15 #ifndef PHYSXCONTACTPAIR_H
16 #define PHYSXCONTACTPAIR_H
18 #include "pandabase.h"
20 #include "typedReferenceCount.h"
23 #include "config_physx.h"
39 bool is_deleted_a()
const;
40 bool is_deleted_b()
const;
46 unsigned int get_num_contact_points();
48 MAKE_SEQ(get_contact_points, get_num_contact_points, get_contact_point);
62 static void init_type() {
63 TypedReferenceCount::init_type();
64 register_type(_type_handle,
"PhysxContactPair",
65 TypedReferenceCount::get_class_type());
68 return get_class_type();
72 return get_class_type();
79 #include "physxContactPair.I"
81 #endif // PHYSXCONTACTPAIR_H
Abstract base class for shapes.
A base class for things which need to inherit from both TypedObject and from ReferenceCount.
This is a three-component vector distance (as opposed to a three-component point, which represents a ...
Actors are the main simulation objects.
TypeHandle is the identifier used to differentiate C++ class types.