15 INLINE
void OdeSphereGeom::
16 set_radius(dReal radius) {
17 dGeomSphereSetRadius(_id, radius);
20 INLINE dReal OdeSphereGeom::
22 return dGeomSphereGetRadius(_id);
25 INLINE dReal OdeSphereGeom::
26 get_point_depth(dReal x, dReal y, dReal z)
const {
27 return dGeomSpherePointDepth(_id, x, y, z);
30 INLINE dReal OdeSphereGeom::
31 get_point_depth(
const LPoint3f &p)
const {
32 return get_point_depth(p[0], p[1], p[2]);
This is a three-component point in space (as opposed to a three-component vector, which represents a ...