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def | __init__ (self, parentNP=None) |
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def | pick (self, targetNodePath, xy=None) |
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def | pick3D (self, targetNodePath, origin, dir) |
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def | pickBitMask (self, bitMask=BitMask32.allOff(), targetNodePath=None, skipFlags=SKIP_ALL) |
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def | pickBitMask3D (self, bitMask=BitMask32.allOff(), targetNodePath=None, origin=Point3(0), dir=Vec3(0, 0, -1), skipFlags=SKIP_ALL) |
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def | pickGeom (self, targetNodePath=None, skipFlags=SKIP_ALL, xy=None) |
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def | pickGeom3D (self, targetNodePath=None, origin=Point3(0), dir=Vec3(0, 0, -1), skipFlags=SKIP_HIDDEN|SKIP_CAMERA) |
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def | pickWidget (self, targetNodePath=None, skipFlags=SKIP_NONE) |
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def | __init__ (self, parentNP=None) |
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def | addCollider (self, collider) |
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def | addUnpickable (self, item) |
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def | collideWithBitMask (self, bitMask) |
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def | collideWithGeom (self) |
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def | collideWithWidget (self) |
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def | findCollisionEntry (self, skipFlags=SKIP_NONE, startIndex=0) |
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def | findNextCollisionEntry (self, skipFlags=SKIP_NONE) |
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def | getCurrentEntry (self) |
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def | isEntryBackfacing (self, entry) |
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def | removeUnpickable (self, item) |
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def | setCurrentEntry (self, entry) |
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def | setCurrentIndex (self, index) |
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def | setParentNP (self, parentNP) |
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