Panda3D
actorNode.I
1 // Filename: actorNode.I
2 // Created by: charles (07Aug00)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 ////////////////////////////////////////////////////////////////////
16 // Function : set_contact_vector
17 // Access : Public
18 // Description :
19 ////////////////////////////////////////////////////////////////////
20 INLINE void ActorNode::
21 set_contact_vector(const LVector3 &contact_vector) {
22  _contact_vector=contact_vector;
23 }
24 
25 ////////////////////////////////////////////////////////////////////
26 // Function : get_contact_vector
27 // Access : Public
28 // Description :
29 ////////////////////////////////////////////////////////////////////
30 INLINE const LVector3 &ActorNode::
31 get_contact_vector() const {
32  return _contact_vector;
33 }
This is a three-component vector distance (as opposed to a three-component point, which represents a ...
Definition: lvector3.h:100