Panda3D
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applyEngineForce(float force, int idx) | BulletVehicle | |
BulletVehicle(BulletWorld world, BulletRigidBodyNode chassis) | BulletVehicle | |
createWheel() | BulletVehicle | |
getChassis() | BulletVehicle | |
getClassType() | BulletVehicle | [static] |
getCurrentSpeedKmHour() | BulletVehicle | |
getForwardVector() | BulletVehicle | |
getNumWheels() | BulletVehicle | |
getSteeringValue(int idx) | BulletVehicle | |
getTuning() | BulletVehicle | |
getWheel(int idx) | BulletVehicle | |
getWheels() | BulletVehicle | |
resetSuspension() | BulletVehicle | |
setBrake(float brake, int idx) | BulletVehicle | |
setCoordinateSystem(BulletUpAxis up) | BulletVehicle | |
setPitchControl(float pitch) | BulletVehicle | |
setSteeringValue(float steering, int idx) | BulletVehicle |