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# NodePathCollection Member List

This is the complete list of members for NodePathCollection, including all inherited members.

addPath(NodePath const node_path) | NodePathCollection |
addPathsFrom(NodePathCollection const other) | NodePathCollection |
append(NodePath const node_path) | NodePathCollection |
clear() | NodePathCollection |
composeColorScale(VBase4 const scale, int priority) | NodePathCollection |
composeColorScale(VBase4 const scale) | NodePathCollection |
composeColorScale(float r, float g, float b, float a, int priority) | NodePathCollection |
composeColorScale(float r, float g, float b, float a) | NodePathCollection |
composeColorScale(float r, float g, float b) | NodePathCollection |
detach() | NodePathCollection |
extend(NodePathCollection const other) | NodePathCollection |
findAllMatches(string path) | NodePathCollection |
getCollideMask() | NodePathCollection |
getNumPaths() | NodePathCollection |
getPath(int index) | NodePathCollection |
getPaths() | NodePathCollection |
hasPath(NodePath const path) | NodePathCollection |
hide() | NodePathCollection |
int | NodePathCollection |
isEmpty() | NodePathCollection |
ls() | NodePathCollection |
ls(ostream out, int indent_level) | NodePathCollection |
ls(ostream out) | NodePathCollection |
NodePathCollection() | NodePathCollection |
NodePathCollection(NodePathCollection const copy) | NodePathCollection |
NodePathCollection(PyObject self, PyObject sequence) | NodePathCollection |
operator+(NodePathCollection const other) | NodePathCollection |
operator+=(NodePathCollection const other) | NodePathCollection |
operator=(NodePathCollection const copy) | NodePathCollection |
operator[](int index) | NodePathCollection |
output(ostream out) | NodePathCollection |
reduce(PyObject self) | NodePathCollection |
removeDuplicatePaths() | NodePathCollection |
removePath(NodePath const node_path) | NodePathCollection |
removePathsFrom(NodePathCollection const other) | NodePathCollection |
reparentTo(NodePath const other) | NodePathCollection |
setAttrib(RenderAttrib const attrib, int priority) | NodePathCollection |
setAttrib(RenderAttrib const attrib) | NodePathCollection |
setCollideMask(BitMaskunsigned int, 32 new_mask, BitMaskunsigned int, 32 bits_to_change, TypeHandle node_type) | NodePathCollection |
setCollideMask(BitMaskunsigned int, 32 new_mask, BitMaskunsigned int, 32 bits_to_change) | NodePathCollection |
setCollideMask(BitMaskunsigned int, 32 new_mask) | NodePathCollection |
setColor(VBase4 const color, int priority) | NodePathCollection |
setColor(VBase4 const color) | NodePathCollection |
setColor(float r, float g, float b, float a, int priority) | NodePathCollection |
setColor(float r, float g, float b, float a) | NodePathCollection |
setColor(float r, float g, float b) | NodePathCollection |
setColorScale(VBase4 const scale, int priority) | NodePathCollection |
setColorScale(VBase4 const scale) | NodePathCollection |
setColorScale(float r, float g, float b, float a, int priority) | NodePathCollection |
setColorScale(float r, float g, float b, float a) | NodePathCollection |
setColorScale(float r, float g, float b) | NodePathCollection |
setTexture(Texture tex, int priority) | NodePathCollection |
setTexture(Texture tex) | NodePathCollection |
setTexture(TextureStage stage, Texture tex, int priority) | NodePathCollection |
setTexture(TextureStage stage, Texture tex) | NodePathCollection |
setTextureOff(TextureStage stage, int priority) | NodePathCollection |
setTextureOff(TextureStage stage) | NodePathCollection |
setTextureOff(int priority) | NodePathCollection |
setTextureOff() | NodePathCollection |
show() | NodePathCollection |
size() | NodePathCollection |
stash() | NodePathCollection |
unstash() | NodePathCollection |
write(ostream out, int indent_level) | NodePathCollection |
write(ostream out) | NodePathCollection |
wrtReparentTo(NodePath const other) | NodePathCollection |

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