Panda3D
Public Member Functions | Static Public Member Functions

ActorNode Class Reference

Inheritance diagram for ActorNode:
PhysicalNode

List of all members.

Public Member Functions

 ActorNode (ActorNode const copy)
 Copy Constructor.
 ActorNode (string name)
 Constructor.
 ActorNode ()
 Constructor.
Vec3 const getContactVector ()
PhysicsObject getPhysicsObject ()
 setContactVector (Vec3 const contact_vector)
 setTransformLimit (float limit)
 updateTransform ()
 this sets the transform generated by the contained Physical, moving the node and subsequent geometry.

Static Public Member Functions

static TypeHandle getClassType ()

Constructor & Destructor Documentation

ActorNode ( ActorNode const  copy)

Copy Constructor.

ActorNode ( string  name)

Constructor.

ActorNode ( )

Constructor.


Member Function Documentation

static TypeHandle getClassType ( ) [static]

Reimplemented from PhysicalNode.

Vec3 const getContactVector ( )
PhysicsObject getPhysicsObject ( )
setContactVector ( Vec3 const  contact_vector)
setTransformLimit ( float  limit)
updateTransform ( )

this sets the transform generated by the contained Physical, moving the node and subsequent geometry.

i.e. copy from PhysicsObject to PandaNode

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