Panda3D
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collisionGeom.h
00001 // Filename: collisionGeom.h
00002 // Created by:  drose (01Mar06)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef COLLISIONGEOM_H
00016 #define COLLISIONGEOM_H
00017 
00018 #include "pandabase.h"
00019 
00020 #include "collisionPolygon.h"
00021 
00022 ////////////////////////////////////////////////////////////////////
00023 //       Class : CollisionGeom
00024 // Description : A special CollisionPolygon created just for the
00025 //               purpose of detecting collision against geometry.
00026 //               This kind of object does not have any persistance in
00027 //               the scene graph; it is created on-the-fly.
00028 //
00029 //               You should not attempt to create one of these
00030 //               directly; it is created only by the
00031 //               CollisionTraverser, as needed.
00032 ////////////////////////////////////////////////////////////////////
00033 class EXPCL_PANDA_COLLIDE CollisionGeom : public CollisionPolygon {
00034 private:
00035   INLINE CollisionGeom(const LVecBase3 &a, const LVecBase3 &b,
00036                        const LVecBase3 &c);
00037   INLINE CollisionGeom(const CollisionGeom &copy);
00038 
00039 public:
00040   virtual CollisionSolid *make_copy();
00041 
00042   virtual PStatCollector &get_volume_pcollector();
00043   virtual PStatCollector &get_test_pcollector();
00044 
00045   virtual void output(ostream &out) const;
00046 
00047 private:
00048   static PStatCollector _volume_pcollector;
00049   static PStatCollector _test_pcollector;
00050 
00051 public:
00052   static TypeHandle get_class_type() {
00053     return _type_handle;
00054   }
00055   static void init_type() {
00056     CollisionPolygon::init_type();
00057     register_type(_type_handle, "CollisionGeom",
00058                   CollisionPolygon::get_class_type());
00059   }
00060   virtual TypeHandle get_type() const {
00061     return get_class_type();
00062   }
00063   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00064 
00065 private:
00066   static TypeHandle _type_handle;
00067 
00068   friend class CollisionTraverser;
00069 };
00070 
00071 #include "collisionGeom.I"
00072 
00073 #endif
00074 
00075 
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