21 AnimBundle(
const string &name, PN_stdfloat fps,
int num_frames) :
AnimGroup(name) {
23 _num_frames = num_frames;
This is the base class for AnimChannel and AnimBundle.
int get_num_frames() const
Returns the number of frames of animation, or 0 if the animation has no fixed number of frames...
double get_base_frame_rate() const
Returns the ideal number of frames per second of the animation, when it is running at normal speed...