Panda3D
Public Member Functions | Static Public Member Functions
DaeCharacter Class Reference

Class representing an animated character. More...

#include "daeCharacter.h"

Inheritance diagram for DaeCharacter:
TypedReferenceCount TypedObject ReferenceCount MemoryBase MemoryBase

List of all members.

Public Member Functions

 DaeCharacter (const string name, const FCDControllerInstance *controller_instance)
virtual TypeHandle force_init_type ()
virtual TypeHandle get_type () const
void process_joint (PT(EggTable) parent, FCDSceneNode *node)
 Processes a joint node and its transforms.
 PT (EggTable) as_egg_bundle()

Static Public Member Functions

static TypeHandle get_class_type ()
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96.

Detailed Description

Class representing an animated character.

Definition at line 34 of file daeCharacter.h.


Member Function Documentation

static void DaeCharacter::init_type ( ) [inline, static]

This function is declared non-inline to work around a compiler bug in g++ 2.96.

Making it inline seems to cause problems in the optimizer.

Reimplemented from TypedReferenceCount.

Definition at line 55 of file daeCharacter.h.

void DaeCharacter::process_joint ( PT(EggTable parent,
FCDSceneNode *  node 
)

Processes a joint node and its transforms.

Definition at line 82 of file daeCharacter.cxx.

References EggGroupNode::add_child().


The documentation for this class was generated from the following files:
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