15 #include "physxBoxControllerDesc.h"
16 #include "physxManager.h"
This is a three-component vector distance (as opposed to a three-component point, which represents a ...
LVector3f get_extents() const
Returns the dimensions of the box.
static NxVec3 vec3_to_nxVec3(const LVector3f &v)
Converts from LVector3f to NxVec3.
static LVector3f nxVec3_to_vec3(const NxVec3 &v)
Converts from NxVec3 to LVector3f.
void set_extents(const LVector3f &extents)
Sets the dimensions of the box.