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00015 #ifndef ANGULARVECTORFORCE_H
00016 #define ANGULARVECTORFORCE_H
00017
00018 #include "angularForce.h"
00019
00020
00021
00022
00023
00024
00025 class EXPCL_PANDAPHYSICS AngularVectorForce : public AngularForce {
00026 PUBLISHED:
00027 AngularVectorForce(const LRotation& quat);
00028 AngularVectorForce(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r);
00029 AngularVectorForce(const AngularVectorForce ©);
00030 virtual ~AngularVectorForce();
00031
00032 INLINE void set_quat(const LRotation& quat);
00033 INLINE void set_hpr(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r);
00034 INLINE LRotation get_local_quat() const;
00035
00036 virtual void output(ostream &out) const;
00037 virtual void write(ostream &out, unsigned int indent=0) const;
00038
00039 private:
00040 LRotation _fvec;
00041
00042 virtual AngularForce *make_copy() const;
00043 virtual LRotation get_child_quat(const PhysicsObject *po);
00044
00045 public:
00046 static TypeHandle get_class_type() {
00047 return _type_handle;
00048 }
00049 static void init_type() {
00050 AngularForce::init_type();
00051 register_type(_type_handle, "AngularVectorForce",
00052 AngularForce::get_class_type());
00053 }
00054 virtual TypeHandle get_type() const {
00055 return get_class_type();
00056 }
00057 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00058
00059 private:
00060 static TypeHandle _type_handle;
00061 };
00062
00063 #include "angularVectorForce.I"
00064
00065 #endif // ANGULARVECTORFORCE_H