This is an abstract base class that retains some slider value, which is a linear value that typically ranges from 0.0 to 1.0, and is used to control the animation of morphs (blend shapes). More...
Public Member Functions | |
UpdateSeq | getModified (Thread current_thread) |
Returns a sequence number that's guaranteed to change at least every time the value reported by get_slider() changes. | |
InternalName const | getName () |
Returns the name of this particular slider. | |
float | getSlider () |
output (ostream out) | |
write (ostream out, int indent_level) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
This is an abstract base class that retains some slider value, which is a linear value that typically ranges from 0.0 to 1.0, and is used to control the animation of morphs (blend shapes).
It is similar to VertexTransform, which keeps a full 4x4 transform matrix, but the VertexSlider only keeps a single float value.
static TypeHandle getClassType | ( | ) | [static] |
Reimplemented from TypedWritableReferenceCount.
Reimplemented in UserVertexSlider, and CharacterVertexSlider.
UpdateSeq getModified | ( | Thread | current_thread | ) |
Returns a sequence number that's guaranteed to change at least every time the value reported by get_slider() changes.
InternalName const getName | ( | ) |
Returns the name of this particular slider.
Every unique blend shape within a particular Geom must be identified with a different name, which is shared by the slider that controls it.
float getSlider | ( | ) |