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# CollisionHandler Class Reference

The abstract interface to a number of classes that decide what to do when a collision is detected. More...

Inheritance diagram for CollisionHandler:

List of all members.

## Static Public Member Functions
static TypeHandle | getClassType ()

## Detailed Description

The abstract interface to a number of classes that decide what to do when a collision is detected.

One of these must be assigned to the CollisionTraverser that is processing collisions in order to specify how to dispatch detected collisions.

## Member Function Documentation

static TypeHandle getClassType | ( |  | ) | `[static]`

Reimplemented from TypedReferenceCount.

Reimplemented in CollisionHandlerEvent, CollisionHandlerPhysical, CollisionHandlerFloor, CollisionHandlerPusher, CollisionHandlerFluidPusher, CollisionHandlerGravity, CollisionHandlerHighestEvent, and CollisionHandlerQueue.

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