15 #ifndef LWOSURFACEBLOCKHEADER_H 16 #define LWOSURFACEBLOCKHEADER_H 18 #include "pandatoolbase.h" 20 #include "lwoGroupChunk.h" 32 virtual void write(ostream &out,
int indent_level = 0)
const;
38 return get_class_type();
40 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
44 static void init_type() {
45 LwoGroupChunk::init_type();
46 register_type(_type_handle,
"LwoSurfaceBlockHeader",
47 LwoGroupChunk::get_class_type());
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on...
A particular kind of LwoChunk that is expected to contain an arbitrary number of child chunks...
TypeHandle is the identifier used to differentiate C++ class types.
A four-byte chunk ID appearing in an "IFF" file.