00001 // Filename: basicSkel.h 00002 // Created by: jyelon (31Jan07) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef BASICSKEL_H 00016 #define BASICSKEL_H 00017 00018 #include "pandabase.h" 00019 00020 //////////////////////////////////////////////////////////////////// 00021 // Class : BasicSkel 00022 // Description : This is the most basic of the skeleton classes. 00023 // It stores an integer, and will return it on request. 00024 // 00025 // The skeleton classes are intended to help you learn 00026 // how to add C++ classes to panda. See also the manual, 00027 // "Adding C++ Classes to Panda." 00028 //////////////////////////////////////////////////////////////////// 00029 class EXPCL_PANDASKEL BasicSkel { 00030 PUBLISHED: 00031 INLINE BasicSkel(); 00032 INLINE ~BasicSkel(); 00033 00034 // These inline functions allow you to get and set _value. 00035 INLINE void set_value(int n); 00036 INLINE int get_value(); 00037 00038 // These do the same thing as the functions above. 00039 void set_value_alt(int n); 00040 int get_value_alt(); 00041 00042 private: 00043 int _value; 00044 }; 00045 00046 #include "basicSkel.I" 00047 00048 #endif 00049