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Panda3D
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The collection of all the joints and sliders in the character. More...
Public Member Functions | |
| CharacterJointBundle (string name) | |
| Normally, there is no need to create a CharacterJointBundle directly. | |
| CharacterJointBundle () | |
| Normally, there is no need to create a CharacterJointBundle directly. | |
| Character | getNode (int n) |
| Returns the nth Character associated with this PartBundle. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
The collection of all the joints and sliders in the character.
| CharacterJointBundle | ( | string | name | ) |
Normally, there is no need to create a CharacterJointBundle directly.
The Character node will automatically create one for itself.
Normally, there is no need to create a CharacterJointBundle directly.
The Character node will automatically create one for itself.
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from PartBundle.
Returns the nth Character associated with this PartBundle.
Reimplemented from PartBundle.
1.7.3