22 INLINE AudioVolumeAttrib::
25 _has_volume(copy._has_volume),
PN_stdfloat get_volume() const
Returns the volume to be applied to sounds.
bool has_volume() const
Returns true if the AudioVolumeAttrib has a non-identity volume, false otherwise (in which case it mi...
bool is_off() const
Returns true if the AudioVolumeAttrib will ignore any color scales inherited from above...
Applies a scale to audio volume for positional sounds in the scene graph.