Panda3D
Main Page
Classes
Files
File List
All
Classes
Functions
Variables
Enumerations
contrib
src
ai
evade.h
1
////////////////////////////////////////////////////////////////////////
2
// Filename : evade.h
3
// Created by : Deepak, John, Navin
4
// Date : 24 Oct 09
5
////////////////////////////////////////////////////////////////////
6
//
7
// PANDA 3D SOFTWARE
8
// Copyright (c) Carnegie Mellon University. All rights reserved.
9
//
10
// All use of this software is subject to the terms of the revised BSD
11
// license. You should have received a copy of this license along
12
// with this source code in a file named "LICENSE."
13
//
14
////////////////////////////////////////////////////////////////////
15
16
#ifndef _EVADE_H
17
#define _EVADE_H
18
19
#include "aiGlobals.h"
20
#include "aiCharacter.h"
21
22
class
AICharacter
;
23
24
class
EXPCL_PANDAAI
Evade
{
25
26
public
:
27
AICharacter
*_ai_char;
28
29
NodePath
_evade_target;
30
float
_evade_weight;
31
LVecBase3
_evade_direction;
32
double
_evade_distance;
33
double
_evade_relax_distance;
34
bool
_evade_done;
35
bool
_evade_activate_done;
36
37
Evade
(
AICharacter
*ai_ch,
NodePath
target_object,
double
panic_distance,
38
double
relax_distance,
float
evade_wt);
39
40
~
Evade
();
41
LVecBase3
do_evade();
42
void
evade_activate();
43
};
44
45
#endif
LVecBase3f
This is the base class for all three-component vectors and points.
Definition:
lvecBase3.h:105
Evade
Definition:
evade.h:24
AICharacter
Definition:
aiCharacter.h:38
NodePath
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition:
nodePath.h:165
Generated on Mon Feb 1 2016 13:44:14 for Panda3D by
1.8.5