18 #include "pandabase.h" 19 #include "geomMunger.h" 20 #include "renderState.h" 21 #include "weakPointerTo.h" 33 virtual ~StateMunger();
46 static void init_type() {
47 GeomMunger::init_type();
48 register_type(_type_handle,
"StateMunger",
49 GeomMunger::get_class_type());
52 return get_class_type();
54 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
60 #include "stateMunger.I" This is just a simple derivative of GeomMunger that adds the ability to munge states.
Objects of this class are used to convert vertex data from a Geom into a format suitable for passing ...
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
TypeHandle is the identifier used to differentiate C++ class types.