00001 // Filename: animBundle.I 00002 // Created by: drose (21Feb99) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 //////////////////////////////////////////////////////////////////// 00016 // Function: AnimBundle::Constructor 00017 // Access: Public 00018 // Description: 00019 //////////////////////////////////////////////////////////////////// 00020 INLINE AnimBundle:: 00021 AnimBundle(const string &name, PN_stdfloat fps, int num_frames) : AnimGroup(name) { 00022 _fps = fps; 00023 _num_frames = num_frames; 00024 _root = this; 00025 } 00026 00027 //////////////////////////////////////////////////////////////////// 00028 // Function: AnimBundle::Constructor 00029 // Access: Public 00030 // Description: 00031 //////////////////////////////////////////////////////////////////// 00032 INLINE AnimBundle:: 00033 AnimBundle() { 00034 } 00035 00036 //////////////////////////////////////////////////////////////////// 00037 // Function: AnimBundle::get_base_frame_rate 00038 // Access: Public 00039 // Description: Returns the ideal number of frames per second of the 00040 // animation, when it is running at normal speed. This 00041 // may not be the same as the actual playing frame rate, 00042 // as it might have been adjusted through 00043 // set_play_rate() on the AnimControl object. See 00044 // AnimControl::get_effective_frame_rate(). 00045 //////////////////////////////////////////////////////////////////// 00046 INLINE double AnimBundle:: 00047 get_base_frame_rate() const { 00048 return _fps; 00049 } 00050 00051 //////////////////////////////////////////////////////////////////// 00052 // Function: AnimBundle::get_num_frames 00053 // Access: Public 00054 // Description: Returns the number of frames of animation, or 0 if 00055 // the animation has no fixed number of frames. 00056 //////////////////////////////////////////////////////////////////// 00057 INLINE int AnimBundle:: 00058 get_num_frames() const { 00059 return _num_frames; 00060 } 00061 00062