15 #include "movieAudio.h"
16 #include "movieAudioCursor.h"
17 #include "config_movies.h"
18 #include "movieTypeRegistry.h"
64 return reg->make_audio(name);
This class records the different types of MovieAudio and MovieVideo that are available for loading...
MovieAudio(const string &name="Blank Audio")
This constructor returns a null audio stream — a stream of total silence, at 8000 samples per second...
A base class for all things which can have a name.
The name of a file, such as a texture file or an Egg file.
A MovieAudio is actually any source that provides a sequence of audio samples.
static MovieTypeRegistry * get_global_ptr()
Returns a pointer to the global MovieTypeRegistry instance.
TypeHandle is the identifier used to differentiate C++ class types.
A MovieAudio is actually any source that provides a sequence of audio samples.