Panda3D
collisionHandlerFluidPusher.h
1 // Filename: collisionHandlerFluidPusher.h
2 // Created by: drose (16Mar02)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #ifndef COLLISIONHANDLERFLUIDPUSHER_H
16 #define COLLISIONHANDLERFLUIDPUSHER_H
17 
18 #include "pandabase.h"
19 
20 #include "collisionSolid.h"
21 #include "collisionHandlerPusher.h"
22 
23 ////////////////////////////////////////////////////////////////////
24 // Class : CollisionHandlerFluidPusher
25 // Description : A CollisionHandlerPusher that makes use of timing
26 // and spatial information from fluid collisions to improve
27 // collision response
28 ////////////////////////////////////////////////////////////////////
29 class EXPCL_PANDA_COLLIDE CollisionHandlerFluidPusher : public CollisionHandlerPusher {
30 PUBLISHED:
32 
33 public:
34  virtual void add_entry(CollisionEntry *entry);
35 
36 protected:
37  virtual bool handle_entries();
38 
39 public:
40  static TypeHandle get_class_type() {
41  return _type_handle;
42  }
43  static void init_type() {
44  CollisionHandlerPusher::init_type();
45  register_type(_type_handle, "CollisionHandlerFluidPusher",
46  CollisionHandlerPusher::get_class_type());
47  }
48  virtual TypeHandle get_type() const {
49  return get_class_type();
50  }
51  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
52 
53 private:
54  static TypeHandle _type_handle;
55 };
56 
57 #include "collisionHandlerFluidPusher.I"
58 
59 #endif
60 
61 
62 
A CollisionHandlerPusher that makes use of timing and spatial information from fluid collisions to im...
Defines a single collision event.
A specialized kind of CollisionHandler that simply pushes back on things that attempt to move into so...
virtual void add_entry(CollisionEntry *entry)
Called between a begin_group() .
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:85