36 if (bin_index >= 0 && bin_index < (
int)_bins.size() &&
37 _bins[bin_index] != (
CullBin *)NULL) {
38 return _bins[bin_index];
40 return make_new_bin(bin_index);
50 INLINE
void CullResult::
66 INLINE
void CullResult::
69 if (_show_transparency) {
70 apply_flash_color(state, color);
bool get_bin_flash_active(int bin_index) const
Returns true if the bin with the given bin_index is configured to flash at a predetermined color (whe...
A collection of Geoms and their associated state, for a particular scene.
CullBin * get_bin(int bin_index)
Returns the CullBin associated with the indicated bin_index, or NULL if the bin_index is invalid...
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
This is the base class for all three-component vectors and points.
const LColor & get_bin_flash_color(int bin_index) const
Returns the color that this bin has been configured to flash to, if configured.
This is a global object that maintains the collection of named CullBins in the world.