, including all inherited members.
_name (defined in DXShaderContext9) | DXShaderContext9 | |
_num_bound_streams (defined in DXShaderContext9) | DXShaderContext9 | |
_shader (defined in ShaderContext) | ShaderContext | |
_vertex_declaration (defined in DXShaderContext9) | DXShaderContext9 | |
_vertex_element_array (defined in DXShaderContext9) | DXShaderContext9 | |
as_typed_object() | TypedObject | [inline] |
as_typed_object() const | TypedObject | [inline] |
bind(GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
disable_shader_texture_bindings(GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
disable_shader_vertex_arrays(GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
DXShaderContext9(Shader *s, GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
force_init_type() (defined in DXShaderContext9) | DXShaderContext9 | [inline, virtual] |
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | [inline] |
get_class_type() (defined in DXShaderContext9) | DXShaderContext9 | [inline, static] |
get_shader() const (defined in ShaderContext) | ShaderContext | [inline] |
get_type() const (defined in DXShaderContext9) | DXShaderContext9 | [inline, virtual] |
get_type_index() const | TypedObject | [inline] |
GSG typedef (defined in DXShaderContext9) | DXShaderContext9 | |
init_type() | DXShaderContext9 | [inline, static] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
issue_parameters(GSG *gsg, int altered) (defined in DXShaderContext9) | DXShaderContext9 | |
issue_transform(GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete(void *ptr, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator=(const TypedObject ©) (defined in TypedObject) | TypedObject | [inline] |
output(ostream &out) const (defined in SavedContext) | SavedContext | [virtual] |
SavedContext() (defined in SavedContext) | SavedContext | [inline] |
ShaderContext(Shader *se) (defined in ShaderContext) | ShaderContext | [inline] |
TypedObject() (defined in TypedObject) | TypedObject | [inline] |
TypedObject(const TypedObject ©) (defined in TypedObject) | TypedObject | [inline] |
unbind(GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
update_shader_texture_bindings(DXShaderContext9 *prev, GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | |
update_shader_vertex_arrays(DXShaderContext9 *prev, GSG *gsg, bool force) (defined in DXShaderContext9) | DXShaderContext9 | |
valid(GSG *gsg) (defined in DXShaderContext9) | DXShaderContext9 | [inline] |
write(ostream &out, int indent_level) const (defined in SavedContext) | SavedContext | [virtual] |
~DXShaderContext9() (defined in DXShaderContext9) | DXShaderContext9 | |
~TypedObject() (defined in TypedObject) | TypedObject | [virtual] |