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Panda3D
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This is a unit quaternion representing an orientation. More...
Public Member Functions | |
| LOrientationf () | |
| LOrientationf (Mat3 const ) | |
| matrix3 | |
| LOrientationf (Quat const ) | |
| LOrientationf (float, float, float, float) | |
| LOrientationf (Vec3 const , float) | |
| vector + twist | |
| LOrientationf (Mat4 const ) | |
| matrix4 | |
| LOrientationf | operator* (LRotationf const other) |
| Orientation * rotation = Orientation Applies a rotation to an orientation. | |
| LOrientationf | operator* (Quat const other) |
| Orientation * Orientation This is a meaningless operation, and will always simply return the rhs. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
This is a unit quaternion representing an orientation.
| LOrientationf | ( | ) |
| LOrientationf | ( | Mat3 | const | ) |
matrix3
| LOrientationf | ( | Mat4 | const | ) |
matrix4
| LOrientationf | ( | Quat | const | ) |
| LOrientationf | ( | Vec3 | const, |
| float | |||
| ) |
vector + twist
| LOrientationf | ( | float | , |
| float | , | ||
| float | , | ||
| float | |||
| ) |
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from Quat.
| LOrientationf operator* | ( | Quat const | other | ) |
Orientation * Orientation This is a meaningless operation, and will always simply return the rhs.
Reimplemented from Quat.
| LOrientationf operator* | ( | LRotationf const | other | ) |
Orientation * rotation = Orientation Applies a rotation to an orientation.
1.7.3