This is a three-component point in space (as opposed to a three-component vector, which represents a direction and a distance).
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| LPoint3i (const LVecBase3i ©) |
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| LPoint3i (int fill_value) |
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| LPoint3i (int x, int y, int z) |
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| LPoint3i (const LVecBase2i ©, int z) |
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LPoint3i | cross (const LVecBase3i &other) const |
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LPoint2i | get_xy () const |
| Returns a 2-component vector that shares just the first two components of this vector. More...
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LPoint2i | get_xz () const |
| Returns a 2-component vector that shares just the first and last components of this vector. More...
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LPoint2i | get_yz () const |
| Returns a 2-component vector that shares just the last two components of this vector. More...
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LPoint3i | normalized () const |
| Normalizes the vector and returns the normalized vector as a copy. More...
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LPoint3i | operator* (int scalar) const |
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LVecBase3i | operator+ (const LVecBase3i &other) const |
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LPoint3i | operator+ (const LVector3i &other) const |
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LPoint3i | operator- () const |
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LVecBase3i | operator- (const LVecBase3i &other) const |
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LVector3i | operator- (const LPoint3i &other) const |
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LPoint3i | operator- (const LVector3i &other) const |
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LPoint3i | operator/ (int scalar) const |
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LPoint3i & | operator= (const LVecBase3i ©) |
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LPoint3i & | operator= (int fill_value) |
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LPoint3i | project (const LVecBase3i &onto) const |
| Returns a new vector representing the projection of this vector onto another one. More...
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| LVecBase3i (const LVecBase3i ©) |
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| LVecBase3i (int fill_value) |
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| LVecBase3i (int x, int y, int z) |
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| LVecBase3i (const LVecBase2i ©, int z) |
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| LVecBase3i (const EVector3 &v) |
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size_t | add_hash (size_t hash) const |
| Adds the vector into the running hash. More...
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size_t | add_hash (size_t hash, int threshold) const |
| Adds the vector into the running hash. More...
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void | add_to_cell (int i, int value) |
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void | add_x (int value) |
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void | add_y (int value) |
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void | add_z (int value) |
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bool | almost_equal (const LVecBase3i &other, int threshold) const |
| Returns true if two vectors are memberwise equal within a specified tolerance. More...
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bool | almost_equal (const LVecBase3i &other) const |
| Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type. More...
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iterator | begin () |
| Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
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const_iterator | begin () const |
| Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
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int | compare_to (const LVecBase3i &other) const |
| This flavor of compare_to uses a default threshold value based on the numeric type. More...
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int | compare_to (const LVecBase3i &other, int threshold) const |
| Sorts vectors lexicographically, componentwise. More...
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void | componentwise_mult (const LVecBase3i &other) |
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LVecBase3i | cross (const LVecBase3i &other) const |
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void | cross_into (const LVecBase3i &other) |
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int | dot (const LVecBase3i &other) const |
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iterator | end () |
| Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
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const_iterator | end () const |
| Returns an iterator that may be used to traverse the elements of the matrix, STL-style. More...
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void | fill (int fill_value) |
| Sets each element of the vector to the indicated fill_value. More...
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LVecBase3i | fmax (const LVecBase3i &other) const |
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LVecBase3i | fmin (const LVecBase3i &other) const |
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void | generate_hash (ChecksumHashGenerator &hashgen) const |
| Adds the vector to the indicated hash generator. More...
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void | generate_hash (ChecksumHashGenerator &hashgen, int threshold) const |
| Adds the vector to the indicated hash generator. More...
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int | get_cell (int i) const |
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const int * | get_data () const |
| Returns the address of the first of the three data elements in the vector. More...
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size_t | get_hash () const |
| Returns a suitable hash for phash_map. More...
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size_t | get_hash (int threshold) const |
| Returns a suitable hash for phash_map. More...
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int | get_num_components () const |
| Returns the number of elements in the vector, three. More...
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LVecBase3i | get_standardized_hpr () const |
| Try to un-spin the hpr to a standard form. More...
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int | get_x () const |
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LVecBase2i | get_xy () const |
| Returns a 2-component vector that shares just the first two components of this vector. More...
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LVecBase2i | get_xz () const |
| Returns a 2-component vector that shares just the first and last components of this vector. More...
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int | get_y () const |
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LVecBase2i | get_yz () const |
| Returns a 2-component vector that shares just the last two components of this vector. More...
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int | get_z () const |
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bool | is_nan () const |
| Returns true if any component of the vector is not-a-number, false otherwise. More...
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int | length () const |
| Returns the length of the vector, by the Pythagorean theorem. More...
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int | length_squared () const |
| Returns the square of the vector's length, cheap and easy. More...
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bool | normalize () |
| Normalizes the vector in place. More...
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LVecBase3i | normalized () const |
| Normalizes the vector and returns the normalized vector as a copy. More...
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bool | operator!= (const LVecBase3i &other) const |
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LVecBase3i | operator* (int scalar) const |
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void | operator*= (int scalar) |
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LVecBase3i | operator+ (const LVecBase3i &other) const |
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void | operator+= (const LVecBase3i &other) |
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LVecBase3i | operator- () const |
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LVecBase3i | operator- (const LVecBase3i &other) const |
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void | operator-= (const LVecBase3i &other) |
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LVecBase3i | operator/ (int scalar) const |
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void | operator/= (int scalar) |
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bool | operator< (const LVecBase3i &other) const |
| This performs a lexicographical comparison. More...
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LVecBase3i & | operator= (const LVecBase3i ©) |
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LVecBase3i & | operator= (int fill_value) |
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bool | operator== (const LVecBase3i &other) const |
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int | operator[] (int i) const |
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int & | operator[] (int i) |
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void | output (ostream &out) const |
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LVecBase3i | project (const LVecBase3i &onto) const |
| Returns a new vector representing the projection of this vector onto another one. More...
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void | read_datagram (DatagramIterator &source) |
| Reads the vector from the Datagram using get_stdfloat(). More...
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void | read_datagram_fixed (DatagramIterator &source) |
| Reads the vector from the Datagram using get_float32() or get_float64(). More...
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void | set (int x, int y, int z) |
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void | set_cell (int i, int value) |
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void | set_x (int value) |
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void | set_y (int value) |
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void | set_z (int value) |
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void | write_datagram (Datagram &destination) const |
| Writes the vector to the Datagram using add_stdfloat(). More...
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void | write_datagram_fixed (Datagram &destination) const |
| Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double(). More...
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This is a three-component point in space (as opposed to a three-component vector, which represents a direction and a distance).
Some of the methods are slightly different between LPoint3 and LVector3; in particular, subtraction of two points yields a vector, while addition of a vector and a point yields a point.
Definition at line 940 of file lpoint3.h.