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bulletTriangleMesh.h
00001 // Filename: bulletTriangleMesh.h
00002 // Created by:  enn0x (09Feb10)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) Carnegie Mellon University.  All rights reserved.
00008 //
00009 // All use of this software is subject to the terms of the revised BSD
00010 // license.  You should have received a copy of this license along
00011 // with this source code in a file named "LICENSE."
00012 //
00013 ////////////////////////////////////////////////////////////////////
00014 
00015 #ifndef __BULLET_TRIANGLE_MESH_H__
00016 #define __BULLET_TRIANGLE_MESH_H__
00017 
00018 #include "pandabase.h"
00019 
00020 #include "bullet_includes.h"
00021 #include "bullet_utils.h"
00022 
00023 #include "typedReferenceCount.h"
00024 #include "nodePath.h"
00025 #include "luse.h"
00026 #include "geom.h"
00027 #include "pta_LVecBase3.h"
00028 #include "pta_int.h"
00029 
00030 ////////////////////////////////////////////////////////////////////
00031 //       Class : BulletTriangleMesh
00032 // Description : 
00033 ////////////////////////////////////////////////////////////////////
00034 class EXPCL_PANDABULLET BulletTriangleMesh : public TypedReferenceCount {
00035 
00036 PUBLISHED:
00037   BulletTriangleMesh();
00038   INLINE ~BulletTriangleMesh();
00039 
00040   void add_triangle(const LPoint3 &p0,
00041                     const LPoint3 &p1,
00042                     const LPoint3 &p2,
00043                     bool remove_duplicate_vertices=false);
00044   void add_array(const PTA_LVecBase3 &points,
00045                  const PTA_int &indices,
00046                  bool remove_duplicate_vertices=false);
00047   void add_geom(const Geom *geom, 
00048                 bool remove_duplicate_vertices=false);
00049 
00050   void set_welding_distance(PN_stdfloat distance);
00051   void preallocate(int num_verts, int num_indices);
00052 
00053   int get_num_triangles() const;
00054   PN_stdfloat get_welding_distance() const;
00055 
00056   virtual void output(ostream &out) const;
00057   virtual void write(ostream &out, int indent_level) const;
00058 
00059 public:
00060   INLINE btTriangleMesh *ptr() const;
00061 
00062 private:
00063   btTriangleMesh *_mesh;
00064 
00065 ////////////////////////////////////////////////////////////////////
00066 public:
00067   static TypeHandle get_class_type() {
00068     return _type_handle;
00069   }
00070   static void init_type() {
00071     TypedReferenceCount::init_type();
00072     register_type(_type_handle, "BulletTriangleMesh", 
00073                   TypedReferenceCount::get_class_type());
00074   }
00075   virtual TypeHandle get_type() const {
00076     return get_class_type();
00077   }
00078   virtual TypeHandle force_init_type() {
00079     init_type();
00080     return get_class_type();
00081   }
00082 
00083 private:
00084   static TypeHandle _type_handle;
00085 };
00086 
00087 INLINE ostream &operator << (ostream &out, const BulletTriangleMesh &obj);
00088 
00089 #include "bulletTriangleMesh.I"
00090 
00091 #endif // __BULLET_TRIANGLE_MESH_H__
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