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00015 #ifndef POLYLIGHTNODE_H
00016 #define POLYLIGHTNODE_H
00017
00018 #include "pandabase.h"
00019
00020 #include "luse.h"
00021 #include "nodePath.h"
00022 #include "pmap.h"
00023 #include "pnotify.h"
00024 #include "pandaNode.h"
00025 #include "colorAttrib.h"
00026
00027
00028
00029
00030
00031 class EXPCL_PANDA_PGRAPH PolylightNode : public PandaNode{
00032
00033
00034
00035 PUBLISHED:
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047 enum Flicker_Type {
00048 FRANDOM,
00049 FSIN,
00050 FCUSTOM,
00051 };
00052
00053 enum Attenuation_Type {
00054 ALINEAR,
00055 AQUADRATIC,
00056 };
00057
00058 PolylightNode(const string &name);
00059 INLINE void enable();
00060 INLINE void disable();
00061 INLINE void set_pos(const LVecBase3 &position);
00062 INLINE void set_pos(PN_stdfloat x,PN_stdfloat y, PN_stdfloat z);
00063 INLINE LVecBase3 get_pos() const;
00064 INLINE void set_color(const LColor &color);
00065 INLINE void set_color(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b);
00066 INLINE LColor get_color() const;
00067 INLINE LColor get_color_scenegraph() const;
00068 INLINE void set_radius(PN_stdfloat r);
00069 INLINE PN_stdfloat get_radius() const;
00070 INLINE bool set_attenuation(Attenuation_Type type);
00071 INLINE Attenuation_Type get_attenuation() const;
00072 INLINE void set_a0(PN_stdfloat a0);
00073 INLINE void set_a1(PN_stdfloat a1);
00074 INLINE void set_a2(PN_stdfloat a2);
00075 INLINE PN_stdfloat get_a0() const;
00076 INLINE PN_stdfloat get_a1() const;
00077 INLINE PN_stdfloat get_a2() const;
00078 INLINE void flicker_on();
00079 INLINE void flicker_off();
00080 INLINE bool is_flickering() const;
00081 INLINE bool set_flicker_type(Flicker_Type type);
00082 INLINE Flicker_Type get_flicker_type() const;
00083 INLINE void set_offset(PN_stdfloat offset);
00084 INLINE PN_stdfloat get_offset() const;
00085 INLINE void set_scale(PN_stdfloat scale);
00086 INLINE PN_stdfloat get_scale() const;
00087 INLINE void set_step_size(PN_stdfloat step) ;
00088 INLINE PN_stdfloat get_step_size() const;
00089 INLINE void set_freq(PN_stdfloat f);
00090 INLINE PN_stdfloat get_freq() const;
00091
00092
00093 INLINE bool operator == (const PolylightNode &other) const;
00094 INLINE bool operator != (const PolylightNode &other) const;
00095 INLINE bool operator < (const PolylightNode &other) const;
00096 int compare_to(const PolylightNode &other) const;
00097
00098 INLINE bool is_enabled() const;
00099
00100 public:
00101 LColor flicker() const;
00102 virtual PandaNode *make_copy() const;
00103
00104
00105 private:
00106 bool _enabled;
00107 LVecBase3 _position;
00108 LColor _color;
00109 PN_stdfloat _radius;
00110 Attenuation_Type _attenuation_type;
00111 PN_stdfloat _a0;
00112 PN_stdfloat _a1;
00113 PN_stdfloat _a2;
00114 bool _flickering;
00115 Flicker_Type _flicker_type;
00116 PN_stdfloat _offset;
00117 PN_stdfloat _scale;
00118 PN_stdfloat _step_size;
00119 PN_stdfloat _sin_freq;
00120
00121
00122
00123
00124 public:
00125 static void register_with_read_factory();
00126 virtual void write_datagram(BamWriter *manager, Datagram &dg);
00127 virtual void output(ostream &out) const;
00128
00129 protected:
00130 static TypedWritable *make_from_bam(const FactoryParams ¶ms);
00131 void fillin(DatagramIterator &scan, BamReader *manager);
00132
00133
00134
00135 public:
00136 static TypeHandle get_class_type() {
00137 return _type_handle;
00138 }
00139 static void init_type() {
00140 PandaNode::init_type();
00141 register_type(_type_handle, "PolylightNode",
00142 PandaNode::get_class_type());
00143 }
00144 virtual TypeHandle get_type() const {
00145 return get_class_type();
00146 }
00147 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00148
00149 private:
00150 static TypeHandle _type_handle;
00151 };
00152
00153 #include "polylightNode.I"
00154
00155 #endif
00156
00157