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panda
src
collide
collisionRecorder.h
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// Filename: collisionRecorder.h
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// Created by: drose (16Apr03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef COLLISIONRECORDER_H
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#define COLLISIONRECORDER_H
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#include "pandabase.h"
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#include "typeHandle.h"
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#include "typedObject.h"
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class
CollisionTraverser
;
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class
CollisionEntry
;
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#ifdef DO_COLLISION_RECORDING
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////////////////////////////////////////////////////////////////////
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// Class : CollisionRecorder
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// Description : This class is used to help debug the work the
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// collisions system is doing. It is a virtual base
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// class that just provides an interface for recording
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// collisions tested and detected each frame.
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////////////////////////////////////////////////////////////////////
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class
EXPCL_PANDA_COLLIDE CollisionRecorder :
public
TypedObject
{
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protected
:
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CollisionRecorder();
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public
:
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virtual
~CollisionRecorder();
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PUBLISHED:
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void
output(ostream &out)
const
;
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public
:
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virtual
void
begin_traversal();
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virtual
void
collision_tested(
const
CollisionEntry
&entry,
bool
detected);
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virtual
void
end_traversal();
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private
:
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int
_num_missed;
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int
_num_detected;
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CollisionTraverser
*_trav;
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public
:
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static
TypeHandle
get_class_type() {
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return
_type_handle;
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}
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static
void
init_type
() {
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TypedObject::init_type
();
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register_type(_type_handle,
"CollisionRecorder"
,
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TypedObject::get_class_type());
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}
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virtual
TypeHandle
get_type()
const
{
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return
get_class_type();
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}
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virtual
TypeHandle
force_init_type() {
init_type
();
return
get_class_type();}
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private
:
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static
TypeHandle
_type_handle;
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friend
class
CollisionTraverser
;
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};
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#include "collisionRecorder.I"
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#endif // DO_COLLISION_RECORDING
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#endif
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TypedObject::init_type
static void init_type()
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Definition:
typedObject.cxx:52
TypedObject
This is an abstract class that all classes which use TypeHandle, and also provide virtual functions t...
Definition:
typedObject.h:98
CollisionEntry
Defines a single collision event.
Definition:
collisionEntry.h:46
CollisionTraverser
This class manages the traversal through the scene graph to detect collisions.
Definition:
collisionTraverser.h:49
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition:
typeHandle.h:85
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