Panda3D
physxActorDesc.h
1 // Filename: physxActorDesc.h
2 // Created by: enn0x (05Sep09)
3 //
4 ////////////////////////////////////////////////////////////////////
5 //
6 // PANDA 3D SOFTWARE
7 // Copyright (c) Carnegie Mellon University. All rights reserved.
8 //
9 // All use of this software is subject to the terms of the revised BSD
10 // license. You should have received a copy of this license along
11 // with this source code in a file named "LICENSE."
12 //
13 ////////////////////////////////////////////////////////////////////
14 
15 #ifndef PHYSXACTORDESC_H
16 #define PHYSXACTORDESC_H
17 
18 #include "pandabase.h"
19 #include "luse.h"
20 
21 #include "physx_includes.h"
22 
23 class PhysxBodyDesc;
24 class PhysxShapeDesc;
25 
26 ////////////////////////////////////////////////////////////////////
27 // Class : PhysxActorDesc
28 // Description : Descriptor for PhysxActor.
29 ////////////////////////////////////////////////////////////////////
30 class EXPCL_PANDAPHYSX PhysxActorDesc {
31 
32 PUBLISHED:
33  INLINE PhysxActorDesc();
34  INLINE ~PhysxActorDesc();
35 
36  INLINE void set_to_default();
37  INLINE bool is_valid() const;
38 
39  void add_shape(PhysxShapeDesc &desc);
40 
41  void set_name(const char *name);
42  void set_density(float density);
43  void set_global_pos(const LPoint3f &pos);
44  void set_global_mat(const LMatrix4f &mat);
45  void set_global_hpr(float h, float p, float r);
46  void set_body(PhysxBodyDesc &desc);
47 
48  const char *get_name() const;
49  float get_density() const;
50  LPoint3f get_global_pos() const;
51  LMatrix4f get_global_mat() const;
52  PhysxBodyDesc get_body() const;
53 
54 public:
55  NxActorDesc _desc;
56 
57 private:
58  string _name;
59 };
60 
61 #include "physxActorDesc.I"
62 
63 #endif // PHYSXACTORDESC_H
This is a three-component point in space (as opposed to a three-component vector, which represents a ...
Definition: lpoint3.h:99
This is a 4-by-4 transform matrix.
Definition: lmatrix.h:451
Descriptor for PhysxActor.
Abstract base class for shape descriptors.
Descriptor for the optional rigid body dynamic state of PhysxActor.
Definition: physxBodyDesc.h:29