Public Member Functions | |
ShaderFile (const string &shared) | |
ShaderFile (const string &vertex, const string &fragment, const string &geometry, const string &tess_control, const string &tess_evaluation) | |
bool | operator< (const ShaderFile &other) const |
Ordering operator. More... | |
void | read_datagram (DatagramIterator &source) |
Reads the object from a Datagram. More... | |
void | write_datagram (Datagram &dg) const |
Writes the contents of this object to the datagram for shipping out to a Bam file. More... | |
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int | get_ref_count () const |
Returns the current reference count. More... | |
WeakReferenceList * | get_weak_list () const |
Returns the WeakReferenceList associated with this ReferenceCount object. More... | |
bool | has_weak_list () const |
Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More... | |
void | local_object () |
This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More... | |
void | ref () const |
Explicitly increments the reference count. More... | |
bool | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | test_ref_count_nonzero () const |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
virtual bool | unref () const |
Explicitly decrements the reference count. More... | |
void | weak_ref (WeakPointerToVoid *ptv) |
Adds the indicated PointerToVoid as a weak reference to this object. More... | |
void | weak_unref (WeakPointerToVoid *ptv) |
Removes the indicated PointerToVoid as a weak reference to this object. More... | |
Public Attributes | |
string | _compute |
string | _fragment |
string | _geometry |
bool | _separate |
string | _shared |
string | _tess_control |
string | _tess_evaluation |
string | _vertex |
Additional Inherited Members | |
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static TypeHandle | get_class_type () |
static void | init_type () |
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inline |
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inline |
Reads the object from a Datagram.
Definition at line 802 of file shader.I.
References DatagramIterator::get_string(), and DatagramIterator::get_uint8().
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inline |
Writes the contents of this object to the datagram for shipping out to a Bam file.
Definition at line 781 of file shader.I.
References Datagram::add_string(), and Datagram::add_uint8().
Referenced by Shader::write_datagram().