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Panda3D
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input: Transform (matrix) More...
Public Member Functions | |
| Transform2SG (string name) | |
| PandaNode | getNode () |
| Returns the node that this object will adjust, or NULL if the node has not yet been set. | |
| setNode (PandaNode node) | |
| Sets the node that this object will adjust. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
input: Transform (matrix)
output: none, but applies the matrix as the transform transition for a given arc of the scene graph.
| Transform2SG | ( | string | name | ) |
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from DataNode.
| PandaNode getNode | ( | ) |
Returns the node that this object will adjust, or NULL if the node has not yet been set.
| setNode | ( | PandaNode | node | ) |
Sets the node that this object will adjust.
1.7.3