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00015 #ifndef __BULLET_INCLUDES_H__
00016 #define __BULLET_INCLUDES_H__
00017
00018 #include "pandabase.h"
00019
00020 #include "btBulletDynamicsCommon.h"
00021
00022 #ifndef CPPPARSER
00023 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
00024 #include "BulletCollision/CollisionDispatch/btGhostObject.h"
00025 #include "BulletCollision/CollisionDispatch/btManifoldResult.h"
00026 #include "BulletCollision/CollisionShapes/btConvexPointCloudShape.h"
00027 #include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h"
00028 #include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h"
00029 #include "BulletCollision/Gimpact/btGImpactShape.h"
00030 #include "BulletDynamics/Character/btKinematicCharacterController.h"
00031 #include "BulletDynamics/Vehicle/btRaycastVehicle.h"
00032 #include "BulletSoftBody/btSoftBodyHelpers.h"
00033 #include "BulletSoftBody/btSoftBodyInternals.h"
00034 #include "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h"
00035 #include "BulletSoftBody/btSoftRigidDynamicsWorld.h"
00036 #endif
00037
00038 #endif // __BULLET_INCLUDES_H__