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Panda3D
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| def __init__ | ( | self, | |
gravity = 64.348, |
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standableGround = 0.707, |
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hardLandingForce = 16.0, |
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legacyLifter = False |
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| ) |
| def addBlastForce | ( | self, | |
| vector | |||
| ) |
| def debugPrint | ( | self, | |
| message | |||
| ) |
for debugging
| def deleteCollisions | ( | self | ) |
| def disableAvatarControls | ( | self | ) |
Ignore the arrow keys, etc.
| def displayDebugInfo | ( | self | ) |
For debug use.
| def doDeltaPos | ( | self | ) |
| def enableAvatarControls | ( | self | ) |
Activate the arrow keys, etc.
| def flushEventHandlers | ( | self | ) |
| def getAirborneHeight | ( | self | ) |
| def getCollisionsActive | ( | self | ) |
| def getGravity | ( | self, | |
| gravity | |||
| ) |
| def getIsAirborne | ( | self | ) |
| def getSpeeds | ( | self | ) |
Reimplemented in BattleWalker.
| def getVelocity | ( | self | ) |
| def handleAvatarControls | ( | self, | |
| task | |||
| ) |
Check on the arrow keys and update the avatar.
Reimplemented in BattleWalker, BattleWalker, and TwoDWalker.
| def initializeCollisions | ( | self, | |
| collisionTraverser, | |||
| avatarNodePath, | |||
avatarRadius = 1.4, |
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floorOffset = 1.0, |
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reach = 1.0 |
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| ) |
floorOffset is how high the avatar can reach. I.e. if the avatar
walks under a ledge that is <= floorOffset above the ground (a
double floor situation), the avatar will step up on to the
ledge (instantly).
Set up the avatar collisions
| def oneTimeCollide | ( | self | ) |
Makes one quick collision pass for the avatar, for instance as a one-time straighten-things-up operation after collisions have been disabled.
| def placeOnFloor | ( | self | ) |
Make a reasonable effor to place the avatar on the ground. For example, this is useful when switching away from the current walker.
| def reset | ( | self | ) |
| def setAirborneHeightFunc | ( | self, | |
| unused_parameter | |||
| ) |
| def setAvatar | ( | self, | |
| avatar | |||
| ) |
| def setAvatarPhysicsIndicator | ( | self, | |
| indicator | |||
| ) |
indicator is a NodePath
| def setCollisionRayHeight | ( | self, | |
| height | |||
| ) |
| def setCollisionsActive | ( | self, | |
active = 1 |
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| ) |
| def setFloorBitMask | ( | self, | |
| bitMask | |||
| ) |
| def setGravity | ( | self, | |
| gravity | |||
| ) |
| def setMayJump | ( | self, | |
| task | |||
| ) |
This function's use is internal to this class (maybe I'll add the __ someday). Anyway, if you want to enable or disable jumping in a general way see the ControlManager (don't use this).
| def setPriorParentVector | ( | self | ) |
| def setTag | ( | self, | |
| key, | |||
| value | |||
| ) |
| def setupEventSphere | ( | self, | |
| bitmask, | |||
| avatarRadius | |||
| ) |
Set up the collision sphere
| def setupFloorSphere | ( | self, | |
| bitmask, | |||
| avatarRadius | |||
| ) |
Set up the collision sphere
| def setupRay | ( | self, | |
| bitmask, | |||
| floorOffset, | |||
| reach | |||
| ) |
| def setupWallSphere | ( | self, | |
| bitmask, | |||
| avatarRadius | |||
| ) |
Set up the collision sphere
| def setWalkSpeed | ( | self, | |
| forward, | |||
| jump, | |||
| reverse, | |||
| rotate | |||
| ) |
| def setWallBitMask | ( | self, | |
| bitMask | |||
| ) |
| def startJumpDelay | ( | self, | |
| delay | |||
| ) |
| def swapFloorBitMask | ( | self, | |
| oldMask, | |||
| newMask | |||
| ) |
tuple DiagonalFactor = math.sqrt(2.) [static] |
tuple earlyEventSphere = base.config.GetBool('early-event-sphere', 0) [static] |
Reimplemented in TwoDWalker.
Reimplemented in BattleWalker, and TwoDWalker.
Reimplemented in BattleWalker.
Reimplemented in BattleWalker.
tuple notify = directNotify.newCategory("GravityWalker") [static] |
Reimplemented in TwoDWalker.
Reimplemented in BattleWalker, and TwoDWalker.
Reimplemented in BattleWalker.
Reimplemented in BattleWalker.
Reimplemented in BattleWalker.
Reimplemented in BattleWalker.
tuple wantDebugIndicator = base.config.GetBool('want-avatar-physics-indicator', 0) [static] |
Reimplemented in TwoDWalker.
tuple wantFloorSphere = base.config.GetBool('want-floor-sphere', 0) [static] |
Reimplemented in TwoDWalker.
1.7.3