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osxGraphicsPipe.h
1 ////////////////////////////////////////////////////////////////////
2 //
3 // PANDA 3D SOFTWARE
4 // Copyright (c) Carnegie Mellon University. All rights reserved.
5 //
6 // All use of this software is subject to the terms of the revised BSD
7 // license. You should have received a copy of this license along
8 // with this source code in a file named "LICENSE."
9 //
10 ////////////////////////////////////////////////////////////////////
11 
12 #ifndef OSXGRAPHICSPIPE_H
13 #define OSXGRAPHICSPIPE_H
14 
15 #include "pandabase.h"
16 #include "graphicsPipe.h"
17 
18 #include <Carbon/Carbon.h>
19 
21 class PNMImage;
22 
23 ////////////////////////////////////////////////////////////////////
24 // Class : osxGraphicsPipe
25 // Description : This graphics pipe represents the interface for
26 // creating OpenGL graphics windows on the various
27 // OSX's.
28 ////////////////////////////////////////////////////////////////////
29 class EXPCL_PANDAGL osxGraphicsPipe : public GraphicsPipe {
30 public:
32  virtual ~osxGraphicsPipe();
33 
34  virtual string get_interface_name() const;
35  static PT(GraphicsPipe) pipe_constructor();
36  virtual PreferredWindowThread get_preferred_window_thread() const;
37 
38  static CGImageRef create_cg_image(const PNMImage &pnm_image);
39 
40 private:
41  static void release_data(void *info, const void *data, size_t size);
42 
43 protected:
44  virtual PT(GraphicsOutput) make_output(const string &name,
45  const FrameBufferProperties &fb_prop,
46  const WindowProperties &win_prop,
47  int flags,
48  GraphicsEngine *engine,
50  GraphicsOutput *host,
51  int retry,
52  bool &precertify);
53  virtual PT(GraphicsStateGuardian) make_callback_gsg(GraphicsEngine *engine);
54 
55 public:
56  static TypeHandle get_class_type() {
57  return _type_handle;
58  }
59  static void init_type() {
60  GraphicsPipe::init_type();
61  register_type(_type_handle, "osxGraphicsPipe",
62  GraphicsPipe::get_class_type());
63  }
64  virtual TypeHandle get_type() const {
65  return get_class_type();
66  }
67  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
68 
69 private:
70  static TypeHandle _type_handle;
71 
72  friend class osxGraphicsBuffer;
73 };
74 
75 #endif
The name of this class derives from the fact that we originally implemented it as a layer on top of t...
Definition: pnmImage.h:68
An offscreen buffer in the OSX environment.
virtual PreferredWindowThread get_preferred_window_thread() const
Returns an indication of the thread in which this GraphicsPipe requires its window processing to be p...
This graphics pipe represents the interface for creating OpenGL graphics windows on the various OSX&#39;s...
A tiny specialization on GLGraphicsStateGuardian to add some wgl-specific information.
A container for the various kinds of properties we might ask to have on a graphics window before we o...
An object to create GraphicsOutputs that share a particular 3-D API.
Definition: graphicsPipe.h:58
This is a base class for the various different classes that represent the result of a frame of render...
Encapsulates all the communication with a particular instance of a given rendering backend...
This class is the main interface to controlling the render process.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:85
A container for the various kinds of properties we might ask to have on a graphics frameBuffer before...