|
virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) |
| Override default implementation. More...
|
|
LPoint3 | get_from_pos () const |
|
PN_stdfloat | get_hit_fraction () const |
|
LVector3 | get_hit_normal () const |
|
LPoint3 | get_hit_pos () const |
|
const PandaNode * | get_node () const |
|
int | get_shape_part () const |
|
LPoint3 | get_to_pos () const |
|
int | get_triangle_index () const |
|
bool | has_hit () const |
|
virtual bool | needsCollision (btBroadphaseProxy *proxy0) const |
| Override default implementation. More...
|
|
Definition at line 31 of file bulletClosestHitRayResult.h.
btScalar BulletClosestHitRayResult::addSingleResult |
( |
btCollisionWorld::LocalRayResult & |
rayResult, |
|
|
bool |
normalInWorldSpace |
|
) |
| |
|
virtual |
bool BulletClosestHitRayResult::needsCollision |
( |
btBroadphaseProxy * |
proxy0 | ) |
const |
|
virtual |
The documentation for this struct was generated from the following files: