15 #ifndef RENDERMODEATTRIB_H 16 #define RENDERMODEATTRIB_H 18 #include "pandabase.h" 20 #include "renderAttrib.h" 59 static CPT(
RenderAttrib) make(Mode mode, PN_stdfloat thickness = 1.0f,
60 bool perspective =
false,
64 INLINE Mode get_mode()
const;
65 INLINE PN_stdfloat get_thickness()
const;
66 INLINE
bool get_perspective()
const;
67 INLINE
const LColor &get_wireframe_color()
const;
69 INLINE
int get_geom_rendering(
int geom_rendering)
const;
72 virtual void output(ostream &out)
const;
75 virtual int compare_to_impl(
const RenderAttrib *other)
const;
76 virtual size_t get_hash_impl()
const;
81 PN_stdfloat _thickness;
86 static int get_class_slot() {
89 virtual int get_slot()
const {
90 return get_class_slot();
94 static void register_with_read_factory();
105 static void init_type() {
106 RenderAttrib::init_type();
107 register_type(_type_handle,
"RenderModeAttrib",
108 RenderAttrib::get_class_type());
109 _attrib_slot =
register_slot(_type_handle, 100, make_default);
112 return get_class_type();
114 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
118 static int _attrib_slot;
121 #include "renderModeAttrib.I" static int register_slot(TypeHandle type_handle, int sort, RenderAttribRegistry::MakeDefaultFunc *make_default_func)
Adds the indicated TypeHandle to the registry, if it is not there already, and returns a unique slot ...
This is the base class for a number of render attributes (other than transform) that may be set on sc...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Base class for objects that can be written to and read from Bam files.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
This is the base class for all three-component vectors and points.
Specifies how polygons are to be drawn.
A class to retrieve the individual data elements previously stored in a Datagram. ...
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
static const LVecBase4f & zero()
Returns a zero-length vector.