, including all inherited members.
| cacheRef() | CopyOnWriteObject | |
| cacheUnref() | CachedTypedWritableReferenceCount | |
| clearEffectiveNormal() | CollisionSolid | |
| CollisionLine() | CollisionLine | |
| CollisionLine(Point3 const origin, Vec3 const direction) | CollisionLine | |
| CollisionLine(float ox, float oy, float oz, float dx, float dy, float dz) | CollisionLine | |
| CollisionRay() | CollisionRay | |
| CollisionRay(Point3 const origin, Vec3 const direction) | CollisionRay | |
| CollisionRay(float ox, float oy, float oz, float dx, float dy, float dz) | CollisionRay | |
| decodeFromBamStream(string data, BamReader reader) | TypedWritableReferenceCount | [static] |
| decodeFromBamStream(string data) | TypedWritableReferenceCount | [static] |
| encodeToBamStream() | TypedWritable | |
| encodeToBamStream(basic_stringchar data, BamWriter writer) | TypedWritable | |
| encodeToBamStream(basic_stringchar data) | TypedWritable | |
| getBamModified() | TypedWritable | |
| getBounds() | CollisionSolid | |
| getCacheRefCount() | CachedTypedWritableReferenceCount | |
| getClassType() | CollisionLine | [static] |
| getCollisionOrigin() | CollisionSolid | |
| getDirection() | CollisionRay | |
| getEffectiveNormal() | CollisionSolid | |
| getOrigin() | CollisionRay | |
| getRefCount() | ReferenceCount | |
| getRespectEffectiveNormal() | CollisionSolid | |
| getType() | TypedObject | |
| getTypeIndex() | TypedObject | |
| hasEffectiveNormal() | CollisionSolid | |
| isExactType(TypeHandle handle) | TypedObject | |
| isOfType(TypeHandle handle) | TypedObject | |
| isTangible() | CollisionSolid | |
| markBamModified() | TypedWritable | |
| output(ostream out) | CollisionSolid | |
| reduce(PyObject self) | TypedWritable | |
| reducePersist(PyObject self, PyObject pickler) | TypedWritable | |
| ref() | ReferenceCount | |
| setBounds(BoundingVolume const bounding_volume) | CollisionSolid | |
| setDirection(Vec3 const direction) | CollisionRay | |
| setDirection(float x, float y, float z) | CollisionRay | |
| setEffectiveNormal(Vec3 const effective_normal) | CollisionSolid | |
| setFromLens(LensNode camera, Point2 const point) | CollisionRay | |
| setFromLens(LensNode camera, float px, float py) | CollisionRay | |
| setOrigin(Point3 const origin) | CollisionRay | |
| setOrigin(float x, float y, float z) | CollisionRay | |
| setRespectEffectiveNormal(bool respect_effective_normal) | CollisionSolid | |
| setTangible(bool tangible) | CollisionSolid | |
| testRefCountIntegrity() | CachedTypedWritableReferenceCount | |
| testRefCountNonzero() | ReferenceCount | |
| unref() | ReferenceCount | |
| write(ostream out, int indent_level) | CollisionSolid | |
| write(ostream out) | CollisionSolid | |