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Public Member Functions | Static Public Member Functions

# SequenceNode Class Reference

A node that automatically cycles through rendering each one of its children according to its frame rate. More...

Inheritance diagram for SequenceNode:

List of all members.

## Public Member Functions
| SequenceNode (string name)
int | getNumFrames ()
| Returns the number of frames in the animation.
| setFrameRate (double frame_rate)
| Changes the advertised frame rate of the SequenceNode.
## Static Public Member Functions
static TypeHandle | getClassType ()

## Detailed Description

A node that automatically cycles through rendering each one of its children according to its frame rate.

## Constructor & Destructor Documentation

SequenceNode | ( | string | name | ) |

## Member Function Documentation

static TypeHandle getClassType | ( |  | ) | `[static]`

Reimplemented from AnimInterface.

int getNumFrames | ( |  | ) |

Returns the number of frames in the animation.

This is a property of the animation and may not be directly adjusted by the user (although it may change without warning with certain kinds of animations, since this is a virtual method that may be overridden).

Reimplemented from AnimInterface.

setFrameRate | ( | double | frame_rate | ) |

Changes the advertised frame rate of the SequenceNode.

This can be used in conjunction with get_play_rate() to change the effective frame rate of the node.

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