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BulletTriangleMeshShape Class Reference
Inheritance diagram for BulletTriangleMeshShape:
BulletShape

List of all members.

Public Member Functions

 BulletTriangleMeshShape (BulletTriangleMesh mesh, bool dynamic, bool compress, bool bvh)
 The parameters 'compress' and 'bvh' are only used if 'dynamic' is set to FALSE.
 BulletTriangleMeshShape (BulletTriangleMesh mesh, bool dynamic, bool compress)
 The parameters 'compress' and 'bvh' are only used if 'dynamic' is set to FALSE.
 BulletTriangleMeshShape (BulletTriangleMesh mesh, bool dynamic)
 The parameters 'compress' and 'bvh' are only used if 'dynamic' is set to FALSE.
 BulletTriangleMeshShape (BulletTriangleMeshShape const copy)
bool isDynamic ()
bool isStatic ()
BulletTriangleMeshShape operator= (BulletTriangleMeshShape const copy)
 refitTree (Point3 const aabb_min, Point3 const aabb_max)

Static Public Member Functions

static TypeHandle getClassType ()

Constructor & Destructor Documentation

BulletTriangleMeshShape ( BulletTriangleMesh  mesh,
bool  dynamic,
bool  compress,
bool  bvh 
)

The parameters 'compress' and 'bvh' are only used if 'dynamic' is set to FALSE.

BulletTriangleMeshShape ( BulletTriangleMesh  mesh,
bool  dynamic,
bool  compress 
)

The parameters 'compress' and 'bvh' are only used if 'dynamic' is set to FALSE.

BulletTriangleMeshShape ( BulletTriangleMesh  mesh,
bool  dynamic 
)

The parameters 'compress' and 'bvh' are only used if 'dynamic' is set to FALSE.


Member Function Documentation

static TypeHandle getClassType ( ) [static]

Reimplemented from BulletShape.

bool isDynamic ( )
bool isStatic ( )
refitTree ( Point3 const  aabb_min,
Point3 const  aabb_max 
)
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