Panda3D
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Public Member Functions | |
OdeWorld (const OdeWorld ©) | |
void | add_body_dampening (OdeBody &body, int surface) |
float | apply_dampening (float dt, OdeBody &body) |
int | compare_to (const OdeWorld &other) const |
void | destroy () |
virtual TypeHandle | force_init_type () |
dReal | get_auto_disable_angular_threshold () const |
int | get_auto_disable_flag () const |
dReal | get_auto_disable_linear_threshold () const |
int | get_auto_disable_steps () const |
dReal | get_auto_disable_time () const |
int | get_auto_enable_depth_sf1 () const |
dReal | get_cfm () const |
dReal | get_contact_max_correcting_vel () const |
dReal | get_contact_surface_layer () const |
dReal | get_erp () const |
LVecBase3f | get_gravity () const |
dWorldID | get_id () const |
Returns the underlying dWorldID. | |
int | get_quick_step_num_iterations () const |
dReal | get_quick_step_w () const |
sSurfaceParams & | get_surface (PN_uint8 surface1, PN_uint8 surface2) |
sBodyParams | get_surface_body (dBodyID id) |
virtual TypeHandle | get_type () const |
LVecBase3f | impulse_to_force (dReal stepsize, dReal ix, dReal iy, dReal iz) |
LVecBase3f | impulse_to_force (dReal stepsize, const LVecBase3f &impulse) |
void | init_surface_table (PN_uint8 num_surfaces) |
bool | is_empty () const |
Returns true if the ID is 0, meaning the OdeWorld does not point to a valid world. | |
operator bool () const | |
void | quick_step (dReal stepsize) |
void | set_auto_disable_angular_threshold (dReal angular_threshold) |
void | set_auto_disable_flag (int do_auto_disable) |
void | set_auto_disable_linear_threshold (dReal linear_threshold) |
void | set_auto_disable_steps (int steps) |
void | set_auto_disable_time (dReal time) |
void | set_auto_enable_depth_sf1 (int auto_enable_depth) |
void | set_cfm (dReal cfm) |
void | set_contact_max_correcting_vel (dReal vel) |
void | set_contact_surface_layer (dReal depth) |
void | set_dampen_on_bodies (dBodyID id1, dBodyID id2, dReal damp) |
void | set_erp (dReal erp) |
void | set_gravity (dReal x, dReal y, dReal z) |
void | set_gravity (const LVecBase3f &vec) |
void | set_quick_step_num_iterations (int num) |
void | set_quick_step_w (dReal over_relaxation) |
void | set_surface (int pos1, int pos2, sSurfaceParams &entry) |
void | set_surface_entry (PN_uint8 pos1, PN_uint8 pos2, dReal mu, dReal bounce, dReal bounce_vel, dReal soft_erp, dReal soft_cfm, dReal slip, dReal dampen) |
void | step (dReal stepsize) |
void | step_fast1 (dReal stepsize, int maxiterations) |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. |
Definition at line 39 of file odeWorld.h.
dWorldID OdeWorld::get_id | ( | ) | const [inline] |
Returns the underlying dWorldID.
Definition at line 34 of file odeWorld.I.
static void OdeWorld::init_type | ( | ) | [inline, static] |
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Making it inline seems to cause problems in the optimizer.
Reimplemented from TypedObject.
Definition at line 125 of file odeWorld.h.
References TypedObject::init_type().
bool OdeWorld::is_empty | ( | ) | const [inline] |
Returns true if the ID is 0, meaning the OdeWorld does not point to a valid world.
It is an error to call a method on an empty world. Note that an empty OdeWorld also evaluates to False.
Definition at line 24 of file odeWorld.I.