Public Member Functions | |
CollisionPlane (CollisionPlane const copy) | |
CollisionPlane (LPlanef const plane) | |
float | distToPlane (Point3 const point) |
flip () | |
Convenience method to flip the plane in-place. | |
Vec3 | getNormal () |
LPlanef const | getPlane () |
setPlane (LPlanef const plane) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
CollisionPlane | ( | CollisionPlane const | copy | ) |
CollisionPlane | ( | LPlanef const | plane | ) |
float distToPlane | ( | Point3 const | point | ) |
flip | ( | ) |
Convenience method to flip the plane in-place.
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from CollisionSolid.
Reimplemented in CollisionPolygon.