15 #ifndef SCISSORATTRIB_H 16 #define SCISSORATTRIB_H 18 #include "pandabase.h" 20 #include "renderAttrib.h" 47 INLINE
static CPT(
RenderAttrib) make(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top);
51 INLINE
bool is_off()
const;
53 INLINE
const LVecBase4 &get_frame()
const;
56 virtual void output(ostream &out)
const;
59 virtual int compare_to_impl(
const RenderAttrib *other)
const;
60 virtual size_t get_hash_impl()
const;
69 static int get_class_slot() {
72 virtual int get_slot()
const {
73 return get_class_slot();
77 static void register_with_read_factory();
88 static void init_type() {
89 RenderAttrib::init_type();
90 register_type(_type_handle,
"ScissorAttrib",
91 RenderAttrib::get_class_type());
92 _attrib_slot =
register_slot(_type_handle, 100, make_default);
95 return get_class_type();
97 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
101 static int _attrib_slot;
104 #include "scissorAttrib.I" static int register_slot(TypeHandle type_handle, int sort, RenderAttribRegistry::MakeDefaultFunc *make_default_func)
Adds the indicated TypeHandle to the registry, if it is not there already, and returns a unique slot ...
This is the base class for a number of render attributes (other than transform) that may be set on sc...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Base class for objects that can be written to and read from Bam files.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
This is the base class for all three-component vectors and points.
This restricts rendering to within a rectangular region of the scene, without otherwise affecting the...
A class to retrieve the individual data elements previously stored in a Datagram. ...
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...