15 #ifndef LOADERFILETYPEPANDATOOL_H
16 #define LOADERFILETYPEPANDATOOL_H
18 #include "pandatoolbase.h"
20 #include "loaderFileType.h"
38 virtual string get_name()
const;
39 virtual string get_extension()
const;
46 virtual void resolve_filename(
Filename &path)
const;
60 static void init_type() {
61 LoaderFileType::init_type();
62 register_type(_type_handle,
"LoaderFileTypePandatool",
63 LoaderFileType::get_class_type());
66 return get_class_type();
68 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
A basic node of the scene graph or data graph.
Specifies parameters that may be passed to the loader.
virtual bool supports_load() const
Returns true if the file type can be used to load files, and load_file() is supported.
This is a base class for a family of converter classes that manage a conversion from egg format to so...
virtual bool supports_save() const
Returns true if the file type can be used to save files, and save_file() is supported.
The name of a file, such as a texture file or an Egg file.
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...
virtual string get_additional_extensions() const
Returns a space-separated list of extension, in addition to the one returned by get_extension(), that are recognized by this loader.
This is the base class for a family of scene-graph file types that the Loader supports.
virtual bool supports_compressed() const
Returns true if this file type can transparently load compressed files (with a .pz extension)...
TypeHandle is the identifier used to differentiate C++ class types.
This is a base class for a family of converter classes that manage a conversion from some file type t...