15 #ifndef CULLBINUNSORTED_H
16 #define CULLBINUNSORTED_H
18 #include "pandabase.h"
21 #include "pointerTo.h"
37 static CullBin *make_bin(
const string &name,
42 virtual void draw(
bool force,
Thread *current_thread);
45 virtual void fill_result_graph(ResultGraphBuilder &builder);
55 static void init_type() {
57 register_type(_type_handle,
"CullBinUnsorted",
58 CullBin::get_class_type());
61 return get_class_type();
63 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
69 #include "cullBinUnsorted.I"
A collection of Geoms and their associated state, for a particular scene.
A specific kind of CullBin that does not reorder the geometry; it simply passes it through to the GSG...
A lightweight class that represents a single element that may be timed and/or counted via stats...
The smallest atom of cull.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
A thread; that is, a lightweight process.
TypeHandle is the identifier used to differentiate C++ class types.