21 INLINE NodePathComponent::CData::
31 INLINE NodePathComponent::CData::
32 CData(
const NodePathComponent::CData ©) :
43 INLINE NodePathComponent::
53 INLINE
void NodePathComponent::
64 INLINE NodePathComponent::
65 ~NodePathComponent() {
67 _node->delete_component(
this);
77 nassertr(_node != (
PandaNode *)NULL, _node);
A basic node of the scene graph or data graph.
PandaNode * get_node() const
Returns the node referenced by this component.
void output(ostream &out) const
The recursive implementation of NodePath::output(), this writes the names of each node component in o...
bool has_key() const
Returns true if the key for this component has already been generated, false otherwise.
This is one component of a NodePath.