15 #include "angularForce.h" 78 out<<
"AngularForce (id "<<
this<<
")";
89 write(ostream &out,
unsigned int indent)
const {
91 out.width(indent); out<<
""; out<<
"AngularForce (id "<<
this<<
")\n";
This is a unit quaternion representing a rotation.
virtual void write(ostream &out, int indent_level=0) const
Write a string representation of this instance to <out>.
A body on which physics will be applied.
virtual void write(ostream &out, unsigned int indent=0) const
Write a string representation of this instance to <out>.
virtual void output(ostream &out) const
Write a string representation of this instance to <out>.
pure virtual base class for all forces that could POSSIBLY exist.
virtual ~AngularForce()
destructor
LRotation get_quat(const PhysicsObject *po)
access query
pure virtual parent of all quat-based forces.
virtual bool is_linear() const
access query
TypeHandle is the identifier used to differentiate C++ class types.