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lcast_to.h
00001 // Filename: lcast_to.h
00002 // Created by:  drose (03Apr01)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef LCAST_TO_H
00016 #define LCAST_TO_H
00017 
00018 ////////////////////////////////////////////////////////////////////
00019 //
00020 // This file defines the various lcast_to() functions on the types
00021 // defined within this module.  It is assumed that all the types have
00022 // already been defined.
00023 //
00024 // The lcast_to() functions are invoked by the LCAST macro to convert
00025 // a linmath object from one numeric type to another.
00026 //
00027 ////////////////////////////////////////////////////////////////////
00028 
00029 #include "dbl2fltnames.h"
00030 #include "lcast_to_src.h"
00031 
00032 #include "flt2dblnames.h"
00033 #include "lcast_to_src.h"
00034 
00035 #endif
00036 
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