Panda3D
vertexBufferContext.cxx
1 // Filename: vertexBufferContext.cxx
2 // Created by: drose (17Mar05)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #include "vertexBufferContext.h"
16 #include "config_gobj.h"
17 
18 TypeHandle VertexBufferContext::_type_handle;
19 
20 ////////////////////////////////////////////////////////////////////
21 // Function: VertexBufferContext::output
22 // Access: Public, Virtual
23 // Description:
24 ////////////////////////////////////////////////////////////////////
25 void VertexBufferContext::
26 output(ostream &out) const {
27  out << *get_data() << ", " << get_data_size_bytes();
28 }
29 
30 ////////////////////////////////////////////////////////////////////
31 // Function: VertexBufferContext::write
32 // Access: Published, Virtual
33 // Description:
34 ////////////////////////////////////////////////////////////////////
35 void VertexBufferContext::
36 write(ostream &out, int indent_level) const {
37  SavedContext::write(out, indent_level);
38 }
size_t get_data_size_bytes() const
Returns the number of bytes previously reported for the data object.
Definition: bufferContext.I:26
GeomVertexArrayData * get_data() const
Returns the pointer to the client-side array data object.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:85