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CollisionHandlerPhysical Member List

This is the complete list of members for CollisionHandlerPhysical, including all inherited members.

add_again_pattern(const string &again_pattern)CollisionHandlerEventinline
add_collider(const NodePath &collider, const NodePath &target)CollisionHandlerPhysical
add_collider(const NodePath &collider, const NodePath &target, DriveInterface *drive_interface)CollisionHandlerPhysical
add_entry(CollisionEntry *entry)CollisionHandlerPhysicalvirtual
add_in_pattern(const string &in_pattern)CollisionHandlerEventinline
add_out_pattern(const string &out_pattern)CollisionHandlerEventinline
as_typed_object()TypedObjectinline
as_typed_object() const TypedObjectinline
begin_group()CollisionHandlerPhysicalvirtual
clear()CollisionHandlerEvent
clear_again_patterns()CollisionHandlerEventinline
clear_center()CollisionHandlerPhysicalinline
clear_colliders()CollisionHandlerPhysical
clear_in_patterns()CollisionHandlerEventinline
clear_out_patterns()CollisionHandlerEventinline
CollisionHandler() (defined in CollisionHandler)CollisionHandler
CollisionHandlerEvent()CollisionHandlerEvent
CollisionHandlerPhysical() (defined in CollisionHandlerPhysical)CollisionHandlerPhysical
end_group()CollisionHandlerPhysicalvirtual
flush()CollisionHandlerEvent
force_init_type() (defined in CollisionHandlerPhysical)CollisionHandlerPhysicalinlinevirtual
get_again_pattern(int n) const CollisionHandlerEventinline
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject)TypedObjectinline
get_center() const CollisionHandlerPhysicalinline
get_class_type() (defined in CollisionHandlerPhysical)CollisionHandlerPhysicalinlinestatic
get_in_pattern(int n) const CollisionHandlerEventinline
get_num_again_patterns() const CollisionHandlerEventinline
get_num_in_patterns() const CollisionHandlerEventinline
get_num_out_patterns() const CollisionHandlerEventinline
get_out_pattern(int n) const CollisionHandlerEventinline
get_ref_count() const ReferenceCountinline
get_type() const (defined in CollisionHandlerPhysical)CollisionHandlerPhysicalinlinevirtual
get_type_index() const TypedObjectinline
get_weak_list() const ReferenceCountinline
has_center() const CollisionHandlerPhysicalinline
has_collider(const NodePath &collider) const CollisionHandlerPhysical
has_contact() const CollisionHandlerPhysicalinline
has_weak_list() const ReferenceCountinline
init_type() (defined in CollisionHandlerPhysical)CollisionHandlerPhysicalinlinestatic
is_exact_type(TypeHandle handle) const TypedObjectinline
is_of_type(TypeHandle handle) const TypedObjectinline
local_object()ReferenceCountinline
MAKE_SEQ(get_in_patterns, get_num_in_patterns, get_in_pattern) (defined in CollisionHandlerEvent)CollisionHandlerEvent
MAKE_SEQ(get_again_patterns, get_num_again_patterns, get_again_pattern) (defined in CollisionHandlerEvent)CollisionHandlerEvent
MAKE_SEQ(get_out_patterns, get_num_out_patterns, get_out_pattern) (defined in CollisionHandlerEvent)CollisionHandlerEvent
operator=(const TypedReferenceCount &copy) (defined in TypedReferenceCount)TypedReferenceCountinline
operator=(const TypedObject &copy) (defined in TypedObject)TypedObjectinline
ref() const ReferenceCountinline
remove_collider(const NodePath &collider)CollisionHandlerPhysical
set_again_pattern(const string &again_pattern)CollisionHandlerEventinline
set_center(const NodePath &center)CollisionHandlerPhysicalinline
set_in_pattern(const string &in_pattern)CollisionHandlerEventinline
set_out_pattern(const string &out_pattern)CollisionHandlerEventinline
set_root(const NodePath &root)CollisionHandlerinline
test_ref_count_integrity() const ReferenceCountinline
test_ref_count_nonzero() const ReferenceCountinline
TypedObject() (defined in TypedObject)TypedObjectinline
TypedObject(const TypedObject &copy) (defined in TypedObject)TypedObjectinline
TypedReferenceCount() (defined in TypedReferenceCount)TypedReferenceCountinline
TypedReferenceCount(const TypedReferenceCount &copy) (defined in TypedReferenceCount)TypedReferenceCountinline
unref() const ReferenceCountinlinevirtual
wants_all_potential_collidees() const CollisionHandlerinline
weak_ref(WeakPointerToVoid *ptv)ReferenceCountinline
weak_unref(WeakPointerToVoid *ptv)ReferenceCountinline
~CollisionHandlerPhysical() (defined in CollisionHandlerPhysical)CollisionHandlerPhysicalvirtual
~ReferenceCount() (defined in ReferenceCount)ReferenceCountinlinevirtual
~TypedObject() (defined in TypedObject)TypedObjectvirtual