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animChannelBase.I
00001 // Filename: animChannelBase.I
00002 // Created by:  drose (19Feb99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 ////////////////////////////////////////////////////////////////////
00016 //     Function: AnimChannelBase::Protected constructor
00017 //       Access: Protected
00018 //  Description: Don't use this constructor.  It exists only so that
00019 //               AnimChannelFixed may define itself outside of the
00020 //               hierarchy.  Normally, an AnimChannel must be created
00021 //               as part of a hierarchy.
00022 ////////////////////////////////////////////////////////////////////
00023 INLINE AnimChannelBase::
00024 AnimChannelBase(const string &name)
00025   : AnimGroup(name)
00026 {
00027   _last_frame = -1;
00028 }
00029 
00030 ////////////////////////////////////////////////////////////////////
00031 //     Function: AnimChannelBase::Copy Constructor
00032 //       Access: Protected
00033 //  Description: Creates a new AnimChannelBase, just like this one,
00034 //               without copying any children.  The new copy is added
00035 //               to the indicated parent.  Intended to be called by
00036 //               make_copy() only.
00037 ////////////////////////////////////////////////////////////////////
00038 INLINE AnimChannelBase::
00039 AnimChannelBase(AnimGroup *parent, const AnimChannelBase &copy) : 
00040   AnimGroup(parent, copy),
00041   _last_frame(copy._last_frame)
00042 {
00043 }
00044 
00045 ////////////////////////////////////////////////////////////////////
00046 //     Function: AnimChannelBase::Constructor
00047 //       Access: Public
00048 //  Description: This is the normal constructor, which automatically
00049 //               places the AnimChannel in the previously-created
00050 //               hierarchy.
00051 ////////////////////////////////////////////////////////////////////
00052 INLINE AnimChannelBase::
00053 AnimChannelBase(AnimGroup *parent, const string &name)
00054   : AnimGroup(parent, name)
00055 {
00056   _last_frame = -1;
00057 }
00058 
00059 
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