|
Panda3D
|
This is a node that contains a pointer to an AnimBundle. More...
Public Member Functions | |
| AnimBundleNode (string name, AnimBundle bundle) | |
| The AnimBundle and its node should be constructed together. | |
| AnimBundle | getBundle () |
Static Public Member Functions | |
| static AnimBundle | findAnimBundle (PandaNode root) |
| Recursively walks the scene graph beginning at the indicated node (which need not be an AnimBundleNode), and returns the first AnimBundle found. | |
| static TypeHandle | getClassType () |
This is a node that contains a pointer to an AnimBundle.
Like PartBundleNode, it exists solely to make it easy to store AnimBundles in the scene graph.
| AnimBundleNode | ( | string | name, |
| AnimBundle | bundle | ||
| ) |
The AnimBundle and its node should be constructed together.
Generally, the derived classes of AnimBundleNode will automatically create a AnimBundle of the appropriate type, and pass it up to this constructor.
| static AnimBundle findAnimBundle | ( | PandaNode | root | ) | [static] |
Recursively walks the scene graph beginning at the indicated node (which need not be an AnimBundleNode), and returns the first AnimBundle found.
Returns NULL if no AnimBundle can be found.
| AnimBundle getBundle | ( | ) |
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from PandaNode.
1.7.3