15 #ifndef COLLISIONINVSPHERE_H
16 #define COLLISIONINVSPHERE_H
18 #include "pandabase.h"
20 #include "collisionSphere.h"
34 INLINE CollisionInvSphere(PN_stdfloat cx, PN_stdfloat cy, PN_stdfloat cz, PN_stdfloat radius);
37 INLINE CollisionInvSphere();
40 INLINE CollisionInvSphere(
const CollisionInvSphere ©);
49 virtual void output(ostream &out)
const;
63 virtual void fill_viz_geom();
81 static void init_type() {
82 CollisionSphere::init_type();
83 register_type(_type_handle,
"CollisionInvSphere",
84 CollisionSphere::get_class_type());
87 return get_class_type();
89 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
95 #include "collisionInvSphere.I"
virtual PStatCollector & get_test_pcollector()
Returns a PStatCollector that is used to count the number of intersection tests made against a solid ...
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
static void register_with_read_factory()
Factory method to generate a CollisionSphere object.
The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry).
virtual PStatCollector & get_volume_pcollector()
Returns a PStatCollector that is used to count the number of bounding volume tests made against a sol...
Base class for objects that can be written to and read from Bam files.
This is a three-component point in space (as opposed to a three-component vector, which represents a ...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
A spherical collision volume or object.
This is an abstract class for any volume in any sense which can be said to define the locality of ref...
A lightweight class that represents a single element that may be timed and/or counted via stats...
Defines a single collision event.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
A class to retrieve the individual data elements previously stored in a Datagram. ...
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
An inverted sphere: this is a sphere whose collision surface is the inside surface of the sphere...