15 #include "loaderFileTypeDae.h"
16 #include "load_collada_file.h"
34 string LoaderFileTypeDae::
36 #if PANDA_COLLADA_VERSION == 14
38 #elif PANDA_COLLADA_VERSION == 15
50 string LoaderFileTypeDae::
51 get_extension()
const {
87 PT(
PandaNode) result = load_collada_file(path, CS_default, record);
A basic node of the scene graph or data graph.
Specifies parameters that may be passed to the loader.
This defines the Loader interface to read Dae files.
virtual bool supports_compressed() const
Returns true if this file type can transparently load compressed files (with a .pz extension)...
The name of a file, such as a texture file or an Egg file.
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...
virtual string get_additional_extensions() const
Returns a space-separated list of extension, in addition to the one returned by get_extension(), that are recognized by this loader.
TypeHandle is the identifier used to differentiate C++ class types.