18 #include "pandatoolbase.h"
21 #include "mayaShaders.h"
22 #include "dSearchPath.h"
23 #include "pointerTo.h"
47 virtual string filter_filename(
const string &source);
67 bool collect_shaders();
68 bool collect_shader_for_node(
const MDagPath &dag_path);
79 vector_string _exec_string;
Collects the set of MayaShaders that have been encountered so far.
This is the base class for a family of programs that copy files, typically model files like ...
This represents one particular directory in the hierarchy of source directory files.
The name of a file, such as a texture file or an Egg file.
This defines the various attributes that Maya may associate with the "color" channel for a particular...
Corresponds to a single "shader" in Maya.
A program to copy Maya .mb files into the cvs tree.
This class presents a wrapper around the global Maya interface.