21 INLINE EggFilenameNode::
30 INLINE EggFilenameNode::
31 EggFilenameNode(
const string &node_name,
const Filename &filename) :
43 INLINE EggFilenameNode::
46 _filename(copy._filename),
47 _fullpath(copy._fullpath)
58 EggNode::operator = (copy);
59 _filename = copy._filename;
60 _fullpath = copy._fullpath;
79 INLINE
void EggFilenameNode::
80 set_filename(
const Filename &filename) {
113 _fullpath = fullpath;
void set_fullpath(const Filename &fullpath)
Records the full pathname to the file, for the benefit of get_fullpath().
const Filename & get_filename() const
Returns a nonmodifiable reference to the filename.
This is an egg node that contains a filename.
The name of a file, such as a texture file or an Egg file.
const Filename & get_fullpath() const
Returns the full pathname to the file, if it is known; otherwise, returns the same thing as get_filen...
A base class for things that may be directly added into the egg hierarchy.