15 #include "config_ffmpeg.h" 16 #include "ffmpegAudio.h" 17 #include "ffmpegAudioCursor.h" 51 if (result->_format_ctx == 0) {
52 ffmpeg_cat.error() <<
"Could not open " << _filename <<
"\n";
virtual ~FfmpegAudio()
xxx
A stream that generates a sequence of audio samples.
The name of a file, such as a texture file or an Egg file.
A MovieAudio is actually any source that provides a sequence of audio samples.
TypeHandle is the identifier used to differentiate C++ class types.
FfmpegAudio(const Filename &name)
xxx
A MovieAudio is actually any source that provides a sequence of audio samples.