00001 // Filename: bulletPlaneShape.I 00002 // Created by: enn0x (23Jan10) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 //////////////////////////////////////////////////////////////////// 00016 // Function: BulletPlaneShape::Destructor 00017 // Access: Published 00018 // Description: 00019 //////////////////////////////////////////////////////////////////// 00020 INLINE BulletPlaneShape:: 00021 ~BulletPlaneShape() { 00022 00023 delete _shape; 00024 } 00025 00026 //////////////////////////////////////////////////////////////////// 00027 // Function: BulletPlaneShape::Copy Constructor 00028 // Access: Published 00029 // Description: 00030 //////////////////////////////////////////////////////////////////// 00031 INLINE BulletPlaneShape:: 00032 BulletPlaneShape(const BulletPlaneShape ©) : 00033 _shape(copy._shape) { 00034 } 00035 00036 //////////////////////////////////////////////////////////////////// 00037 // Function: BulletPlaneShape::Copy Assignment Operator 00038 // Access: Published 00039 // Description: 00040 //////////////////////////////////////////////////////////////////// 00041 INLINE void BulletPlaneShape:: 00042 operator = (const BulletPlaneShape ©) { 00043 _shape = copy._shape; 00044 } 00045 00046 //////////////////////////////////////////////////////////////////// 00047 // Function: BulletPlaneShape::get_plane_constant 00048 // Access: Published 00049 // Description: 00050 //////////////////////////////////////////////////////////////////// 00051 INLINE PN_stdfloat BulletPlaneShape:: 00052 get_plane_constant() const { 00053 00054 return (PN_stdfloat)_shape->getPlaneConstant(); 00055 } 00056 00057 //////////////////////////////////////////////////////////////////// 00058 // Function: BulletPlaneShape::get_plane_normal 00059 // Access: Published 00060 // Description: 00061 //////////////////////////////////////////////////////////////////// 00062 INLINE LVector3 BulletPlaneShape:: 00063 get_plane_normal() const { 00064 00065 return btVector3_to_LVector3(_shape->getPlaneNormal()); 00066 } 00067