Panda3D
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Poses as a MouseAndKeyboard object in the datagraph, but accepts input from user calls, rather than reading the actual mouse and keyboard from an input device. More...
#include "virtualMouse.h"
Public Member Functions | |
VirtualMouse (const string &name) | |
virtual TypeHandle | force_init_type () |
virtual TypeHandle | get_type () const |
void | press_button (ButtonHandle button) |
Simulates a mouse or keyboard button being depressed. | |
void | release_button (ButtonHandle button) |
Simulates the button being released. | |
void | set_mouse_on (bool flag) |
Sets whether the mouse should appear to be within the window or not. | |
void | set_mouse_pos (int x, int y) |
Sets the current mouse pixel location, where (0,0) is the upper left, and (width-1, height-1) is the lower right pixel of the virtual window. | |
void | set_window_size (int width, int height) |
Sets the size of the "window" in which the mouse rolls. | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
Protected Member Functions | |
virtual void | do_transmit_data (DataGraphTraverser *trav, const DataNodeTransmit &input, DataNodeTransmit &output) |
The virtual implementation of transmit_data(). |
Poses as a MouseAndKeyboard object in the datagraph, but accepts input from user calls, rather than reading the actual mouse and keyboard from an input device.
The user can write high-level code to put the mouse wherever he/she wants, and to insert keypresses on demand.
Definition at line 36 of file virtualMouse.h.
void VirtualMouse::do_transmit_data | ( | DataGraphTraverser * | trav, |
const DataNodeTransmit & | input, | ||
DataNodeTransmit & | output | ||
) | [protected, virtual] |
The virtual implementation of transmit_data().
This function receives an array of input parameters and should generate an array of output parameters. The input parameters may be accessed with the index numbers returned by the define_input() calls that were made earlier (presumably in the constructor); likewise, the output parameters should be set with the index numbers returned by the define_output() calls.
Reimplemented from DataNode.
Definition at line 124 of file virtualMouse.cxx.
References DataNodeTransmit::set_data().
void VirtualMouse::press_button | ( | ButtonHandle | button | ) |
Simulates a mouse or keyboard button being depressed.
This should be followed up by a call to release_button() sometime later (possibly immediately).
Definition at line 95 of file virtualMouse.cxx.
void VirtualMouse::release_button | ( | ButtonHandle | button | ) |
Simulates the button being released.
This should follow a previous call to press_button().
Definition at line 106 of file virtualMouse.cxx.
void VirtualMouse::set_mouse_on | ( | bool | flag | ) |
Sets whether the mouse should appear to be within the window or not.
If this is true, the mouse is within the window; if false, the mouse is not within the window (and set_mouse_pos() means nothing).
Definition at line 82 of file virtualMouse.cxx.
void VirtualMouse::set_mouse_pos | ( | int | x, |
int | y | ||
) |
Sets the current mouse pixel location, where (0,0) is the upper left, and (width-1, height-1) is the lower right pixel of the virtual window.
Definition at line 55 of file virtualMouse.cxx.
void VirtualMouse::set_window_size | ( | int | width, |
int | height | ||
) |
Sets the size of the "window" in which the mouse rolls.
This changes the meaning of the values passed to set_mouse_pos().
Definition at line 68 of file virtualMouse.cxx.