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00012 #ifndef OSXGRAPHICSBUFFER_H
00013 #define OSXGRAPHICSBUFFER_H
00014 #include <Carbon/Carbon.h>
00015
00016 #define __glext_h_
00017 #include <OpenGL/gl.h>
00018 #include <AGL/agl.h>
00019
00020 #include "pandabase.h"
00021 #include "graphicsBuffer.h"
00022 #include "glgsg.h"
00023
00024
00025
00026
00027
00028
00029 class osxGraphicsBuffer : public GraphicsBuffer {
00030 public:
00031 osxGraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe,
00032 const string &name,
00033 const FrameBufferProperties &fb_prop,
00034 const WindowProperties &win_prop,
00035 int flags,
00036 GraphicsStateGuardian *gsg,
00037 GraphicsOutput *host);
00038 virtual ~osxGraphicsBuffer();
00039
00040 virtual bool begin_frame(FrameMode mode, Thread *current_thread);
00041 virtual void end_frame(FrameMode mode, Thread *current_thread);
00042
00043 protected:
00044 virtual void close_buffer();
00045 virtual bool open_buffer();
00046
00047 private:
00048 AGLPbuffer _pbuffer;
00049
00050 public:
00051 static TypeHandle get_class_type() {
00052 return _type_handle;
00053 }
00054 static void init_type() {
00055 GraphicsBuffer::init_type();
00056 register_type(_type_handle, "osxGraphicsBuffer",
00057 GraphicsBuffer::get_class_type());
00058 }
00059 virtual TypeHandle get_type() const {
00060 return get_class_type();
00061 }
00062 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00063
00064 private:
00065 static TypeHandle _type_handle;
00066
00067 friend class osxGraphicsStateGuardian;
00068 };
00069
00070
00071 #endif