15 #include "transparencyAttrib.h" 16 #include "graphicsStateGuardianBase.h" 18 #include "bamReader.h" 19 #include "bamWriter.h" 21 #include "datagramIterator.h" 24 int TransparencyAttrib::_attrib_slot;
32 make(TransparencyAttrib::Mode mode) {
34 return return_new(attrib);
54 void TransparencyAttrib::
55 output(ostream &out)
const {
56 out << get_type() <<
":";
70 case M_multisample_mask:
71 out <<
"multisample mask";
102 int TransparencyAttrib::
105 DCAST_INTO_R(ta, other, 0);
106 return (
int)_mode - (int)ta->_mode;
119 size_t TransparencyAttrib::
120 get_hash_impl()
const {
132 get_auto_shader_attrib_impl(
const RenderState *state)
const {
142 void TransparencyAttrib::
143 register_with_read_factory() {
174 parse_params(params, scan, manager);
175 attrib->fillin(scan, manager);
187 void TransparencyAttrib::
189 RenderAttrib::fillin(scan, manager);
PN_int8 get_int8()
Extracts a signed 8-bit integer.
This is the base class for a number of render attributes (other than transform) that may be set on sc...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
void add_int8(PN_int8 value)
Adds a signed 8-bit integer to the datagram.
This controls the enabling of transparency.
Mode get_mode() const
Returns the transparency mode.
Base class for objects that can be written to and read from Bam files.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
static size_t add_hash(size_t start, const Key &key)
Adds the indicated key into a running hash.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
void register_factory(TypeHandle handle, CreateFunc *func)
Registers a new kind of thing the Factory will be able to create.
static WritableFactory * get_factory()
Returns the global WritableFactory for generating TypedWritable objects.
A class to retrieve the individual data elements previously stored in a Datagram. ...
TypeHandle is the identifier used to differentiate C++ class types.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...