|
Panda3D
|
An animation channel that accepts a scalar each frame from some dynamic input provided by code. More...
Public Member Functions | |
| setValue (float value) | |
| Explicitly sets the value. | |
| setValueNode (PandaNode node) | |
| Specifies a node whose transform will be queried each frame to implicitly specify the transform of this joint. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
An animation channel that accepts a scalar each frame from some dynamic input provided by code.
This object operates in two modes: in explicit mode, the programmer should call set_value() each frame to indicate the new value; in implicit mode, the programmer should call set_value_node() to indicate the node whose X component will be copied to the scalar each frame.
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from AnimChannelScalar.
| setValue | ( | float | value | ) |
Explicitly sets the value.
| setValueNode | ( | PandaNode | node | ) |
Specifies a node whose transform will be queried each frame to implicitly specify the transform of this joint.
1.7.3