Panda3D
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vrmlNode.h
00001 // Filename: vrmlNode.h
00002 // Created by:  drose (23Jun99)
00003 // 
00004 ////////////////////////////////////////////////////////////////////
00005 // PANDA 3D SOFTWARE
00006 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00007 //
00008 // All use of this software is subject to the terms of the revised BSD
00009 // license.  You should have received a copy of this license along
00010 // with this source code in a file named "LICENSE."
00011 ////////////////////////////////////////////////////////////////////
00012 
00013 #ifndef VRMLNODE_H
00014 #define VRMLNODE_H
00015 
00016 #include "pandatoolbase.h"
00017 
00018 #include "vrmlNodeType.h"
00019 #include "pvector.h"
00020 #include "pmap.h"
00021 
00022 class VrmlNode {
00023 public:
00024   VrmlNode(const VrmlNodeType *type);
00025   ~VrmlNode();
00026 
00027   const VrmlFieldValue &get_value(const char *field_name) const;
00028 
00029   void output(ostream &out, int indent) const;
00030 
00031   class Field {
00032   public:
00033     Field() { }
00034     Field(const VrmlNodeType::NameTypeRec *type, const VrmlFieldValue &value) :
00035       _type(type), _value(value) { }
00036     const VrmlNodeType::NameTypeRec *_type;
00037     VrmlFieldValue _value;
00038   };
00039 
00040   typedef vector<Field> Fields;
00041   Fields _fields;
00042 
00043   int _use_count;
00044 
00045   const VrmlNodeType *_type;
00046 };
00047 
00048 inline ostream &operator << (ostream &out, const VrmlNode &node) {
00049   node.output(out, 0);
00050   return out;
00051 }
00052 
00053 class Declaration {
00054 public:
00055   SFNodeRef _node;
00056 
00057   void output(ostream &out, int indent) const;
00058 };
00059 
00060 inline ostream &operator << (ostream &out, const Declaration &dec) {
00061   dec.output(out, 0);
00062   return out;
00063 }
00064 
00065 typedef pvector<Declaration> VrmlScene;
00066 
00067 ostream &operator << (ostream &out, const VrmlScene &scene);
00068 
00069 #endif
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