Panda3D
Light Member List

This is the complete list of members for Light, including all inherited members.

as_node()=0 (defined in Light)Lightpure virtual
bind(GraphicsStateGuardianBase *gsg, const NodePath &light, int light_id)=0 (defined in Light)Lightpure virtual
get_attenuation() constLightvirtual
get_class_priority() const =0 (defined in Light)Lightpure virtual
get_class_type() (defined in Light)Lightinlinestatic
get_color() constLightinline
get_exponent() constLightvirtual
get_priority() constLightinline
get_sort_seq()Lightinlinestatic
get_specular_color() constLightvirtual
get_type() const (defined in Light)Lightinlinevirtual
get_vector_to_light(LVector3 &result, const LPoint3 &from_object_point, const LMatrix4 &to_object_space)Lightvirtual
get_viz()Light
init_type() (defined in Light)Lightinlinestatic
is_ambient_light() constLightvirtual
Light() (defined in Light)Lightinline
Light(const Light &copy) (defined in Light)Lightinline
output(ostream &out) const =0 (defined in Light)Lightpure virtual
set_color(const LColor &color)Lightinline
set_priority(int priority)Lightinline
write(ostream &out, int indent_level) const =0 (defined in Light)Lightpure virtual
~Light() (defined in Light)Lightvirtual