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PhysicsWalker Class Reference
Inheritance diagram for PhysicsWalker:

Public Member Functions

def __init__
 
def addBlastForce
 
def avatarPhysicsIndicator
 
def debugPrint
 
def deleteCollisions
 
def determineHeight
 
def disableAvatarControls
 
def displayDebugInfo
 
def doDeltaPos
 
def enableAvatarControls
 
def flushEventHandlers
 
def getCollisionsActive
 
def getSpeeds
 
def getVelocity
 
def handleAvatarControls
 
def initializeCollisions
 
def oneTimeCollide
 
def placeOnFloor
 
def reset
 
def setAirborneHeightFunc
 
def setAvatar
 
def setAvatarPhysicsIndicator
 
def setCollisionsActive
 
def setPriorParentVector
 
def setupAvatarPhysicsIndicator
 
def setupPhysics
 
def setupRay
 
def setupSphere
 
def setWalkSpeed
 

Public Attributes

 acForce
 
 actorNode
 
 avatar
 
 avatarControlForwardSpeed
 
 avatarControlJumpForce
 
 avatarControlReverseSpeed
 
 avatarControlRotateSpeed
 
 avatarNodePath
 
 avatarRadius
 
 avatarViscosity
 
 collisionsActive
 
 cRay
 
 cRayBitMask
 
 cRayNodePath
 
 cRayQueue
 
 cSphere
 
 cSphereBitMask
 
 cSphereNodePath
 
 cTrav
 
 floorOffset
 
 getAirborneHeight
 
 gravity
 
 highMark
 
 isAirborne
 
 lifter
 
 needToDeltaPos
 
 phys
 
 physContactIndicator
 
 physVelocityIndicator
 
 priorParent
 
 priorParentNp
 
 pusher
 

Static Public Attributes

tuple notify = DirectNotifyGlobal.directNotify.newCategory("PhysicsWalker")
 
int useHeightRay = 0
 
int useLifter = 0
 
tuple wantAvatarPhysicsIndicator = base.config.GetBool('want-avatar-physics-indicator', 0)
 
tuple wantDebugIndicator = base.config.GetBool('want-avatar-physics-indicator', 0)
 

Constructor & Destructor Documentation

def __init__ (   self,
  gravity = -32.1740,
  standableGround = 0.707,
  hardLandingForce = 16.0 
)

Member Function Documentation

def addBlastForce (   self,
  vector 
)
def avatarPhysicsIndicator (   self,
  task 
)
def debugPrint (   self,
  message 
)
for debugging
def deleteCollisions (   self)
def determineHeight (   self)
returns the height of the avatar above the ground.
If there is no floor below the avatar, 0.0 is returned.
aka get airborne height.
def disableAvatarControls (   self)
Ignore the arrow keys, etc.
def displayDebugInfo (   self)
For debug use.
def doDeltaPos (   self)
def enableAvatarControls (   self)
Activate the arrow keys, etc.
def flushEventHandlers (   self)
def getCollisionsActive (   self)
def getSpeeds (   self)
def getVelocity (   self)
def handleAvatarControls (   self,
  task 
)
Check on the arrow keys and update the avatar.
def initializeCollisions (   self,
  collisionTraverser,
  avatarNodePath,
  wallBitmask,
  floorBitmask,
  avatarRadius = 1.4,
  floorOffset = 1.0,
  reach = 1.0 
)
Set up the avatar collisions
def oneTimeCollide (   self)
Makes one quick collision pass for the avatar, for instance as
a one-time straighten-things-up operation after collisions
have been disabled.
def placeOnFloor (   self)
Make a reasonable effort to place the avatar on the ground.
For example, this is useful when switching away from the
current walker.
def reset (   self)
def setAirborneHeightFunc (   self,
  getAirborneHeight 
)
def setAvatar (   self,
  avatar 
)
def setAvatarPhysicsIndicator (   self,
  indicator 
)
indicator is a NodePath
def setCollisionsActive (   self,
  active = 1 
)
def setPriorParentVector (   self)
def setupAvatarPhysicsIndicator (   self)
def setupPhysics (   self,
  avatarNodePath 
)
def setupRay (   self,
  floorBitmask,
  floorOffset 
)
def setupSphere (   self,
  bitmask,
  avatarRadius 
)
Set up the collision sphere
def setWalkSpeed (   self,
  forward,
  jump,
  reverse,
  rotate 
)

Member Data Documentation

acForce
actorNode
avatar
avatarControlForwardSpeed
avatarControlJumpForce
avatarControlReverseSpeed
avatarControlRotateSpeed
avatarNodePath
avatarRadius
avatarViscosity
collisionsActive
cRay
cRayBitMask
cRayNodePath
cRayQueue
cSphere
cSphereBitMask
cSphereNodePath
cTrav
floorOffset
getAirborneHeight
gravity
highMark
isAirborne
lifter
needToDeltaPos
tuple notify = DirectNotifyGlobal.directNotify.newCategory("PhysicsWalker")
static
phys
physContactIndicator
physVelocityIndicator
priorParent
priorParentNp
pusher
int useHeightRay = 0
static
int useLifter = 0
static
tuple wantAvatarPhysicsIndicator = base.config.GetBool('want-avatar-physics-indicator', 0)
static
tuple wantDebugIndicator = base.config.GetBool('want-avatar-physics-indicator', 0)
static