1 #ifndef __panda_esgl2ext_h_ 2 #define __panda_esgl2ext_h_ 16 # define GL_APIENTRYP GL_APIENTRY* 24 #ifndef GL_OES_compressed_ETC1_RGB8_texture 25 #define GL_ETC1_RGB8_OES 0x8D64 29 #ifndef GL_OES_compressed_paletted_texture 30 #define GL_PALETTE4_RGB8_OES 0x8B90 31 #define GL_PALETTE4_RGBA8_OES 0x8B91 32 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 33 #define GL_PALETTE4_RGBA4_OES 0x8B93 34 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 35 #define GL_PALETTE8_RGB8_OES 0x8B95 36 #define GL_PALETTE8_RGBA8_OES 0x8B96 37 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 38 #define GL_PALETTE8_RGBA4_OES 0x8B98 39 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 43 #ifndef GL_OES_depth24 44 #define GL_DEPTH_COMPONENT24_OES 0x81A6 48 #ifndef GL_OES_depth32 49 #define GL_DEPTH_COMPONENT32_OES 0x81A7 56 #ifndef GL_OES_EGL_image 57 typedef void* GLeglImageOES;
61 #ifndef GL_OES_EGL_image_external 63 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 64 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 65 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 66 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 70 #ifndef GL_OES_element_index_uint 71 #define GL_UNSIGNED_INT 0x1405 75 #ifndef GL_OES_get_program_binary 76 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 77 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 78 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 82 #ifndef GL_OES_mapbuffer 83 #define GL_WRITE_ONLY_OES 0x88B9 84 #define GL_BUFFER_ACCESS_OES 0x88BB 85 #define GL_BUFFER_MAPPED_OES 0x88BC 86 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 90 #ifndef GL_OES_packed_depth_stencil 91 #define GL_DEPTH_STENCIL_OES 0x84F9 92 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 97 #ifndef GL_OES_required_internalformat 98 #define GL_ALPHA8_OES 0x803C 99 #define GL_DEPTH_COMPONENT16_OES 0x81A5 103 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 104 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 105 #define GL_LUMINANCE8_OES 0x8040 106 #define GL_RGBA4_OES 0x8056 107 #define GL_RGB5_A1_OES 0x8057 108 #define GL_RGB565_OES 0x8D62 116 #ifndef GL_OES_rgb8_rgba8 117 #define GL_RGB8_OES 0x8051 118 #define GL_RGBA8_OES 0x8058 122 #ifndef GL_OES_standard_derivatives 123 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 127 #ifndef GL_OES_stencil1 128 #define GL_STENCIL_INDEX1_OES 0x8D46 132 #ifndef GL_OES_stencil4 133 #define GL_STENCIL_INDEX4_OES 0x8D47 136 #ifndef GL_OES_surfaceless_context 137 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 141 #ifndef GL_OES_texture_3D 142 #define GL_TEXTURE_WRAP_R_OES 0x8072 143 #define GL_TEXTURE_3D_OES 0x806F 144 #define GL_TEXTURE_BINDING_3D_OES 0x806A 145 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 146 #define GL_SAMPLER_3D_OES 0x8B5F 147 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 157 #ifndef GL_OES_texture_half_float 158 #define GL_HALF_FLOAT_OES 0x8D61 168 #ifndef GL_OES_vertex_array_object 169 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 176 #ifndef GL_OES_vertex_type_10_10_10_2 177 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 178 #define GL_INT_10_10_10_2_OES 0x8DF7 186 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,
const GLchar *message,GLvoid *userParam);
187 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 188 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 189 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 190 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 191 #define GL_DEBUG_SOURCE_API 0x8246 192 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 193 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 194 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 195 #define GL_DEBUG_SOURCE_APPLICATION 0x824A 196 #define GL_DEBUG_SOURCE_OTHER 0x824B 197 #define GL_DEBUG_TYPE_ERROR 0x824C 198 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 199 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 200 #define GL_DEBUG_TYPE_PORTABILITY 0x824F 201 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 202 #define GL_DEBUG_TYPE_OTHER 0x8251 203 #define GL_DEBUG_TYPE_MARKER 0x8268 204 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 205 #define GL_DEBUG_TYPE_POP_GROUP 0x826A 206 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 207 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 208 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 209 #define GL_BUFFER 0x82E0 210 #define GL_SHADER 0x82E1 211 #define GL_PROGRAM 0x82E2 212 #define GL_QUERY 0x82E3 214 #define GL_SAMPLER 0x82E6 216 #define GL_MAX_LABEL_LENGTH 0x82E8 217 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 218 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 219 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 220 #define GL_DEBUG_SEVERITY_HIGH 0x9146 221 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 222 #define GL_DEBUG_SEVERITY_LOW 0x9148 223 #define GL_DEBUG_OUTPUT 0x92E0 224 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 225 #define GL_STACK_OVERFLOW 0x0503 226 #define GL_STACK_UNDERFLOW 0x0504 229 #ifndef GL_KHR_texture_compression_astc_ldr 230 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 231 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 232 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 233 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 234 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 235 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 236 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 237 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 238 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 239 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 240 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 241 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 242 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 243 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 246 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 247 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 248 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 249 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 250 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 251 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 252 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 253 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 254 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 255 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 256 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 257 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 265 #ifndef GL_AMD_compressed_3DC_texture 266 #define GL_3DC_X_AMD 0x87F9 267 #define GL_3DC_XY_AMD 0x87FA 271 #ifndef GL_AMD_compressed_ATC_texture 272 #define GL_ATC_RGB_AMD 0x8C92 273 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 274 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 278 #ifndef GL_AMD_performance_monitor 279 #define GL_COUNTER_TYPE_AMD 0x8BC0 280 #define GL_COUNTER_RANGE_AMD 0x8BC1 281 #define GL_UNSIGNED_INT64_AMD 0x8BC2 282 #define GL_PERCENTAGE_AMD 0x8BC3 283 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 284 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 285 #define GL_PERFMON_RESULT_AMD 0x8BC6 289 #ifndef GL_AMD_program_binary_Z400 290 #define GL_Z400_BINARY_AMD 0x8740 298 #ifndef GL_ANGLE_framebuffer_blit 299 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 300 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 301 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 302 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 306 #ifndef GL_ANGLE_framebuffer_multisample 307 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 308 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 309 #define GL_MAX_SAMPLES_ANGLE 0x8D57 313 #ifndef GL_ANGLE_instanced_arrays 314 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 318 #ifndef GL_ANGLE_pack_reverse_row_order 319 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 323 #ifndef GL_ANGLE_texture_compression_dxt3 324 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 328 #ifndef GL_ANGLE_texture_compression_dxt5 329 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 333 #ifndef GL_ANGLE_texture_usage 334 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 335 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 339 #ifndef GL_ANGLE_translated_shader_source 340 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 351 #ifndef GL_APPLE_framebuffer_multisample 352 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 353 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 354 #define GL_MAX_SAMPLES_APPLE 0x8D57 355 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 356 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 357 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 358 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 362 #ifndef GL_APPLE_rgb_422 363 #define GL_RGB_422_APPLE 0x8A1F 364 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 365 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 369 #ifndef GL_APPLE_sync 379 typedef khronos_int64_t GLint64;
380 typedef khronos_uint64_t GLuint64;
381 typedef struct __GLsync *GLsync;
384 #define GL_SYNC_OBJECT_APPLE 0x8A53 385 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 386 #define GL_OBJECT_TYPE_APPLE 0x9112 387 #define GL_SYNC_CONDITION_APPLE 0x9113 388 #define GL_SYNC_STATUS_APPLE 0x9114 389 #define GL_SYNC_FLAGS_APPLE 0x9115 390 #define GL_SYNC_FENCE_APPLE 0x9116 391 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 392 #define GL_UNSIGNALED_APPLE 0x9118 393 #define GL_SIGNALED_APPLE 0x9119 394 #define GL_ALREADY_SIGNALED_APPLE 0x911A 395 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 396 #define GL_CONDITION_SATISFIED_APPLE 0x911C 397 #define GL_WAIT_FAILED_APPLE 0x911D 398 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 399 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 403 #ifndef GL_APPLE_texture_format_BGRA8888 404 #define GL_BGRA_EXT 0x80E1 408 #ifndef GL_APPLE_texture_max_level 409 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 417 #ifndef GL_ARM_mali_program_binary 418 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 422 #ifndef GL_ARM_mali_shader_binary 423 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 434 #ifndef GL_EXT_blend_minmax 435 #define GL_MIN_EXT 0x8007 436 #define GL_MAX_EXT 0x8008 440 #ifndef GL_EXT_color_buffer_half_float 441 #define GL_RGBA16F_EXT 0x881A 442 #define GL_RGB16F_EXT 0x881B 443 #define GL_RG16F_EXT 0x822F 444 #define GL_R16F_EXT 0x822D 445 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 446 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 450 #ifndef GL_EXT_debug_label 451 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 452 #define GL_PROGRAM_OBJECT_EXT 0x8B40 453 #define GL_SHADER_OBJECT_EXT 0x8B48 454 #define GL_BUFFER_OBJECT_EXT 0x9151 455 #define GL_QUERY_OBJECT_EXT 0x9153 456 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 463 #ifndef GL_EXT_discard_framebuffer 464 #define GL_COLOR_EXT 0x1800 465 #define GL_DEPTH_EXT 0x1801 466 #define GL_STENCIL_EXT 0x1802 470 #ifndef GL_EXT_map_buffer_range 471 #define GL_MAP_READ_BIT_EXT 0x0001 472 #define GL_MAP_WRITE_BIT_EXT 0x0002 473 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 474 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 475 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 476 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 480 #ifndef GL_EXT_multisampled_render_to_texture 481 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 483 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 484 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 485 #define GL_MAX_SAMPLES_EXT 0x8D57 489 #ifndef GL_EXT_multiview_draw_buffers 490 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 491 #define GL_MULTIVIEW_EXT 0x90F1 492 #define GL_DRAW_BUFFER_EXT 0x0C01 493 #define GL_READ_BUFFER_EXT 0x0C02 494 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 501 #ifndef GL_EXT_occlusion_query_boolean 502 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 503 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 504 #define GL_CURRENT_QUERY_EXT 0x8865 505 #define GL_QUERY_RESULT_EXT 0x8866 506 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 510 #ifndef GL_EXT_read_format_bgra 511 #define GL_BGRA_EXT 0x80E1 512 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 513 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 517 #ifndef GL_EXT_robustness 519 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 520 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 521 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 522 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 523 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 524 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 525 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 529 #ifndef GL_EXT_separate_shader_objects 530 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 531 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 532 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 533 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 534 #define GL_ACTIVE_PROGRAM_EXT 0x8259 535 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 539 #ifndef GL_EXT_shader_framebuffer_fetch 540 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 547 #ifndef GL_EXT_shadow_samplers 548 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 549 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 550 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 551 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 556 #define GL_SRGB_EXT 0x8C40 557 #define GL_SRGB_ALPHA_EXT 0x8C42 558 #define GL_SRGB8_ALPHA8_EXT 0x8C43 559 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 563 #ifndef GL_EXT_texture_compression_dxt1 564 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 565 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 569 #ifndef GL_EXT_texture_filter_anisotropic 570 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 571 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 575 #ifndef GL_EXT_texture_format_BGRA8888 576 #define GL_BGRA_EXT 0x80E1 580 #ifndef GL_EXT_texture_rg 581 #define GL_RED_EXT 0x1903 582 #define GL_RG_EXT 0x8227 583 #define GL_R8_EXT 0x8229 584 #define GL_RG8_EXT 0x822B 588 #ifndef GL_EXT_texture_storage 589 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 590 #define GL_ALPHA8_EXT 0x803C 591 #define GL_LUMINANCE8_EXT 0x8040 592 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 593 #define GL_RGBA32F_EXT 0x8814 594 #define GL_RGB32F_EXT 0x8815 595 #define GL_ALPHA32F_EXT 0x8816 596 #define GL_LUMINANCE32F_EXT 0x8818 597 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 600 #define GL_ALPHA16F_EXT 0x881C 601 #define GL_LUMINANCE16F_EXT 0x881E 602 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 603 #define GL_RGB10_A2_EXT 0x8059 604 #define GL_RGB10_EXT 0x8052 605 #define GL_BGRA8_EXT 0x93A1 606 #define GL_R8_EXT 0x8229 607 #define GL_RG8_EXT 0x822B 608 #define GL_R32F_EXT 0x822E 609 #define GL_RG32F_EXT 0x8230 610 #define GL_R16F_EXT 0x822D 611 #define GL_RG16F_EXT 0x822F 615 #ifndef GL_EXT_texture_type_2_10_10_10_REV 616 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 620 #ifndef GL_EXT_unpack_subimage 621 #define GL_UNPACK_ROW_LENGTH 0x0CF2 622 #define GL_UNPACK_SKIP_ROWS 0x0CF3 623 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 631 #ifndef GL_DMP_shader_binary 632 #define GL_SHADER_BINARY_DMP 0x9250 640 #ifndef GL_FJ_shader_binary_GCCSO 641 #define GCCSO_SHADER_BINARY_FJ 0x9260 649 #ifndef GL_IMG_program_binary 650 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 654 #ifndef GL_IMG_read_format 655 #define GL_BGRA_IMG 0x80E1 656 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 660 #ifndef GL_IMG_shader_binary 661 #define GL_SGX_BINARY_IMG 0x8C0A 665 #ifndef GL_IMG_texture_compression_pvrtc 666 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 667 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 668 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 669 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 673 #ifndef GL_IMG_multisampled_render_to_texture 674 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 675 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 676 #define GL_MAX_SAMPLES_IMG 0x9135 677 #define GL_TEXTURE_SAMPLES_IMG 0x9136 685 #ifndef GL_NV_coverage_sample 686 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 687 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 688 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 689 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 690 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 691 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 692 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 693 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 694 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000 698 #ifndef GL_NV_depth_nonlinear 699 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 703 #ifndef GL_NV_draw_buffers 704 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 705 #define GL_DRAW_BUFFER0_NV 0x8825 706 #define GL_DRAW_BUFFER1_NV 0x8826 707 #define GL_DRAW_BUFFER2_NV 0x8827 708 #define GL_DRAW_BUFFER3_NV 0x8828 709 #define GL_DRAW_BUFFER4_NV 0x8829 710 #define GL_DRAW_BUFFER5_NV 0x882A 711 #define GL_DRAW_BUFFER6_NV 0x882B 712 #define GL_DRAW_BUFFER7_NV 0x882C 713 #define GL_DRAW_BUFFER8_NV 0x882D 714 #define GL_DRAW_BUFFER9_NV 0x882E 715 #define GL_DRAW_BUFFER10_NV 0x882F 716 #define GL_DRAW_BUFFER11_NV 0x8830 717 #define GL_DRAW_BUFFER12_NV 0x8831 718 #define GL_DRAW_BUFFER13_NV 0x8832 719 #define GL_DRAW_BUFFER14_NV 0x8833 720 #define GL_DRAW_BUFFER15_NV 0x8834 721 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 722 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 723 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 724 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 725 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 726 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 727 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 728 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 729 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 730 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 731 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 732 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 733 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 734 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 735 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 736 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 740 #ifndef GL_NV_fbo_color_attachments 741 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 747 #define GL_ALL_COMPLETED_NV 0x84F2 748 #define GL_FENCE_STATUS_NV 0x84F3 749 #define GL_FENCE_CONDITION_NV 0x84F4 753 #ifndef GL_NV_read_buffer 754 #define GL_READ_BUFFER_NV 0x0C02 780 #ifndef GL_QCOM_alpha_test 781 #define GL_ALPHA_TEST_QCOM 0x0BC0 782 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 783 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 787 #ifndef GL_QCOM_binning_control 788 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 789 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 790 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 791 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 798 #ifndef GL_QCOM_extended_get 799 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 800 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 801 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 802 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 803 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 804 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 805 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 806 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 807 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 808 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 809 #define GL_STATE_RESTORE 0x8BDC 816 #ifndef GL_QCOM_perfmon_global_mode 817 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 821 #ifndef GL_QCOM_writeonly_rendering 822 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 826 #ifndef GL_QCOM_tiled_rendering 827 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 828 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 829 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 830 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 831 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 832 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 833 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 834 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 835 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 836 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 837 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 838 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 839 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 840 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 841 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 842 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 843 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 844 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 845 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 846 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 847 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 848 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 849 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 850 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 851 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 852 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 853 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 854 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 855 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 856 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 857 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 858 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 866 #ifndef GL_VIV_shader_binary 867 #define GL_SHADER_BINARY_VIV 0x8FC4 879 #ifndef GL_OES_compressed_ETC1_RGB8_texture 880 #define GL_OES_compressed_ETC1_RGB8_texture 1 884 #ifndef GL_OES_compressed_paletted_texture 885 #define GL_OES_compressed_paletted_texture 1 889 #ifndef GL_OES_depth24 890 #define GL_OES_depth24 1 894 #ifndef GL_OES_depth32 895 #define GL_OES_depth32 1 899 #ifndef GL_OES_depth_texture 900 #define GL_OES_depth_texture 1 904 #ifndef GL_OES_EGL_image 905 #define GL_OES_EGL_image 1 906 #ifdef GL_GLEXT_PROTOTYPES 907 GL_APICALL
void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
908 GL_APICALL
void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
910 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
911 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
915 #ifndef GL_OES_EGL_image_external 916 #define GL_OES_EGL_image_external 1 921 #ifndef GL_OES_element_index_uint 922 #define GL_OES_element_index_uint 1 926 #ifndef GL_OES_fbo_render_mipmap 927 #define GL_OES_fbo_render_mipmap 1 931 #ifndef GL_OES_fragment_precision_high 932 #define GL_OES_fragment_precision_high 1 936 #ifndef GL_OES_get_program_binary 937 #define GL_OES_get_program_binary 1 938 #ifdef GL_GLEXT_PROTOTYPES 939 GL_APICALL
void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
940 GL_APICALL
void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat,
const GLvoid *binary, GLint length);
942 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
943 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat,
const GLvoid *binary, GLint length);
947 #ifndef GL_OES_mapbuffer 948 #define GL_OES_mapbuffer 1 949 #ifdef GL_GLEXT_PROTOTYPES 950 GL_APICALL
void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
951 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
952 GL_APICALL
void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
954 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
955 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
956 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
960 #ifndef GL_OES_packed_depth_stencil 961 #define GL_OES_packed_depth_stencil 1 965 #ifndef GL_OES_required_internalformat 966 #define GL_OES_required_internalformat 1 970 #ifndef GL_OES_rgb8_rgba8 971 #define GL_OES_rgb8_rgba8 1 975 #ifndef GL_OES_standard_derivatives 976 #define GL_OES_standard_derivatives 1 980 #ifndef GL_OES_stencil1 981 #define GL_OES_stencil1 1 985 #ifndef GL_OES_stencil4 986 #define GL_OES_stencil4 1 989 #ifndef GL_OES_surfaceless_context 990 #define GL_OES_surfaceless_context 1 994 #ifndef GL_OES_texture_3D 995 #define GL_OES_texture_3D 1 996 #ifdef GL_GLEXT_PROTOTYPES 997 GL_APICALL
void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type,
const GLvoid* pixels);
998 GL_APICALL
void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
const GLvoid* pixels);
999 GL_APICALL
void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1000 GL_APICALL
void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize,
const GLvoid* data);
1001 GL_APICALL
void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
const GLvoid* data);
1002 GL_APICALL
void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1004 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type,
const GLvoid* pixels);
1005 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
const GLvoid* pixels);
1006 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1007 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize,
const GLvoid* data);
1008 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
const GLvoid* data);
1009 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1013 #ifndef GL_OES_texture_float 1014 #define GL_OES_texture_float 1 1018 #ifndef GL_OES_texture_float_linear 1019 #define GL_OES_texture_float_linear 1 1023 #ifndef GL_OES_texture_half_float 1024 #define GL_OES_texture_half_float 1 1028 #ifndef GL_OES_texture_half_float_linear 1029 #define GL_OES_texture_half_float_linear 1 1033 #ifndef GL_OES_texture_npot 1034 #define GL_OES_texture_npot 1 1038 #ifndef GL_OES_vertex_array_object 1039 #define GL_OES_vertex_array_object 1 1040 #ifdef GL_GLEXT_PROTOTYPES 1041 GL_APICALL
void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1042 GL_APICALL
void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n,
const GLuint *arrays);
1043 GL_APICALL
void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1044 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1046 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1047 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n,
const GLuint *arrays);
1048 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1049 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1053 #ifndef GL_OES_vertex_half_float 1054 #define GL_OES_vertex_half_float 1 1058 #ifndef GL_OES_vertex_type_10_10_10_2 1059 #define GL_OES_vertex_type_10_10_10_2 1 1066 #ifndef GL_KHR_debug 1067 #define GL_KHR_debug 1 1068 #ifdef GL_GLEXT_PROTOTYPES 1069 GL_APICALL
void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count,
const GLuint *ids, GLboolean enabled);
1070 GL_APICALL
void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint
id, GLenum severity, GLsizei length,
const GLchar *buf);
1071 GL_APICALL
void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback,
const void *userParam);
1072 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1073 GL_APICALL
void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint
id, GLsizei length,
const GLchar *message);
1074 GL_APICALL
void GL_APIENTRY glPopDebugGroup (
void);
1075 GL_APICALL
void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length,
const GLchar *label);
1076 GL_APICALL
void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1077 GL_APICALL
void GL_APIENTRY glObjectPtrLabel (
const void *ptr, GLsizei length,
const GLchar *label);
1078 GL_APICALL
void GL_APIENTRY glGetObjectPtrLabel (
const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1079 GL_APICALL
void GL_APIENTRY glGetPointerv (GLenum pname,
void **params);
1081 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count,
const GLuint *ids, GLboolean enabled);
1082 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
const GLchar *buf);
1083 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback,
const void *userParam);
1084 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1085 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length,
const GLchar *message);
1086 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
1087 typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length,
const GLchar *label);
1088 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1089 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (
const void *ptr, GLsizei length,
const GLchar *label);
1090 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (
const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1091 typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname,
void **params);
1094 #ifndef GL_KHR_texture_compression_astc_ldr 1095 #define GL_KHR_texture_compression_astc_ldr 1 1104 #ifndef GL_AMD_compressed_3DC_texture 1105 #define GL_AMD_compressed_3DC_texture 1 1109 #ifndef GL_AMD_compressed_ATC_texture 1110 #define GL_AMD_compressed_ATC_texture 1 1114 #ifndef GL_AMD_performance_monitor 1115 #define GL_AMD_performance_monitor 1 1116 #ifdef GL_GLEXT_PROTOTYPES 1117 GL_APICALL
void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1118 GL_APICALL
void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1119 GL_APICALL
void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1120 GL_APICALL
void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1121 GL_APICALL
void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1122 GL_APICALL
void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1123 GL_APICALL
void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1124 GL_APICALL
void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1125 GL_APICALL
void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1126 GL_APICALL
void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1127 GL_APICALL
void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1129 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1130 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1131 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1132 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1133 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1134 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1135 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1136 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1137 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1138 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1139 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1143 #ifndef GL_AMD_program_binary_Z400 1144 #define GL_AMD_program_binary_Z400 1 1152 #ifndef GL_ANGLE_framebuffer_blit 1153 #define GL_ANGLE_framebuffer_blit 1 1154 #ifdef GL_GLEXT_PROTOTYPES 1155 GL_APICALL
void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1157 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1161 #ifndef GL_ANGLE_framebuffer_multisample 1162 #define GL_ANGLE_framebuffer_multisample 1 1163 #ifdef GL_GLEXT_PROTOTYPES 1164 GL_APICALL
void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1166 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1169 #ifndef GL_ANGLE_instanced_arrays 1170 #define GL_ANGLE_instanced_arrays 1 1171 #ifdef GL_GLEXT_PROTOTYPES 1172 GL_APICALL
void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1173 GL_APICALL
void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type,
const void *indices, GLsizei primcount);
1174 GL_APICALL
void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1176 typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1177 typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type,
const void *indices, GLsizei primcount);
1178 typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1182 #ifndef GL_ANGLE_pack_reverse_row_order 1183 #define GL_ANGLE_pack_reverse_row_order 1 1187 #ifndef GL_ANGLE_texture_compression_dxt3 1188 #define GL_ANGLE_texture_compression_dxt3 1 1192 #ifndef GL_ANGLE_texture_compression_dxt5 1193 #define GL_ANGLE_texture_compression_dxt5 1 1197 #ifndef GL_ANGLE_texture_usage 1198 #define GL_ANGLE_texture_usage 1 1201 #ifndef GL_ANGLE_translated_shader_source 1202 #define GL_ANGLE_translated_shader_source 1 1203 #ifdef GL_GLEXT_PROTOTYPES 1204 GL_APICALL
void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1206 typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1214 #ifndef GL_APPLE_copy_texture_levels 1215 #define GL_APPLE_copy_texture_levels 1 1216 #ifdef GL_GLEXT_PROTOTYPES 1217 GL_APICALL
void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1219 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1223 #ifndef GL_APPLE_framebuffer_multisample 1224 #define GL_APPLE_framebuffer_multisample 1 1225 #ifdef GL_GLEXT_PROTOTYPES 1226 GL_APICALL
void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1227 GL_APICALL
void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (
void);
1229 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1230 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1234 #ifndef GL_APPLE_rgb_422 1235 #define GL_APPLE_rgb_422 1 1239 #ifndef GL_APPLE_sync 1240 #define GL_APPLE_sync 1 1241 #ifdef GL_GLEXT_PROTOTYPES 1242 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1243 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1244 GL_APICALL
void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1245 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1246 GL_APICALL
void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1247 GL_APICALL
void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1248 GL_APICALL
void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1250 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1251 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1252 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1253 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1254 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1255 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1256 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1260 #ifndef GL_APPLE_texture_format_BGRA8888 1261 #define GL_APPLE_texture_format_BGRA8888 1 1265 #ifndef GL_APPLE_texture_max_level 1266 #define GL_APPLE_texture_max_level 1 1274 #ifndef GL_ARM_mali_program_binary 1275 #define GL_ARM_mali_program_binary 1 1279 #ifndef GL_ARM_mali_shader_binary 1280 #define GL_ARM_mali_shader_binary 1 1284 #ifndef GL_ARM_rgba8 1285 #define GL_ARM_rgba8 1 1293 #ifndef GL_EXT_blend_minmax 1294 #define GL_EXT_blend_minmax 1 1298 #ifndef GL_EXT_color_buffer_half_float 1299 #define GL_EXT_color_buffer_half_float 1 1303 #ifndef GL_EXT_debug_label 1304 #define GL_EXT_debug_label 1 1305 #ifdef GL_GLEXT_PROTOTYPES 1306 GL_APICALL
void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint
object, GLsizei length,
const GLchar *label);
1307 GL_APICALL
void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint
object, GLsizei bufSize, GLsizei *length, GLchar *label);
1309 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length,
const GLchar *label);
1310 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1314 #ifndef GL_EXT_debug_marker 1315 #define GL_EXT_debug_marker 1 1316 #ifdef GL_GLEXT_PROTOTYPES 1317 GL_APICALL
void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length,
const GLchar *marker);
1318 GL_APICALL
void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length,
const GLchar *marker);
1319 GL_APICALL
void GL_APIENTRY glPopGroupMarkerEXT (
void);
1321 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length,
const GLchar *marker);
1322 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length,
const GLchar *marker);
1323 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1327 #ifndef GL_EXT_discard_framebuffer 1328 #define GL_EXT_discard_framebuffer 1 1329 #ifdef GL_GLEXT_PROTOTYPES 1330 GL_APICALL
void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments,
const GLenum *attachments);
1332 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments,
const GLenum *attachments);
1336 #ifndef GL_EXT_map_buffer_range 1337 #define GL_EXT_map_buffer_range 1 1338 #ifdef GL_GLEXT_PROTOTYPES 1339 GL_APICALL
void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1340 GL_APICALL
void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1342 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1343 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1347 #ifndef GL_EXT_multisampled_render_to_texture 1348 #define GL_EXT_multisampled_render_to_texture 1 1349 #ifdef GL_GLEXT_PROTOTYPES 1350 GL_APICALL
void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1351 GL_APICALL
void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1353 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1354 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1358 #ifndef GL_EXT_multiview_draw_buffers 1359 #define GL_EXT_multiview_draw_buffers 1 1360 #ifdef GL_GLEXT_PROTOTYPES 1361 GL_APICALL
void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1362 GL_APICALL
void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n,
const GLenum *location,
const GLint *indices);
1363 GL_APICALL
void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1365 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1366 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n,
const GLenum *location,
const GLint *indices);
1367 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1370 #ifndef GL_EXT_multi_draw_arrays 1371 #define GL_EXT_multi_draw_arrays 1 1372 #ifdef GL_GLEXT_PROTOTYPES 1373 GL_APICALL
void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
1374 GL_APICALL
void GL_APIENTRY glMultiDrawElementsEXT (GLenum,
const GLsizei *, GLenum,
const GLvoid* *, GLsizei);
1376 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
1377 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode,
const GLsizei *count, GLenum type,
const GLvoid* *indices, GLsizei primcount);
1381 #ifndef GL_EXT_occlusion_query_boolean 1382 #define GL_EXT_occlusion_query_boolean 1 1383 #ifdef GL_GLEXT_PROTOTYPES 1384 GL_APICALL
void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1385 GL_APICALL
void GL_APIENTRY glDeleteQueriesEXT (GLsizei n,
const GLuint *ids);
1386 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint
id);
1387 GL_APICALL
void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint
id);
1388 GL_APICALL
void GL_APIENTRY glEndQueryEXT (GLenum target);
1389 GL_APICALL
void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1390 GL_APICALL
void GL_APIENTRY glGetQueryObjectuivEXT (GLuint
id, GLenum pname, GLuint *params);
1392 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1393 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n,
const GLuint *ids);
1394 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1395 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1396 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1397 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1398 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1402 #ifndef GL_EXT_read_format_bgra 1403 #define GL_EXT_read_format_bgra 1 1407 #ifndef GL_EXT_robustness 1408 #define GL_EXT_robustness 1 1409 #ifdef GL_GLEXT_PROTOTYPES 1410 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (
void);
1411 GL_APICALL
void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize,
void *data);
1412 GL_APICALL
void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize,
float *params);
1413 GL_APICALL
void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1415 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1416 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize,
void *data);
1417 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize,
float *params);
1418 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1422 #ifndef GL_EXT_separate_shader_objects 1423 #define GL_EXT_separate_shader_objects 1 1424 #ifdef GL_GLEXT_PROTOTYPES 1425 GL_APICALL
void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1426 GL_APICALL
void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1427 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count,
const GLchar **strings);
1428 GL_APICALL
void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1429 GL_APICALL
void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n,
const GLuint *pipelines);
1430 GL_APICALL
void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1431 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1432 GL_APICALL
void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1433 GL_APICALL
void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1434 GL_APICALL
void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1435 GL_APICALL
void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1436 GL_APICALL
void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1437 GL_APICALL
void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1438 GL_APICALL
void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1439 GL_APICALL
void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1440 GL_APICALL
void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1441 GL_APICALL
void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1442 GL_APICALL
void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count,
const GLint *value);
1443 GL_APICALL
void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count,
const GLint *value);
1444 GL_APICALL
void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count,
const GLint *value);
1445 GL_APICALL
void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count,
const GLint *value);
1446 GL_APICALL
void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1447 GL_APICALL
void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1448 GL_APICALL
void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1449 GL_APICALL
void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1450 GL_APICALL
void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
1451 GL_APICALL
void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
1452 GL_APICALL
void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
1453 GL_APICALL
void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1454 GL_APICALL
void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1456 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1457 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1458 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count,
const GLchar **strings);
1459 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1460 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n,
const GLuint *pipelines);
1461 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1462 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1463 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1464 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1465 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1466 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1467 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1468 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1469 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1470 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1471 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1472 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1473 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLint *value);
1474 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLint *value);
1475 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLint *value);
1476 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLint *value);
1477 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1478 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1479 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1480 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count,
const GLfloat *value);
1481 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
1482 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
1483 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
1484 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1485 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1489 #ifndef GL_EXT_shader_framebuffer_fetch 1490 #define GL_EXT_shader_framebuffer_fetch 1 1494 #ifndef GL_EXT_shader_texture_lod 1495 #define GL_EXT_shader_texture_lod 1 1499 #ifndef GL_EXT_shadow_samplers 1500 #define GL_EXT_shadow_samplers 1 1505 #define GL_EXT_sRGB 1 1509 #ifndef GL_EXT_texture_compression_dxt1 1510 #define GL_EXT_texture_compression_dxt1 1 1514 #ifndef GL_EXT_texture_filter_anisotropic 1515 #define GL_EXT_texture_filter_anisotropic 1 1519 #ifndef GL_EXT_texture_format_BGRA8888 1520 #define GL_EXT_texture_format_BGRA8888 1 1524 #ifndef GL_EXT_texture_rg 1525 #define GL_EXT_texture_rg 1 1529 #ifndef GL_EXT_texture_storage 1530 #define GL_EXT_texture_storage 1 1531 #ifdef GL_GLEXT_PROTOTYPES 1532 GL_APICALL
void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1533 GL_APICALL
void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1534 GL_APICALL
void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1535 GL_APICALL
void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1536 GL_APICALL
void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1537 GL_APICALL
void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1539 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1540 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1541 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1542 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1543 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1544 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1548 #ifndef GL_EXT_texture_type_2_10_10_10_REV 1549 #define GL_EXT_texture_type_2_10_10_10_REV 1 1553 #ifndef GL_EXT_unpack_subimage 1554 #define GL_EXT_unpack_subimage 1 1562 #ifndef GL_DMP_shader_binary 1563 #define GL_DMP_shader_binary 1 1571 #ifndef GL_FJ_shader_binary_GCCSO 1572 #define GL_FJ_shader_binary_GCCSO 1 1580 #ifndef GL_IMG_program_binary 1581 #define GL_IMG_program_binary 1 1585 #ifndef GL_IMG_read_format 1586 #define GL_IMG_read_format 1 1590 #ifndef GL_IMG_shader_binary 1591 #define GL_IMG_shader_binary 1 1595 #ifndef GL_IMG_texture_compression_pvrtc 1596 #define GL_IMG_texture_compression_pvrtc 1 1600 #ifndef GL_IMG_multisampled_render_to_texture 1601 #define GL_IMG_multisampled_render_to_texture 1 1602 #ifdef GL_GLEXT_PROTOTYPES 1603 GL_APICALL
void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1604 GL_APICALL
void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1606 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1607 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1615 #ifndef GL_NV_coverage_sample 1616 #define GL_NV_coverage_sample 1 1617 #ifdef GL_GLEXT_PROTOTYPES 1618 GL_APICALL
void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1619 GL_APICALL
void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1621 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1622 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1626 #ifndef GL_NV_depth_nonlinear 1627 #define GL_NV_depth_nonlinear 1 1631 #ifndef GL_NV_draw_buffers 1632 #define GL_NV_draw_buffers 1 1633 #ifdef GL_GLEXT_PROTOTYPES 1634 GL_APICALL
void GL_APIENTRY glDrawBuffersNV (GLsizei n,
const GLenum *bufs);
1636 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n,
const GLenum *bufs);
1640 #ifndef GL_NV_fbo_color_attachments 1641 #define GL_NV_fbo_color_attachments 1 1646 #define GL_NV_fence 1 1647 #ifdef GL_GLEXT_PROTOTYPES 1648 GL_APICALL
void GL_APIENTRY glDeleteFencesNV (GLsizei,
const GLuint *);
1649 GL_APICALL
void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
1650 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
1651 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
1652 GL_APICALL
void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
1653 GL_APICALL
void GL_APIENTRY glFinishFenceNV (GLuint);
1654 GL_APICALL
void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
1656 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n,
const GLuint *fences);
1657 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1658 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1659 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1660 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1661 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1662 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1666 #ifndef GL_NV_read_buffer 1667 #define GL_NV_read_buffer 1 1668 #ifdef GL_GLEXT_PROTOTYPES 1669 GL_APICALL
void GL_APIENTRY glReadBufferNV (GLenum mode);
1671 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1675 #ifndef GL_NV_read_buffer_front 1676 #define GL_NV_read_buffer_front 1 1680 #ifndef GL_NV_read_depth 1681 #define GL_NV_read_depth 1 1685 #ifndef GL_NV_read_depth_stencil 1686 #define GL_NV_read_depth_stencil 1 1690 #ifndef GL_NV_read_stencil 1691 #define GL_NV_read_stencil 1 1695 #ifndef GL_NV_texture_compression_s3tc_update 1696 #define GL_NV_texture_compression_s3tc_update 1 1700 #ifndef GL_NV_texture_npot_2D_mipmap 1701 #define GL_NV_texture_npot_2D_mipmap 1 1709 #ifndef GL_QCOM_alpha_test 1710 #define GL_QCOM_alpha_test 1 1711 #ifdef GL_GLEXT_PROTOTYPES 1712 GL_APICALL
void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1714 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1718 #ifndef GL_QCOM_binning_control 1719 #define GL_QCOM_binning_control 1 1723 #ifndef GL_QCOM_driver_control 1724 #define GL_QCOM_driver_control 1 1725 #ifdef GL_GLEXT_PROTOTYPES 1726 GL_APICALL
void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1727 GL_APICALL
void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1728 GL_APICALL
void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1729 GL_APICALL
void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1731 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1732 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1733 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1734 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1738 #ifndef GL_QCOM_extended_get 1739 #define GL_QCOM_extended_get 1 1740 #ifdef GL_GLEXT_PROTOTYPES 1741 GL_APICALL
void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1742 GL_APICALL
void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1743 GL_APICALL
void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1744 GL_APICALL
void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1745 GL_APICALL
void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1746 GL_APICALL
void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1747 GL_APICALL
void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1748 GL_APICALL
void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1750 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1751 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1752 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1753 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1754 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1755 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1756 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1757 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1761 #ifndef GL_QCOM_extended_get2 1762 #define GL_QCOM_extended_get2 1 1763 #ifdef GL_GLEXT_PROTOTYPES 1764 GL_APICALL
void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1765 GL_APICALL
void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1766 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1767 GL_APICALL
void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1769 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1770 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1771 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1772 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1776 #ifndef GL_QCOM_perfmon_global_mode 1777 #define GL_QCOM_perfmon_global_mode 1 1781 #ifndef GL_QCOM_writeonly_rendering 1782 #define GL_QCOM_writeonly_rendering 1 1786 #ifndef GL_QCOM_tiled_rendering 1787 #define GL_QCOM_tiled_rendering 1 1788 #ifdef GL_GLEXT_PROTOTYPES 1789 GL_APICALL
void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1790 GL_APICALL
void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1792 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1793 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1801 #ifndef GL_VIV_shader_binary 1802 #define GL_VIV_shader_binary 1