, including all inherited members.
cacheRef() | CopyOnWriteObject | |
cacheUnref() | CachedTypedWritableReferenceCount | |
clearEffectiveNormal() | CollisionSolid | |
CollisionLine() | CollisionLine | |
CollisionLine(Point3 const origin, Vec3 const direction) | CollisionLine | |
CollisionLine(float ox, float oy, float oz, float dx, float dy, float dz) | CollisionLine | |
CollisionRay() | CollisionRay | |
CollisionRay(Point3 const origin, Vec3 const direction) | CollisionRay | |
CollisionRay(float ox, float oy, float oz, float dx, float dy, float dz) | CollisionRay | |
decodeFromBamStream(string data, BamReader reader) | TypedWritableReferenceCount | [static] |
decodeFromBamStream(string data) | TypedWritableReferenceCount | [static] |
encodeToBamStream() | TypedWritable | |
encodeToBamStream(basic_stringchar data, BamWriter writer) | TypedWritable | |
encodeToBamStream(basic_stringchar data) | TypedWritable | |
getBamModified() | TypedWritable | |
getBounds() | CollisionSolid | |
getCacheRefCount() | CachedTypedWritableReferenceCount | |
getClassType() | CollisionLine | [static] |
getCollisionOrigin() | CollisionSolid | |
getDirection() | CollisionRay | |
getEffectiveNormal() | CollisionSolid | |
getOrigin() | CollisionRay | |
getRefCount() | ReferenceCount | |
getRespectEffectiveNormal() | CollisionSolid | |
getType() | TypedObject | |
getTypeIndex() | TypedObject | |
hasEffectiveNormal() | CollisionSolid | |
isExactType(TypeHandle handle) | TypedObject | |
isOfType(TypeHandle handle) | TypedObject | |
isTangible() | CollisionSolid | |
markBamModified() | TypedWritable | |
output(ostream out) | CollisionSolid | |
reduce(PyObject self) | TypedWritable | |
reducePersist(PyObject self, PyObject pickler) | TypedWritable | |
ref() | ReferenceCount | |
setBounds(BoundingVolume const bounding_volume) | CollisionSolid | |
setDirection(Vec3 const direction) | CollisionRay | |
setDirection(float x, float y, float z) | CollisionRay | |
setEffectiveNormal(Vec3 const effective_normal) | CollisionSolid | |
setFromLens(LensNode camera, Point2 const point) | CollisionRay | |
setFromLens(LensNode camera, float px, float py) | CollisionRay | |
setOrigin(Point3 const origin) | CollisionRay | |
setOrigin(float x, float y, float z) | CollisionRay | |
setRespectEffectiveNormal(bool respect_effective_normal) | CollisionSolid | |
setTangible(bool tangible) | CollisionSolid | |
testRefCountIntegrity() | CachedTypedWritableReferenceCount | |
testRefCountNonzero() | ReferenceCount | |
unref() | ReferenceCount | |
write(ostream out, int indent_level) | CollisionSolid | |
write(ostream out) | CollisionSolid | |