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00015 #ifndef TINYWINGRAPHICSWINDOW_H
00016 #define TINYWINGRAPHICSWINDOW_H
00017
00018 #include "pandabase.h"
00019
00020 #ifdef WIN32
00021
00022 #include "winGraphicsWindow.h"
00023 #include "tinyWinGraphicsPipe.h"
00024
00025
00026
00027
00028
00029
00030 class EXPCL_TINYDISPLAY TinyWinGraphicsWindow : public WinGraphicsWindow {
00031 public:
00032 TinyWinGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
00033 const string &name,
00034 const FrameBufferProperties &fb_prop,
00035 const WindowProperties &win_prop,
00036 int flags,
00037 GraphicsStateGuardian *gsg,
00038 GraphicsOutput *host);
00039 virtual ~TinyWinGraphicsWindow();
00040
00041 virtual bool begin_frame(FrameMode mode, Thread *current_thread);
00042 virtual void end_frame(FrameMode mode, Thread *current_thread);
00043
00044 virtual void end_flip();
00045 virtual bool supports_pixel_zoom() const;
00046
00047 protected:
00048 virtual void close_window();
00049 virtual bool open_window();
00050
00051 virtual void handle_reshape();
00052 virtual bool do_fullscreen_resize(int x_size, int y_size);
00053
00054 private:
00055 void create_frame_buffer();
00056 void setup_bitmap_info();
00057
00058 private:
00059 ZBuffer *_frame_buffer;
00060 HDC _hdc;
00061 BITMAPINFO _bitmap_info;
00062
00063 public:
00064 static TypeHandle get_class_type() {
00065 return _type_handle;
00066 }
00067 static void init_type() {
00068 WinGraphicsWindow::init_type();
00069 register_type(_type_handle, "TinyWinGraphicsWindow",
00070 WinGraphicsWindow::get_class_type());
00071 }
00072 virtual TypeHandle get_type() const {
00073 return get_class_type();
00074 }
00075 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00076
00077 private:
00078 static TypeHandle _type_handle;
00079 };
00080
00081 #include "tinyWinGraphicsWindow.I"
00082
00083 #endif // WIN32
00084
00085 #endif