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MaxToEggConverter Class Reference

This class supervises the construction of an EggData structure from a Max model. More...

#include "maxToEggConverter.h"

Public Member Functions

bool convert (MaxEggOptions *options)
 Fills up the egg_data structure according to the global Max model data. More...
 
Modifier * FindSkinModifier (INode *node, const Class_ID &type)
 

Detailed Description

This class supervises the construction of an EggData structure from a Max model.

Definition at line 40 of file maxToEggConverter.h.

Member Function Documentation

bool MaxToEggConverter::convert ( MaxEggOptions options)

Fills up the egg_data structure according to the global Max model data.

Returns true if successful, false if there is an error. If from_selection is true, the converted geometry is based on that which is selected; otherwise, it is the entire Max scene.

Definition at line 70 of file maxToEggConverter.cxx.

References MaxNodeTree::build_complete_hierarchy(), Filename::from_os_specific(), Filename::from_os_specific_w(), Filename::get_dirname(), and EggData::set_coordinate_system().


The documentation for this class was generated from the following files: