18 #include "pandabase.h" 20 #include "eggPrimitive.h" 29 INLINE
EggPoint(
const string &name =
"");
30 INLINE EggPoint(
const EggPoint ©);
31 INLINE EggPoint &operator = (
const EggPoint ©);
33 INLINE
bool has_thick()
const;
34 INLINE
double get_thick()
const;
35 INLINE
void set_thick(
double thick);
36 INLINE
void clear_thick();
38 INLINE
bool has_perspective()
const;
39 INLINE
bool get_perspective()
const;
40 INLINE
void set_perspective(
bool perspective);
41 INLINE
void clear_perspective();
45 virtual void write(ostream &out,
int indent_level)
const;
50 F_perspective = 0x0002,
51 F_has_perspective = 0x0004,
62 static void init_type() {
63 EggPrimitive::init_type();
64 register_type(_type_handle,
"EggPoint",
65 EggPrimitive::get_class_type());
68 return get_class_type();
70 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
A base class for any of a number of kinds of geometry primitives: polygons, point lights...
virtual bool cleanup()
Cleans up modeling errors in whatever context this makes sense.
A single point, or a collection of points as defined by a single <PointLight> entry.
TypeHandle is the identifier used to differentiate C++ class types.