15 #ifndef TEXTUREREFERENCE_H
16 #define TEXTUREREFERENCE_H
18 #include "pandatoolbase.h"
20 #include "textureProperties.h"
21 #include "palettizer.h"
24 #include "typedWritable.h"
77 void output(ostream &out)
const;
78 void write(ostream &out,
int indent_level = 0)
const;
82 bool get_uv_range(
EggGroupNode *group, Palettizer::RemapUV remap);
83 void update_uv_range(
EggGroupNode *group, Palettizer::RemapUV remap);
88 void collect_nominal_uv_range();
108 EggTexture::WrapMode _wrap_u, _wrap_v;
127 static void init_type() {
128 TypedWritable::init_type();
129 register_type(_type_handle,
"TextureReference",
130 TypedWritable::get_class_type());
133 return get_class_type();
A base class for any of a number of kinds of geometry primitives: polygons, point lights...
void from_egg_quick(const TextureReference &other)
Sets up the pointers within the TextureReference to the same egg file pointers indicated by the other...
void set_placement(TexturePlacement *placement)
Sets the particular TexturePlacement that is appropriate for this egg file.
void update_egg()
Updates the egg file with all the relevant information to reference the texture in its new home...
void apply_properties_to_source()
Applies the texture properties as read from the egg file to the source image's properties.
void clear_placement()
Removes any reference to a TexturePlacement.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is a two-component vector offset.
This is the particular reference of a texture filename by an egg file.
A base class for nodes in the hierarchy that are not leaf nodes.
static void register_with_read_factory()
Registers the current object as something that can be read from a Bam file.
Defines a texture map that may be applied to geometry.
EggFile * get_egg_file() const
Returns the EggFile that references this texture.
Base class for objects that can be written to and read from Bam files.
This is a two-component point in space.
SourceTextureImage * get_source() const
Returns the SourceTextureImage that this object refers to.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
This is the primary interface into all the egg data, and the root of the egg file structure...
bool operator<(const TextureReference &other) const
Defines an ordering of TextureReference pointers in alphabetical order by their tref name...
const LTexCoordd & get_min_uv() const
Returns the minimum UV coordinate in use for the texture by this reference.
This is a 3-by-3 transform matrix.
bool is_equivalent(const TextureReference &other) const
Returns true if all essential properties of this TextureReference are the same as that of the other...
The name of a file, such as a texture file or an Egg file.
const LTexCoordd & get_max_uv() const
Returns the maximum UV coordinate in use for the texture by this reference.
void rebind_egg_data(EggData *data, EggTexture *egg_tex)
After an EggData has previously been released via release_egg_data(), this can be called to indicate ...
TextureImage * get_texture() const
Returns the TextureImage that this object refers to.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
This corresponds to a particular assignment of a TextureImage with a PaletteGroup, and specifically describes which PaletteImage (if any), and where on the PaletteImage, the TextureImage has been assigned to.
void from_egg(EggFile *egg_file, EggData *data, EggTexture *egg_tex)
Sets up the TextureReference using information extracted from an egg file.
This is a texture image reference as it appears in an egg file: the source image of the texture...
const string & get_tref_name() const
Returns the name of the EggTexture entry that references this texture.
void mark_egg_stale()
Marks the egg file that shares this reference as stale.
EggTexture::WrapMode get_wrap_u() const
Returns the specification for the wrapping in the U direction.
virtual void write_datagram(BamWriter *writer, Datagram &datagram)
Fills the indicated datagram up with a binary representation of the current object, in preparation for writing to a Bam file.
EggTexture::WrapMode get_wrap_v() const
Returns the specification for the wrapping in the V direction.
A class to retrieve the individual data elements previously stored in a Datagram. ...
This represents a single source texture that is referenced by one or more egg files.
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
virtual int complete_pointers(TypedWritable **p_list, BamReader *manager)
Called after the object is otherwise completely read from a Bam file, this function's job is to store...
bool has_uvs() const
Returns true if this TextureReference actually uses the texture on geometry, with UV's and everything...
void release_egg_data()
Called to indicate that the EggData previously passed to from_egg() is about to be deallocated...
This represents a single egg file known to the palettizer.
TexturePlacement * get_placement() const
Returns the particular TexturePlacement that is appropriate for this egg file.
This is the set of characteristics of a texture that, if different from another texture, prevent the two textures from sharing a PaletteImage.