15 #ifndef PHYSXMESHPOOL_H 16 #define PHYSXMESHPOOL_H 18 #include "pandabase.h" 19 #include "pointerTo.h" 24 #include "physx_includes.h" 43 INLINE ~PhysxMeshPool();
55 static void list_contents();
56 static void list_contents(ostream &out);
59 static bool check_filename(
const Filename &fn);
62 static ConvexMeshes _convex_meshes;
65 static TriangleMeshes _triangle_meshes;
68 static ClothMeshes _cloth_meshes;
71 static SoftbodyMeshes _softbody_meshes;
74 #include "physxMeshPool.I" 76 #endif // PHYSXMESHPOOL_H
This is our own Panda specialization on the default STL map.
This class unifies all references to the same filename, so that multiple attempts to load the same me...
The name of a file, such as a texture file or an Egg file.