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void | AddEggFlag (MString) |
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void | AssignNames (void) |
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virtual void | ConnectTextures (void)=0 |
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EggGroup * | GetControlJoint (void) |
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int | GetVert (EggVertex *vert, EggGroup *context) |
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MStringArray | _eggObjectTypes |
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string | _name |
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MVectorArray | _normalArray |
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EggGroup * | _parent |
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EggVertexPool * | _pool |
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bool | _renameTrans |
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MDagPath | _shape_dag_path |
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MObject | _shapeNode |
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MObject | _transNode |
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int | _vert_count |
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VertTable | _vert_tab |
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MColorArray | _vertColorArray |
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MIntArray | _vertColorIndices |
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MFloatPointArray | _vertexArray |
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MIntArray | _vertNormalIndices |
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Definition at line 722 of file mayaEggLoader.cxx.
The documentation for this class was generated from the following file: