, including all inherited members.
do_cull(CullHandler *cull_handler, SceneSetup *scene_setup, GraphicsStateGuardian *gsg, Thread *current_thread) | GraphicsEngine | [static] |
do_test_ref_count_integrity() const | ReferenceCount | [protected] |
do_test_ref_count_nonzero() const | ReferenceCount | [protected] |
extract_texture_data(Texture *tex, GraphicsStateGuardian *gsg) | GraphicsEngine | |
flip_frame() | GraphicsEngine | |
get_auto_flip() const | GraphicsEngine | [inline] |
get_class_type() (defined in ReferenceCount) | ReferenceCount | [inline, static] |
get_default_loader() const | GraphicsEngine | [inline] |
get_global_ptr() (defined in GraphicsEngine) | GraphicsEngine | [static] |
get_num_windows() const | GraphicsEngine | |
get_portal_cull() const | GraphicsEngine | [inline] |
get_ref_count() const | ReferenceCount | [inline] |
get_render_lock() const | GraphicsEngine | [inline] |
get_threading_model() const | GraphicsEngine | |
get_weak_list() const | ReferenceCount | [inline] |
get_window(int n) const | GraphicsEngine | |
GraphicsEngine(Pipeline *pipeline=NULL) | GraphicsEngine | |
GraphicsOutput (defined in GraphicsEngine) | GraphicsEngine | [friend] |
has_weak_list() const | ReferenceCount | [inline] |
init_type() (defined in ReferenceCount) | ReferenceCount | [inline, static] |
is_empty() const | GraphicsEngine | |
local_object() | ReferenceCount | [inline] |
make_buffer(GraphicsOutput *host, const string &name, int sort, int x_size, int y_size) | GraphicsEngine | [inline] |
make_buffer(GraphicsStateGuardian *gsg, const string &name, int sort, int x_size, int y_size) | GraphicsEngine | [inline] |
make_output(GraphicsPipe *pipe, const string &name, int sort, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg=NULL, GraphicsOutput *host=NULL) | GraphicsEngine | |
make_parasite(GraphicsOutput *host, const string &name, int sort, int x_size, int y_size) | GraphicsEngine | [inline] |
MAKE_SEQ(get_windows, get_num_windows, get_window) (defined in GraphicsEngine) | GraphicsEngine | |
open_windows() | GraphicsEngine | |
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete(void *ptr, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | [inline] |
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | [inline] |
operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
ready_flip() | GraphicsEngine | |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
remove_all_windows() | GraphicsEngine | |
remove_window(GraphicsOutput *window) | GraphicsEngine | |
render_frame() | GraphicsEngine | |
reset_all_windows(bool swapchain) | GraphicsEngine | |
set_auto_flip(bool auto_flip) | GraphicsEngine | [inline] |
set_default_loader(Loader *loader) | GraphicsEngine | [inline] |
set_portal_cull(bool value) | GraphicsEngine | [inline] |
set_threading_model(const GraphicsThreadingModel &threading_model) | GraphicsEngine | |
sync_frame() | GraphicsEngine | |
test_ref_count_integrity() const | ReferenceCount | [inline] |
test_ref_count_nonzero() const | ReferenceCount | [inline] |
texture_uploaded(Texture *tex) | GraphicsEngine | |
ThreadState enum name (defined in GraphicsEngine) | GraphicsEngine | |
TS_do_flip enum value (defined in GraphicsEngine) | GraphicsEngine | |
TS_do_frame enum value (defined in GraphicsEngine) | GraphicsEngine | |
TS_do_release enum value (defined in GraphicsEngine) | GraphicsEngine | |
TS_do_windows enum value (defined in GraphicsEngine) | GraphicsEngine | |
TS_done enum value (defined in GraphicsEngine) | GraphicsEngine | |
TS_terminate enum value (defined in GraphicsEngine) | GraphicsEngine | |
TS_wait enum value (defined in GraphicsEngine) | GraphicsEngine | |
unref() const | ReferenceCount | [inline, virtual] |
weak_ref(WeakPointerToVoid *ptv) | ReferenceCount | [inline] |
weak_unref(WeakPointerToVoid *ptv) | ReferenceCount | [inline] |
WindowRenderer (defined in GraphicsEngine) | GraphicsEngine | [friend] |
~GraphicsEngine() | GraphicsEngine | |
~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | [inline, virtual] |