15 #ifndef EGGCOORDINATESYSTEM_H 16 #define EGGCOORDINATESYSTEM_H 18 #include "pandabase.h" 22 #include "coordinateSystem.h" 35 INLINE EggCoordinateSystem(
const EggCoordinateSystem ©);
37 INLINE
void set_value(CoordinateSystem value);
38 INLINE CoordinateSystem get_value()
const;
40 virtual void write(ostream &out,
int indent_level)
const;
43 CoordinateSystem _value;
51 static void init_type() {
53 register_type(_type_handle,
"EggCoordinateSystem",
54 EggNode::get_class_type());
57 return get_class_type();
59 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
65 #include "eggCoordinateSystem.I" The <CoordinateSystem> entry at the top of an egg file.
A base class for things that may be directly added into the egg hierarchy.
TypeHandle is the identifier used to differentiate C++ class types.