00001 // Filename: pipeOcclusionCullTraverser.I 00002 // Created by: drose (29May07) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 00016 //////////////////////////////////////////////////////////////////// 00017 // Function: PipeOcclusionCullTraverser::get_buffer 00018 // Access: Published 00019 // Description: 00020 //////////////////////////////////////////////////////////////////// 00021 INLINE GraphicsOutput *PipeOcclusionCullTraverser:: 00022 get_buffer() const { 00023 return _buffer; 00024 } 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Function: PipeOcclusionCullTraverser::set_occlusion_mask 00028 // Access: Public 00029 // Description: Specifies the DrawMask that should be set on 00030 // occlusion polygons for this scene. This identifies 00031 // the polygons that are to be treated as occluders. 00032 // Polygons that do not have this draw mask set will not 00033 // be considered occluders. 00034 //////////////////////////////////////////////////////////////////// 00035 INLINE void PipeOcclusionCullTraverser:: 00036 set_occlusion_mask(const DrawMask &occlusion_mask) { 00037 _occlusion_mask = occlusion_mask; 00038 } 00039 00040 //////////////////////////////////////////////////////////////////// 00041 // Function: PipeOcclusionCullTraverser::get_occlusion_mask 00042 // Access: Public 00043 // Description: Returns the DrawMask for occlusion polygons. See 00044 // set_occlusion_mask(). 00045 //////////////////////////////////////////////////////////////////// 00046 INLINE const DrawMask &PipeOcclusionCullTraverser:: 00047 get_occlusion_mask() const { 00048 return _occlusion_mask; 00049 } 00050 00051 //////////////////////////////////////////////////////////////////// 00052 // Function: PipeOcclusionCullTraverser::PendingObject::Constructor 00053 // Access: Public 00054 // Description: 00055 //////////////////////////////////////////////////////////////////// 00056 INLINE PipeOcclusionCullTraverser::PendingObject:: 00057 PendingObject(CullableObject *object) : 00058 _object(object) 00059 { 00060 } 00061 00062 //////////////////////////////////////////////////////////////////// 00063 // Function: PipeOcclusionCullTraverser::PendingObject::Destructor 00064 // Access: Public 00065 // Description: 00066 //////////////////////////////////////////////////////////////////// 00067 INLINE PipeOcclusionCullTraverser::PendingObject:: 00068 ~PendingObject() { 00069 // Tempting as it is, we shouldn't delete the CullableObject in the 00070 // destructor, since it has already been deleted. 00071 // delete _object; 00072 }