() | RenderAttrib | `[static]`
getNumLights() | LightAttrib |
getNumOffLights() | LightAttrib |
getNumOnLights() | LightAttrib |
getOffLight(int n) | LightAttrib |
getOffLights() | LightAttrib |
getOnLight(int n) | LightAttrib |
getOnLights() | LightAttrib |
getOperation() | LightAttrib |
getRefCount() | ReferenceCount |
getSlot() | RenderAttrib |
getType() | TypedObject |
getTypeIndex() | TypedObject |
getUnique() | RenderAttrib |
hasAllOff() | LightAttrib |
hasLight(Light light) | LightAttrib |
hasOffLight(NodePath const light) | LightAttrib |
hasOnLight(NodePath const light) | LightAttrib |
invertCompose(RenderAttrib const other) | RenderAttrib |
isExactType(TypeHandle handle) | TypedObject |
isIdentity() | LightAttrib |
isOfType(TypeHandle handle) | TypedObject |
listAttribs(ostream out) | RenderAttrib | `[static]`
lowerAttribCanOverride() | RenderAttrib |
make() | LightAttrib | `[static]`
make(Operation op, Light light) | LightAttrib | `[static]`
make(Operation op, Light light1, Light light2) | LightAttrib | `[static]`
make(Operation op, Light light1, Light light2, Light light3) | LightAttrib | `[static]`
make(Operation op, Light light1, Light light2, Light light3, Light light4) | LightAttrib | `[static]`
makeAllOff() | LightAttrib | `[static]`
makeDefault() | LightAttrib | `[static]`
MAlways enum value | RenderAttrib |
markBamModified() | TypedWritable |
MConstant enum value | RenderAttrib |
MEqual enum value | RenderAttrib |
MEyeCubeMap enum value | RenderAttrib |
MEyeNormal enum value | RenderAttrib |
MEyePosition enum value | RenderAttrib |
MEyeSphereMap enum value | RenderAttrib |
MGreater enum value | RenderAttrib |
MGreaterEqual enum value | RenderAttrib |
MLess enum value | RenderAttrib |
MLessEqual enum value | RenderAttrib |
MLightVector enum value | RenderAttrib |
MNever enum value | RenderAttrib |
MNone enum value | RenderAttrib |
MNotEqual enum value | RenderAttrib |
MOff enum value | RenderAttrib |
MPointSprite enum value | RenderAttrib |
MUnused enum value | RenderAttrib |
MWorldCubeMap enum value | RenderAttrib |
MWorldNormal enum value | RenderAttrib |
MWorldPosition enum value | RenderAttrib |
OAdd enum value | LightAttrib |
Operation enum name | LightAttrib |
ORemove enum value | LightAttrib |
OSet enum value | LightAttrib |
output(ostream out) | RenderAttrib |
PandaCompareFunc enum name | RenderAttrib |
reduce(PyObject self) | TypedWritable |
reducePersist(PyObject self, PyObject pickler) | TypedWritable |
ref() | ReferenceCount |
removeLight(Light light) | LightAttrib |
removeOffLight(NodePath const light) | LightAttrib |
removeOnLight(NodePath const light) | LightAttrib |
testRefCountIntegrity() | ReferenceCount |
testRefCountNonzero() | ReferenceCount |
TexGenMode enum name | RenderAttrib |
unref() | ReferenceCount |
validateAttribs() | RenderAttrib | `[static]`
write(ostream out, int indent_level) | RenderAttrib |

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