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shaderContext.I
1 // Filename: shaderContext.I
2 // Created by: jyelon (01Sep05)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 ////////////////////////////////////////////////////////////////////
16 // Function: ShaderContext::Constructor
17 // Access: Public
18 // Description:
19 ////////////////////////////////////////////////////////////////////
20 INLINE ShaderContext::
21 ShaderContext(Shader *se) :
22  _shader(se)
23 {
24 }
25 
26 ////////////////////////////////////////////////////////////////////
27 // Function: ShaderContext::get_expansion
28 // Access: Published
29 // Description:
30 ////////////////////////////////////////////////////////////////////
31 INLINE Shader *ShaderContext::
32 get_shader() const {
33  return _shader;
34 }
Definition: shader.h:50