00001 // Filename: bulletAllHitsRayResult.I 00002 // Created by: enn0x (21Feb10) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 00016 //////////////////////////////////////////////////////////////////// 00017 // Function: BulletAllHitsRayResult::empty 00018 // Access: Published 00019 // Description: Named constructor intended to be used for asserts 00020 // with have to return a concrete value. 00021 //////////////////////////////////////////////////////////////////// 00022 INLINE BulletAllHitsRayResult BulletAllHitsRayResult:: 00023 empty() { 00024 00025 btVector3 from; 00026 btVector3 to; 00027 00028 return BulletAllHitsRayResult(from, to, CollideMask::all_on()); 00029 } 00030 00031 //////////////////////////////////////////////////////////////////// 00032 // Function: BulletRayHit::empty 00033 // Access: Published 00034 // Description: Named constructor intended to be used for asserts 00035 // with have to return a concrete value. 00036 //////////////////////////////////////////////////////////////////// 00037 INLINE BulletRayHit BulletRayHit:: 00038 empty() { 00039 00040 return BulletRayHit(); 00041 } 00042