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Panda3D
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This is a three-component point in space (as opposed to a three-component vector, which represents a direction and a distance). More...
Public Member Functions | |
| Point3 () | |
| Point3 (VBase3 const copy) | |
| Point3 (float x, float y, float z) | |
| Point3 (float fill_value) | |
| Point3 | cross (VBase3 const other) |
| PyObject | getattr (string attr_name) |
| Point2 | getXy () |
| Returns a 2-component vector that shares just the first two components of this vector. | |
| Point2 | getXz () |
| Returns a 2-component vector that shares just the first and last components of this vector. | |
| Point2 | getYz () |
| Returns a 2-component vector that shares just the last two components of this vector. | |
| Point3 | operator* (float scalar) |
| VBase3 | operator+ (VBase3 const other) |
| Point3 | operator+ (Vec3 const other) |
| VBase3 | operator- (VBase3 const other) |
| Point3 | operator- (Vec3 const other) |
| Vec3 | operator- (Point3 const other) |
| Point3 | operator- () |
| Point3 | operator/ (float scalar) |
| Point3 | operator= (VBase3 const copy) |
| Point3 | operator= (float fill_value) |
| Point3 | project (VBase3 const onto) |
| Returns a new vector representing the projection of this vector onto another one. | |
| pythonRepr (ostream out, string class_name) | |
| int | setattr (PyObject self, string attr_name, PyObject assign) |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
| static Point3 | origin (CoordinateSystem cs) |
| Returns the origin of the indicated coordinate system. | |
| static Point3 | origin () |
| Returns the origin of the indicated coordinate system. | |
| static Point3 | rfu (float right, float fwd, float up) |
| Returns a point described by right, forward, up displacements from the origin, wherever that maps to in the given coordinate system. | |
| static Point3 | rfu (float right, float fwd, float up, CoordinateSystem cs) |
| Returns a point described by right, forward, up displacements from the origin, wherever that maps to in the given coordinate system. | |
| static Point3 const | unitX () |
| Returns a unit X point. | |
| static Point3 const | unitY () |
| Returns a unit Y point. | |
| static Point3 const | unitZ () |
| Returns a unit Z point. | |
| static Point3 const | zero () |
| Returns a zero-length point. | |
This is a three-component point in space (as opposed to a three-component vector, which represents a direction and a distance).
Some of the methods are slightly different between LPoint3 and LVector3; in particular, subtraction of two points yields a vector, while addition of a vector and a point yields a point.
| Point3 | ( | ) |
| Point3 | ( | float | fill_value | ) |
| Point3 | ( | float | x, |
| float | y, | ||
| float | z | ||
| ) |
| PyObject getattr | ( | string | attr_name | ) |
Reimplemented from VBase3.
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from VBase3.
| Point2 getXy | ( | ) |
Returns a 2-component vector that shares just the first two components of this vector.
Reimplemented from VBase3.
| Point2 getXz | ( | ) |
Returns a 2-component vector that shares just the first and last components of this vector.
Reimplemented from VBase3.
| Point2 getYz | ( | ) |
Returns a 2-component vector that shares just the last two components of this vector.
Reimplemented from VBase3.
| static Point3 origin | ( | ) | [static] |
Returns the origin of the indicated coordinate system.
This is always 0, 0, 0 with all of our existing coordinate systems; it's hard to imagine it ever being different.
| static Point3 origin | ( | CoordinateSystem | cs | ) | [static] |
Returns the origin of the indicated coordinate system.
This is always 0, 0, 0 with all of our existing coordinate systems; it's hard to imagine it ever being different.
Returns a new vector representing the projection of this vector onto another one.
The resulting vector will be a scalar multiple of onto.
Reimplemented from VBase3.
| static Point3 rfu | ( | float | right, |
| float | fwd, | ||
| float | up, | ||
| CoordinateSystem | cs | ||
| ) | [static] |
Returns a point described by right, forward, up displacements from the origin, wherever that maps to in the given coordinate system.
| static Point3 rfu | ( | float | right, |
| float | fwd, | ||
| float | up | ||
| ) | [static] |
Returns a point described by right, forward, up displacements from the origin, wherever that maps to in the given coordinate system.
1.7.3