Panda3D
GraphicsEngine Member List
This is the complete list of members for GraphicsEngine, including all inherited members.
extractTextureData(Texture tex, GraphicsStateGuardian gsg)GraphicsEngine
flipFrame()GraphicsEngine
getAutoFlip()GraphicsEngine
getClassType()ReferenceCount [static]
getDefaultLoader()GraphicsEngine
getGlobalPtr()GraphicsEngine [static]
getNumWindows()GraphicsEngine
getPortalCull()GraphicsEngine
getRefCount()ReferenceCount
getRenderLock()GraphicsEngine
getThreadingModel()GraphicsEngine
getWindow(int n)GraphicsEngine
getWindows()GraphicsEngine
GraphicsEngine(Pipeline pipeline)GraphicsEngine
GraphicsEngine()GraphicsEngine
isEmpty()GraphicsEngine
makeBuffer(GraphicsOutput host, string name, int sort, int x_size, int y_size)GraphicsEngine
makeBuffer(GraphicsStateGuardian gsg, string name, int sort, int x_size, int y_size)GraphicsEngine
makeOutput(GraphicsPipe pipe, string name, int sort, FrameBufferProperties const fb_prop, WindowProperties const win_prop, int flags, GraphicsStateGuardian gsg, GraphicsOutput host)GraphicsEngine
makeOutput(GraphicsPipe pipe, string name, int sort, FrameBufferProperties const fb_prop, WindowProperties const win_prop, int flags, GraphicsStateGuardian gsg)GraphicsEngine
makeOutput(GraphicsPipe pipe, string name, int sort, FrameBufferProperties const fb_prop, WindowProperties const win_prop, int flags)GraphicsEngine
makeParasite(GraphicsOutput host, string name, int sort, int x_size, int y_size)GraphicsEngine
openWindows()GraphicsEngine
readyFlip()GraphicsEngine
ref()ReferenceCount
removeAllWindows()GraphicsEngine
removeWindow(GraphicsOutput window)GraphicsEngine
renderFrame()GraphicsEngine
resetAllWindows(bool swapchain)GraphicsEngine
setAutoFlip(bool auto_flip)GraphicsEngine
setDefaultLoader(PandaLoader loader)GraphicsEngine
setPortalCull(bool value)GraphicsEngine
setThreadingModel(GraphicsThreadingModel const threading_model)GraphicsEngine
syncFrame()GraphicsEngine
testRefCountIntegrity()ReferenceCount
testRefCountNonzero()ReferenceCount
unref()ReferenceCount
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