Public Member Functions | |
BulletTriangleMesh () | |
addArray (PointerToArrayVBase3 const points, PointerToArrayint const indices, bool remove_duplicate_vertices) | |
addArray (PointerToArrayVBase3 const points, PointerToArrayint const indices) | |
addGeom (Geom const geom, bool remove_duplicate_vertices) | |
addGeom (Geom const geom) | |
addTriangle (Point3 const p0, Point3 const p1, Point3 const p2, bool remove_duplicate_vertices) | |
addTriangle (Point3 const p0, Point3 const p1, Point3 const p2) | |
int | getNumTriangles () |
float | getWeldingDistance () |
output (ostream out) | |
preallocate (int num_verts, int num_indices) | |
setWeldingDistance (float distance) | |
write (ostream out, int indent_level) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
addArray | ( | PointerToArrayVBase3 const | points, |
PointerToArrayint const | indices, | ||
bool | remove_duplicate_vertices | ||
) |
addArray | ( | PointerToArrayVBase3 const | points, |
PointerToArrayint const | indices | ||
) |
addGeom | ( | Geom const | geom, |
bool | remove_duplicate_vertices | ||
) |
addGeom | ( | Geom const | geom | ) |
addTriangle | ( | Point3 const | p0, |
Point3 const | p1, | ||
Point3 const | p2, | ||
bool | remove_duplicate_vertices | ||
) |
addTriangle | ( | Point3 const | p0, |
Point3 const | p1, | ||
Point3 const | p2 | ||
) |
static TypeHandle getClassType | ( | ) | [static] |
int getNumTriangles | ( | ) |
float getWeldingDistance | ( | ) |
output | ( | ostream | out | ) |
preallocate | ( | int | num_verts, |
int | num_indices | ||
) |
setWeldingDistance | ( | float | distance | ) |
write | ( | ostream | out, |
int | indent_level | ||
) |