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# LOrientationd Class Reference

This is a unit quaternion representing an orientation. More...

Inheritance diagram for LOrientationd:

List of all members.

## Public Member Functions
| LOrientationd ()
| LOrientationd (Mat3D const )
| matrix3
| LOrientationd (QuatD const )
| LOrientationd (double, double, double, double)
| LOrientationd (Vec3D const , float)
| vector + twist
| LOrientationd (Mat4D const )
| matrix4
LOrientationd | operator* (LRotationd const other)
| Orientation * rotation = Orientation Applies a rotation to an orientation.
LOrientationd | operator* (QuatD const other)
| Orientation * Orientation This is a meaningless operation, and will always simply return the rhs.
## Static Public Member Functions
static TypeHandle | getClassType ()

## Detailed Description

This is a unit quaternion representing an orientation.

## Constructor & Destructor Documentation

LOrientationd | ( |  | ) |

LOrientationd | ( | Mat3D | const | ) |

matrix3

LOrientationd | ( | Mat4D | const | ) |

matrix4

LOrientationd | ( | QuatD | const | ) |

LOrientationd | ( | Vec3D | const,
|  | float |
| ) |  |

vector + twist

LOrientationd | ( | double | ,
|  | double | ,
|  | double | ,
|  | double |
| ) |  |

## Member Function Documentation

static TypeHandle getClassType | ( |  | ) | `[static]`

Reimplemented from QuatD.

LOrientationd operator* | ( | QuatD const | other | ) |

Orientation * Orientation This is a meaningless operation, and will always simply return the rhs.

Reimplemented from QuatD.

LOrientationd operator* | ( | LRotationd const | other | ) |

Orientation * rotation = Orientation Applies a rotation to an orientation.

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