15 #ifndef LOAD_EGG_FILE_H
16 #define LOAD_EGG_FILE_H
18 #include "pandabase.h"
20 #include "pandaNode.h"
21 #include "coordinateSystem.h"
38 load_egg_file(const
Filename &filename, CoordinateSystem cs = CS_default,
49 load_egg_data(
EggData *data, CoordinateSystem cs = CS_default);
A basic node of the scene graph or data graph.
This is the primary interface into all the egg data, and the root of the egg file structure...
The name of a file, such as a texture file or an Egg file.
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...