Panda3D
TransformState Member List
This is the complete list of members for TransformState, including all inherited members.
cacheRef()TransformState
cacheUnref()TransformState
clearCache()TransformState [static]
compareTo(TransformState const other)TransformState
compareTo(TransformState const other, bool uniquify_matrix)TransformState
componentsGiven()TransformState
compose(TransformState const other)TransformState
decodeFromBamStream(string data, BamReader reader)TypedWritableReferenceCount [static]
decodeFromBamStream(string data)TypedWritableReferenceCount [static]
encodeToBamStream()TypedWritable
encodeToBamStream(basic_stringchar data, BamWriter writer)TypedWritable
encodeToBamStream(basic_stringchar data)TypedWritable
garbageCollect()TransformState [static]
getBamModified()TypedWritable
getCacheRefCount()CachedTypedWritableReferenceCount
getClassType()TransformState [static]
getCompositionCache()TransformState
getCompositionCacheNumEntries()TransformState
getCompositionCacheResult(int n)TransformState
getCompositionCacheSize()TransformState
getCompositionCacheSource(int n)TransformState
getGeomRendering(int geom_rendering)TransformState
getHash()TransformState
getHpr()TransformState
getInverse()TransformState
getInvertCompositionCache()TransformState
getInvertCompositionCacheNumEntries()TransformState
getInvertCompositionCacheResult(int n)TransformState
getInvertCompositionCacheSize()TransformState
getInvertCompositionCacheSource(int n)TransformState
getMat()TransformState
getMat3()TransformState
getNodeRefCount()NodeCachedReferenceCount
getNormQuat()TransformState
getNumStates()TransformState [static]
getNumUnusedStates()TransformState [static]
getPos()TransformState
getPos2d()TransformState
getQuat()TransformState
getRefCount()ReferenceCount
getReferencedBits()NodeCachedReferenceCount
getRotate2d()TransformState
getScale()TransformState
getScale2d()TransformState
getShear()TransformState
getShear2d()TransformState
getStates()TransformState [static]
getType()TypedObject
getTypeIndex()TypedObject
getUniformScale()TransformState
getUnique()TransformState
getUnusedStates()TransformState [static]
hasComponents()TransformState
hasHpr()TransformState
hasIdentityScale()TransformState
hasMat()TransformState
hasNonzeroShear()TransformState
hasPos()TransformState
hasQuat()TransformState
hasScale()TransformState
hasShear()TransformState
hasUniformScale()TransformState
hprGiven()TransformState
invertCompose(TransformState const other)TransformState
is2d()TransformState
isExactType(TypeHandle handle)TypedObject
isIdentity()TransformState
isInvalid()TransformState
isOfType(TypeHandle handle)TypedObject
isSingular()TransformState
listCycles(ostream out)TransformState [static]
listStates(ostream out)TransformState [static]
makeHpr(VBase3 const hpr)TransformState [static]
makeIdentity()TransformState [static]
makeInvalid()TransformState [static]
makeMat(Mat4 const mat)TransformState [static]
makeMat3(Mat3 const mat)TransformState [static]
makePos(VBase3 const pos)TransformState [static]
makePos2d(VBase2 const pos)TransformState [static]
makePosHpr(VBase3 const pos, VBase3 const hpr)TransformState [static]
makePosHprScale(VBase3 const pos, VBase3 const hpr, VBase3 const scale)TransformState [static]
makePosHprScaleShear(VBase3 const pos, VBase3 const hpr, VBase3 const scale, VBase3 const shear)TransformState [static]
makePosQuatScale(VBase3 const pos, Quat const quat, VBase3 const scale)TransformState [static]
makePosQuatScaleShear(VBase3 const pos, Quat const quat, VBase3 const scale, VBase3 const shear)TransformState [static]
makePosRotate2d(VBase2 const pos, float rotate)TransformState [static]
makePosRotateScale2d(VBase2 const pos, float rotate, VBase2 const scale)TransformState [static]
makePosRotateScaleShear2d(VBase2 const pos, float rotate, VBase2 const scale, float shear)TransformState [static]
makeQuat(Quat const quat)TransformState [static]
makeRotate2d(float rotate)TransformState [static]
makeScale(VBase3 const scale)TransformState [static]
makeScale(float scale)TransformState [static]
makeScale2d(VBase2 const scale)TransformState [static]
makeScale2d(float scale)TransformState [static]
makeShear(VBase3 const shear)TransformState [static]
makeShear2d(float shear)TransformState [static]
markBamModified()TypedWritable
nodeRef()TransformState
nodeUnref()TransformState
operator<(TransformState const other)TransformState
output(ostream out)TransformState
quatGiven()TransformState
RCache enum valueNodeCachedReferenceCount
reduce(PyObject self)TypedWritable
reducePersist(PyObject self, PyObject pickler)TypedWritable
ref()ReferenceCount
Referenced enum nameNodeCachedReferenceCount
RNode enum valueNodeCachedReferenceCount
setHpr(VBase3 const hpr)TransformState
setPos(VBase3 const pos)TransformState
setPos2d(VBase2 const pos)TransformState
setQuat(Quat const quat)TransformState
setRotate2d(float rotate)TransformState
setScale(VBase3 const scale)TransformState
setScale2d(VBase2 const scale)TransformState
setShear(VBase3 const shear)TransformState
setShear2d(float shear)TransformState
testRefCountIntegrity()NodeCachedReferenceCount
testRefCountNonzero()ReferenceCount
unref()ReferenceCount
validateCompositionCache()TransformState
validateStates()TransformState [static]
write(ostream out, int indent_level)TransformState
writeCompositionCache(ostream out, int indent_level)TransformState
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