16 INLINE
void PhysicsCollisionHandler::
17 set_almost_stationary_speed(PN_stdfloat speed) {
18 _almost_stationary_speed = speed;
21 INLINE PN_stdfloat PhysicsCollisionHandler::
22 get_almost_stationary_speed() {
23 return _almost_stationary_speed;
26 INLINE
void PhysicsCollisionHandler::
27 set_static_friction_coef(PN_stdfloat coef) {
28 _static_friction_coef = coef;
31 INLINE PN_stdfloat PhysicsCollisionHandler::
32 get_static_friction_coef() {
33 return _static_friction_coef;
36 INLINE
void PhysicsCollisionHandler::
37 set_dynamic_friction_coef(PN_stdfloat coef) {
38 _dynamic_friction_coef = coef;
41 INLINE PN_stdfloat PhysicsCollisionHandler::
42 get_dynamic_friction_coef() {
43 return _dynamic_friction_coef;