List of all members.
Public Attributes |
V4 | ambient_light_model |
int | apply_texture_matrix |
int | cull_clockwise |
int | cull_face_enabled |
V4 | current_color |
V4 | current_normal |
GLTexture * | current_textures [MAX_TEXTURE_STAGES] |
int | depth_test |
gl_draw_triangle_func | draw_triangle_back |
gl_draw_triangle_func | draw_triangle_front |
GLLight * | first_light |
int | light_model_two_side |
int | lighting_enabled |
GLLight | lights [16] |
int | local_light_model |
GLMaterial | materials [2] |
M4 | matrix_model_projection |
int | matrix_model_projection_no_w_transform |
int | matrix_model_projection_updated |
M4 | matrix_model_view |
M4 | matrix_model_view_inv |
M4 | matrix_projection |
PN_stdfloat | normal_scale |
int | normalize_enabled |
int | num_textures_enabled |
GLScissor | scissor |
int | smooth_shade_model |
GLSpecBuf * | specbuf_first |
int | specbuf_num_buffers |
int | specbuf_used_counter |
GLViewport | viewport |
ZBuffer * | zb |
ZB_fillTriangleFunc | zb_fill_tri |
int | zbias |
Detailed Description
Definition at line 139 of file zgl.h.
The documentation for this struct was generated from the following file:
- panda/src/tinydisplay/zgl.h