00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015 #ifndef CULLBINSTATESORTED_H
00016 #define CULLBINSTATESORTED_H
00017
00018 #include "pandabase.h"
00019
00020 #include "cullBin.h"
00021 #include "cullableObject.h"
00022 #include "geom.h"
00023 #include "transformState.h"
00024 #include "renderState.h"
00025 #include "pointerTo.h"
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039 class EXPCL_PANDA_CULL CullBinStateSorted : public CullBin {
00040 public:
00041 INLINE CullBinStateSorted(const string &name,
00042 GraphicsStateGuardianBase *gsg,
00043 const PStatCollector &draw_region_pcollector);
00044 virtual ~CullBinStateSorted();
00045
00046 static CullBin *make_bin(const string &name,
00047 GraphicsStateGuardianBase *gsg,
00048 const PStatCollector &draw_region_pcollector);
00049
00050 virtual void add_object(CullableObject *object, Thread *current_thread);
00051 virtual void finish_cull(SceneSetup *scene_setup, Thread *current_thread);
00052 virtual void draw(bool force, Thread *current_thread);
00053
00054 protected:
00055 virtual void fill_result_graph(ResultGraphBuilder &builder);
00056
00057 private:
00058 class ObjectData {
00059 public:
00060 INLINE ObjectData(CullableObject *object);
00061 INLINE bool operator < (const ObjectData &other) const;
00062
00063 CullableObject *_object;
00064 };
00065
00066 typedef pvector<ObjectData> Objects;
00067 Objects _objects;
00068
00069 public:
00070 static TypeHandle get_class_type() {
00071 return _type_handle;
00072 }
00073 static void init_type() {
00074 CullBin::init_type();
00075 register_type(_type_handle, "CullBinStateSorted",
00076 CullBin::get_class_type());
00077 }
00078 virtual TypeHandle get_type() const {
00079 return get_class_type();
00080 }
00081 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00082
00083 private:
00084 static TypeHandle _type_handle;
00085 };
00086
00087 #include "cullBinStateSorted.I"
00088
00089 #endif
00090
00091
00092