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BulletSliderConstraint Class Reference
Inheritance diagram for BulletSliderConstraint:
BulletConstraint

List of all members.

Public Member Functions

 BulletSliderConstraint (BulletRigidBodyNode const node_a, BulletRigidBodyNode const node_b, TransformState const frame_a, TransformState const frame_b, bool use_frame_a)
 BulletSliderConstraint (BulletRigidBodyNode const node_a, TransformState const frame_a, bool useFrame_a)
float getAngularPos ()
float getLinearPos ()
float getLowerAngularLimit ()
float getLowerLinearLimit ()
float getMaxAngularMotorForce ()
float getMaxLinearMotorForce ()
bool getPoweredAngularMotor ()
bool getPoweredLinearMotor ()
float getTargetAngularMotorVelocity ()
float getTargetLinearMotorVelocity ()
float getUpperAngularLimit ()
float getUpperLinearLimit ()
 setLowerAngularLimit (float value)
 setLowerLinearLimit (float value)
 setMaxAngularMotorForce (float max_force)
 setMaxLinearMotorForce (float max_force)
 setPoweredAngularMotor (bool on)
 setPoweredLinearMotor (bool on)
 setTargetAngularMotorVelocity (float target_velocity)
 setTargetLinearMotorVelocity (float target_velocity)
 setUpperAngularLimit (float value)
 setUpperLinearLimit (float value)

Static Public Member Functions

static TypeHandle getClassType ()

Constructor & Destructor Documentation

BulletSliderConstraint ( BulletRigidBodyNode const  node_a,
BulletRigidBodyNode const  node_b,
TransformState const  frame_a,
TransformState const  frame_b,
bool  use_frame_a 
)
BulletSliderConstraint ( BulletRigidBodyNode const  node_a,
TransformState const  frame_a,
bool  useFrame_a 
)

Member Function Documentation

float getAngularPos ( )
static TypeHandle getClassType ( ) [static]

Reimplemented from BulletConstraint.

float getLinearPos ( )
setLowerAngularLimit ( float  value)
setLowerLinearLimit ( float  value)
setMaxAngularMotorForce ( float  max_force)
setMaxLinearMotorForce ( float  max_force)
setPoweredAngularMotor ( bool  on)
setPoweredLinearMotor ( bool  on)
setTargetAngularMotorVelocity ( float  target_velocity)
setTargetLinearMotorVelocity ( float  target_velocity)
setUpperAngularLimit ( float  value)
setUpperLinearLimit ( float  value)
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