15 #ifndef TRANSFORM2SG_H 16 #define TRANSFORM2SG_H 18 #include "pandabase.h" 21 #include "pandaNode.h" 54 static void init_type() {
55 DataNode::init_type();
56 register_type(_type_handle,
"Transform2SG",
57 DataNode::get_class_type());
60 return get_class_type();
62 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
A basic node of the scene graph or data graph.
The fundamental type of node for the data graph.
TypeHandle is the identifier used to differentiate C++ class types.
Encapsulates the data generated from (or sent into) any particular DataNode.
This object supervises the traversal of the data graph and the moving of data from one DataNode to it...