Panda3D
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jointVertexTransform.I
00001 // Filename: jointVertexTransform.I
00002 // Created by:  drose (24Mar05)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 
00016 ////////////////////////////////////////////////////////////////////
00017 //     Function: JointVertexTransform::get_joint
00018 //       Access: Published
00019 //  Description: Returns the joint for which this object returns the
00020 //               transform.
00021 ////////////////////////////////////////////////////////////////////
00022 INLINE const CharacterJoint *JointVertexTransform::
00023 get_joint() const {
00024   return _joint;
00025 }
00026 
00027 ////////////////////////////////////////////////////////////////////
00028 //     Function: JointVertexTransform::check_matrix
00029 //       Access: Private
00030 //  Description: Recomputes _matrix if it needs it.
00031 ////////////////////////////////////////////////////////////////////
00032 INLINE void JointVertexTransform::
00033 check_matrix() const {
00034   if (_matrix_stale) {
00035     ((JointVertexTransform *)this)->compute_matrix();
00036   }
00037 }
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