15 #ifndef FLTMESHPRIMITIVE_H
16 #define FLTMESHPRIMITIVE_H
18 #include "pandatoolbase.h"
21 #include "fltHeader.h"
24 #include "vector_int.h"
42 typedef vector_int Vertices;
44 PrimitiveType _primitive_type;
54 return get_class_type();
56 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
60 static void init_type() {
62 register_type(_type_handle,
"FltMeshPrimitive",
63 FltBead::get_class_type());
70 #include "fltMeshPrimitive.I"
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly...
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
A base class for any of a broad family of flt records that represent particular beads in the hierarch...
A single primitive of a mesh, like a triangle strip or fan.
TypeHandle is the identifier used to differentiate C++ class types.