Panda3D
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Start a directdServer on each of the machines you which to start panda on. More...
#include "directdServer.h"
Public Member Functions | |
void | run_server (int port) |
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int | client_ready (const string &server_host, int port, const string &cmd) |
int | connect_to (const string &server_host, int port) |
void | disconnect_from (const string &server_host, int port) |
void | listen_to (int port, int backlog=8) |
void | send_command (const string &cmd) |
int | server_ready (const string &client_host, int port) |
int | tell_server (const string &server_host, int port, const string &cmd) |
bool | wait_for_servers (int count, int timeout_ms=2 *60 *1000) |
Start a directdServer on each of the machines you which to start panda on.
Start a directdClient on the controlling machine or import ShowBaseGlobal with the xxxxx flag in your Configrc. The client will connact each of the servers in the xxxxx list in your Configrc.
Definition at line 25 of file directdServer.h.