00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015 #ifndef CULLBINFIXED_H
00016 #define CULLBINFIXED_H
00017
00018 #include "pandabase.h"
00019
00020 #include "cullBin.h"
00021 #include "geom.h"
00022 #include "transformState.h"
00023 #include "renderState.h"
00024 #include "pointerTo.h"
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037 class EXPCL_PANDA_CULL CullBinFixed : public CullBin {
00038 public:
00039 INLINE CullBinFixed(const string &name,
00040 GraphicsStateGuardianBase *gsg,
00041 const PStatCollector &draw_region_pcollector);
00042 virtual ~CullBinFixed();
00043
00044 static CullBin *make_bin(const string &name,
00045 GraphicsStateGuardianBase *gsg,
00046 const PStatCollector &draw_region_pcollector);
00047
00048 virtual void add_object(CullableObject *object, Thread *current_thread);
00049 virtual void finish_cull(SceneSetup *scene_setup, Thread *current_thread);
00050 virtual void draw(bool force, Thread *current_thread);
00051
00052 protected:
00053 virtual void fill_result_graph(ResultGraphBuilder &builder);
00054
00055 private:
00056 class ObjectData {
00057 public:
00058 INLINE ObjectData(CullableObject *object, int draw_order);
00059 INLINE bool operator < (const ObjectData &other) const;
00060
00061 CullableObject *_object;
00062 int _draw_order;
00063 };
00064
00065 typedef pvector<ObjectData> Objects;
00066 Objects _objects;
00067
00068 public:
00069 static TypeHandle get_class_type() {
00070 return _type_handle;
00071 }
00072 static void init_type() {
00073 CullBin::init_type();
00074 register_type(_type_handle, "CullBinFixed",
00075 CullBin::get_class_type());
00076 }
00077 virtual TypeHandle get_type() const {
00078 return get_class_type();
00079 }
00080 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00081
00082 private:
00083 static TypeHandle _type_handle;
00084 };
00085
00086 #include "cullBinFixed.I"
00087
00088 #endif
00089
00090
00091