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LVector3i Class Reference

This is a three-component vector distance (as opposed to a three-component point, which represents a particular point in space). More...

#include "lvector3.h"

Inheritance diagram for LVector3i:
LVecBase3i

Public Member Functions

 LVector3i (const LVecBase3i &copy)
 
 LVector3i (int fill_value)
 
 LVector3i (int x, int y, int z)
 
 LVector3i (const LVecBase2i &copy, int z)
 
int angle_deg (const LVector3i &other) const
 Returns the angle between this vector and the other one, expressed in degrees. More...
 
int angle_rad (const LVector3i &other) const
 Returns the unsigned angle between this vector and the other one, expressed in radians. More...
 
LVector3i cross (const LVecBase3i &other) const
 
LVector2i get_xy () const
 Returns a 2-component vector that shares just the first two components of this vector. More...
 
LVector2i get_xz () const
 Returns a 2-component vector that shares just the first and last components of this vector. More...
 
LVector2i get_yz () const
 Returns a 2-component vector that shares just the last two components of this vector. More...
 
LVector3i operator* (int scalar) const
 
LVecBase3i operator+ (const LVecBase3i &other) const
 
LVector3i operator+ (const LVector3i &other) const
 
LVector3i operator- () const
 
LVecBase3i operator- (const LVecBase3i &other) const
 
LVector3i operator- (const LVector3i &other) const
 
LVector3i operator/ (int scalar) const
 
LVector3ioperator= (const LVecBase3i &copy)
 
LVector3ioperator= (int fill_value)
 
LVector3i project (const LVecBase3i &onto) const
 Returns a new vector representing the projection of this vector onto another one. More...
 
int relative_angle_deg (const LVector3i &other) const
 This method is deprecated. More...
 
int relative_angle_rad (const LVector3i &other) const
 This method is deprecated. More...
 
int signed_angle_deg (const LVector3i &other, const LVector3i &ref) const
 Returns the signed angle between two vectors. More...
 
int signed_angle_rad (const LVector3i &other, const LVector3i &ref) const
 returns the signed angle between two vectors. More...
 
- Public Member Functions inherited from LVecBase3i
 LVecBase3i (const LVecBase3i &copy)
 
 LVecBase3i (int fill_value)
 
 LVecBase3i (int x, int y, int z)
 
 LVecBase3i (const LVecBase2i &copy, int z)
 
 LVecBase3i (const EVector3 &v)
 
size_t add_hash (size_t hash) const
 Adds the vector into the running hash. More...
 
size_t add_hash (size_t hash, int threshold) const
 Adds the vector into the running hash. More...
 
void add_to_cell (int i, int value)
 
void add_x (int value)
 
void add_y (int value)
 
void add_z (int value)
 
bool almost_equal (const LVecBase3i &other, int threshold) const
 Returns true if two vectors are memberwise equal within a specified tolerance. More...
 
bool almost_equal (const LVecBase3i &other) const
 Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type. More...
 
iterator begin ()
 Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
 
const_iterator begin () const
 Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
 
int compare_to (const LVecBase3i &other) const
 This flavor of compare_to uses a default threshold value based on the numeric type. More...
 
int compare_to (const LVecBase3i &other, int threshold) const
 Sorts vectors lexicographically, componentwise. More...
 
void componentwise_mult (const LVecBase3i &other)
 
LVecBase3i cross (const LVecBase3i &other) const
 
void cross_into (const LVecBase3i &other)
 
int dot (const LVecBase3i &other) const
 
iterator end ()
 Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
 
const_iterator end () const
 Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
 
void fill (int fill_value)
 Sets each element of the vector to the indicated fill_value. More...
 
LVecBase3i fmax (const LVecBase3i &other) const
 
LVecBase3i fmin (const LVecBase3i &other) const
 
void generate_hash (ChecksumHashGenerator &hashgen) const
 Adds the vector to the indicated hash generator. More...
 
void generate_hash (ChecksumHashGenerator &hashgen, int threshold) const
 Adds the vector to the indicated hash generator. More...
 
int get_cell (int i) const
 
const int * get_data () const
 Returns the address of the first of the three data elements in the vector. More...
 
size_t get_hash () const
 Returns a suitable hash for phash_map. More...
 
size_t get_hash (int threshold) const
 Returns a suitable hash for phash_map. More...
 
int get_num_components () const
 Returns the number of elements in the vector, three. More...
 
LVecBase3i get_standardized_hpr () const
 Try to un-spin the hpr to a standard form. More...
 
int get_x () const
 
LVecBase2i get_xy () const
 Returns a 2-component vector that shares just the first two components of this vector. More...
 
LVecBase2i get_xz () const
 Returns a 2-component vector that shares just the first and last components of this vector. More...
 
int get_y () const
 
LVecBase2i get_yz () const
 Returns a 2-component vector that shares just the last two components of this vector. More...
 
int get_z () const
 
bool is_nan () const
 Returns true if any component of the vector is not-a-number, false otherwise. More...
 
int length () const
 Returns the length of the vector, by the Pythagorean theorem. More...
 
int length_squared () const
 Returns the square of the vector's length, cheap and easy. More...
 
bool normalize ()
 Normalizes the vector in place. More...
 
bool operator!= (const LVecBase3i &other) const
 
LVecBase3i operator* (int scalar) const
 
void operator*= (int scalar)
 
LVecBase3i operator+ (const LVecBase3i &other) const
 
void operator+= (const LVecBase3i &other)
 
LVecBase3i operator- () const
 
LVecBase3i operator- (const LVecBase3i &other) const
 
void operator-= (const LVecBase3i &other)
 
LVecBase3i operator/ (int scalar) const
 
void operator/= (int scalar)
 
bool operator< (const LVecBase3i &other) const
 This performs a lexicographical comparison. More...
 
LVecBase3ioperator= (const LVecBase3i &copy)
 
LVecBase3ioperator= (int fill_value)
 
bool operator== (const LVecBase3i &other) const
 
int operator[] (int i) const
 
int & operator[] (int i)
 
void output (ostream &out) const
 
LVecBase3i project (const LVecBase3i &onto) const
 Returns a new vector representing the projection of this vector onto another one. More...
 
void read_datagram (DatagramIterator &source)
 Reads the vector from the Datagram using get_stdfloat(). More...
 
void read_datagram_fixed (DatagramIterator &source)
 Reads the vector from the Datagram using get_float32() or get_float64(). More...
 
void set (int x, int y, int z)
 
void set_cell (int i, int value)
 
void set_x (int value)
 
void set_y (int value)
 
void set_z (int value)
 
void write_datagram (Datagram &destination) const
 Writes the vector to the Datagram using add_stdfloat(). More...
 
void write_datagram_fixed (Datagram &destination) const
 Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double(). More...
 

Static Public Member Functions

static LVector3i back (CoordinateSystem cs=CS_default)
 Returns the back vector for the given coordinate system. More...
 
static LVector3i down (CoordinateSystem cs=CS_default)
 Returns the down vector for the given coordinate system. More...
 
static LVector3i forward (CoordinateSystem cs=CS_default)
 Returns the forward vector for the given coordinate system. More...
 
static TypeHandle get_class_type ()
 
static void init_type ()
 
static LVector3i left (CoordinateSystem cs=CS_default)
 Returns the left vector for the given coordinate system. More...
 
static LVector3i rfu (int right, int fwd, int up, CoordinateSystem cs=CS_default)
 Returns a vector that is described by its right, forward, and up components, in whatever way the coordinate system represents that vector. More...
 
static LVector3i right (CoordinateSystem cs=CS_default)
 Returns the right vector for the given coordinate system. More...
 
static const LVector3iunit_x ()
 Returns a unit X vector. More...
 
static const LVector3iunit_y ()
 Returns a unit Y vector. More...
 
static const LVector3iunit_z ()
 Returns a unit Z vector. More...
 
static LVector3i up (CoordinateSystem cs=CS_default)
 Returns the up vector for the given coordinate system. More...
 
static const LVector3izero ()
 Returns a zero-length vector. More...
 
- Static Public Member Functions inherited from LVecBase3i
static TypeHandle get_class_type ()
 
static void init_type ()
 
static int size ()
 Returns 3: the number of components of a LVecBase3. More...
 
static const LVecBase3iunit_x ()
 Returns a unit X vector. More...
 
static const LVecBase3iunit_y ()
 Returns a unit Y vector. More...
 
static const LVecBase3iunit_z ()
 Returns a unit Z vector. More...
 
static const LVecBase3izero ()
 Returns a zero-length vector. More...
 

Additional Inherited Members

- Public Types inherited from LVecBase3i
enum  { num_components = 3, is_int = 0 }
 
typedef const int * const_iterator
 
typedef LSimpleMatrix< int, 1, 3 > EVector3
 
typedef const int * iterator
 
typedef int numeric_type
 
- Public Attributes inherited from LVecBase3i
EVector3 _v
 

Detailed Description

This is a three-component vector distance (as opposed to a three-component point, which represents a particular point in space).

Some of the methods are slightly different between LPoint3 and LVector3; in particular, subtraction of two points yields a vector, while addition of a vector and a point yields a point.

Definition at line 1343 of file lvector3.h.

Member Function Documentation

int LVector3i::angle_deg ( const LVector3i other) const
inline

Returns the angle between this vector and the other one, expressed in degrees.

Both vectors should be initially normalized.

Definition at line 1680 of file lvector3.h.

int LVector3i::angle_rad ( const LVector3i other) const
inline

Returns the unsigned angle between this vector and the other one, expressed in radians.

Both vectors should be initially normalized.

Definition at line 1660 of file lvector3.h.

LVector3i LVector3i::back ( CoordinateSystem  cs = CS_default)
inlinestatic

Returns the back vector for the given coordinate system.

Definition at line 1861 of file lvector3.h.

LVector3i LVector3i::down ( CoordinateSystem  cs = CS_default)
inlinestatic

Returns the down vector for the given coordinate system.

Definition at line 1839 of file lvector3.h.

LVector3i LVector3i::forward ( CoordinateSystem  cs = CS_default)
inlinestatic

Returns the forward vector for the given coordinate system.

Definition at line 1808 of file lvector3.h.

LVector2i LVector3i::get_xy ( ) const
inline

Returns a 2-component vector that shares just the first two components of this vector.

Definition at line 1553 of file lvector3.h.

LVector2i LVector3i::get_xz ( ) const
inline

Returns a 2-component vector that shares just the first and last components of this vector.

Definition at line 1564 of file lvector3.h.

LVector2i LVector3i::get_yz ( ) const
inline

Returns a 2-component vector that shares just the last two components of this vector.

Definition at line 1575 of file lvector3.h.

LVector3i LVector3i::left ( CoordinateSystem  cs = CS_default)
inlinestatic

Returns the left vector for the given coordinate system.

Definition at line 1850 of file lvector3.h.

LVector3i LVector3i::project ( const LVecBase3i onto) const
inline

Returns a new vector representing the projection of this vector onto another one.

The resulting vector will be a scalar multiple of onto.

Definition at line 1648 of file lvector3.h.

int LVector3i::relative_angle_deg ( const LVector3i other) const
inline

This method is deprecated.

Do not use.

Definition at line 1738 of file lvector3.h.

int LVector3i::relative_angle_rad ( const LVector3i other) const
inline

This method is deprecated.

Do not use.

Definition at line 1728 of file lvector3.h.

LVector3i LVector3i::rfu ( int  right,
int  fwd,
int  up,
CoordinateSystem  cs = CS_default 
)
inlinestatic

Returns a vector that is described by its right, forward, and up components, in whatever way the coordinate system represents that vector.

Definition at line 1874 of file lvector3.h.

LVector3i LVector3i::right ( CoordinateSystem  cs = CS_default)
inlinestatic

Returns the right vector for the given coordinate system.

Definition at line 1797 of file lvector3.h.

int LVector3i::signed_angle_deg ( const LVector3i other,
const LVector3i ref 
) const
inline

Returns the signed angle between two vectors.

The angle is positive if the rotation from this vector to other is clockwise when looking in the direction of the ref vector.

Vectors (except the ref vector) should be initially normalized.

Definition at line 1717 of file lvector3.h.

int LVector3i::signed_angle_rad ( const LVector3i other,
const LVector3i ref 
) const
inline

returns the signed angle between two vectors.

The angle is positive if the rotation from this vector to other is clockwise when looking in the direction of the ref vector.

Vectors (except the ref vector) should be initially normalized.

Definition at line 1696 of file lvector3.h.

const LVector3i & LVector3i::unit_x ( )
inlinestatic

Returns a unit X vector.

Definition at line 1522 of file lvector3.h.

const LVector3i & LVector3i::unit_y ( )
inlinestatic

Returns a unit Y vector.

Definition at line 1532 of file lvector3.h.

const LVector3i & LVector3i::unit_z ( )
inlinestatic

Returns a unit Z vector.

Definition at line 1542 of file lvector3.h.

LVector3i LVector3i::up ( CoordinateSystem  cs = CS_default)
inlinestatic

Returns the up vector for the given coordinate system.

Definition at line 1770 of file lvector3.h.

const LVector3i & LVector3i::zero ( )
inlinestatic

Returns a zero-length vector.

Definition at line 1512 of file lvector3.h.


The documentation for this class was generated from the following files: