15 #ifndef PHYSXRAYCASTHIT_H
16 #define PHYSXRAYCASTHIT_H
18 #include "pandabase.h"
21 #include "config_physx.h"
35 INLINE ~PhysxRaycastHit();
37 bool is_empty()
const;
42 float get_distance()
const;
48 #include "physxRaycastHit.I"
50 #endif // PHYSXRAYCASTHIT_H
Abstract base class for shapes.
This is a three-component vector distance (as opposed to a three-component point, which represents a ...
This is a three-component point in space (as opposed to a three-component vector, which represents a ...
This structure captures results for a single raycast query.