Panda3D
mayaEggLoader.h
1 // Filename: mayaEggLoader.h
2 // Created by: jyelon (20jul05)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #ifndef MAYAEGGLOADER_H
16 #define MAYAEGGLOADER_H
17 
18 class EggData;
19 
20 bool MayaLoadEggData(EggData *data, bool merge, bool model, bool anim, bool respect_normals);
21 bool MayaLoadEggFile(const char *name, bool merge, bool model, bool anim, bool respect_normals);
22 
23 #endif
24 
This is the primary interface into all the egg data, and the root of the egg file structure...
Definition: eggData.h:41
void merge(EggData &other)
Appends the other egg structure to the end of this one.
Definition: eggData.cxx:152