Panda3D
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bulletBoxShape.h
00001 // Filename: bulletBoxShape.h
00002 // Created by:  enn0x (24Jan10)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef __BULLET_BOX_SHAPE_H__
00016 #define __BULLET_BOX_SHAPE_H__
00017 
00018 #include "pandabase.h"
00019 
00020 #include "bullet_includes.h"
00021 #include "bulletShape.h"
00022 
00023 #include "luse.h"
00024 
00025 #include "collisionBox.h"
00026 
00027 ////////////////////////////////////////////////////////////////////
00028 //       Class : BulletBoxShape
00029 // Description : 
00030 ////////////////////////////////////////////////////////////////////
00031 class EXPCL_PANDABULLET BulletBoxShape : public BulletShape {
00032 
00033 PUBLISHED:
00034   BulletBoxShape(const LVecBase3 &halfExtents);
00035   INLINE BulletBoxShape(const BulletBoxShape &copy);
00036   INLINE void operator = (const BulletBoxShape &copy);
00037   INLINE ~BulletBoxShape();
00038 
00039   LVecBase3 get_half_extents_without_margin() const;
00040   LVecBase3 get_half_extents_with_margin() const;
00041 
00042   static BulletBoxShape *make_from_solid(const CollisionBox *solid);
00043 
00044 public:
00045   virtual btCollisionShape *ptr() const;
00046 
00047 private:
00048   btBoxShape *_shape;
00049 
00050 ////////////////////////////////////////////////////////////////////
00051 public:
00052   static TypeHandle get_class_type() {
00053     return _type_handle;
00054   }
00055   static void init_type() {
00056     BulletShape::init_type();
00057     register_type(_type_handle, "BulletBoxShape", 
00058                   BulletShape::get_class_type());
00059   }
00060   virtual TypeHandle get_type() const {
00061     return get_class_type();
00062   }
00063   virtual TypeHandle force_init_type() {
00064     init_type();
00065     return get_class_type();
00066   }
00067 
00068 private:
00069   static TypeHandle _type_handle;
00070 };
00071 
00072 #include "bulletBoxShape.I"
00073 
00074 #endif // __BULLET_BOX_SHAPE_H__
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