Panda3D
Public Attributes
GLContext Struct Reference

List of all members.

Public Attributes

V4 ambient_light_model
int apply_texture_matrix
int cull_clockwise
int cull_face_enabled
V4 current_color
V4 current_normal
GLTexturecurrent_textures [MAX_TEXTURE_STAGES]
int depth_test
gl_draw_triangle_func draw_triangle_back
gl_draw_triangle_func draw_triangle_front
GLLightfirst_light
int light_model_two_side
int lighting_enabled
GLLight lights [16]
int local_light_model
GLMaterial materials [2]
M4 matrix_model_projection
int matrix_model_projection_no_w_transform
int matrix_model_projection_updated
M4 matrix_model_view
M4 matrix_model_view_inv
M4 matrix_projection
PN_stdfloat normal_scale
int normalize_enabled
int num_textures_enabled
GLScissor scissor
int smooth_shade_model
GLSpecBufspecbuf_first
int specbuf_num_buffers
int specbuf_used_counter
GLViewport viewport
ZBufferzb
ZB_fillTriangleFunc zb_fill_tri
int zbias

Detailed Description

Definition at line 139 of file zgl.h.


The documentation for this struct was generated from the following file:
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