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# GraphicsEngine Member List

This is the complete list of members for GraphicsEngine, including all inherited members.

extractTextureData(Texture tex, GraphicsStateGuardian gsg) | GraphicsEngine |
flipFrame() | GraphicsEngine |
getAutoFlip() | GraphicsEngine |
getClassType() | ReferenceCount | `[static]`
getDefaultLoader() | GraphicsEngine |
getGlobalPtr() | GraphicsEngine | `[static]`
getNumWindows() | GraphicsEngine |
getPortalCull() | GraphicsEngine |
getRefCount() | ReferenceCount |
getRenderLock() | GraphicsEngine |
getThreadingModel() | GraphicsEngine |
getWindow(int n) | GraphicsEngine |
getWindows() | GraphicsEngine |
GraphicsEngine(Pipeline pipeline) | GraphicsEngine |
GraphicsEngine() | GraphicsEngine |
isEmpty() | GraphicsEngine |
makeBuffer(GraphicsOutput host, string name, int sort, int x_size, int y_size) | GraphicsEngine |
makeBuffer(GraphicsStateGuardian gsg, string name, int sort, int x_size, int y_size) | GraphicsEngine |
makeOutput(GraphicsPipe pipe, string name, int sort, FrameBufferProperties const fb_prop, WindowProperties const win_prop, int flags, GraphicsStateGuardian gsg, GraphicsOutput host) | GraphicsEngine |
makeOutput(GraphicsPipe pipe, string name, int sort, FrameBufferProperties const fb_prop, WindowProperties const win_prop, int flags, GraphicsStateGuardian gsg) | GraphicsEngine |
makeOutput(GraphicsPipe pipe, string name, int sort, FrameBufferProperties const fb_prop, WindowProperties const win_prop, int flags) | GraphicsEngine |
makeParasite(GraphicsOutput host, string name, int sort, int x_size, int y_size) | GraphicsEngine |
openWindows() | GraphicsEngine |
readyFlip() | GraphicsEngine |
ref() | ReferenceCount |
removeAllWindows() | GraphicsEngine |
removeWindow(GraphicsOutput window) | GraphicsEngine |
renderFrame() | GraphicsEngine |
resetAllWindows(bool swapchain) | GraphicsEngine |
setAutoFlip(bool auto_flip) | GraphicsEngine |
setDefaultLoader(PandaLoader loader) | GraphicsEngine |
setPortalCull(bool value) | GraphicsEngine |
setThreadingModel(GraphicsThreadingModel const threading_model) | GraphicsEngine |
syncFrame() | GraphicsEngine |
testRefCountIntegrity() | ReferenceCount |
testRefCountNonzero() | ReferenceCount |
unref() | ReferenceCount |

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