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Panda3D
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A queue of pending events. More...
Public Member Functions | |
| EventQueue () | |
| clear () | |
| Empties all events on the queue, throwing them on the floor. | |
| Event const | dequeueEvent () |
| bool | isQueueEmpty () |
| bool | isQueueFull () |
| This function is deprecated--the queue is never full these days. | |
| queueEvent (Event const event) | |
Static Public Member Functions | |
| static EventQueue | getGlobalEventQueue () |
| Returns a pointer to the one global EventQueue object. | |
A queue of pending events.
As events are thrown, they are added to this queue; eventually, they will be extracted out again by an EventHandler and processed.
| EventQueue | ( | ) |
| clear | ( | ) |
Empties all events on the queue, throwing them on the floor.
| Event const dequeueEvent | ( | ) |
| static EventQueue getGlobalEventQueue | ( | ) | [static] |
Returns a pointer to the one global EventQueue object.
If the global object has not yet been created, this will create it.
| bool isQueueEmpty | ( | ) |
| bool isQueueFull | ( | ) |
This function is deprecated--the queue is never full these days.
| queueEvent | ( | Event const | event | ) |
1.7.3