00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015 #ifndef SHADEMODELATTRIB_H
00016 #define SHADEMODELATTRIB_H
00017
00018 #include "pandabase.h"
00019
00020 #include "renderAttrib.h"
00021
00022 class FactoryParams;
00023
00024
00025
00026
00027
00028
00029 class EXPCL_PANDA_PGRAPH ShadeModelAttrib : public RenderAttrib {
00030 PUBLISHED:
00031 enum Mode {
00032 M_flat,
00033 M_smooth,
00034 };
00035
00036 private:
00037 INLINE ShadeModelAttrib(Mode mode);
00038
00039 PUBLISHED:
00040 static CPT(RenderAttrib) make(Mode mode);
00041 static CPT(RenderAttrib) make_default();
00042
00043 INLINE Mode get_mode() const;
00044
00045 public:
00046 virtual void output(ostream &out) const;
00047
00048 protected:
00049 virtual int compare_to_impl(const RenderAttrib *other) const;
00050 virtual size_t get_hash_impl() const;
00051 virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const;
00052
00053 private:
00054 Mode _mode;
00055
00056 PUBLISHED:
00057 static int get_class_slot() {
00058 return _attrib_slot;
00059 }
00060 virtual int get_slot() const {
00061 return get_class_slot();
00062 }
00063
00064 public:
00065 static void register_with_read_factory();
00066 virtual void write_datagram(BamWriter *manager, Datagram &dg);
00067
00068 protected:
00069 static TypedWritable *make_from_bam(const FactoryParams ¶ms);
00070 void fillin(DatagramIterator &scan, BamReader *manager);
00071
00072 public:
00073 static TypeHandle get_class_type() {
00074 return _type_handle;
00075 }
00076 static void init_type() {
00077 RenderAttrib::init_type();
00078 register_type(_type_handle, "ShadeModelAttrib",
00079 RenderAttrib::get_class_type());
00080 _attrib_slot = register_slot(_type_handle, 100, make_default);
00081 }
00082 virtual TypeHandle get_type() const {
00083 return get_class_type();
00084 }
00085 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00086
00087 private:
00088 static TypeHandle _type_handle;
00089 static int _attrib_slot;
00090 };
00091
00092 #include "shadeModelAttrib.I"
00093
00094 #endif
00095