Panda3D
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nodeVertexTransform.I
00001 // Filename: nodeVertexTransform.I
00002 // Created by:  drose (22eb07)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 
00016 ////////////////////////////////////////////////////////////////////
00017 //     Function: NodeVertexTransform::get_node
00018 //       Access: Published
00019 //  Description: Returns the PandaNode whose transform supplies this
00020 //               object.
00021 ////////////////////////////////////////////////////////////////////
00022 INLINE const PandaNode *NodeVertexTransform::
00023 get_node() const {
00024   return _node;
00025 }
00026 
00027 ////////////////////////////////////////////////////////////////////
00028 //     Function: NodeVertexTransform::get_prev
00029 //       Access: Published
00030 //  Description: Returns the VertexTransform object whose matrix will
00031 //               be composed with the result of this node's transform.
00032 ////////////////////////////////////////////////////////////////////
00033 INLINE const VertexTransform *NodeVertexTransform::
00034 get_prev() const {
00035   return _prev;
00036 }
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