Panda3D
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attach_particlesystem(ParticleSystem *ps) (defined in ParticleSystemManager) | ParticleSystemManager | [inline] |
clear() (defined in ParticleSystemManager) | ParticleSystemManager | [inline] |
do_particles(PN_stdfloat dt) | ParticleSystemManager | |
do_particles(PN_stdfloat dt, ParticleSystem *ps, bool do_render=true) | ParticleSystemManager | |
get_frame_stepping() const (defined in ParticleSystemManager) | ParticleSystemManager | [inline] |
output(ostream &out) const | ParticleSystemManager | [virtual] |
ParticleSystemManager(int every_nth_frame=1) | ParticleSystemManager | |
remove_particlesystem(ParticleSystem *ps) | ParticleSystemManager | |
set_frame_stepping(int every_nth_frame) (defined in ParticleSystemManager) | ParticleSystemManager | [inline] |
write(ostream &out, int indent=0) const | ParticleSystemManager | [virtual] |
write_ps_list(ostream &out, int indent=0) const | ParticleSystemManager | [virtual] |
~ParticleSystemManager() | ParticleSystemManager | [virtual] |