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# CollisionHandlerFloor Member List

This is the complete list of members for CollisionHandlerFloor, including all inherited members.

addAgainPattern(string again_pattern) | CollisionHandlerEvent |
addCollider(NodePath const collider, NodePath const target) | CollisionHandlerPhysical |
addCollider(NodePath const collider, NodePath const target, DriveInterface drive_interface) | CollisionHandlerPhysical |
addInPattern(string in_pattern) | CollisionHandlerEvent |
addOutPattern(string out_pattern) | CollisionHandlerEvent |
clear() | CollisionHandlerEvent |
clearAgainPatterns() | CollisionHandlerEvent |
clearCenter() | CollisionHandlerPhysical |
clearColliders() | CollisionHandlerPhysical |
clearInPatterns() | CollisionHandlerEvent |
clearOutPatterns() | CollisionHandlerEvent |
CollisionHandlerEvent() | CollisionHandlerEvent |
CollisionHandlerFloor() | CollisionHandlerFloor |
flush() | CollisionHandlerEvent |
getAgainPattern(int n) | CollisionHandlerEvent |
getAgainPatterns() | CollisionHandlerEvent |
getCenter() | CollisionHandlerPhysical |
getClassType() | CollisionHandlerFloor | `[static]`
getInPattern(int n) | CollisionHandlerEvent |
getInPatterns() | CollisionHandlerEvent |
getMaxVelocity() | CollisionHandlerFloor |
getNumAgainPatterns() | CollisionHandlerEvent |
getNumInPatterns() | CollisionHandlerEvent |
getNumOutPatterns() | CollisionHandlerEvent |
getOffset() | CollisionHandlerFloor |
getOutPattern(int n) | CollisionHandlerEvent |
getOutPatterns() | CollisionHandlerEvent |
getReach() | CollisionHandlerFloor |
getRefCount() | ReferenceCount |
getType() | TypedObject |
getTypeIndex() | TypedObject |
hasCenter() | CollisionHandlerPhysical |
hasCollider(NodePath const collider) | CollisionHandlerPhysical |
hasContact() | CollisionHandlerPhysical |
isExactType(TypeHandle handle) | TypedObject |
isOfType(TypeHandle handle) | TypedObject |
ref() | ReferenceCount |
removeCollider(NodePath const collider) | CollisionHandlerPhysical |
setAgainPattern(string again_pattern) | CollisionHandlerEvent |
setCenter(NodePath const center) | CollisionHandlerPhysical |
setInPattern(string in_pattern) | CollisionHandlerEvent |
setMaxVelocity(float max_vel) | CollisionHandlerFloor |
setOffset(float offset) | CollisionHandlerFloor |
setOutPattern(string out_pattern) | CollisionHandlerEvent |
setReach(float reach) | CollisionHandlerFloor |
testRefCountIntegrity() | ReferenceCount |
testRefCountNonzero() | ReferenceCount |
unref() | ReferenceCount |

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