Panda3D
character.I
1 // Filename: character.I
2 // Created by: drose (06Mar02)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #include "characterJointBundle.h"
16 
17 ////////////////////////////////////////////////////////////////////
18 // Function: Character::get_bundle
19 // Access: Published
20 // Description:
21 ////////////////////////////////////////////////////////////////////
22 INLINE CharacterJointBundle *Character::
23 get_bundle(int i) const {
24  return DCAST(CharacterJointBundle, PartBundleNode::get_bundle(i));
25 }
26 
27 
The collection of all the joints and sliders in the character.