The abstract interface to a number of classes that decide what to do when a collision is detected. More...
Static Public Member Functions | |
static TypeHandle | getClassType () |
The abstract interface to a number of classes that decide what to do when a collision is detected.
One of these must be assigned to the CollisionTraverser that is processing collisions in order to specify how to dispatch detected collisions.
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from TypedReferenceCount.
Reimplemented in CollisionHandlerQueue, CollisionHandlerHighestEvent, CollisionHandlerGravity, CollisionHandlerFluidPusher, CollisionHandlerPusher, CollisionHandlerFloor, CollisionHandlerPhysical, and CollisionHandlerEvent.