15 #ifndef CCONSTRAINHPRINTERVAL_H
16 #define CCONSTRAINHPRINTERVAL_H
18 #include "directbase.h"
19 #include "cConstraintInterval.h"
21 #include "lvecBase3.h"
22 #include "lquaternion.h"
35 INLINE
const NodePath &get_node()
const;
36 INLINE
const NodePath &get_target()
const;
39 virtual void output(ostream &out)
const;
51 static void init_type() {
52 CConstraintInterval::init_type();
53 register_type(_type_handle,
"CConstrainHprInterval",
54 CConstraintInterval::get_class_type());
57 return get_class_type();
59 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
65 #include "cConstrainHprInterval.I"
This is the base class for all three-component vectors and points.
virtual void priv_step(double t)
Advances the time on the interval.
static const LVector3f & zero()
Returns a zero-length vector.
A constraint interval that will constrain the orientation of one node to the orientation of another...
The base class for a family of intervals that constrain some property to a value over time...
This is the base quaternion class.
TypeHandle is the identifier used to differentiate C++ class types.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...