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00015 #ifndef TINYGRAPHICSBUFFER_H
00016 #define TINYGRAPHICSBUFFER_H
00017
00018 #include "pandabase.h"
00019 #include "graphicsBuffer.h"
00020 #include "tinyGraphicsStateGuardian.h"
00021
00022
00023
00024
00025
00026 class EXPCL_TINYDISPLAY TinyGraphicsBuffer : public GraphicsBuffer {
00027 public:
00028 TinyGraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe,
00029 const string &name,
00030 const FrameBufferProperties &fb_prop,
00031 const WindowProperties &win_prop,
00032 int flags,
00033 GraphicsStateGuardian *gsg,
00034 GraphicsOutput *host);
00035 virtual ~TinyGraphicsBuffer();
00036
00037 virtual bool begin_frame(FrameMode mode, Thread *current_thread);
00038 virtual void end_frame(FrameMode mode, Thread *current_thread);
00039
00040 INLINE ZBuffer *get_frame_buffer();
00041
00042 protected:
00043 virtual void close_buffer();
00044 virtual bool open_buffer();
00045
00046 private:
00047 void create_frame_buffer();
00048
00049 private:
00050 ZBuffer *_frame_buffer;
00051
00052 public:
00053 static TypeHandle get_class_type() {
00054 return _type_handle;
00055 }
00056 static void init_type() {
00057 GraphicsBuffer::init_type();
00058 register_type(_type_handle, "TinyGraphicsBuffer",
00059 GraphicsBuffer::get_class_type());
00060 }
00061 virtual TypeHandle get_type() const {
00062 return get_class_type();
00063 }
00064 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00065
00066 private:
00067 static TypeHandle _type_handle;
00068 };
00069
00070 #include "tinyGraphicsBuffer.I"
00071
00072 #endif
00073