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DirectGuiWidget Class Reference
Inheritance diagram for DirectGuiWidget:
DirectGuiBase DirectFrame DirectButton DirectDialog DirectEntry DirectEntryScroll DirectLabel DirectScrollBar DirectScrolledFrame DirectScrolledList DirectSlider DirectWaitBar

Public Member Functions

def __init__
 
def copyOptions
 
def destroy
 
def disableEdit
 
def editStart
 
def editStop
 
def enableEdit
 
def frameInitialiseFunc
 
def getBounds
 
def getCenter
 
def getFrameType
 
def getHeight
 
def getWidth
 
def guiDragTask
 
def guiScaleTask
 
def printConfig
 
def resetFrameSize
 
def setBorderUvWidth
 
def setBorderWidth
 
def setFrameColor
 
def setFrameSize
 
def setFrameTexture
 
def setFrameVisibleScale
 
def setProp
 
def setRelief
 
def setState
 
def taskName
 
def uniqueName
 
def updateFrameStyle
 
- Public Member Functions inherited from DirectGuiBase
def __init__
 
def __setitem__
 
def addoptions
 
def bind
 
def cget
 
def component
 
def components
 
def configure
 
def createcomponent
 
def defineoptions
 
def destroy
 
def destroycomponent
 
def hascomponent
 
def initialiseoptions
 
def isinitoption
 
def options
 
def postInitialiseFunc
 
def unbind
 

Public Attributes

 bounds
 
 frameStyle
 
 guiId
 
 guiItem
 
 ll
 
 stateNodePath
 
 ur
 
- Public Attributes inherited from DirectGuiBase
 fInit
 
 guiId
 
 postInitialiseFuncList
 

Static Public Attributes

float gridSpacing = 0.05
 
dictionary guiDict = {}
 
tuple guiEdit = get_config_showbase()
 
 inactiveInitState = DGG.NORMAL
 
int snapToGrid = 0
 

Constructor & Destructor Documentation

def __init__ (   self,
  parent = None,
  kw 
)

Member Function Documentation

def copyOptions (   self,
  other 
)
Copy other's options into our self so we look and feel like other
def destroy (   self)
def disableEdit (   self)
def editStart (   self,
  event 
)
def editStop (   self,
  event 
)
def enableEdit (   self)
def frameInitialiseFunc (   self)
def getBounds (   self,
  state = 0 
)
def getCenter (   self)
def getFrameType (   self,
  state = 0 
)
def getHeight (   self)
def getWidth (   self)
def guiDragTask (   self,
  state 
)
def guiScaleTask (   self,
  state 
)
def printConfig (   self,
  indent = 0 
)
def resetFrameSize (   self)
def setBorderUvWidth (   self)
def setBorderWidth (   self)
def setFrameColor (   self)
def setFrameSize (   self,
  fClearFrame = 0 
)
def setFrameTexture (   self)
def setFrameVisibleScale (   self)
def setProp (   self,
  propString,
  value 
)
Allows you to set a property like frame['text'] = 'Joe' in
a function instead of an assignment.
This is useful for setting properties inside function intervals
where must input a function and extraArgs, not an assignment.
def setRelief (   self,
  fSetStyle = 1 
)
def setState (   self)
def taskName (   self,
  idString 
)
def uniqueName (   self,
  idString 
)
def updateFrameStyle (   self)

Member Data Documentation

bounds
frameStyle
float gridSpacing = 0.05
static
dictionary guiDict = {}
static
tuple guiEdit = get_config_showbase()
static
guiId
guiItem
inactiveInitState = DGG.NORMAL
static
ll
int snapToGrid = 0
static
stateNodePath
ur