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00015 #ifndef CULLBINBACKTOFRONT_H
00016 #define CULLBINBACKTOFRONT_H
00017
00018 #include "pandabase.h"
00019
00020 #include "cullBin.h"
00021 #include "geom.h"
00022 #include "transformState.h"
00023 #include "renderState.h"
00024 #include "pointerTo.h"
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034 class EXPCL_PANDA_CULL CullBinBackToFront : public CullBin {
00035 public:
00036 INLINE CullBinBackToFront(const string &name,
00037 GraphicsStateGuardianBase *gsg,
00038 const PStatCollector &draw_region_pcollector);
00039 virtual ~CullBinBackToFront();
00040
00041 static CullBin *make_bin(const string &name,
00042 GraphicsStateGuardianBase *gsg,
00043 const PStatCollector &draw_region_pcollector);
00044
00045
00046 virtual void add_object(CullableObject *object, Thread *current_thread);
00047 virtual void finish_cull(SceneSetup *scene_setup, Thread *current_thread);
00048 virtual void draw(bool force, Thread *current_thread);
00049
00050 protected:
00051 virtual void fill_result_graph(ResultGraphBuilder &builder);
00052
00053 private:
00054 class ObjectData {
00055 public:
00056 INLINE ObjectData(CullableObject *object, PN_stdfloat dist);
00057 INLINE bool operator < (const ObjectData &other) const;
00058
00059 CullableObject *_object;
00060 PN_stdfloat _dist;
00061 };
00062
00063 typedef pvector<ObjectData> Objects;
00064 Objects _objects;
00065
00066 public:
00067 static TypeHandle get_class_type() {
00068 return _type_handle;
00069 }
00070 static void init_type() {
00071 CullBin::init_type();
00072 register_type(_type_handle, "CullBinBackToFront",
00073 CullBin::get_class_type());
00074 }
00075 virtual TypeHandle get_type() const {
00076 return get_class_type();
00077 }
00078 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00079
00080 private:
00081 static TypeHandle _type_handle;
00082 };
00083
00084 #include "cullBinBackToFront.I"
00085
00086 #endif
00087
00088
00089