15 #ifndef MOVIETYPEREGISTRY_H 16 #define MOVIETYPEREGISTRY_H 18 #include "pandabase.h" 19 #include "movieAudio.h" 20 #include "movieVideo.h" 33 void register_audio_type(MakeAudioFunc func,
const string &extensions);
34 void load_audio_types();
38 void register_video_type(MakeVideoFunc func,
const string &extensions);
39 void load_video_types();
41 void load_movie_library(
const string &name);
55 #include "movieTypeRegistry.I"
This class records the different types of MovieAudio and MovieVideo that are available for loading...
The name of a file, such as a texture file or an Egg file.
A MovieVideo is actually any source that provides a sequence of video frames.
A MovieAudio is actually any source that provides a sequence of audio samples.