Public Member Functions | |
BulletConeTwistConstraint (BulletRigidBodyNode const node_a, BulletRigidBodyNode const node_b, TransformState const frame_a, TransformState const frame_b) | |
BulletConeTwistConstraint (BulletRigidBodyNode const node_a, TransformState const frame_a) | |
enableMotor (bool enable) | |
float | getFixThreshold () |
setDamping (float damping) | |
setFixThreshold (float threshold) | |
setLimit (float swing1, float swing2, float twist, float softness, float bias, float relaxation) | |
setLimit (float swing1, float swing2, float twist, float softness, float bias) | |
setLimit (float swing1, float swing2, float twist, float softness) | |
setLimit (float swing1, float swing2, float twist) | |
setLimit (int index, float value) | |
setMaxMotorImpulse (float max_impulse) | |
setMaxMotorImpulseNormalized (float max_impulse) | |
setMotorTarget (Quat const quat) | |
setMotorTargetInConstraintSpace (Quat const quat) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
BulletConeTwistConstraint | ( | BulletRigidBodyNode const | node_a, |
BulletRigidBodyNode const | node_b, | ||
TransformState const | frame_a, | ||
TransformState const | frame_b | ||
) |
BulletConeTwistConstraint | ( | BulletRigidBodyNode const | node_a, |
TransformState const | frame_a | ||
) |
enableMotor | ( | bool | enable | ) |
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from BulletConstraint.
float getFixThreshold | ( | ) |
setDamping | ( | float | damping | ) |
setFixThreshold | ( | float | threshold | ) |
setLimit | ( | float | swing1, |
float | swing2, | ||
float | twist, | ||
float | softness, | ||
float | bias, | ||
float | relaxation | ||
) |
setLimit | ( | float | swing1, |
float | swing2, | ||
float | twist, | ||
float | softness, | ||
float | bias | ||
) |
setLimit | ( | float | swing1, |
float | swing2, | ||
float | twist, | ||
float | softness | ||
) |
setLimit | ( | float | swing1, |
float | swing2, | ||
float | twist | ||
) |
setLimit | ( | int | index, |
float | value | ||
) |
setMaxMotorImpulse | ( | float | max_impulse | ) |
setMaxMotorImpulseNormalized | ( | float | max_impulse | ) |
setMotorTarget | ( | Quat const | quat | ) |
setMotorTargetInConstraintSpace | ( | Quat const | quat | ) |