15 #include "bulletSphereShape.h" 25 BulletSphereShape(PN_stdfloat radius) {
27 _shape =
new btSphereShape(radius);
28 _shape->setUserPointer(
this);
36 btCollisionShape *BulletSphereShape::
A spherical collision volume or object.
TypeHandle is the identifier used to differentiate C++ class types.