15 #include "cullHandler.h" 16 #include "cullableObject.h" 18 #include "transformState.h" 19 #include "renderState.h" 53 nout << *
object->_geom <<
" " << *
object->_internal_transform <<
" " 54 << *
object->_state <<
"\n";
virtual void end_traverse()
This callback function is intended to be overridden by a derived class.
The smallest atom of cull.
virtual void record_object(CullableObject *object, const CullTraverser *traverser)
This callback function is intended to be overridden by a derived class.
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling...