22 INLINE PhysxTriangleMeshShapeDesc::
33 INLINE PhysxTriangleMeshShapeDesc::
34 ~PhysxTriangleMeshShapeDesc() {
58 return _desc.isValid();
void set_to_default()
(re)sets the structure to the default.
bool is_valid() const
Returns true if the descriptor is valid.
Abstract base class for shape descriptors.
void set_name(const char *name)
Sets a possible debug name.