60 nassertv(_node != _next->_node);
68 INLINE WorkingNodePath::
77 INLINE
void WorkingNodePath::
96 result._head = r_get_node_path();
113 node_path.output(out);
A basic node of the scene graph or data graph.
WorkingNodePath(const NodePath &start)
Creates a WorkingNodePath that is the same as the indicated NodePath.
PandaNode * node() const
Returns the referenced node of the path.
This is a class designed to support low-overhead traversals of the complete scene graph...
PandaNode * node() const
Returns the node traversed to so far.
static NodePath fail()
Creates a NodePath with the ET_fail error type set.
NodePath get_node_path() const
Constructs and returns an actual NodePath that represents the same path we have just traversed...
bool is_empty() const
Returns true if the NodePath contains no nodes.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
This is one component of a NodePath.