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Panda3D
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This is a special DisplayRegion wrapper that actually includes a pair of DisplayRegions internally: the left and right eyes. More...
Public Member Functions | |
| DisplayRegion | getLeftEye () |
| Returns a pointer to the left DisplayRegion managed by this stereo object. | |
| DisplayRegion | getRightEye () |
| Returns a pointer to the right DisplayRegion managed by this stereo object. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
This is a special DisplayRegion wrapper that actually includes a pair of DisplayRegions internally: the left and right eyes.
The DisplayRegion represented here does not have a physical association with the window, but it pretends it does. Instead, it maintains a pointer to the left and right DisplayRegions separately.
Operations on the StereoDisplayRegion object affect both left and right eyes together. To access the left or right eyes independently, use get_left_eye() and get_right_eye().
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from DisplayRegion.
| DisplayRegion getLeftEye | ( | ) |
Returns a pointer to the left DisplayRegion managed by this stereo object.
| DisplayRegion getRightEye | ( | ) |
Returns a pointer to the right DisplayRegion managed by this stereo object.
1.7.3