Panda3D
Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions
BulletSoftBodyNode Class Reference
Inheritance diagram for BulletSoftBodyNode:
BulletBodyNode PandaNode TypedWritable Namable LinkedListNode ReferenceCount TypedObject MemoryBase MemoryBase MemoryBase

List of all members.

Public Member Functions

 BulletSoftBodyNode (btSoftBody *body, const char *name="softbody")
void add_force (const LVector3 &force)
void add_force (const LVector3 &force, int node)
void add_velocity (const LVector3 &velocity)
void add_velocity (const LVector3 &velocity, int node)
void append_anchor (int node, BulletRigidBodyNode *body, bool disable=false)
void append_anchor (int node, BulletRigidBodyNode *body, const LVector3 &pivot, bool disable=false)
BulletSoftBodyMaterial append_material ()
LVecBase3 cluster_com (int cluster) const
virtual TypeHandle force_init_type ()
void generate_bending_constraints (int distance, BulletSoftBodyMaterial *material=NULL)
void generate_clusters (int k, int maxiterations=8192)
BoundingBox get_aabb () const
BulletSoftBodyConfig get_cfg ()
int get_closest_node_index (LVecBase3 point, bool local)
 Returns the index of the node which is closest to the given point.
PN_stdfloat get_mass (int node) const
BulletSoftBodyMaterial get_material (int idx) const
BulletSoftBodyNodeElement get_node (int idx) const
int get_num_clusters () const
int get_num_materials () const
int get_num_nodes () const
virtual btCollisionObject * get_object () const
PN_stdfloat get_total_mass () const
virtual TypeHandle get_type () const
PN_stdfloat get_volume () const
BulletSoftBodyWorldInfo get_world_info ()
void link_curve (NurbsCurveEvaluator *curve)
void link_geom (Geom *geom)
void link_surface (NurbsSurfaceEvaluator *surface)
 MAKE_SEQ (get_materials, get_num_materials, get_material)
 MAKE_SEQ (get_nodes, get_num_nodes, get_node)
void randomize_constraints ()
void release_cluster (int index)
void release_clusters ()
void set_mass (int node, PN_stdfloat mass)
void set_pose (bool bvolume, bool bframe)
void set_total_density (PN_stdfloat density)
void set_total_mass (PN_stdfloat mass, bool fromfaces=false)
void set_velocity (const LVector3 &velocity)
void set_volume_density (PN_stdfloat density)
void set_volume_mass (PN_stdfloat mass)
void sync_b2p ()
void sync_p2b ()
void unlink_curve ()
void unlink_geom ()
void unlink_surface ()

Static Public Member Functions

static TypeHandle get_class_type ()
static void init_type ()
static PT (BulletSoftBodyNode) make_rope(BulletSoftBodyWorldInfo &info
static PT (BulletSoftBodyNode) make_patch(BulletSoftBodyWorldInfo &info
static PT (BulletSoftBodyNode) make_ellipsoid(BulletSoftBodyWorldInfo &info
static PT (BulletSoftBodyNode) make_tri_mesh(BulletSoftBodyWorldInfo &info
static PT (BulletSoftBodyNode) make_tri_mesh(BulletSoftBodyWorldInfo &info
static PT (BulletSoftBodyNode) make_tet_mesh(BulletSoftBodyWorldInfo &info
static PT (BulletSoftBodyNode) make_tet_mesh(BulletSoftBodyWorldInfo &info

Public Attributes

static const LPoint3center
static const LPoint3corner00
static const LPoint3 const
LPoint3 const LPoint3
corner01
static const LPoint3 const
LPoint3
corner10
static const LPoint3 const
LPoint3 const LPoint3 const
LPoint3
corner11
static const char * ele
static const char const char * face
static const LPoint3 const
LPoint3 int int 
fixeds
static const LPoint3 const
LPoint3 const LPoint3 const
LPoint3 int int int 
fixeds
static const LPoint3from
static const LPoint3 const
LPoint3 const LPoint3 const
LPoint3 int int int bool 
gendiags
static const Geomgeom
static PTA_LVecBase3 PTA_int indices
static const char const char
const char * 
node
static PTA_LVecBase3 points
static const LPoint3 const
LVecBase3
radius
static const Geom bool randomizeConstraints = true)
static PTA_LVecBase3 PTA_int bool randomizeConstraints = true)
static const LPoint3 const
LPoint3 int 
res
static const LPoint3 const
LVecBase3 int 
res
static const LPoint3 const
LPoint3 const LPoint3 const
LPoint3 int 
resx
static const LPoint3 const
LPoint3 const LPoint3 const
LPoint3 int int 
resy
static PTA_LVecBase3 PTA_int bool tetralinks = true)
static const LPoint3 const
LPoint3
to

Protected Member Functions

virtual void transform_changed ()
 Called after the node's transform has been changed for any reason, this just provides a hook so derived classes can do something special in this case.

Detailed Description

Definition at line 65 of file bulletSoftBodyNode.h.


Member Function Documentation

int BulletSoftBodyNode::get_closest_node_index ( LVecBase3  point,
bool  local 
)

Returns the index of the node which is closest to the given point.

The distance between each node and the given point is computed in world space if local=false, and in local space if local=true.

Definition at line 312 of file bulletSoftBodyNode.cxx.

void BulletSoftBodyNode::transform_changed ( ) [protected, virtual]

Called after the node's transform has been changed for any reason, this just provides a hook so derived classes can do something special in this case.

Reimplemented from PandaNode.

Definition at line 185 of file bulletSoftBodyNode.cxx.

References LVecBase3f::almost_equal(), LMatrix4f::almost_equal(), and NodePath::any_path().


The documentation for this class was generated from the following files:
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