Panda3D
lwoSurfaceBlock.h
1 // Filename: lwoSurfaceBlock.h
2 // Created by: drose (24Apr01)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #ifndef LWOSURFACEBLOCK_H
16 #define LWOSURFACEBLOCK_H
17 
18 #include "pandatoolbase.h"
19 
20 #include "lwoGroupChunk.h"
21 #include "lwoSurfaceBlockHeader.h"
22 
23 ////////////////////////////////////////////////////////////////////
24 // Class : LwoSurfaceBlock
25 // Description : A texture layer or shader, part of a LwoSurface
26 // chunk.
27 ////////////////////////////////////////////////////////////////////
29 public:
30  virtual bool read_iff(IffInputFile *in, size_t stop_at);
31  virtual void write(ostream &out, int indent_level = 0) const;
32 
33  virtual IffChunk *make_new_chunk(IffInputFile *in, IffId id);
34 
35  PT(LwoSurfaceBlockHeader) _header;
36 
37 private:
38  static TypeHandle _type_handle;
39 };
40 
41 #endif
42 
43 
44 
45 
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.
A texture layer or shader, part of a LwoSurface chunk.
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on...
Definition: iffChunk.h:32
A wrapper around an istream used for reading an IFF file.
Definition: iffInputFile.h:33
virtual IffChunk * make_new_chunk(IffInputFile *in, IffId id)
Allocates and returns a new chunk of the appropriate type based on the given ID, according to the con...
The header chunk within a LwoSurfaceBlock chunk.
A particular kind of LwoChunk that is expected to contain an arbitrary number of child chunks...
Definition: lwoGroupChunk.h:32
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:85
A four-byte chunk ID appearing in an "IFF" file.
Definition: iffId.h:29