|
Panda3D
|
This is a specialization on VertexTransform that allows the user to specify any arbitrary transform matrix he likes. More...
Public Member Functions | |
| UserVertexTransform (string name) | |
| string | getName () |
| Returns the name passed to the constructor. | |
| setMatrix (Mat4 const matrix) | |
| Stores the indicated matrix. | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
This is a specialization on VertexTransform that allows the user to specify any arbitrary transform matrix he likes.
This is rarely used except for testing.
| UserVertexTransform | ( | string | name | ) |
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from VertexTransform.
| string getName | ( | ) |
Returns the name passed to the constructor.
Completely arbitrary.
| setMatrix | ( | Mat4 const | matrix | ) |
Stores the indicated matrix.
1.7.3