Panda3D
LightAttrib Member List
This is the complete list of members for LightAttrib, including all inherited members.
addLight(Light light)LightAttrib
addOffLight(NodePath const light)LightAttrib
addOnLight(NodePath const light)LightAttrib
compareTo(RenderAttrib const other)RenderAttrib
compose(RenderAttrib const other)RenderAttrib
decodeFromBamStream(string data, BamReader reader)TypedWritableReferenceCount [static]
decodeFromBamStream(string data)TypedWritableReferenceCount [static]
encodeToBamStream()TypedWritable
encodeToBamStream(basic_stringchar data, BamWriter writer)TypedWritable
encodeToBamStream(basic_stringchar data)TypedWritable
filterToMax(int max_lights)LightAttrib
garbageCollect()RenderAttrib [static]
getAutoShaderAttrib(RenderState const state)RenderAttrib
getBamModified()TypedWritable
getClassSlot()LightAttrib [static]
getClassType()LightAttrib [static]
getHash()RenderAttrib
getLight(int n)LightAttrib
getMostImportantLight()LightAttrib
getNumAttribs()RenderAttrib [static]
getNumLights()LightAttrib
getNumOffLights()LightAttrib
getNumOnLights()LightAttrib
getOffLight(int n)LightAttrib
getOffLights()LightAttrib
getOnLight(int n)LightAttrib
getOnLights()LightAttrib
getOperation()LightAttrib
getRefCount()ReferenceCount
getSlot()RenderAttrib
getType()TypedObject
getTypeIndex()TypedObject
getUnique()RenderAttrib
hasAllOff()LightAttrib
hasLight(Light light)LightAttrib
hasOffLight(NodePath const light)LightAttrib
hasOnLight(NodePath const light)LightAttrib
invertCompose(RenderAttrib const other)RenderAttrib
isExactType(TypeHandle handle)TypedObject
isIdentity()LightAttrib
isOfType(TypeHandle handle)TypedObject
listAttribs(ostream out)RenderAttrib [static]
lowerAttribCanOverride()RenderAttrib
make()LightAttrib [static]
make(Operation op, Light light)LightAttrib [static]
make(Operation op, Light light1, Light light2)LightAttrib [static]
make(Operation op, Light light1, Light light2, Light light3)LightAttrib [static]
make(Operation op, Light light1, Light light2, Light light3, Light light4)LightAttrib [static]
makeAllOff()LightAttrib [static]
makeDefault()LightAttrib [static]
MAlways enum valueRenderAttrib
markBamModified()TypedWritable
MConstant enum valueRenderAttrib
MEqual enum valueRenderAttrib
MEyeCubeMap enum valueRenderAttrib
MEyeNormal enum valueRenderAttrib
MEyePosition enum valueRenderAttrib
MEyeSphereMap enum valueRenderAttrib
MGreater enum valueRenderAttrib
MGreaterEqual enum valueRenderAttrib
MLess enum valueRenderAttrib
MLessEqual enum valueRenderAttrib
MLightVector enum valueRenderAttrib
MNever enum valueRenderAttrib
MNone enum valueRenderAttrib
MNotEqual enum valueRenderAttrib
MOff enum valueRenderAttrib
MPointSprite enum valueRenderAttrib
MUnused enum valueRenderAttrib
MWorldCubeMap enum valueRenderAttrib
MWorldNormal enum valueRenderAttrib
MWorldPosition enum valueRenderAttrib
OAdd enum valueLightAttrib
Operation enum nameLightAttrib
ORemove enum valueLightAttrib
OSet enum valueLightAttrib
output(ostream out)RenderAttrib
PandaCompareFunc enum nameRenderAttrib
reduce(PyObject self)TypedWritable
reducePersist(PyObject self, PyObject pickler)TypedWritable
ref()ReferenceCount
removeLight(Light light)LightAttrib
removeOffLight(NodePath const light)LightAttrib
removeOnLight(NodePath const light)LightAttrib
testRefCountIntegrity()ReferenceCount
testRefCountNonzero()ReferenceCount
TexGenMode enum nameRenderAttrib
unref()ReferenceCount
validateAttribs()RenderAttrib [static]
write(ostream out, int indent_level)RenderAttrib
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties