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Panda3D
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A SwitchCondition that switches the levels-of-detail based on distance from the camera's eyepoint. More...
Public Member Functions | |
| EggSwitchConditionDistance (double switch_in, double switch_out, Point3D const center, double fade) | |
| EggSwitchConditionDistance (double switch_in, double switch_out, Point3D const center) | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
A SwitchCondition that switches the levels-of-detail based on distance from the camera's eyepoint.
| EggSwitchConditionDistance | ( | double | switch_in, |
| double | switch_out, | ||
| Point3D const | center, | ||
| double | fade | ||
| ) |
| EggSwitchConditionDistance | ( | double | switch_in, |
| double | switch_out, | ||
| Point3D const | center | ||
| ) |
| static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from EggSwitchCondition.
1.7.3