, including all inherited members.
accumulate(Mat4D const other, double weight) | Mat4D | |
addHash(unsigned int hash) | Mat4D | |
addHash(unsigned int hash, double threshold) | Mat4D | |
almostEqual(Mat4D const other) | Mat4D | |
almostEqual(Mat4D const other, double threshold) | Mat4D | |
begin() | Mat4D | |
begin() | Mat4D | |
compareTo(Mat4D const other) | Mat4D | |
compareTo(Mat4D const other, double threshold) | Mat4D | |
convertMat(CoordinateSystem from, CoordinateSystem to) | Mat4D | [static] |
end() | Mat4D | |
end() | Mat4D | |
fill(double fill_value) | Mat4D | |
generateHash(ChecksumHashGenerator hashgen) | Mat4D | |
generateHash(ChecksumHashGenerator hashgen, double scale) | Mat4D | |
getCell(int row, int col) | Mat4D | |
getClassType() | Mat4D | [static] |
getCol(int col) | Mat4D | |
getCol3(int col) | Mat4D | |
getCols() | Mat4D | |
getData() | Mat4D | |
getHash() | Mat4D | |
getHash(double threshold) | Mat4D | |
getNumComponents() | Mat4D | |
getRow(VBase4D result_vec, int row) | Mat4D | |
getRow(int row) | Mat4D | |
getRow3(VBase3D result_vec, int row) | Mat4D | |
getRow3(int row) | Mat4D | |
getRow3s() | Mat4D | |
getRows() | Mat4D | |
getUpper3() | Mat4D | |
identMat() | Mat4D | [static] |
invertAffineFrom(Mat4D const other) | Mat4D | |
invertFrom(Mat4D const other) | Mat4D | |
invertInPlace() | Mat4D | |
isNan() | Mat4D | |
Mat4D() | Mat4D | |
Mat4D(Mat3D const upper3) | Mat4D | |
Mat4D(Mat3D const upper3, VBase3D const trans) | Mat4D | |
Mat4D(Mat4D const other) | Mat4D | |
Mat4D(UnalignedLMatrix4d const other) | Mat4D | |
Mat4D(double e00, double e01, double e02, double e03, double e10, double e11, double e12, double e13, double e20, double e21, double e22, double e23, double e30, double e31, double e32, double e33) | Mat4D | |
multiply(Mat4D const other1, Mat4D const other2) | Mat4D | |
onesMat() | Mat4D | [static] |
operator new(unsigned int size) | Mat4D | |
operator!=(Mat4D const other) | Mat4D | |
operator()(int row, int col) | Mat4D | |
operator()(int row, int col) | Mat4D | |
operator*(Mat4D const other) | Mat4D | |
operator*(double scalar) | Mat4D | |
operator*=(Mat4D const other) | Mat4D | |
operator*=(double scalar) | Mat4D | |
operator+=(Mat4D const other) | Mat4D | |
operator-=(Mat4D const other) | Mat4D | |
operator/(double scalar) | Mat4D | |
operator/=(double scalar) | Mat4D | |
operator<(Mat4D const other) | Mat4D | |
operator=(Mat4D const other) | Mat4D | |
operator=(UnalignedLMatrix4d const other) | Mat4D | |
operator=(double fill_value) | Mat4D | |
operator==(Mat4D const other) | Mat4D | |
operator[](int i) | Mat4D | |
operator[](int i) | Mat4D | |
output(ostream out) | Mat4D | |
pythonRepr(ostream out, string class_name) | Mat4D | |
readDatagram(DatagramIterator source) | Mat4D | |
readDatagramFixed(DatagramIterator scan) | Mat4D | |
reduce(PyObject self) | Mat4D | |
rotateMat(double angle, VBase3D const axis, CoordinateSystem cs) | Mat4D | [static] |
rotateMat(double angle, VBase3D const axis) | Mat4D | [static] |
rotateMatNormaxis(double angle, VBase3D const axis, CoordinateSystem cs) | Mat4D | [static] |
rotateMatNormaxis(double angle, VBase3D const axis) | Mat4D | [static] |
scaleMat(VBase3D const scale) | Mat4D | [static] |
scaleMat(double scale) | Mat4D | [static] |
scaleMat(double sx, double sy, double sz) | Mat4D | [static] |
scaleShearMat(VBase3D const scale, VBase3D const shear, CoordinateSystem cs) | Mat4D | [static] |
scaleShearMat(VBase3D const scale, VBase3D const shear) | Mat4D | [static] |
scaleShearMat(double sx, double sy, double sz, double shxy, double shxz, double shyz, CoordinateSystem cs) | Mat4D | [static] |
scaleShearMat(double sx, double sy, double sz, double shxy, double shxz, double shyz) | Mat4D | [static] |
set(double e00, double e01, double e02, double e03, double e10, double e11, double e12, double e13, double e20, double e21, double e22, double e23, double e30, double e31, double e32, double e33) | Mat4D | |
setCell(int row, int col, double value) | Mat4D | |
setCol(int col, VBase3D const v) | Mat4D | |
setCol(int col, VBase4D const v) | Mat4D | |
setRotateMat(double angle, VBase3D const axis, CoordinateSystem cs) | Mat4D | |
setRotateMat(double angle, VBase3D const axis) | Mat4D | |
setRotateMatNormaxis(double angle, VBase3D const axis, CoordinateSystem cs) | Mat4D | |
setRotateMatNormaxis(double angle, VBase3D const axis) | Mat4D | |
setRow(int row, VBase3D const v) | Mat4D | |
setRow(int row, VBase4D const v) | Mat4D | |
setScaleMat(VBase3D const scale) | Mat4D | |
setScaleShearMat(VBase3D const scale, VBase3D const shear, CoordinateSystem cs) | Mat4D | |
setScaleShearMat(VBase3D const scale, VBase3D const shear) | Mat4D | |
setShearMat(VBase3D const shear, CoordinateSystem cs) | Mat4D | |
setShearMat(VBase3D const shear) | Mat4D | |
setTranslateMat(VBase3D const trans) | Mat4D | |
setUpper3(Mat3D const upper3) | Mat4D | |
shearMat(VBase3D const shear, CoordinateSystem cs) | Mat4D | [static] |
shearMat(VBase3D const shear) | Mat4D | [static] |
shearMat(double shxy, double shxz, double shyz, CoordinateSystem cs) | Mat4D | [static] |
shearMat(double shxy, double shxz, double shyz) | Mat4D | [static] |
size() | Mat4D | [static] |
translateMat(VBase3D const trans) | Mat4D | [static] |
translateMat(double tx, double ty, double tz) | Mat4D | [static] |
transposeFrom(Mat4D const other) | Mat4D | |
transposeInPlace() | Mat4D | |
write(ostream out, int indent_level) | Mat4D | |
write(ostream out) | Mat4D | |
writeDatagram(Datagram destination) | Mat4D | |
writeDatagramFixed(Datagram destination) | Mat4D | |
xform(VBase4D const v) | Mat4D | |
xformInPlace(VBase4D v) | Mat4D | |
xformPoint(VBase3D const v) | Mat4D | |
xformPointInPlace(VBase3D v) | Mat4D | |
xformVec(VBase3D const v) | Mat4D | |
xformVecGeneral(VBase3D const v) | Mat4D | |
xformVecGeneralInPlace(VBase3D v) | Mat4D | |
xformVecInPlace(VBase3D v) | Mat4D | |
yToZUpMat() | Mat4D | [static] |
zerosMat() | Mat4D | [static] |
zToYUpMat() | Mat4D | [static] |