A light source that seems to illuminate all points in space at once. More...
Public Member Functions | |
AmbientLight (string name) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
A light source that seems to illuminate all points in space at once.
This kind of light need not actually be part of the scene graph, since it has no meaningful position.
AmbientLight | ( | string | name | ) |
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from LightNode.