Panda3D
GraphicsStateGuardianBase Member List
This is the complete list of members for GraphicsStateGuardianBase, including all inherited members.
add_gsg(GraphicsStateGuardianBase *gsg)GraphicsStateGuardianBase [static]
as_reference_count()TypedWritableReferenceCount [virtual]
as_typed_object()TypedObject [inline]
as_typed_object() const TypedObject [inline]
begin_draw_primitives(const GeomPipelineReader *geom_reader, const GeomMunger *munger, const GeomVertexDataPipelineReader *data_reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
begin_occlusion_query()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
bind_light(PointLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, virtual]
bind_light(DirectionalLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, virtual]
bind_light(Spotlight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, virtual]
clear_before_callback()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
clear_state_and_transform()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
complete_pointers(TypedWritable **p_list, BamReader *manager)TypedWritable [virtual]
compute_distance_to(const LPoint3 &point) const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
CPT(RenderState) begin_decal_base_first()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
CPT(RenderState) begin_decal_nested()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
CPT(RenderState) begin_decal_base_second()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
current_thread (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, const string &data, BamReader *reader=NULL)TypedWritable [static]
depth_offset_decals()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
do_test_ref_count_integrity() const ReferenceCount [protected]
do_test_ref_count_nonzero() const ReferenceCount [protected]
draw_lines(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
draw_linestrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
draw_points(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
draw_triangles(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
draw_trifans(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
draw_tristrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
encode_to_bam_stream() const TypedWritable [inline]
encode_to_bam_stream(string &data, BamWriter *writer=NULL) const TypedWritable
end_draw_primitives()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
extract_texture_data(Texture *tex)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
fillin(DatagramIterator &scan, BamReader *manager)TypedWritable [virtual]
finalize(BamReader *manager)TypedWritable [virtual]
finish_decal()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
force_init_type() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, virtual]
framebuffer_copy_to_ram(Texture *tex, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
framebuffer_copy_to_texture(Texture *tex, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_bam_modified() const TypedWritable [inline]
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject)TypedObject [inline]
get_class_type() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, static]
get_cs_transform() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_default_gsg()GraphicsStateGuardianBase [static]
get_effective_incomplete_render() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_gsg(int n)GraphicsStateGuardianBase [static]
get_incomplete_render() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_internal_coordinate_system() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_max_texture_dimension() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_max_vertices_per_array() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_max_vertices_per_primitive() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_num_gsgs()GraphicsStateGuardianBase [static]
get_prepared_objects()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_ref_count() const ReferenceCount [inline]
get_scene() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_supported_geom_rendering() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_supports_compressed_texture_format(int compression_mode) const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_supports_multisample() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_supports_occlusion_query() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_supports_shadow_filter() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
get_type() const (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, virtual]
get_type_index() const TypedObject [inline]
get_weak_list() const ReferenceCount [inline]
has_weak_list() const ReferenceCount [inline]
host (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
init_type() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [inline, static]
is_exact_type(TypeHandle handle) const TypedObject [inline]
is_of_type(TypeHandle handle) const TypedObject [inline]
local_object()ReferenceCount [inline]
MAKE_SEQ(get_gsgs, get_num_gsgs, get_gsg) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
mark_bam_modified()TypedWritable [inline]
Null (defined in TypedWritable)TypedWritable [static]
operator delete(void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete(void *ptr, void *) (defined in MemoryBase)MemoryBase [inline]
operator delete(void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete(void *ptr, void *) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *, void *) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *, void *) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator=(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [inline]
operator=(const TypedWritable &copy) (defined in TypedWritable)TypedWritable [inline]
operator=(const TypedObject &copy) (defined in TypedObject)TypedObject [inline]
ReferenceCount::operator=(const ReferenceCount &)ReferenceCount [inline, protected]
prefers_triangle_strips() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
prepare_geom(Geom *geom)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
prepare_index_buffer(GeomPrimitive *data)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
prepare_shader(Shader *shader)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
prepare_texture(Texture *tex, int view)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
prepare_vertex_buffer(GeomVertexArrayData *data)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
PT(OcclusionQueryContext) end_occlusion_query()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
PT(GeomMunger) get_geom_munger(const RenderState *state (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [virtual]
PT(Texture) make_shadow_buffer(const NodePath &light_np (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [virtual]
PT(TypedWritableReferenceCount) decode_from_bam_stream(const string &data (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [static]
reader (defined in TypedWritableReferenceCount)TypedWritableReferenceCount
ref() const ReferenceCount [inline]
ReferenceCount()ReferenceCount [inline, protected]
ReferenceCount(const ReferenceCount &)ReferenceCount [inline, protected]
release_geom(GeomContext *gc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
release_index_buffer(IndexBufferContext *ibc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
release_shader(ShaderContext *sc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
release_texture(TextureContext *tc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
release_vertex_buffer(VertexBufferContext *vbc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
remove_gsg(GraphicsStateGuardianBase *gsg)GraphicsStateGuardianBase [static]
remove_window(GraphicsOutputBase *window)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
require_fully_complete() const TypedWritable [virtual]
set_default_gsg(GraphicsStateGuardianBase *default_gsg)GraphicsStateGuardianBase [static]
set_state_and_transform(const RenderState *state, const TransformState *transform)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
test_ref_count_integrity() const ReferenceCount [inline]
test_ref_count_nonzero() const ReferenceCount [inline]
TypedObject() (defined in TypedObject)TypedObject [inline]
TypedObject(const TypedObject &copy) (defined in TypedObject)TypedObject [inline]
TypedWritable() (defined in TypedWritable)TypedWritable [inline]
TypedWritable(const TypedWritable &copy) (defined in TypedWritable)TypedWritable [inline]
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [inline]
TypedWritableReferenceCount(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [inline]
unref() const ReferenceCount [inline, virtual]
update_bam_nested(BamWriter *manager)TypedWritable [virtual]
update_texture(TextureContext *tc, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase [pure virtual]
weak_ref(WeakPointerToVoid *ptv)ReferenceCount [inline]
weak_unref(WeakPointerToVoid *ptv)ReferenceCount [inline]
write_datagram(BamWriter *manager, Datagram &dg)TypedWritable [virtual]
~ReferenceCount() (defined in ReferenceCount)ReferenceCount [inline, virtual]
~TypedObject() (defined in TypedObject)TypedObject [virtual]
~TypedWritable() (defined in TypedWritable)TypedWritable [virtual]
 All Classes Functions Variables Enumerations