15 #include "config_ode.h"
16 #include "odeQuadTreeSpace.h"
25 sdVec4.vec[0] = vec[0];
26 sdVec4.vec[1] = vec[1];
27 sdVec4.vec[2] = vec[2];
34 OdeQuadTreeSpace(dSpaceID
id) :
39 OdeQuadTreeSpace(
const LPoint3f ¢er,
43 LVec3_to_sdVector4(center).vec,
44 LVec3_to_sdVector4(extents).vec,
53 OdeSpace(dQuadTreeSpaceCreate(space.get_id(),
54 LVec3_to_sdVector4(center).vec,
55 LVec3_to_sdVector4(extents).vec,
This is the base class for all three-component vectors and points.
This is a three-component point in space (as opposed to a three-component vector, which represents a ...
TypeHandle is the identifier used to differentiate C++ class types.