15 #ifndef PHYSXCONVEXMESHDESC_H 16 #define PHYSXCONVEXMESHDESC_H 18 #include "pandabase.h" 22 #include "physx_includes.h" 32 INLINE ~PhysxConvexMeshDesc();
34 INLINE
bool is_valid()
const;
36 void set_num_vertices(
unsigned int n);
37 void set_vertex(
unsigned int idx,
const LPoint3f &vert);
38 void set_from_node_path(
const NodePath &np);
41 const NxConvexMeshDesc &get_desc()
const;
45 NxConvexMeshDesc _desc;
48 #include "physxConvexMeshDesc.I" 50 #endif // PHYSXCONVEXMESHDESC_H This is a three-component point in space (as opposed to a three-component vector, which represents a ...
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...