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Panda3D
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Public Member Functions | |
| CollisionPolygon (Point3 const begin, Point3 const end) | |
| CollisionPolygon (VBase3 const a, VBase3 const b, VBase3 const c) | |
| CollisionPolygon (VBase3 const a, VBase3 const b, VBase3 const c, VBase3 const d) | |
| int | getNumPoints () |
| Returns the number of vertices of the CollisionPolygon. | |
| Point3 | getPoint (int n) |
| Returns the nth vertex of the CollisionPolygon, expressed in 3-D space. | |
| list | getPoints () |
| bool | isConcave () |
| Returns true if the CollisionPolygon appears to be concave, or false if it is safely convex. | |
| bool | isValid () |
| Returns true if the CollisionPolygon is valid (that is, it has at least three vertices), or false otherwise. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
| static bool | verifyPoints (Point3 const a, Point3 const b, Point3 const c) |
| Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated. | |
| static bool | verifyPoints (Point3 const a, Point3 const b, Point3 const c, Point3 const d) |
| Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated. | |
| static bool | verifyPoints (Point3 const begin, Point3 const end) |
| Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated. | |
| CollisionPolygon | ( | Point3 const | begin, |
| Point3 const | end | ||
| ) |
| CollisionPolygon | ( | VBase3 const | a, |
| VBase3 const | b, | ||
| VBase3 const | c | ||
| ) |
| CollisionPolygon | ( | VBase3 const | a, |
| VBase3 const | b, | ||
| VBase3 const | c, | ||
| VBase3 const | d | ||
| ) |
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from CollisionPlane.
| int getNumPoints | ( | ) |
Returns the number of vertices of the CollisionPolygon.
Returns the nth vertex of the CollisionPolygon, expressed in 3-D space.
| list getPoints | ( | ) |
| bool isConcave | ( | ) |
Returns true if the CollisionPolygon appears to be concave, or false if it is safely convex.
| bool isValid | ( | ) |
Returns true if the CollisionPolygon is valid (that is, it has at least three vertices), or false otherwise.
Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated.
Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated.
This does not check that the polygon defined is convex; that check is made later, once we have projected the points to 2-d space where the decision is easier.
| static bool verifyPoints | ( | Point3 const | a, |
| Point3 const | b, | ||
| Point3 const | c, | ||
| Point3 const | d | ||
| ) | [static] |
Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated.
1.7.3