15 #ifndef COLLADABINDMATERIAL_H 16 #define COLLADABINDMATERIAL_H 18 #include "config_collada.h" 19 #include "renderState.h" 24 class domBind_material;
25 class domInstance_material;
35 CPT(
RenderState) get_material(
const string &symbol)
const;
37 void load_bind_material(domBind_material &bind_mat);
void load_instance_material(domInstance_material &inst)
Loads an instance_material object.
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
Class that deals with COLLADA primitive structures, such as <triangles> and <polylist>.
Class that deals with binding materials to COLLADA geometry.