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GraphicsStateGuardianBase Member List

This is the complete list of members for GraphicsStateGuardianBase, including all inherited members.

add_gsg(GraphicsStateGuardianBase *gsg)GraphicsStateGuardianBasestatic
as_reference_count()TypedWritableReferenceCountvirtual
as_typed_object()TypedObjectinline
as_typed_object() const TypedObjectinline
begin_draw_primitives(const GeomPipelineReader *geom_reader, const GeomMunger *munger, const GeomVertexDataPipelineReader *data_reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
bind_light(PointLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
bind_light(DirectionalLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
bind_light(Spotlight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
clear_before_callback()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
clear_state_and_transform()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
complete_pointers(TypedWritable **p_list, BamReader *manager)TypedWritablevirtual
compute_distance_to(const LPoint3 &point) const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
CPT(RenderState) begin_decal_base_first()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
CPT(RenderState) begin_decal_nested()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
CPT(RenderState) begin_decal_base_second()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
current_thread (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, const string &data, BamReader *reader=NULL)TypedWritablestatic
depth_offset_decals()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
dispatch_compute(int size_x, int size_y, int size_z)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_lines(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_linestrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_patches(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_points(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_triangles(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_trifans(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
draw_tristrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
encode_to_bam_stream() const TypedWritableinline
encode_to_bam_stream(string &data, BamWriter *writer=NULL) const TypedWritable
end_draw_primitives()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
extract_texture_data(Texture *tex)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
fillin(DatagramIterator &scan, BamReader *manager)TypedWritablevirtual
finalize(BamReader *manager)TypedWritablevirtual
finish_decal()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
force_init_type() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
framebuffer_copy_to_ram(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
framebuffer_copy_to_texture(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_bam_modified() const TypedWritableinline
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject)TypedObjectinline
get_class_type() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinestatic
get_default_gsg()GraphicsStateGuardianBasestatic
get_effective_incomplete_render() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_gsg(int n)GraphicsStateGuardianBasestatic
get_incomplete_render() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_internal_coordinate_system() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_max_texture_dimension() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_max_vertices_per_array() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_max_vertices_per_primitive() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_num_gsgs()GraphicsStateGuardianBasestatic
get_prepared_objects()=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_ref_count() const ReferenceCountinline
get_scene() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_supported_geom_rendering() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_supports_compressed_texture_format(int compression_mode) const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_supports_multisample() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_supports_shadow_filter() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_supports_texture_srgb() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
get_type() const (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
get_type_index() const TypedObjectinline
get_weak_list() const ReferenceCountinline
has_weak_list() const ReferenceCountinline
host (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
init_type() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinestatic
is_exact_type(TypeHandle handle) const TypedObjectinline
is_of_type(TypeHandle handle) const TypedObjectinline
local_object()ReferenceCountinline
MAKE_SEQ(get_gsgs, get_num_gsgs, get_gsg) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
mark_bam_modified()TypedWritableinline
Null (defined in TypedWritable)TypedWritablestatic
operator=(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCountinline
operator=(const TypedWritable &copy) (defined in TypedWritable)TypedWritableinline
operator=(const TypedObject &copy) (defined in TypedObject)TypedObjectinline
prefers_triangle_strips() const =0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
prepare_geom(Geom *geom)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
prepare_index_buffer(GeomPrimitive *data)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
prepare_sampler(const SamplerState &sampler)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
prepare_shader(Shader *shader)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
prepare_texture(Texture *tex, int view)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
prepare_vertex_buffer(GeomVertexArrayData *data)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
PT(GeomMunger) get_geom_munger(const RenderState *state (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasevirtual
PT(Texture) make_shadow_buffer(const NodePath &light_np (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasevirtual
PT(TypedWritableReferenceCount) decode_from_bam_stream(const string &data (defined in TypedWritableReferenceCount)TypedWritableReferenceCountstatic
reader (defined in TypedWritableReferenceCount)TypedWritableReferenceCount
ref() const ReferenceCountinline
release_geom(GeomContext *gc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
release_index_buffer(IndexBufferContext *ibc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
release_sampler(SamplerContext *sc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
release_shader(ShaderContext *sc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
release_texture(TextureContext *tc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
release_vertex_buffer(VertexBufferContext *vbc)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
remove_gsg(GraphicsStateGuardianBase *gsg)GraphicsStateGuardianBasestatic
remove_window(GraphicsOutputBase *window)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
require_fully_complete() const TypedWritablevirtual
set_default_gsg(GraphicsStateGuardianBase *default_gsg)GraphicsStateGuardianBasestatic
set_state_and_transform(const RenderState *state, const TransformState *transform)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
test_ref_count_integrity() const ReferenceCountinline
test_ref_count_nonzero() const ReferenceCountinline
TypedObject() (defined in TypedObject)TypedObjectinline
TypedObject(const TypedObject &copy) (defined in TypedObject)TypedObjectinline
TypedWritable() (defined in TypedWritable)TypedWritableinline
TypedWritable(const TypedWritable &copy) (defined in TypedWritable)TypedWritableinline
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount)TypedWritableReferenceCountinline
TypedWritableReferenceCount(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCountinline
unref() const ReferenceCountinlinevirtual
update_bam_nested(BamWriter *manager)TypedWritablevirtual
update_texture(TextureContext *tc, bool force)=0 (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasepure virtual
weak_ref(WeakPointerToVoid *ptv)ReferenceCountinline
weak_unref(WeakPointerToVoid *ptv)ReferenceCountinline
write_datagram(BamWriter *manager, Datagram &dg)TypedWritablevirtual
~ReferenceCount() (defined in ReferenceCount)ReferenceCountinlinevirtual
~TypedObject() (defined in TypedObject)TypedObjectvirtual
~TypedWritable() (defined in TypedWritable)TypedWritablevirtual