Panda3D
LightAttrib Member List
This is the complete list of members for LightAttrib, including all inherited members.
_always_reissue (defined in RenderAttrib)RenderAttrib [protected]
always_reissue() const RenderAttrib [inline]
as_reference_count()TypedWritableReferenceCount [virtual]
as_typed_object()TypedObject [inline]
as_typed_object() const TypedObject [inline]
change_this(TypedWritable *old_ptr, BamReader *manager)RenderAttrib [static]
compare_to(const RenderAttrib &other) const RenderAttrib [inline]
compare_to_impl(const RenderAttrib *other) const LightAttrib [protected, virtual]
complete_pointers(TypedWritable **plist, BamReader *manager)LightAttrib [virtual]
CPT(RenderAttrib) make(Operation op (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) make(Operation op (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) make(Operation op (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) make(Operation op (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) make_default() (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) add_light(Light *light) const (defined in LightAttrib)LightAttrib
CPT(RenderAttrib) remove_light(Light *light) const (defined in LightAttrib)LightAttrib
CPT(RenderAttrib) make() (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) make_all_off() (defined in LightAttrib)LightAttrib [static]
CPT(RenderAttrib) add_on_light(const NodePath &light) const (defined in LightAttrib)LightAttrib
CPT(RenderAttrib) remove_on_light(const NodePath &light) const (defined in LightAttrib)LightAttrib
CPT(RenderAttrib) add_off_light(const NodePath &light) const (defined in LightAttrib)LightAttrib
CPT(RenderAttrib) remove_off_light(const NodePath &light) const (defined in LightAttrib)LightAttrib
CPT(LightAttrib) filter_to_max(int max_lights) const (defined in LightAttrib)LightAttrib
CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const (defined in LightAttrib)LightAttrib [protected, virtual]
CPT(RenderAttrib) invert_compose_impl(const RenderAttrib *other) const (defined in LightAttrib)LightAttrib [protected, virtual]
CPT(RenderAttrib) get_auto_shader_attrib_impl(const RenderState *state) const (defined in LightAttrib)LightAttrib [protected, virtual]
cull_callback(CullTraverser *trav, const CullTraverserData &data) const RenderAttrib [virtual]
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, const string &data, BamReader *reader=NULL)TypedWritable [static]
do_test_ref_count_integrity() const ReferenceCount [protected]
do_test_ref_count_nonzero() const ReferenceCount [protected]
encode_to_bam_stream() const TypedWritable [inline]
encode_to_bam_stream(string &data, BamWriter *writer=NULL) const TypedWritable
fillin(DatagramIterator &scan, BamReader *manager)LightAttrib [protected, virtual]
finalize(BamReader *manager)LightAttrib [virtual]
force_init_type() (defined in LightAttrib)LightAttrib [inline, virtual]
garbage_collect()RenderAttrib [static]
get_bam_modified() const TypedWritable [inline]
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject)TypedObject [inline]
get_class_slot() (defined in LightAttrib)LightAttrib [inline, static]
get_class_type() (defined in LightAttrib)LightAttrib [inline, static]
get_hash() const RenderAttrib [inline]
get_hash_impl() const LightAttrib [protected, virtual]
get_light(int n) const LightAttrib
get_most_important_light() const LightAttrib
get_num_attribs()RenderAttrib [static]
get_num_lights() const LightAttrib
get_num_off_lights() const LightAttrib [inline]
get_num_on_lights() const LightAttrib [inline]
get_off_light(int n) const LightAttrib [inline]
get_on_light(int n) const LightAttrib [inline]
get_operation() const LightAttrib
get_ref_count() const ReferenceCount [inline]
get_slot() const (defined in LightAttrib)LightAttrib [inline, virtual]
get_type() const (defined in LightAttrib)LightAttrib [inline, virtual]
get_type_index() const TypedObject [inline]
get_weak_list() const ReferenceCount [inline]
has_all_off() const LightAttrib [inline]
has_cull_callback() const RenderAttrib [virtual]
has_light(Light *light) const LightAttrib
has_off_light(const NodePath &light) const LightAttrib [inline]
has_on_light(const NodePath &light) const LightAttrib [inline]
has_weak_list() const ReferenceCount [inline]
init_attribs()RenderAttrib [static]
init_type() (defined in LightAttrib)LightAttrib [inline, static]
is_exact_type(TypeHandle handle) const TypedObject [inline]
is_identity() const LightAttrib [inline]
is_of_type(TypeHandle handle) const TypedObject [inline]
light (defined in LightAttrib)LightAttrib
light1 (defined in LightAttrib)LightAttrib
light2 (defined in LightAttrib)LightAttrib
light3 (defined in LightAttrib)LightAttrib
light4 (defined in LightAttrib)LightAttrib
LightAttrib()LightAttrib [inline, protected]
LightAttrib(const LightAttrib &copy)LightAttrib [inline, protected]
list_attribs(ostream &out)RenderAttrib [static]
local_object()ReferenceCount [inline]
lower_attrib_can_override() const RenderAttrib [virtual]
M_always enum value (defined in RenderAttrib)RenderAttrib
M_constant enum value (defined in RenderAttrib)RenderAttrib
M_equal enum value (defined in RenderAttrib)RenderAttrib
M_eye_cube_map enum value (defined in RenderAttrib)RenderAttrib
M_eye_normal enum value (defined in RenderAttrib)RenderAttrib
M_eye_position enum value (defined in RenderAttrib)RenderAttrib
M_eye_sphere_map enum value (defined in RenderAttrib)RenderAttrib
M_greater enum value (defined in RenderAttrib)RenderAttrib
M_greater_equal enum value (defined in RenderAttrib)RenderAttrib
M_less enum value (defined in RenderAttrib)RenderAttrib
M_less_equal enum value (defined in RenderAttrib)RenderAttrib
M_light_vector enum value (defined in RenderAttrib)RenderAttrib
M_never enum value (defined in RenderAttrib)RenderAttrib
M_none enum value (defined in RenderAttrib)RenderAttrib
M_not_equal enum value (defined in RenderAttrib)RenderAttrib
M_off enum value (defined in RenderAttrib)RenderAttrib
M_point_sprite enum value (defined in RenderAttrib)RenderAttrib
M_unused enum value (defined in RenderAttrib)RenderAttrib
M_world_cube_map enum value (defined in RenderAttrib)RenderAttrib
M_world_normal enum value (defined in RenderAttrib)RenderAttrib
M_world_position enum value (defined in RenderAttrib)RenderAttrib
make_from_bam(const FactoryParams &params)LightAttrib [protected, static]
MAKE_SEQ(get_on_lights, get_num_on_lights, get_on_light) (defined in LightAttrib)LightAttrib
MAKE_SEQ(get_off_lights, get_num_off_lights, get_off_light) (defined in LightAttrib)LightAttrib
mark_bam_modified()TypedWritable [inline]
new_from_bam(RenderAttrib *attrib, BamReader *manager) (defined in RenderAttrib)RenderAttrib [protected, static]
NodeList typedef (defined in LightAttrib)LightAttrib
Null (defined in TypedWritable)TypedWritable [static]
O_add enum value (defined in LightAttrib)LightAttrib
O_remove enum value (defined in LightAttrib)LightAttrib
O_set enum value (defined in LightAttrib)LightAttrib
Operation enum name (defined in LightAttrib)LightAttrib
operator delete(void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete(void *ptr, void *) (defined in MemoryBase)MemoryBase [inline]
operator delete(void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete(void *ptr, void *) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *, void *) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator delete[](void *, void *) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new(size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size) (defined in MemoryBase)MemoryBase [inline]
operator new[](size_t size, void *ptr) (defined in MemoryBase)MemoryBase [inline]
operator=(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [inline]
operator=(const TypedWritable &copy) (defined in TypedWritable)TypedWritable [inline]
operator=(const TypedObject &copy) (defined in TypedObject)TypedObject [inline]
ReferenceCount::operator=(const ReferenceCount &)ReferenceCount [inline, protected]
output(ostream &out) const (defined in LightAttrib)LightAttrib [virtual]
output_comparefunc(ostream &out, PandaCompareFunc fn) const RenderAttrib [protected]
PandaCompareFunc enum name (defined in RenderAttrib)RenderAttrib
PT(TypedWritableReferenceCount) decode_from_bam_stream(const string &data (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [static]
reader (defined in TypedWritableReferenceCount)TypedWritableReferenceCount
ref() const ReferenceCount [inline]
ReferenceCount()ReferenceCount [inline, protected]
ReferenceCount(const ReferenceCount &)ReferenceCount [inline, protected]
register_slot(TypeHandle type_handle, int sort, RenderAttribRegistry::MakeDefaultFunc *make_default_func)RenderAttrib [inline, static]
register_with_read_factory()LightAttrib [static]
RenderAttrib() (defined in RenderAttrib)RenderAttrib [protected]
require_fully_complete() const TypedWritable [virtual]
test_ref_count_integrity() const ReferenceCount [inline]
test_ref_count_nonzero() const ReferenceCount [inline]
TexGenMode enum name (defined in RenderAttrib)RenderAttrib
TypedObject() (defined in TypedObject)TypedObject [inline]
TypedObject(const TypedObject &copy) (defined in TypedObject)TypedObject [inline]
TypedWritable() (defined in TypedWritable)TypedWritable [inline]
TypedWritable(const TypedWritable &copy) (defined in TypedWritable)TypedWritable [inline]
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [inline]
TypedWritableReferenceCount(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCount [inline]
unref() const RenderAttrib [virtual]
update_bam_nested(BamWriter *manager)TypedWritable [virtual]
validate_attribs()RenderAttrib [static]
weak_ref(WeakPointerToVoid *ptv)ReferenceCount [inline]
weak_unref(WeakPointerToVoid *ptv)ReferenceCount [inline]
write(ostream &out, int indent_level) const (defined in LightAttrib)LightAttrib [virtual]
write_datagram(BamWriter *manager, Datagram &dg)LightAttrib [virtual]
~ReferenceCount() (defined in ReferenceCount)ReferenceCount [inline, virtual]
~RenderAttrib()RenderAttrib [virtual]
~TypedObject() (defined in TypedObject)TypedObject [virtual]
~TypedWritable() (defined in TypedWritable)TypedWritable [virtual]
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