00001 // Filename: eggComponentData.cxx 00002 // Created by: drose (26Feb01) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #include "eggComponentData.h" 00016 #include "eggBackPointer.h" 00017 #include "nameUniquifier.h" 00018 00019 #include "indent.h" 00020 00021 TypeHandle EggComponentData::_type_handle; 00022 00023 00024 //////////////////////////////////////////////////////////////////// 00025 // Function: EggComponentData::Constructor 00026 // Access: Public 00027 // Description: 00028 //////////////////////////////////////////////////////////////////// 00029 EggComponentData:: 00030 EggComponentData(EggCharacterCollection *collection, 00031 EggCharacterData *char_data) : 00032 _collection(collection), 00033 _char_data(char_data) 00034 { 00035 } 00036 00037 //////////////////////////////////////////////////////////////////// 00038 // Function: EggComponentData::Destructor 00039 // Access: Public, Virtual 00040 // Description: 00041 //////////////////////////////////////////////////////////////////// 00042 EggComponentData:: 00043 ~EggComponentData() { 00044 BackPointers::iterator bpi; 00045 for (bpi = _back_pointers.begin(); bpi != _back_pointers.end(); ++bpi) { 00046 EggBackPointer *back = (*bpi); 00047 if (back != (EggBackPointer *)NULL) { 00048 delete back; 00049 } 00050 } 00051 } 00052 00053 //////////////////////////////////////////////////////////////////// 00054 // Function: EggComponentData::add_name 00055 // Access: Public 00056 // Description: Adds the indicated name to the set of names that this 00057 // component can be identified with. If this is the 00058 // first name added, it becomes the primary name of the 00059 // component; later names added do not replace the 00060 // primary name, but do get added to the list of names 00061 // that will be accepted by matched_name(). 00062 //////////////////////////////////////////////////////////////////// 00063 void EggComponentData:: 00064 add_name(const string &name, NameUniquifier &uniquifier) { 00065 if (_names.insert(name).second) { 00066 // This is a new name for this component. 00067 if (!has_name()) { 00068 set_name(uniquifier.add_name(name)); 00069 if (get_name() != name) { 00070 nout << "Warning: renamed " << name << " to " << get_name() 00071 << " to avoid naming conflict.\n"; 00072 } 00073 } 00074 } 00075 } 00076 00077 //////////////////////////////////////////////////////////////////// 00078 // Function: EggComponentData::matches_name 00079 // Access: Public 00080 // Description: Returns true if the indicated name matches any name 00081 // that was ever matched with this particular joint, 00082 // false otherwise. 00083 //////////////////////////////////////////////////////////////////// 00084 bool EggComponentData:: 00085 matches_name(const string &name) const { 00086 if (name == get_name()) { 00087 return true; 00088 } 00089 return (_names.find(name) != _names.end()); 00090 } 00091 00092 //////////////////////////////////////////////////////////////////// 00093 // Function: EggComponentData::get_num_frames 00094 // Access: Public, Virtual 00095 // Description: Returns the number of frames of animation for this 00096 // particular component in the indicated model. 00097 //////////////////////////////////////////////////////////////////// 00098 int EggComponentData:: 00099 get_num_frames(int model_index) const { 00100 EggBackPointer *back = get_model(model_index); 00101 if (back == (EggBackPointer *)NULL) { 00102 return 0; 00103 } 00104 return back->get_num_frames(); 00105 } 00106 00107 //////////////////////////////////////////////////////////////////// 00108 // Function: EggComponentData::extend_to 00109 // Access: Public, Virtual 00110 // Description: Extends the number of frames in the indicated model 00111 // (presumably an animation table model) to the given 00112 // number. 00113 //////////////////////////////////////////////////////////////////// 00114 void EggComponentData:: 00115 extend_to(int model_index, int num_frames) const { 00116 EggBackPointer *back = get_model(model_index); 00117 nassertv(back != (EggBackPointer *)NULL); 00118 back->extend_to(num_frames); 00119 } 00120 00121 //////////////////////////////////////////////////////////////////// 00122 // Function: EggComponentData::get_frame_rate 00123 // Access: Public, Virtual 00124 // Description: Returns the number of frames of animation for this 00125 // particular component in the indicated model. 00126 //////////////////////////////////////////////////////////////////// 00127 double EggComponentData:: 00128 get_frame_rate(int model_index) const { 00129 EggBackPointer *back = get_model(model_index); 00130 if (back == (EggBackPointer *)NULL) { 00131 return 0.0; 00132 } 00133 return back->get_frame_rate(); 00134 } 00135 00136 //////////////////////////////////////////////////////////////////// 00137 // Function: EggComponentData::set_model 00138 // Access: Public 00139 // Description: Sets the back_pointer associated with the given 00140 // model_index. 00141 //////////////////////////////////////////////////////////////////// 00142 void EggComponentData:: 00143 set_model(int model_index, EggBackPointer *back) { 00144 while ((int)_back_pointers.size() <= model_index) { 00145 _back_pointers.push_back((EggBackPointer *)NULL); 00146 } 00147 00148 if (_back_pointers[model_index] != (EggBackPointer *)NULL) { 00149 nout << "Warning: deleting old back pointer.\n"; 00150 delete _back_pointers[model_index]; 00151 } 00152 _back_pointers[model_index] = back; 00153 }