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shaderContext.cxx
1 // Filename: shaderContext.cxx
2 // Created by: jyelon (01Sep05)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #include "shaderContext.h"
16 #include "texture.h"
17 #include "string_utils.h"
18 
19 TypeHandle ShaderContext::_type_handle;
20 
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:85