Panda3D
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GLTexture Struct Reference
Public Attributes
void *
allocated_buffer
V4
border_color
ZTextureLevel
levels
[(32 - 12+1)]
int
num_levels
int
s_max
int
t_max
int
total_bytecount
int
xsize
int
ysize
Detailed Description
Definition at line
123
of file
zgl.h
.
The documentation for this struct was generated from the following file:
panda/src/tinydisplay/
zgl.h
Generated on Wed May 17 2017 23:49:33 for Panda3D by
1.8.13