Panda3D
panda
src
event
buttonEventList.I
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// Filename: buttonEventList.I
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// Created by: drose (12Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE ButtonEventList::
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ButtonEventList() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE ButtonEventList::
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ButtonEventList(
const
ButtonEventList
©) :
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_events(copy._events)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::Copy Assignment Operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE
void
ButtonEventList::
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operator = (
const
ButtonEventList
©) {
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_events = copy._events;
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::add_event
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// Access: Public
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// Description: Adds a new event to the end of the list.
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////////////////////////////////////////////////////////////////////
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INLINE
void
ButtonEventList::
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add_event
(
ButtonEvent
event) {
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_events.push_back(event);
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::get_num_events
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// Access: Public
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// Description: Returns the number of events in the list.
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////////////////////////////////////////////////////////////////////
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INLINE
int
ButtonEventList::
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get_num_events
()
const
{
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return
_events.size();
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::get_event
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// Access: Public
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// Description: Returns the nth event in the list. This does not
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// remove the event from the list; the only way to
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// remove events is to empty the whole list with
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// clear().
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////////////////////////////////////////////////////////////////////
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INLINE
const
ButtonEvent
&
ButtonEventList::
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get_event
(
int
n)
const
{
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#ifndef NDEBUG
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static
ButtonEvent
empty_event;
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nassertr(n >= 0 && n < (
int
)_events.size(), empty_event);
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#endif // NDEBUG
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return
_events[n];
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}
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////////////////////////////////////////////////////////////////////
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// Function: ButtonEventList::clear
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// Access: Public
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// Description: Empties all the events from the list.
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////////////////////////////////////////////////////////////////////
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INLINE
void
ButtonEventList::
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clear
() {
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_events.clear();
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}
ButtonEventList::add_event
void add_event(ButtonEvent event)
Adds a new event to the end of the list.
Definition:
buttonEventList.I:52
ButtonEventList::get_num_events
int get_num_events() const
Returns the number of events in the list.
Definition:
buttonEventList.I:62
ButtonEvent
Records a button event of some kind.
Definition:
buttonEvent.h:53
ButtonEventList
Records a set of button events that happened recently.
Definition:
buttonEventList.h:37
ButtonEventList::clear
void clear()
Empties all the events from the list.
Definition:
buttonEventList.I:89
ButtonEventList::get_event
const ButtonEvent & get_event(int n) const
Returns the nth event in the list.
Definition:
buttonEventList.I:75
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