15 #ifndef PHYSXSOFTBODYMESHDESC_H
16 #define PHYSXSOFTBODYMESHDESC_H
18 #include "pandabase.h"
21 #include "physx_includes.h"
31 INLINE ~PhysxSoftBodyMeshDesc();
33 INLINE
bool is_valid()
const;
35 void set_num_vertices(
unsigned int n);
36 void set_vertex(
unsigned int idx,
39 void set_num_tetrahedra(
unsigned int n);
40 void set_tetrahedron(
unsigned int idx,
47 INLINE
const NxSoftBodyMeshDesc &get_desc()
const;
50 NxSoftBodyMeshDesc _desc;
55 #include "physxSoftBodyMeshDesc.I"
57 #endif // PHYSXSOFTBODYMESHDESC_H
This is a three-component point in space (as opposed to a three-component vector, which represents a ...