20 get_force_node()
const {
29 get_force_node_path()
const {
30 return _force_node_path;
37 INLINE
void BaseForce::
38 set_active(
bool active) {
46 INLINE
bool BaseForce::
A force that lives in the scene graph and is therefore subject to local coordinate systems...
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...