15 #ifndef PTA_LVECBASE3_H 16 #define PTA_LVECBASE3_H 18 #include "pandabase.h" 20 #include "pointerToArray.h" 73 #ifndef STDFLOAT_DOUBLE 74 typedef PTA_LVecBase3f PTA_LVecBase3;
75 typedef CPTA_LVecBase3f CPTA_LVecBase3;
77 typedef PTA_LVecBase3d PTA_LVecBase3;
78 typedef CPTA_LVecBase3d CPTA_LVecBase3;
79 #endif // STDFLOAT_DOUBLE 83 typedef PTA_LVecBase3f PTAVecBase3f;
84 typedef CPTA_LVecBase3f CPTAVecBase3f;
85 typedef PTA_LVecBase3d PTAVecBase3d;
86 typedef CPTA_LVecBase3d CPTAVecBase3d;
This is the base class for all three-component vectors and points.
This is the base class for PointerTo and ConstPointerTo.
A special kind of PointerTo that stores an array of the indicated element type, instead of a single e...
This is the base class for PointerToArray and ConstPointerToArray.
This is the base class for all three-component vectors and points.
This is the base class for all three-component vectors and points.
This defines the object that is actually stored and reference-counted internally by a PointerToArray...
Similar to PointerToArray, except that its contents may not be modified.