This flavor of ConnectionListener will queue up all of the TCP connections it established for later detection by the client code. More...
Public Member Functions | |
QueuedConnectionListener (ConnectionManager manager, int num_threads) | |
bool | getNewConnection (PointerToConnection new_connection) |
This flavor of get_new_connection() simply returns a new connection, assuming the user doesn't care about the rendezvous socket that originated it or the address it came from. | |
bool | getNewConnection (PointerToConnection rendezvous, NetAddress address, PointerToConnection new_connection) |
If a previous call to new_connection_available() returned true, this function will return information about the newly established connection. | |
bool | newConnectionAvailable () |
Returns true if a new connection was recently established; the connection information may then be retrieved via get_new_connection(). |
This flavor of ConnectionListener will queue up all of the TCP connections it established for later detection by the client code.
QueuedConnectionListener | ( | ConnectionManager | manager, |
int | num_threads | ||
) |
bool getNewConnection | ( | PointerToConnection | new_connection | ) |
This flavor of get_new_connection() simply returns a new connection, assuming the user doesn't care about the rendezvous socket that originated it or the address it came from.
bool getNewConnection | ( | PointerToConnection | rendezvous, |
NetAddress | address, | ||
PointerToConnection | new_connection | ||
) |
If a previous call to new_connection_available() returned true, this function will return information about the newly established connection.
The rendezvous parameter is the particular rendezvous socket this new connection originally communicated with; it is provided in case the ConnectionListener was monitorind more than one and you care which one it was. The address parameter is the net address of the new client, and new_connection is the socket of the newly established connection.
The return value is true if a connection was successfully returned, or false if there was, in fact, no new connection. (This may happen if there are multiple threads accessing the QueuedConnectionListener).
bool newConnectionAvailable | ( | ) |
Returns true if a new connection was recently established; the connection information may then be retrieved via get_new_connection().