15 #include "collisionGeom.h"
17 PStatCollector CollisionGeom::_volume_pcollector(
"Collision Volumes:CollisionGeom");
18 PStatCollector CollisionGeom::_test_pcollector(
"Collision Tests:CollisionGeom");
40 return _volume_pcollector;
52 return _test_pcollector;
61 output(ostream &out)
const {
virtual PStatCollector & get_volume_pcollector()
Returns a PStatCollector that is used to count the number of bounding volume tests made against a sol...
The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry).
A lightweight class that represents a single element that may be timed and/or counted via stats...
A special CollisionPolygon created just for the purpose of detecting collision against geometry...
virtual PStatCollector & get_test_pcollector()
Returns a PStatCollector that is used to count the number of intersection tests made against a solid ...
TypeHandle is the identifier used to differentiate C++ class types.