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VBase3D Class Reference

This is the base class for all three-component vectors and points. More...

Inheritance diagram for VBase3D:
Point3D Vec3D

List of all members.

Public Member Functions

 VBase3D ()
 VBase3D (VBase3D const copy)
 VBase3D (double fill_value)
 VBase3D (double x, double y, double z)
unsigned int addHash (unsigned int hash)
 Adds the vector into the running hash.
unsigned int addHash (unsigned int hash, double threshold)
 Adds the vector into the running hash.
 addToCell (int i, double value)
 addX (double value)
 addY (double value)
 addZ (double value)
bool almostEqual (VBase3D const other)
 Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type.
bool almostEqual (VBase3D const other, double threshold)
 Returns true if two vectors are memberwise equal within a specified tolerance.
int compareTo (VBase3D const other)
 This flavor of compare_to uses a default threshold value based on the numeric type.
int compareTo (VBase3D const other, double threshold)
 Sorts vectors lexicographically, componentwise.
VBase3D cross (VBase3D const other)
 crossInto (VBase3D const other)
double dot (VBase3D const other)
 fill (double fill_value)
 Sets each element of the vector to the indicated fill_value.
VBase3D fmax (VBase3D const other)
VBase3D fmin (VBase3D const other)
 generateHash (ChecksumHashGenerator hashgen)
 Adds the vector to the indicated hash generator.
 generateHash (ChecksumHashGenerator hashgen, double threshold)
 Adds the vector to the indicated hash generator.
PyObject getattr (string attr_name)
double getCell (int i)
 getData ()
 Returns the address of the first of the three data elements in the vector.
unsigned int getHash ()
 Returns a suitable hash for phash_map.
unsigned int getHash (double threshold)
 Returns a suitable hash for phash_map.
int getNumComponents ()
 Returns the number of elements in the vector, three.
VBase3D getStandardizedHpr ()
 Try to un-spin the hpr to a standard form.
double getX ()
VBase2D getXy ()
 Returns a 2-component vector that shares just the first two components of this vector.
VBase2D getXz ()
 Returns a 2-component vector that shares just the first and last components of this vector.
double getY ()
VBase2D getYz ()
 Returns a 2-component vector that shares just the last two components of this vector.
double getZ ()
bool isNan ()
 Returns true if any component of the vector is not-a-number, false otherwise.
double length ()
 Returns the length of the vector, by the Pythagorean theorem.
double lengthSquared ()
 Returns the square of the vector's length, cheap and easy.
bool normalize ()
 Normalizes the vector in place.
 operator new (unsigned int size)
bool operator!= (VBase3D const other)
VBase3D operator* (double scalar)
VBase3D operator*= (double scalar)
VBase3D operator+ (VBase3D const other)
VBase3D operator+= (VBase3D const other)
VBase3D operator- ()
VBase3D operator- (VBase3D const other)
VBase3D operator-= (VBase3D const other)
VBase3D operator/ (double scalar)
VBase3D operator/= (double scalar)
bool operator< (VBase3D const other)
 This performs a lexicographical comparison.
VBase3D operator= (VBase3D const copy)
VBase3D operator= (double fill_value)
bool operator== (VBase3D const other)
 operator[] (int i)
double operator[] (int i)
 output (ostream out)
VBase3D project (VBase3D const onto)
 Returns a new vector representing the projection of this vector onto another one.
 pythonRepr (ostream out, string class_name)
 readDatagram (DatagramIterator source)
 Reads the vector from the Datagram using get_stdfloat().
 readDatagramFixed (DatagramIterator source)
 Reads the vector from the Datagram using get_float32() or get_float64().
PyObject reduce (PyObject self)
 set (double x, double y, double z)
int setattr (PyObject self, string attr_name, PyObject assign)
 setCell (int i, double value)
 setitem (int i, double v)
 setX (double value)
 setY (double value)
 setZ (double value)
 writeDatagram (Datagram destination)
 Writes the vector to the Datagram using add_stdfloat().
 writeDatagramFixed (Datagram destination)
 Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double().

Static Public Member Functions

static TypeHandle getClassType ()
static int size ()
 Returns 3: the number of components of a LVecBase3.
static VBase3D const unitX ()
 Returns a unit X vector.
static VBase3D const unitY ()
 Returns a unit Y vector.
static VBase3D const unitZ ()
 Returns a unit Z vector.
static VBase3D const zero ()
 Returns a zero-length vector.

Detailed Description

This is the base class for all three-component vectors and points.


Constructor & Destructor Documentation

VBase3D ( )
VBase3D ( VBase3D const  copy)
VBase3D ( double  fill_value)
VBase3D ( double  x,
double  y,
double  z 
)

Member Function Documentation

unsigned int addHash ( unsigned int  hash)

Adds the vector into the running hash.

unsigned int addHash ( unsigned int  hash,
double  threshold 
)

Adds the vector into the running hash.

addToCell ( int  i,
double  value 
)
addX ( double  value)
addY ( double  value)
addZ ( double  value)
bool almostEqual ( VBase3D const  other)

Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type.

bool almostEqual ( VBase3D const  other,
double  threshold 
)

Returns true if two vectors are memberwise equal within a specified tolerance.

int compareTo ( VBase3D const  other)

This flavor of compare_to uses a default threshold value based on the numeric type.

int compareTo ( VBase3D const  other,
double  threshold 
)

Sorts vectors lexicographically, componentwise.

Returns a number less than 0 if this vector sorts before the other one, greater than zero if it sorts after, 0 if they are equivalent (within the indicated tolerance).

VBase3D cross ( VBase3D const  other)

Reimplemented in Point3D, and Vec3D.

crossInto ( VBase3D const  other)
double dot ( VBase3D const  other)
fill ( double  fill_value)

Sets each element of the vector to the indicated fill_value.

This is particularly useful for initializing to zero.

VBase3D fmax ( VBase3D const  other)
VBase3D fmin ( VBase3D const  other)
generateHash ( ChecksumHashGenerator  hashgen)

Adds the vector to the indicated hash generator.

generateHash ( ChecksumHashGenerator  hashgen,
double  threshold 
)

Adds the vector to the indicated hash generator.

PyObject getattr ( string  attr_name)

Reimplemented in Point3D, and Vec3D.

double getCell ( int  i)
static TypeHandle getClassType ( ) [static]

Reimplemented in Point3D, and Vec3D.

getData ( )

Returns the address of the first of the three data elements in the vector.

The remaining elements occupy the next positions consecutively in memory.

unsigned int getHash ( )

Returns a suitable hash for phash_map.

unsigned int getHash ( double  threshold)

Returns a suitable hash for phash_map.

Returns the number of elements in the vector, three.

Try to un-spin the hpr to a standard form.

Like all standards, someone decides between many arbitrary possible standards. This function assumes that 0 and 360 are the same, as is 720 and -360. Also 180 and -180 are the same. Another example is -90 and 270. Each element will be in the range -180.0 to 179.99999. The original usage of this function is for human readable output.

It doesn't work so well for asserting that foo_hpr is roughly equal to bar_hpr. Try using LQuaternionf::is_same_direction() for that. See Also: get_standardized_rotation, LQuaternion::is_same_direction

double getX ( )

Returns a 2-component vector that shares just the first two components of this vector.

Reimplemented in Point3D, and Vec3D.

Returns a 2-component vector that shares just the first and last components of this vector.

Reimplemented in Point3D, and Vec3D.

double getY ( )

Returns a 2-component vector that shares just the last two components of this vector.

Reimplemented in Point3D, and Vec3D.

double getZ ( )
bool isNan ( )

Returns true if any component of the vector is not-a-number, false otherwise.

double length ( )

Returns the length of the vector, by the Pythagorean theorem.

double lengthSquared ( )

Returns the square of the vector's length, cheap and easy.

bool normalize ( )

Normalizes the vector in place.

Returns true if the vector was normalized, false if it was a zero-length vector.

operator new ( unsigned int  size)
bool operator!= ( VBase3D const  other)
VBase3D operator* ( double  scalar)

Reimplemented in Point3D, and Vec3D.

VBase3D operator*= ( double  scalar)
VBase3D operator+ ( VBase3D const  other)

Reimplemented in Point3D, and Vec3D.

VBase3D operator+= ( VBase3D const  other)
VBase3D operator- ( )

Reimplemented in Point3D, and Vec3D.

VBase3D operator- ( VBase3D const  other)

Reimplemented in Point3D, and Vec3D.

VBase3D operator-= ( VBase3D const  other)
VBase3D operator/ ( double  scalar)

Reimplemented in Point3D, and Vec3D.

VBase3D operator/= ( double  scalar)
bool operator< ( VBase3D const  other)

This performs a lexicographical comparison.

It's of questionable mathematical meaning, but sometimes has a practical purpose for sorting unique vectors, especially in an STL container. Also see compare_to().

VBase3D operator= ( VBase3D const  copy)

Reimplemented in Point3D, and Vec3D.

VBase3D operator= ( double  fill_value)

Reimplemented in Point3D, and Vec3D.

bool operator== ( VBase3D const  other)
operator[] ( int  i)
double operator[] ( int  i)
output ( ostream  out)
VBase3D project ( VBase3D const  onto)

Returns a new vector representing the projection of this vector onto another one.

The resulting vector will be a scalar multiple of onto.

Reimplemented in Point3D, and Vec3D.

pythonRepr ( ostream  out,
string  class_name 
)

Reimplemented in Point3D, and Vec3D.

Reads the vector from the Datagram using get_stdfloat().

Reads the vector from the Datagram using get_float32() or get_float64().

See write_datagram_fixed().

PyObject reduce ( PyObject  self)
set ( double  x,
double  y,
double  z 
)
int setattr ( PyObject  self,
string  attr_name,
PyObject  assign 
)

Reimplemented in Point3D, and Vec3D.

setCell ( int  i,
double  value 
)
setitem ( int  i,
double  v 
)
setX ( double  value)
setY ( double  value)
setZ ( double  value)
static int size ( ) [static]

Returns 3: the number of components of a LVecBase3.

static VBase3D const unitX ( ) [static]

Returns a unit X vector.

Reimplemented in Point3D, and Vec3D.

static VBase3D const unitY ( ) [static]

Returns a unit Y vector.

Reimplemented in Point3D, and Vec3D.

static VBase3D const unitZ ( ) [static]

Returns a unit Z vector.

Reimplemented in Point3D, and Vec3D.

writeDatagram ( Datagram  destination)

Writes the vector to the Datagram using add_stdfloat().

This is appropriate when you want to write the vector using the standard width setting, especially when you are writing a bam file.

writeDatagramFixed ( Datagram  destination)

Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double().

This is appropriate when you want to write a fixed-width value to the datagram, especially when you are not writing a bam file.

static VBase3D const zero ( ) [static]

Returns a zero-length vector.

Reimplemented in Point3D, and Vec3D.

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