void fillin(DatagramIterator &scan, BamReader *manager)
Reads the binary data from the given datagram iterator, which was written by a previous call to write...
virtual void write_datagram(BamWriter *writer, Datagram &datagram)
Fills the indicated datagram up with a binary representation of the current object, in preparation for writing to a Bam file.
This represents a particular position of a texture within a PaletteImage.
static void register_with_read_factory()
Registers the current object as something that can be read from a Bam file.