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Panda3D
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The abstract interface to a number of classes that decide what to do when a collision is detected. More...
Static Public Member Functions | |
| static TypeHandle | getClassType () |
The abstract interface to a number of classes that decide what to do when a collision is detected.
One of these must be assigned to the CollisionTraverser that is processing collisions in order to specify how to dispatch detected collisions.
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from TypedReferenceCount.
Reimplemented in CollisionHandlerEvent, CollisionHandlerPhysical, CollisionHandlerFloor, CollisionHandlerPusher, CollisionHandlerFluidPusher, CollisionHandlerGravity, CollisionHandlerHighestEvent, and CollisionHandlerQueue.
1.7.3