00001 // Filename: pointParticle.h 00002 // Created by: charles (19Jun00) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) Carnegie Mellon University. All rights reserved. 00008 // 00009 // All use of this software is subject to the terms of the revised BSD 00010 // license. You should have received a copy of this license along 00011 // with this source code in a file named "LICENSE." 00012 // 00013 //////////////////////////////////////////////////////////////////// 00014 00015 #ifndef POINTPARTICLE_H 00016 #define POINTPARTICLE_H 00017 00018 #include "baseParticle.h" 00019 00020 //////////////////////////////////////////////////////////////////// 00021 // Class : PointParticle 00022 // Description : Describes a particle that requires representation 00023 // by a point (pixel, sparkle, billboard) 00024 //////////////////////////////////////////////////////////////////// 00025 class EXPCL_PANDAPHYSICS PointParticle : public BaseParticle { 00026 public: 00027 PointParticle(PN_stdfloat lifespan = 0.0f, bool alive = false); 00028 PointParticle(const PointParticle ©); 00029 virtual ~PointParticle(); 00030 00031 virtual void init(); 00032 virtual void die(); 00033 virtual void update(); 00034 00035 virtual PhysicsObject *make_copy() const; 00036 00037 virtual void output(ostream &out) const; 00038 virtual void write(ostream &out, int indent=0) const; 00039 }; 00040 00041 #endif // POINTPARTICLE_H