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eggToFlt.h
00001 // Filename: eggToFlt.h
00002 // Created by:  drose (01Oct03)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef EGGTOFLT_H
00016 #define EGGTOFLT_H
00017 
00018 #include "pandatoolbase.h"
00019 
00020 #include "eggToSomething.h"
00021 #include "fltHeader.h"
00022 #include "fltGeometry.h"
00023 #include "pointerTo.h"
00024 #include "pmap.h"
00025 #include "vector_string.h"
00026 
00027 class EggGroup;
00028 class EggVertex;
00029 class EggPrimitive;
00030 class EggTexture;
00031 class EggTransform;
00032 class FltVertex;
00033 class FltBead;
00034 class FltTexture;
00035 
00036 ////////////////////////////////////////////////////////////////////
00037 //       Class : EggToFlt
00038 // Description : A program to read an egg file and write a flt file.
00039 ////////////////////////////////////////////////////////////////////
00040 class EggToFlt : public EggToSomething {
00041 public:
00042   EggToFlt();
00043 
00044   void run();
00045 
00046 private:
00047   static bool dispatch_attr(const string &opt, const string &arg, void *var);
00048 
00049   void traverse(EggNode *egg_node, FltBead *flt_node,
00050                 FltGeometry::BillboardType billboard);
00051   void convert_primitive(EggPrimitive *egg_primitive, FltBead *flt_node, 
00052                          FltGeometry::BillboardType billboard);
00053   void convert_group(EggGroup *egg_group, FltBead *flt_node,
00054                      FltGeometry::BillboardType billboard);
00055   void apply_transform(EggTransform *egg_transform, FltBead *flt_node);
00056   void apply_egg_syntax(const string &egg_syntax, FltRecord *flt_record);
00057   FltVertex *get_flt_vertex(EggVertex *egg_vertex, EggNode *context);
00058   FltTexture *get_flt_texture(EggTexture *egg_texture);
00059 
00060   FltHeader::AttrUpdate _auto_attr_update;
00061 
00062   PT(FltHeader) _flt_header;
00063   
00064   typedef pmap<EggVertex *, FltVertex *> VertexMap;
00065   typedef pmap<const LMatrix4d *, VertexMap> VertexMapPerFrame;
00066   VertexMapPerFrame _vertex_map_per_frame;
00067   
00068   typedef pmap<Filename, FltTexture *> TextureMap;
00069   TextureMap _texture_map;
00070 };
00071 
00072 #endif
00073 
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