, including all inherited members.
_active (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_active_ibuffer (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_active_vbuffer (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_alpha_scale_via_texture (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_auto_detect_shader_model (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_auto_rescale_normal (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_clear_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_clip_plane_bits (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_clip_planes_enabled (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_closing_gsg (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_color_blend_involves_color_scale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_color_scale_enabled (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_color_scale_via_lighting (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_color_write_mask (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_compressed_texture_formats (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_coordinate_system (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_copy_texture_inverted (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_create_index_buffer_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_create_vertex_buffer_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_cull_face_mode (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_cur_read_pixel_buffer (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_current_color_scale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_current_fill_mode (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_current_properties (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_current_stereo_channel (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_current_tex_view_offset (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_current_viewport (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_d3d_device (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_d3d_ident_mat (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected, static] |
_data_reader (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_data_transferred_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_dlights (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_do_fog_type (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_draw_primitive_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_alpha_test_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_antialias_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_blending_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_clip_plane_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_color_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_cull_face_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_depth_offset_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_depth_test_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_depth_write_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_fog_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_light_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_material_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_render_mode_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_rescale_normal_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_scissor_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_shade_model_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_shader_parameters_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_shader_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_stencil_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_tex_gen_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_tex_matrix_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_texture_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_draw_set_state_transform_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_dx_is_ready (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_effective_incomplete_render (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_flush_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_gamma (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_graphics_buffer_list (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_has_material_force_color (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_has_scene_graph_color (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_has_texture_alpha_scale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_incomplete_render (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_index_buffer_switch_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_internal_coordinate_system (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_inv_state_mask (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_is_hardware (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_is_valid (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_last_max_stage_index (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_last_testcooplevel_result (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_light_color_scale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_lighting_enabled (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_load_index_buffer_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_load_texture_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_load_vertex_buffer_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_material_ambient (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_material_diffuse (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_material_emission (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_material_force_color (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_material_shininess (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_material_specular (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_max_2d_texture_array_layers (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_3d_texture_dimension (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_clip_planes (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_cube_map_dimension (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_lights (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_texture_dimension (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_texture_stages (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_vertex_transform_indices (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_vertex_transforms (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_vertices_per_array (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_max_vertices_per_primitive (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_maximum_simultaneous_render_targets (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_needs_reset (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_num_active_texture_stages (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_overlay_windows_supported (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_prefers_triangle_strips (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_presentation_reset (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_primitive_batches_other_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_primitive_batches_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_primitive_batches_tri_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_primitive_batches_trifan_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_primitive_batches_tristrip_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_runtime_color_scale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_safe_buffer_start (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected, static] |
_scene_graph_color (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_screen (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_shader_caps (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_shader_generator (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_shader_model (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_state_mask (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_state_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_stencil_render_states (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_stereo_buffer_mask (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supported_geom_rendering (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_2d_texture_array (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_3d_texture (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_basic_shaders (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_compressed_texture (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_cube_map (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_depth_stencil (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_depth_texture (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_framebuffer_blit (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_framebuffer_multisample (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_generate_mipmap (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_geometry_instancing (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_glsl (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_multisample (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_occlusion_query (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_render_texture (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_supports_shadow_filter (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_stencil (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_stencil_wrap (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_tex_non_pow2 (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_texture_combine (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_texture_dot3 (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_texture_saved_result (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_supports_two_sided_stencil (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_swap_chain (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_temp_buffer (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected, static] |
_tex_gen_modifies_mat (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_tex_gen_point_sprite (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_tex_stats_retrieval_impossible (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_texmgrmem_resident_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_texmgrmem_total_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_texture_involves_color_scale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_texture_quality_override (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_texture_state_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_transform_stale (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_transform_state_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_vertex_blending_enabled (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
_vertex_buffer_switch_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_vertex_colors_enabled (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
_vertices_indexed_tristrip_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_vertices_other_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_vertices_tri_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_vertices_trifan_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_vertices_tristrip_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
_wait_occlusion_pcollector (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [static] |
add_gsg(GraphicsStateGuardianBase *gsg) | GraphicsStateGuardianBase | [static] |
apply_fog(Fog *fog) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [virtual] |
apply_index_buffer(IndexBufferContext *ibc, const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | |
apply_texture(int i, TextureContext *tc) | DXGraphicsStateGuardian8 | |
apply_vertex_buffer(VertexBufferContext *vbc, const GeomVertexArrayDataHandle *reader, bool force) | DXGraphicsStateGuardian8 | |
as_reference_count() | TypedWritableReferenceCount | [virtual] |
as_typed_object() | TypedObject | [inline] |
as_typed_object() const | TypedObject | [inline] |
async_reload_texture(TextureContext *tc) | GraphicsStateGuardian | [protected] |
atexit_function(void) | DXGraphicsStateGuardian8 | [static] |
begin_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
begin_bind_lights() | GraphicsStateGuardian | [protected, virtual] |
begin_draw_primitives(const GeomPipelineReader *geom_reader, const GeomMunger *munger, const GeomVertexDataPipelineReader *data_reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
begin_frame(Thread *current_thread) | DXGraphicsStateGuardian8 | [virtual] |
begin_occlusion_query() | GraphicsStateGuardian | [virtual] |
begin_scene() | DXGraphicsStateGuardian8 | [virtual] |
bind_clip_plane(const NodePath &plane, int plane_id) | DXGraphicsStateGuardian8 | [protected, virtual] |
bind_light(PointLight *light_obj, const NodePath &light, int light_id) | DXGraphicsStateGuardian8 | [virtual] |
bind_light(DirectionalLight *light_obj, const NodePath &light, int light_id) | DXGraphicsStateGuardian8 | [virtual] |
bind_light(Spotlight *light_obj, const NodePath &light, int light_id) | DXGraphicsStateGuardian8 | [virtual] |
calc_fb_properties(DWORD cformat, DWORD dformat, DWORD multisampletype) | DXGraphicsStateGuardian8 | |
check_cooperative_level() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
clear(DrawableRegion *region) | DXGraphicsStateGuardian8 | [virtual] |
clear_before_callback() | GraphicsStateGuardian | [virtual] |
clear_flash_texture() | GraphicsStateGuardian | |
clear_state_and_transform() | GraphicsStateGuardian | [virtual] |
close_gsg() | DXGraphicsStateGuardian8 | [protected, virtual] |
complete_pointers(TypedWritable **p_list, BamReader *manager) | TypedWritable | [virtual] |
compute_distance_to(const LPoint3 &point) const | GraphicsStateGuardian | [virtual] |
copy_pres_reset(DXScreenData *new_context) | DXGraphicsStateGuardian8 | [protected] |
CPT(TransformState) calc_projection_mat(const Lens *lens) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [virtual] |
CPT(TransformState) _scissor_mat (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
CPT(RenderState) begin_decal_base_first() (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [virtual] |
CPT(TextureAttrib) _target_texture (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
CPT(TexGenAttrib) _target_tex_gen (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
CPT(ShaderAttrib) _state_shader (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
CPT(GeomMunger) _munger (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
CPT(DisplayRegion) _current_display_region (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
CPT(Lens) _current_lens (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
create_gamma_table(PN_stdfloat gamma, unsigned short *red_table, unsigned short *green_table, unsigned short *blue_table) | GraphicsStateGuardian | [static] |
create_swap_chain(DXScreenData *new_context) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
current_thread (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | |
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, const string &data, BamReader *reader=NULL) | TypedWritable | [static] |
depth_offset_decals() | GraphicsStateGuardian | [virtual] |
determine_light_color_scale() | GraphicsStateGuardian | [protected] |
determine_target_texture() | GraphicsStateGuardian | [protected] |
DirectionalLights typedef (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_auto_rescale_normal() | DXGraphicsStateGuardian8 | [protected] |
do_framebuffer_copy_to_ram(Texture *tex, int z, const DisplayRegion *dr, const RenderBuffer &rb, bool inverted) | DXGraphicsStateGuardian8 | |
do_issue_alpha_test() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_blending() | DXGraphicsStateGuardian8 | [protected] |
do_issue_clip_plane() | GraphicsStateGuardian | |
do_issue_color() | GraphicsStateGuardian | |
do_issue_color_scale() (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
do_issue_color_write() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_cull_face() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_depth_offset() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_depth_test() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_depth_write() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_fog() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_light() | GraphicsStateGuardian | [virtual] |
do_issue_material() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_render_mode() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_rescale_normal() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_scissor() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_shade_model() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_stencil() | DXGraphicsStateGuardian8 | [protected] |
do_issue_tex_gen() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_texture() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
do_issue_transform() | DXGraphicsStateGuardian8 | [protected] |
do_test_ref_count_integrity() const | ReferenceCount | [protected] |
do_test_ref_count_nonzero() const | ReferenceCount | [protected] |
draw_indexed_primitive_up(D3DPRIMITIVETYPE primitive_type, unsigned int min_index, unsigned int max_index, unsigned int num_primitives, const unsigned char *index_data, D3DFORMAT index_type, const unsigned char *buffer, size_t stride) | DXGraphicsStateGuardian8 | [protected] |
draw_lines(const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
draw_linestrips(const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
draw_points(const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
draw_primitive_up(D3DPRIMITIVETYPE primitive_type, unsigned int primitive_count, unsigned int first_vertex, unsigned int num_vertices, const unsigned char *buffer, size_t stride) | DXGraphicsStateGuardian8 | [protected] |
draw_triangles(const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
draw_trifans(const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
draw_tristrips(const GeomPrimitivePipelineReader *reader, bool force) | DXGraphicsStateGuardian8 | [virtual] |
dx_cleanup() | DXGraphicsStateGuardian8 | [protected] |
DXGraphicsStateGuardian8(GraphicsEngine *engine, GraphicsPipe *pipe) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | |
DxgsgFogType enum name (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
DXTextureContext8 (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [friend] |
enable_clip_plane(int plane_id, bool enable) | DXGraphicsStateGuardian8 | [protected, virtual] |
enable_clip_planes(bool enable) | GraphicsStateGuardian | [protected, virtual] |
enable_light(int light_id, bool enable) | DXGraphicsStateGuardian8 | [protected, virtual] |
enable_lighting(bool enable) | DXGraphicsStateGuardian8 | [protected, virtual] |
encode_to_bam_stream() const | TypedWritable | [inline] |
encode_to_bam_stream(string &data, BamWriter *writer=NULL) const | TypedWritable | |
end_bind_clip_planes() | GraphicsStateGuardian | [protected, virtual] |
end_bind_lights() | GraphicsStateGuardian | [protected, virtual] |
end_draw_primitives() | DXGraphicsStateGuardian8 | [virtual] |
end_frame(Thread *current_thread) | DXGraphicsStateGuardian8 | [virtual] |
end_scene() | DXGraphicsStateGuardian8 | [virtual] |
extract_texture_data(Texture *tex) | DXGraphicsStateGuardian8 | [virtual] |
fetch_ptr_parameter(const Shader::ShaderPtrSpec &spec) | GraphicsStateGuardian | |
fetch_specified_part(Shader::ShaderMatInput input, InternalName *name, LMatrix4 &t) | GraphicsStateGuardian | |
fetch_specified_value(Shader::ShaderMatSpec &spec, int altered) | GraphicsStateGuardian | |
fillin(DatagramIterator &scan, BamReader *manager) | TypedWritable | [virtual] |
finalize(BamReader *manager) | TypedWritable | [virtual] |
finish_decal() | GraphicsStateGuardian | [virtual] |
force_init_type() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [inline, virtual] |
framebuffer_copy_to_ram(Texture *tex, int z, const DisplayRegion *dr, const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [virtual] |
framebuffer_copy_to_texture(Texture *tex, int z, const DisplayRegion *dr, const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [virtual] |
free_d3d_device() | DXGraphicsStateGuardian8 | [protected] |
free_nondx_resources() | DXGraphicsStateGuardian8 | [protected] |
free_pointers() | GraphicsStateGuardian | [protected, virtual] |
get_alpha_scale_texture_stage() | GraphicsStateGuardian | [inline, static] |
get_alpha_scale_via_texture() const | GraphicsStateGuardian | [inline] |
get_alpha_scale_via_texture(const TextureAttrib *tex_attrib) const | GraphicsStateGuardian | [inline] |
get_bam_modified() const | TypedWritable | [inline] |
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | [inline] |
get_blend_func(ColorBlendAttrib::Operand operand) | DXGraphicsStateGuardian8 | [protected, static] |
get_class_type() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [inline, static] |
get_color_scale_via_lighting() const | GraphicsStateGuardian | [inline] |
get_coordinate_system() const | GraphicsStateGuardian | [inline] |
get_copy_texture_inverted() const | GraphicsStateGuardian | [inline] |
get_cs_transform() const | GraphicsStateGuardian | [virtual] |
get_current_display_region() const | GraphicsStateGuardian | [inline] |
get_current_lens() const | GraphicsStateGuardian | [inline] |
get_current_stereo_channel() const | GraphicsStateGuardian | [inline] |
get_current_tex_view_offset() const | GraphicsStateGuardian | [inline] |
get_d3d_device() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | |
get_d3d_min_type(Texture::FilterType filter_type) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected, static] |
get_d3d_mip_type(Texture::FilterType filter_type) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected, static] |
get_default_gsg() | GraphicsStateGuardianBase | [static] |
get_driver_renderer() | GraphicsStateGuardian | [virtual] |
get_driver_shader_version_major() | GraphicsStateGuardian | [virtual] |
get_driver_shader_version_minor() | GraphicsStateGuardian | [virtual] |
get_driver_vendor() | GraphicsStateGuardian | [virtual] |
get_driver_version() | GraphicsStateGuardian | [virtual] |
get_driver_version_major() | GraphicsStateGuardian | [virtual] |
get_driver_version_minor() | GraphicsStateGuardian | [virtual] |
get_effective_incomplete_render() const | GraphicsStateGuardian | [inline, virtual] |
get_engine() const | GraphicsStateGuardian | |
get_flash_texture() const | GraphicsStateGuardian | |
get_fog_mode_type(Fog::Mode m) | DXGraphicsStateGuardian8 | [inline, protected, static] |
get_gamma(PN_stdfloat gamma) | GraphicsStateGuardian | |
get_gamma_table(void) | DXGraphicsStateGuardian8 | [static] |
get_gsg(int n) | GraphicsStateGuardianBase | [static] |
get_incomplete_render() const | GraphicsStateGuardian | [inline, virtual] |
get_index_type(Geom::NumericType numeric_type) | DXGraphicsStateGuardian8 | [static] |
get_internal_coordinate_system() const | GraphicsStateGuardian | [virtual] |
get_inv_cs_transform() const | GraphicsStateGuardian | [inline] |
get_light_color(Light *light) const | DXGraphicsStateGuardian8 | [protected] |
get_loader() const | GraphicsStateGuardian | [inline] |
get_max_2d_texture_array_layers() const | GraphicsStateGuardian | [inline] |
get_max_3d_texture_dimension() const | GraphicsStateGuardian | [inline] |
get_max_clip_planes() const | GraphicsStateGuardian | [inline] |
get_max_cube_map_dimension() const | GraphicsStateGuardian | [inline] |
get_max_lights() const | GraphicsStateGuardian | [inline] |
get_max_texture_dimension() const | GraphicsStateGuardian | [inline, virtual] |
get_max_texture_stages() const | GraphicsStateGuardian | [inline] |
get_max_vertex_transform_indices() const | GraphicsStateGuardian | [inline] |
get_max_vertex_transforms() const | GraphicsStateGuardian | [inline] |
get_max_vertices_per_array() const | GraphicsStateGuardian | [inline, virtual] |
get_max_vertices_per_primitive() const | GraphicsStateGuardian | [inline, virtual] |
get_maximum_simultaneous_render_targets() const | GraphicsStateGuardian | [inline] |
get_num_gsgs() | GraphicsStateGuardianBase | [static] |
get_pipe() const | GraphicsStateGuardian | [inline] |
get_prepared_objects() | GraphicsStateGuardian | [virtual] |
get_ref_count() const | ReferenceCount | [inline] |
get_render_buffer(int buffer_type, const FrameBufferProperties &prop) | GraphicsStateGuardian | |
get_runtime_color_scale() const | GraphicsStateGuardian | [inline] |
get_safe_buffer_start() | DXGraphicsStateGuardian8 | [inline, protected, static] |
get_scene() const | GraphicsStateGuardian | [virtual] |
get_shader_model() const | GraphicsStateGuardian | [inline] |
get_supported_geom_rendering() const | GraphicsStateGuardian | [virtual] |
get_supports_2d_texture_array() const | GraphicsStateGuardian | [inline] |
get_supports_3d_texture() const | GraphicsStateGuardian | [inline] |
get_supports_basic_shaders() const | GraphicsStateGuardian | [inline] |
get_supports_cg_profile(const string &name) const | GraphicsStateGuardian | [virtual] |
get_supports_compressed_texture() const | GraphicsStateGuardian | [inline] |
get_supports_compressed_texture_format(int compression_mode) const | GraphicsStateGuardian | [inline, virtual] |
get_supports_cube_map() const | GraphicsStateGuardian | [inline] |
get_supports_depth_stencil() const | GraphicsStateGuardian | [inline] |
get_supports_depth_texture() const | GraphicsStateGuardian | [inline] |
get_supports_generate_mipmap() const | GraphicsStateGuardian | [inline] |
get_supports_geometry_instancing() const | GraphicsStateGuardian | [inline] |
get_supports_glsl() const | GraphicsStateGuardian | [inline] |
get_supports_multisample() const | GraphicsStateGuardian | [virtual] |
get_supports_occlusion_query() const | GraphicsStateGuardian | [virtual] |
get_supports_render_texture() const | DXGraphicsStateGuardian8 | [inline] |
get_supports_shadow_filter() const | GraphicsStateGuardian | [inline, virtual] |
get_supports_stencil() const | GraphicsStateGuardian | [inline] |
get_supports_tex_non_pow2() const | GraphicsStateGuardian | [inline] |
get_supports_texture_combine() const | GraphicsStateGuardian | [inline] |
get_supports_texture_dot3() const | GraphicsStateGuardian | [inline] |
get_supports_texture_saved_result() const | GraphicsStateGuardian | [inline] |
get_supports_two_sided_stencil() const | GraphicsStateGuardian | [inline] |
get_tex_mat_sym(int stage_index) | DXGraphicsStateGuardian8 | [inline, protected, static] |
get_texture_argument(TextureStage::CombineSource source, TextureStage::CombineOperand operand) | DXGraphicsStateGuardian8 | [protected, static] |
get_texture_argument_modifier(TextureStage::CombineOperand operand) | DXGraphicsStateGuardian8 | [protected, static] |
get_texture_operation(TextureStage::CombineMode mode, int scale) | DXGraphicsStateGuardian8 | [protected, static] |
get_texture_quality_override() const | GraphicsStateGuardian | [inline] |
get_texture_wrap_mode(Texture::WrapMode wm) | DXGraphicsStateGuardian8 | [inline, protected, static] |
get_threading_model() const | GraphicsStateGuardian | [inline] |
get_type() const (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [inline, virtual] |
get_type_index() const | TypedObject | [inline] |
get_weak_list() const | ReferenceCount | [inline] |
GraphicsStateGuardian(CoordinateSystem internal_coordinate_system, GraphicsEngine *engine, GraphicsPipe *pipe) (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
has_weak_list() const | ReferenceCount | [inline] |
host (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
init_type() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [inline, static] |
is_active() const | GraphicsStateGuardian | [inline] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_hardware() const | GraphicsStateGuardian | [inline] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
is_valid() const | GraphicsStateGuardian | [inline] |
LColor_to_D3DCOLOR(const LColor &cLColor) | DXGraphicsStateGuardian8 | [inline, static] |
local_object() | ReferenceCount | [inline] |
MAKE_SEQ(get_gsgs, get_num_gsgs, get_gsg) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | |
mark_bam_modified() | TypedWritable | [inline] |
mark_new() | GraphicsStateGuardian | [inline] |
needs_reset() const | GraphicsStateGuardian | [inline] |
None enum value (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
Null (defined in TypedWritable) | TypedWritable | [static] |
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete(void *ptr, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete(void *ptr, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator=(const TypedWritableReferenceCount ©) (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | [inline] |
operator=(const TypedWritable ©) (defined in TypedWritable) | TypedWritable | [inline] |
operator=(const TypedObject ©) (defined in TypedObject) | TypedObject | [inline] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
panic_deactivate() | GraphicsStateGuardian | [protected] |
PerPixelFog enum value (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
PerVertexFog enum value (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
prefers_triangle_strips() const | GraphicsStateGuardian | [inline, virtual] |
prepare_display_region(DisplayRegionPipelineReader *dr) | DXGraphicsStateGuardian8 | [virtual] |
prepare_geom(Geom *geom) | GraphicsStateGuardian | [virtual] |
prepare_index_buffer(GeomPrimitive *data) | DXGraphicsStateGuardian8 | [virtual] |
prepare_lens() | DXGraphicsStateGuardian8 | [virtual] |
prepare_shader(Shader *shader) | GraphicsStateGuardian | [virtual] |
prepare_texture(Texture *tex, int view) | DXGraphicsStateGuardian8 | [virtual] |
GraphicsStateGuardian::prepare_texture(Texture *tex) | GraphicsStateGuardian | [virtual] |
prepare_vertex_buffer(GeomVertexArrayData *data) | DXGraphicsStateGuardian8 | [virtual] |
PT(GeomMunger) make_geom_munger(const RenderState *state (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [virtual] |
PT(OcclusionQueryContext) end_occlusion_query() (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [virtual] |
PT(Texture) make_shadow_buffer(const NodePath &light_np (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [virtual] |
PT(SceneSetup) _scene_null (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
PT(Loader) _loader (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
PT(PreparedGraphicsObjects) _prepared_objects (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
PT(TextureStage) _alpha_scale_texture_stage (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected, static] |
PT(Texture) _flash_texture (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [protected] |
PT(TypedWritableReferenceCount) decode_from_bam_stream(const string &data (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | [static] |
reader (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
reissue_transforms() | DXGraphicsStateGuardian8 | [protected, virtual] |
release_all() | GraphicsStateGuardian | [inline] |
release_all_geoms() | GraphicsStateGuardian | [inline] |
release_all_index_buffers() | GraphicsStateGuardian | [inline] |
release_all_textures() | GraphicsStateGuardian | [inline] |
release_all_vertex_buffers() | GraphicsStateGuardian | [inline] |
release_geom(GeomContext *gc) | GraphicsStateGuardian | [virtual] |
release_index_buffer(IndexBufferContext *ibc) | DXGraphicsStateGuardian8 | [virtual] |
release_shader(ShaderContext *sc) | GraphicsStateGuardian | [virtual] |
release_swap_chain(DXScreenData *new_context) | DXGraphicsStateGuardian8 | [protected] |
release_texture(TextureContext *tc) | DXGraphicsStateGuardian8 | [virtual] |
release_vertex_buffer(VertexBufferContext *vbc) | DXGraphicsStateGuardian8 | [virtual] |
remove_gsg(GraphicsStateGuardianBase *gsg) | GraphicsStateGuardianBase | [static] |
remove_window(GraphicsOutputBase *window) | GraphicsStateGuardian | [virtual] |
report_texmgr_stats() | DXGraphicsStateGuardian8 | [protected] |
require_fully_complete() const | TypedWritable | [virtual] |
reset() | DXGraphicsStateGuardian8 | [virtual] |
reset_d3d_device(D3DPRESENT_PARAMETERS *p_presentation_params, DXScreenData **screen=NULL) | DXGraphicsStateGuardian8 | [protected] |
reset_if_new() | GraphicsStateGuardian | [inline] |
restore_gamma() | DXGraphicsStateGuardian8 | [virtual] |
set_active(bool active) | GraphicsStateGuardian | [inline] |
set_ambient_light(const LColor &color) | DXGraphicsStateGuardian8 | [protected, virtual] |
set_context(DXScreenData *new_context) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
set_coordinate_system(CoordinateSystem cs) | GraphicsStateGuardian | |
set_current_properties(const FrameBufferProperties *properties) | GraphicsStateGuardian | [inline] |
set_default_gsg(GraphicsStateGuardianBase *default_gsg) | GraphicsStateGuardianBase | [static] |
set_draw_buffer(const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [protected] |
set_flash_texture(Texture *tex) | GraphicsStateGuardian | |
set_gamma(PN_stdfloat gamma) | DXGraphicsStateGuardian8 | [virtual] |
set_incomplete_render(bool incomplete_render) | GraphicsStateGuardian | [inline] |
set_loader(Loader *loader) | GraphicsStateGuardian | [inline] |
set_read_buffer(const RenderBuffer &rb) | DXGraphicsStateGuardian8 | [protected] |
set_render_target() | DXGraphicsStateGuardian8 | [protected] |
set_scene(SceneSetup *scene_setup) | GraphicsStateGuardian | |
set_scissor(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top) | DXGraphicsStateGuardian8 | [protected] |
set_shader_model(int shader_model) | GraphicsStateGuardian | [inline] |
set_state_and_transform(const RenderState *state, const TransformState *transform) | DXGraphicsStateGuardian8 | [virtual] |
set_texture_blend_mode(int i, const TextureStage *stage) (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [protected] |
set_texture_quality_override(Texture::QualityLevel quality_level) | GraphicsStateGuardian | [inline] |
ShaderModel enum name (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
show_frame() | DXGraphicsStateGuardian8 | [protected] |
SM_00 enum value (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
SM_11 enum value (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
SM_20 enum value (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
SM_2X enum value (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
SM_30 enum value (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
SM_40 enum value (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
static_set_gamma(bool restore, PN_stdfloat gamma) | DXGraphicsStateGuardian8 | [static] |
test_ref_count_integrity() const | ReferenceCount | [inline] |
test_ref_count_nonzero() const | ReferenceCount | [inline] |
TextureCallback typedef (defined in GraphicsStateGuardian) | GraphicsStateGuardian | |
traverse_prepared_textures(TextureCallback *func, void *callback_arg) | GraphicsStateGuardian | |
TypedObject() (defined in TypedObject) | TypedObject | [inline] |
TypedObject(const TypedObject ©) (defined in TypedObject) | TypedObject | [inline] |
TypedWritable() (defined in TypedWritable) | TypedWritable | [inline] |
TypedWritable(const TypedWritable ©) (defined in TypedWritable) | TypedWritable | [inline] |
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | [inline] |
TypedWritableReferenceCount(const TypedWritableReferenceCount ©) (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | [inline] |
unref() const | ReferenceCount | [inline, virtual] |
update_bam_nested(BamWriter *manager) | TypedWritable | [virtual] |
update_texture(TextureContext *tc, bool force) | DXGraphicsStateGuardian8 | [virtual] |
upload_texture(DXTextureContext8 *dtc, bool force) | DXGraphicsStateGuardian8 | |
wdxGraphicsBuffer8 (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [friend] |
wdxGraphicsPipe8 (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [friend] |
wdxGraphicsWindow8 (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [friend] |
wdxGraphicsWindowGroup8 (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | [friend] |
weak_ref(WeakPointerToVoid *ptv) | ReferenceCount | [inline] |
weak_unref(WeakPointerToVoid *ptv) | ReferenceCount | [inline] |
write_datagram(BamWriter *manager, Datagram &dg) | TypedWritable | [virtual] |
~DXGraphicsStateGuardian8() (defined in DXGraphicsStateGuardian8) | DXGraphicsStateGuardian8 | |
~GraphicsStateGuardian() (defined in GraphicsStateGuardian) | GraphicsStateGuardian | [virtual] |
~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | [inline, virtual] |
~TypedObject() (defined in TypedObject) | TypedObject | [virtual] |
~TypedWritable() (defined in TypedWritable) | TypedWritable | [virtual] |