The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry). More...
#include "collisionSolid.h"
Public Member Functions | |
CollisionSolid (const CollisionSolid ©) | |
void | clear_effective_normal () |
Removes the normal previously set by set_effective_normal(). More... | |
CPT (BoundingVolume) get_bounds() const | |
virtual TypeHandle | force_init_type () |
virtual LPoint3 | get_collision_origin () const =0 |
const LVector3 & | get_effective_normal () const |
Returns the normal that was set by set_effective_normal(). More... | |
bool | get_respect_effective_normal () const |
See set_respect_effective_normal(). More... | |
virtual PStatCollector & | get_test_pcollector () |
Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame. More... | |
virtual TypeHandle | get_type () const |
virtual PStatCollector & | get_volume_pcollector () |
Returns a PStatCollector that is used to count the number of bounding volume tests made against a solid of this type in a given frame. More... | |
bool | has_effective_normal () const |
Returns true if a special normal was set by set_effective_normal(), false otherwise. More... | |
bool | is_tangible () const |
Returns whether the solid is considered 'tangible' or not. More... | |
virtual CollisionSolid * | make_copy ()=0 |
virtual void | output (ostream &out) const |
virtual | PT (CollisionEntry) test_intersection(const CollisionEntry &entry) const |
virtual | PT (PandaNode) get_viz(const CullTraverser *trav |
void | set_bounds (const BoundingVolume &bounding_volume) |
Returns the solid's bounding volume. More... | |
void | set_effective_normal (const LVector3 &effective_normal) |
Records a false normal for this CollisionSolid that will be reported by the collision system with all collisions into it, instead of its actual normal. More... | |
void | set_respect_effective_normal (bool respect_effective_normal) |
This is only meaningful for CollisionSolids that will be added to a traverser as colliders. More... | |
void | set_tangible (bool tangible) |
Sets the current state of the 'tangible' flag. More... | |
virtual void | write (ostream &out, int indent_level=0) const |
virtual void | write_datagram (BamWriter *manager, Datagram &me) |
Function to write the important information in the particular object to a Datagram. More... | |
virtual void | xform (const LMatrix4 &mat) |
Transforms the solid by the indicated matrix. More... | |
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CopyOnWriteObject (const CopyOnWriteObject ©) | |
void | operator= (const CopyOnWriteObject ©) |
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void | cache_ref () const |
Explicitly increments the cache reference count and the normal reference count simultaneously. More... | |
bool | cache_unref () const |
Explicitly decrements the cache reference count and the normal reference count simultaneously. More... | |
int | get_cache_ref_count () const |
Returns the current reference count. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
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TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
virtual ReferenceCount * | as_reference_count () |
Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More... | |
void | operator= (const TypedWritableReferenceCount ©) |
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TypedWritable (const TypedWritable ©) | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More... | |
string | encode_to_bam_stream () const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a string string. More... | |
bool | encode_to_bam_stream (string &data, BamWriter *writer=NULL) const |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
virtual void | finalize (BamReader *manager) |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More... | |
UpdateSeq | get_bam_modified () const |
Returns the current bam_modified counter. More... | |
void | mark_bam_modified () |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
void | operator= (const TypedWritable ©) |
virtual bool | require_fully_complete () const |
Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More... | |
virtual void | update_bam_nested (BamWriter *manager) |
Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More... | |
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TypedObject (const TypedObject ©) | |
TypedObject * | as_typed_object () |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
const TypedObject * | as_typed_object () const |
Returns the object, upcast (if necessary) to a TypedObject pointer. More... | |
int | get_best_parent_from_Set (const std::set< int > &) const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. More... | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. More... | |
void | operator= (const TypedObject ©) |
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int | get_ref_count () const |
Returns the current reference count. More... | |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
void | weak_ref (WeakPointerToVoid *ptv) |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref (WeakPointerToVoid *ptv) |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Static Public Member Functions | |
static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
static | PT (TypedWritableReferenceCount) decode_from_bam_stream(const string &data |
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static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, const string &data, BamReader *reader=NULL) |
Reads the string created by a previous call to encode_to_bam_stream(), and extracts the single object on that string. More... | |
static TypeHandle | get_class_type () |
static void | init_type () |
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static TypeHandle | get_class_type () |
static void | init_type () |
This function is declared non-inline to work around a compiler bug in g++ 2.96. More... | |
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static TypeHandle | get_class_type () |
static void | init_type () |
Public Attributes | |
virtual const CullTraverserData bool bounds_only | const |
virtual const CullTraverserData & | data |
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static BamReader * | reader = NULL) |
Friends | |
class | CollisionBox |
class | CollisionHandlerFluidPusher |
class | CollisionLine |
class | CollisionParabola |
class | CollisionRay |
class | CollisionSegment |
class | CollisionSphere |
Additional Inherited Members | |
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static TypedWritable *const | Null = (TypedWritable*)0L |
The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry).
This class and its derivatives really work very similarly to the way BoundingVolume and all of its derivatives work. There's a different subclass for each basic shape of solid, and double-dispatch function calls handle the subset of the N*N intersection tests that we care about.
Definition at line 50 of file collisionSolid.h.
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Removes the normal previously set by set_effective_normal().
Definition at line 78 of file collisionSolid.I.
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Returns the normal that was set by set_effective_normal().
It is an error to call this unless has_effective_normal() returns true.
Definition at line 103 of file collisionSolid.I.
References LVector3f::zero().
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See set_respect_effective_normal().
Definition at line 137 of file collisionSolid.I.
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Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame.
Reimplemented in CollisionPolygon, CollisionFloorMesh, CollisionParabola, CollisionBox, CollisionTube, CollisionInvSphere, CollisionSphere, CollisionPlane, and CollisionGeom.
Definition at line 195 of file collisionSolid.cxx.
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Returns a PStatCollector that is used to count the number of bounding volume tests made against a solid of this type in a given frame.
Reimplemented in CollisionPolygon, CollisionFloorMesh, CollisionParabola, CollisionBox, CollisionTube, CollisionInvSphere, CollisionSphere, CollisionPlane, and CollisionGeom.
Definition at line 183 of file collisionSolid.cxx.
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Returns true if a special normal was set by set_effective_normal(), false otherwise.
Definition at line 90 of file collisionSolid.I.
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Returns whether the solid is considered 'tangible' or not.
An intangible solid has no effect in a CollisionHandlerPusher (except to throw an event); it's useful for defining 'trigger' planes and spheres, that cause an effect when passed through.
Definition at line 47 of file collisionSolid.I.
Referenced by CollisionHandlerFluidPusher::add_entry(), and CollisionHandlerPhysical::add_entry().
void CollisionSolid::set_bounds | ( | const BoundingVolume & | bounding_volume | ) |
Returns the solid's bounding volume.
Definition at line 108 of file collisionSolid.cxx.
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Records a false normal for this CollisionSolid that will be reported by the collision system with all collisions into it, instead of its actual normal.
This is useful as a workaround for the problem of an avatar wanting to stand on a sloping ground; by storing a false normal, the ground appears to be perfectly level, and the avatar does not tend to slide down it.
Definition at line 65 of file collisionSolid.I.
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This is only meaningful for CollisionSolids that will be added to a traverser as colliders.
It is normally true, but if set false, it means that this particular solid does not care about the "effective" normal of other solids it meets, but rather always uses the true normal.
Definition at line 120 of file collisionSolid.I.
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Sets the current state of the 'tangible' flag.
Set this true to make the solid tangible, so that a CollisionHandlerPusher will not allow another object to intersect it, or false to make it intangible, so that a CollisionHandlerPusher will ignore it except to throw an event.
Definition at line 27 of file collisionSolid.I.
Function to write the important information in the particular object to a Datagram.
Reimplemented from TypedWritable.
Reimplemented in CollisionBox, CollisionPolygon, CollisionTube, CollisionFloorMesh, CollisionSphere, CollisionPlane, CollisionParabola, CollisionSegment, CollisionRay, CollisionInvSphere, and CollisionLine.
Definition at line 392 of file collisionSolid.cxx.
References Datagram::add_uint8(), and LVecBase3f::write_datagram().
Referenced by CollisionRay::write_datagram(), CollisionSegment::write_datagram(), CollisionParabola::write_datagram(), CollisionPlane::write_datagram(), CollisionSphere::write_datagram(), CollisionFloorMesh::write_datagram(), CollisionTube::write_datagram(), and CollisionBox::write_datagram().
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Transforms the solid by the indicated matrix.
Reimplemented in CollisionFloorMesh, CollisionPolygon, CollisionSegment, CollisionParabola, CollisionBox, CollisionRay, CollisionTube, CollisionSphere, and CollisionPlane.
Definition at line 135 of file collisionSolid.cxx.
References LVecBase3f::normalize().
Referenced by CollisionPlane::xform(), CollisionTube::xform(), CollisionPolygon::xform(), and CollisionFloorMesh::xform().