00001 // Filename: physxSphereForceFieldShapeDesc.cxx 00002 // Created by: enn0x (06Nov09) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #include "physxSphereForceFieldShapeDesc.h" 00016 00017 //////////////////////////////////////////////////////////////////// 00018 // Function: PhysxSphereForceFieldShapeDesc::set_radius 00019 // Access: Published 00020 // Description: Radius of shape. Must be positive. 00021 //////////////////////////////////////////////////////////////////// 00022 void PhysxSphereForceFieldShapeDesc:: 00023 set_radius(float radius) { 00024 00025 _desc.radius = radius; 00026 } 00027 00028 //////////////////////////////////////////////////////////////////// 00029 // Function: PhysxSphereForceFieldShapeDesc::get_radius 00030 // Access: Published 00031 // Description: Radius of shape. 00032 //////////////////////////////////////////////////////////////////// 00033 float PhysxSphereForceFieldShapeDesc:: 00034 get_radius() const { 00035 00036 return _desc.radius; 00037 } 00038