Panda3D
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A base structre for a listening socket and a set of connection that have been received with there read functions. More...
#include "baseincomingset.h"
Inherits std::list< T >.
Public Member Functions | |
BaseIncomingSet (BaseIncomingSet &in) | |
void | AddToFDSet (Socket_fdset &set) |
_IN_LISTEN & | GetListener (void) |
bool | init (Socket_Address &WhereFrom) |
BaseIncomingSet & | operator= (BaseIncomingSet &inval) |
virtual CloseState | ProcessNewConnection (SOCKET socket) |
void | PumpAll (Time_Clock ¤tTime) |
void | Reset () |
A base structre for a listening socket and a set of connection that have been received with there read functions.
Think of this like a web server with 1 listening socket and 0-n open reacting conections..
The general operation if get connection.. do you have a message process message go back to do you have a message or close connection
Definition at line 28 of file baseincomingset.h.