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# CollisionRay Member List

This is the complete list of members for CollisionRay, including all inherited members.

cacheRef() | CopyOnWriteObject |
cacheUnref() | CachedTypedWritableReferenceCount |
clearEffectiveNormal() | CollisionSolid |
CollisionRay() | CollisionRay |
CollisionRay(Point3 const origin, Vec3 const direction) | CollisionRay |
CollisionRay(float ox, float oy, float oz, float dx, float dy, float dz) | CollisionRay |
decodeFromBamStream(string data, BamReader reader) | TypedWritableReferenceCount | `[static]`
decodeFromBamStream(string data) | TypedWritableReferenceCount | `[static]`
encodeToBamStream() | TypedWritable |
encodeToBamStream(basic_stringchar data, BamWriter writer) | TypedWritable |
encodeToBamStream(basic_stringchar data) | TypedWritable |
getBamModified() | TypedWritable |
getBounds() | CollisionSolid |
getCacheRefCount() | CachedTypedWritableReferenceCount |
getClassType() | CollisionRay | `[static]`
getCollisionOrigin() | CollisionSolid |
getDirection() | CollisionRay |
getEffectiveNormal() | CollisionSolid |
getOrigin() | CollisionRay |
getRefCount() | ReferenceCount |
getRespectEffectiveNormal() | CollisionSolid |
getType() | TypedObject |
getTypeIndex() | TypedObject |
hasEffectiveNormal() | CollisionSolid |
isExactType(TypeHandle handle) | TypedObject |
isOfType(TypeHandle handle) | TypedObject |
isTangible() | CollisionSolid |
markBamModified() | TypedWritable |
output(ostream out) | CollisionSolid |
reduce(PyObject self) | TypedWritable |
reducePersist(PyObject self, PyObject pickler) | TypedWritable |
ref() | ReferenceCount |
setBounds(BoundingVolume const bounding_volume) | CollisionSolid |
setDirection(Vec3 const direction) | CollisionRay |
setDirection(float x, float y, float z) | CollisionRay |
setEffectiveNormal(Vec3 const effective_normal) | CollisionSolid |
setFromLens(LensNode camera, Point2 const point) | CollisionRay |
setFromLens(LensNode camera, float px, float py) | CollisionRay |
setOrigin(Point3 const origin) | CollisionRay |
setOrigin(float x, float y, float z) | CollisionRay |
setRespectEffectiveNormal(bool respect_effective_normal) | CollisionSolid |
setTangible(bool tangible) | CollisionSolid |
testRefCountIntegrity() | CachedTypedWritableReferenceCount |
testRefCountNonzero() | ReferenceCount |
unref() | ReferenceCount |
write(ostream out, int indent_level) | CollisionSolid |
write(ostream out) | CollisionSolid |

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