18 #include "pandabase.h" 21 #include "physxObject.h" 22 #include "physx_includes.h" 44 INLINE
void ls()
const;
45 INLINE
void ls(ostream &out,
int indent_level=0)
const;
58 static void init_type() {
59 PhysxObject::init_type();
60 register_type(_type_handle,
"PhysxWheel",
61 PhysxObject::get_class_type());
64 return get_class_type();
68 return get_class_type();
75 #include "physxWheel.I" 77 #endif // PHYSXWHEEL_H
A special shape used for simulating a car wheel.
TypeHandle is the identifier used to differentiate C++ class types.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...