26 return ((_flags & F_no_color) == 0 &&
27 (_color_index != -1 || ((_flags & F_packed_color) != 0)));
This is the base class for all three-component vectors and points.
void set_color(const LColor &color)
Sets the color of the vertex, using the packed color convention.
void set_rgb(const LRGBColor &rgb)
Sets the color of the vertex, using the packed color convention.
This is the base class for all three-component vectors and points.
bool has_color() const
Returns true if the vertex has a primary color indicated, false otherwise.