15 #ifndef LWOSURFACEBLOCKREFOBJ_H
16 #define LWOSURFACEBLOCKREFOBJ_H
18 #include "pandatoolbase.h"
33 virtual void write(ostream &out,
int indent_level = 0)
const;
37 return get_class_type();
39 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
43 static void init_type() {
44 LwoChunk::init_type();
45 register_type(_type_handle,
"LwoSurfaceBlockRefObj",
46 LwoChunk::get_class_type());
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.
A specialization of IffChunk for Lightwave Object files.
Specifies a reference object that the texture UV's are to be computed relative to.
TypeHandle is the identifier used to differentiate C++ class types.