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audioLoadRequest.cxx
1 // Filename: audioLoadRequest.cxx
2 // Created by: drose (29Aug06)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #include "audioLoadRequest.h"
16 #include "audioManager.h"
17 
18 TypeHandle AudioLoadRequest::_type_handle;
19 
20 ////////////////////////////////////////////////////////////////////
21 // Function: AudioLoadRequest::do_task
22 // Access: Protected, Virtual
23 // Description: Performs the task: that is, loads the one sound file.
24 ////////////////////////////////////////////////////////////////////
25 AsyncTask::DoneStatus AudioLoadRequest::
26 do_task() {
27  _sound = _audio_manager->get_sound(_filename, _positional);
28  _is_ready = true;
29 
30  // Don't continue the task; we're done.
31  return DS_done;
32 }
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:85