input: Transform (matrix) More...
Public Member Functions | |
Transform2SG (string name) | |
PandaNode | getNode () |
Returns the node that this object will adjust, or NULL if the node has not yet been set. | |
setNode (PandaNode node) | |
Sets the node that this object will adjust. | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
input: Transform (matrix)
output: none, but applies the matrix as the transform transition for a given arc of the scene graph.
Transform2SG | ( | string | name | ) |
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from DataNode.
Returns the node that this object will adjust, or NULL if the node has not yet been set.