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lineStreamBuf.I
1 // Filename: lineStreamBuf.I
2 // Created by: drose (26Feb00)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 
16 ////////////////////////////////////////////////////////////////////
17 // Function: LineStreamBuf::is_text_available
18 // Access: Public
19 // Description:
20 ////////////////////////////////////////////////////////////////////
21 INLINE bool LineStreamBuf::
22 is_text_available() const {
23  return !_data.empty();
24 }
25 
26 ////////////////////////////////////////////////////////////////////
27 // Function: LineStreamBuf::has_newline
28 // Access: Public
29 // Description:
30 ////////////////////////////////////////////////////////////////////
31 INLINE bool LineStreamBuf::
32 has_newline() const {
33  return _has_newline;
34 }
35 
36 ////////////////////////////////////////////////////////////////////
37 // Function: LineStreamBuf::write_chars
38 // Access: Private
39 // Description: An internal function called by sync() and overflow()
40 // to store one or more characters written to the stream
41 // into the memory buffer.
42 ////////////////////////////////////////////////////////////////////
43 INLINE void LineStreamBuf::
44 write_chars(const char *start, int length) {
45  if (length > 0) {
46  _data += string(start, length);
47  }
48 }