This is a trivial class returned by PartBundleNode::get_bundle(). More...
Public Member Functions | |
PartBundleHandle (PartBundle bundle) | |
PartBundle | getBundle () |
Returns the actual PartBundle embedded within the handle. | |
setBundle (PartBundle bundle) | |
Changes the actual PartBundle embedded within the handle. |
This is a trivial class returned by PartBundleNode::get_bundle().
Its purpose is to hold the actual PartBundle pointer contained within the PartBundleNode, so that scene graph flatten operations can safely combine or duplicate PartBundles as necessary without affecting high-level bundle operations.
The high-level Actor class defined in direct/src/actor, for instance, will store a list of PartBundleHandles instead of on actual PartBundles, so that it will be immune to changes from these flatten operations.
PartBundleHandle | ( | PartBundle | bundle | ) |
PartBundle getBundle | ( | ) |
Returns the actual PartBundle embedded within the handle.
setBundle | ( | PartBundle | bundle | ) |
Changes the actual PartBundle embedded within the handle.