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Panda3D
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| addAiChar(AICharacter ai_ch) | AIWorld | |
| addFlock(Flock flock) | AIWorld | |
| addObstacle(NodePath obstacle) | AIWorld | |
| AIWorld(NodePath render) | AIWorld | |
| flockOff(unsigned int flock_id) | AIWorld | |
| flockOn(unsigned int flock_id) | AIWorld | |
| getFlock(unsigned int flock_id) | AIWorld | |
| printList() | AIWorld | |
| removeAiChar(string name) | AIWorld | |
| removeFlock(unsigned int flock_id) | AIWorld | |
| removeObstacle(NodePath obstacle) | AIWorld | |
| update() | AIWorld |
1.7.3