25 make(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top) {
26 return make(
LVecBase4(left, right, bottom, top));
This is the base class for a number of render attributes (other than transform) that may be set on sc...
const LVecBase4 & get_frame() const
Returns the left, right, bottom, top coordinates of the scissor frame.
bool is_off() const
Returns true if the ScissorAttrib is an 'off' ScissorAttrib, indicating that scissor testing is disab...
This is the base class for all three-component vectors and points.