18 #include "pandabase.h"
19 #include "cullableObject.h"
20 #include "graphicsStateGuardianBase.h"
38 virtual void end_traverse();
42 bool force,
Thread *current_thread);
45 #include "cullHandler.I"
This defines the abstract interface for an object that receives Geoms identified by the CullTraverser...
The smallest atom of cull.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
A thread; that is, a lightweight process.
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling...