18 #include "pandatoolbase.h" 19 #include "somethingToEgg.h" 20 #include "mayaToEggConverter.h" 33 static bool dispatch_transform_type(
const string &opt,
const string &arg,
void *var);
37 double _polygon_tolerance;
38 bool _respect_maya_double_sided;
39 bool _suppress_vertex_color;
40 bool _keep_all_uvsets;
41 bool _convert_cameras;
48 MayaToEggConverter::TransformType _transform_type;
49 vector_string _subroots;
50 vector_string _subsets;
51 vector_string _excludes;
52 vector_string _ignore_sliders;
53 vector_string _force_joints;
The name of a file, such as a texture file or an Egg file.
This is the general base class for a file-converter program that reads some model file format and gen...