6 #include "aiCharacter.h" 16 vector<LVecBase3> _path;
17 int _curr_path_waypoint;
27 void start(
string type);
29 bool check_if_possible();
This is the base class for all three-component vectors and points.
A ClockObject keeps track of elapsed real time and discrete time.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...