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virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) |
| Override default implementation. More...
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PN_stdfloat | get_closest_hit_fraction () const |
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LPoint3 | get_from_pos () const |
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const BulletRayHit | get_hit (int idx) const |
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int | get_num_hits () const |
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LPoint3 | get_to_pos () const |
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bool | has_hits () const |
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| MAKE_SEQ (get_hits, get_num_hits, get_hit) |
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virtual bool | needsCollision (btBroadphaseProxy *proxy0) const |
| Override default implementation. More...
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Definition at line 60 of file bulletAllHitsRayResult.h.
btScalar BulletAllHitsRayResult::addSingleResult |
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btCollisionWorld::LocalRayResult & |
rayResult, |
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bool |
normalInWorldSpace |
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) |
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virtual |
bool BulletAllHitsRayResult::needsCollision |
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btBroadphaseProxy * |
proxy0 | ) |
const |
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virtual |
The documentation for this struct was generated from the following files: