15 #include "modelSaveRequest.h"
17 #include "config_pgraph.h"
46 AsyncTask::DoneStatus ModelSaveRequest::
48 double delay = async_load_delay;
53 _success = _loader->save_sync(_filename, _options, _node);
A basic node of the scene graph or data graph.
Specifies parameters that may be passed to the loader.
A convenient class for loading models from disk, in bam or egg format (or any of a number of other fo...
The name of a file, such as a texture file or an Egg file.
static void sleep(double seconds)
Suspends the current thread for at least the indicated amount of time.
ModelSaveRequest(const string &name, const Filename &filename, const LoaderOptions &options, PandaNode *node, Loader *loader)
Create a new ModelSaveRequest, and add it to the loader via save_async(), to begin an asynchronous sa...
This class represents a concrete task performed by an AsyncManager.
TypeHandle is the identifier used to differentiate C++ class types.