Panda3D
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collisionHandlerFluidPusher.h
00001 // Filename: collisionHandlerFluidPusher.h
00002 // Created by:  drose (16Mar02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef COLLISIONHANDLERFLUIDPUSHER_H
00016 #define COLLISIONHANDLERFLUIDPUSHER_H
00017 
00018 #include "pandabase.h"
00019 
00020 #include "collisionSolid.h"
00021 #include "collisionHandlerPusher.h"
00022 
00023 ////////////////////////////////////////////////////////////////////
00024 //       Class : CollisionHandlerFluidPusher
00025 // Description : A CollisionHandlerPusher that makes use of timing
00026 //               and spatial information from fluid collisions to improve
00027 //               collision response
00028 ////////////////////////////////////////////////////////////////////
00029 class EXPCL_PANDA_COLLIDE CollisionHandlerFluidPusher : public CollisionHandlerPusher {
00030 PUBLISHED:
00031   CollisionHandlerFluidPusher();
00032 
00033 public:
00034   virtual void add_entry(CollisionEntry *entry);
00035 
00036 protected:
00037   virtual bool handle_entries();
00038 
00039 public:
00040   static TypeHandle get_class_type() {
00041     return _type_handle;
00042   }
00043   static void init_type() {
00044     CollisionHandlerPusher::init_type();
00045     register_type(_type_handle, "CollisionHandlerFluidPusher",
00046                   CollisionHandlerPusher::get_class_type());
00047   }
00048   virtual TypeHandle get_type() const {
00049     return get_class_type();
00050   }
00051   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00052 
00053 private:
00054   static TypeHandle _type_handle;
00055 };
00056 
00057 #include "collisionHandlerFluidPusher.I"
00058 
00059 #endif
00060 
00061 
00062 
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