15 #include "fadeLodNodeData.h" 25 void FadeLODNodeData::
26 output(ostream &out)
const {
27 AuxSceneData::output(out);
28 if (_fade_mode != FM_solid) {
29 out <<
" fading " << _fade_out <<
" to " << _fade_in <<
" since " 32 out <<
" showing " << _fade_in;
TypeHandle is the identifier used to differentiate C++ class types.