Panda3D
Public Member Functions | Static Public Member Functions
PhysxBoxForceFieldShape Class Reference

A box shaped region used to define a force field. More...

#include "physxBoxForceFieldShape.h"

Inheritance diagram for PhysxBoxForceFieldShape:
PhysxForceFieldShape PhysxObject PhysxEnums TypedReferenceCount TypedObject ReferenceCount MemoryBase MemoryBase

List of all members.

Public Member Functions

virtual TypeHandle force_init_type ()
LVector3f get_dimensions () const
 Retrieves the dimensions of the box.
virtual TypeHandle get_type () const
void link (NxForceFieldShape *shapePtr)
NxForceFieldShape * ptr () const
void save_to_desc (PhysxBoxForceFieldShapeDesc &shapeDesc) const
 Saves the state of the shape object to a descriptor.
void set_dimensions (const LVector3f &dimensions)
 Sets the box dimensions.
void unlink ()

Static Public Member Functions

static TypeHandle get_class_type ()
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96.

Detailed Description

A box shaped region used to define a force field.

Definition at line 30 of file physxBoxForceFieldShape.h.


Member Function Documentation

Retrieves the dimensions of the box.

The dimensions are the 'radii' of the box, meaning 1/2 extents in x dimension, 1/2 extents in y dimension, 1/2 extents in z dimension.

Definition at line 93 of file physxBoxForceFieldShape.cxx.

References PhysxManager::nxVec3_to_vec3(), and LVector3f::zero().

static void PhysxBoxForceFieldShape::init_type ( ) [inline, static]

This function is declared non-inline to work around a compiler bug in g++ 2.96.

Making it inline seems to cause problems in the optimizer.

Reimplemented from PhysxForceFieldShape.

Definition at line 56 of file physxBoxForceFieldShape.h.

References PhysxForceFieldShape::init_type().

Saves the state of the shape object to a descriptor.

Definition at line 61 of file physxBoxForceFieldShape.cxx.

Sets the box dimensions.

The dimensions are the 'radii' of the box, meaning 1/2 extents in x dimension, 1/2 extents in y dimension, 1/2 extents in z dimension.

Definition at line 77 of file physxBoxForceFieldShape.cxx.

References PhysxManager::vec3_to_nxVec3().


The documentation for this class was generated from the following files:
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