15 #ifndef MAYATOEGGSERVER_H 16 #define MAYATOEGGSERVER_H 18 #include "pandatoolbase.h" 19 #include "somethingToEgg.h" 20 #include "mayaToEggConverter.h" 21 #include "queuedConnectionManager.h" 22 #include "queuedConnectionListener.h" 23 #include "queuedConnectionReader.h" 24 #include "connectionWriter.h" 48 static bool dispatch_transform_type(
const string &opt,
const string &arg,
void *var);
54 double _polygon_tolerance;
55 bool _respect_maya_double_sided;
56 bool _suppress_vertex_color;
57 bool _keep_all_uvsets;
61 MayaToEggConverter::TransformType _transform_type;
62 vector_string _subroots;
63 vector_string _subsets;
64 vector_string _excludes;
65 vector_string _ignore_sliders;
66 vector_string _force_joints;
This flavor of ConnectionManager will queue up all of the reset-connection messages from the Connecti...
void poll()
Checks for any network activity and handles it, if appropriate, and then returns. ...
This class handles threaded delivery of datagrams to various TCP or UDP sockets.
This class supervises the construction of an EggData structure from a single Maya file...
This flavor of ConnectionReader will read from its sockets and queue up all of the datagrams read for...
This is the general base class for a file-converter program that reads some model file format and gen...
Represents a single TCP or UDP socket for input or output.
This flavor of ConnectionListener will queue up all of the TCP connections it established for later d...