This is a base class for those kinds of SavedContexts that occupy an easily-measured (and substantial) number of bytes in the video card's frame buffer memory or AGP memory. At the present, this includes most of the SavedContext types: VertexBufferContext and IndexBufferContext, as well as TextureContext.
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bool | getActive () |
| Returns the active flag associated with this object. An object is considered "active" if it was rendered in the current frame. More...
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size_t | getDataSizeBytes () |
| Returns the number of bytes previously reported for the data object. This is used to track changes in the data object's allocated size; if it changes from this, we need to create a new buffer. This is also used to track memory utilization in PStats. More...
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UpdateSeq | getModified () |
| Returns the UpdateSeq that was recorded the last time mark_loaded() was called. More...
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bool | getResident () |
| Returns the resident flag associated with this object. An object is considered "resident" if it appears to be resident in texture memory. More...
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Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
| Derived classes should override this function to return get_class_type(). More...
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int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More...
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bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More...
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bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More...
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This is a base class for those kinds of SavedContexts that occupy an easily-measured (and substantial) number of bytes in the video card's frame buffer memory or AGP memory. At the present, this includes most of the SavedContext types: VertexBufferContext and IndexBufferContext, as well as TextureContext.
This class provides methods for tracking the video memory utilization, as well as residency of each object, via PStats.
◆ getActive()
Returns the active flag associated with this object. An object is considered "active" if it was rendered in the current frame.
◆ getClassType()
◆ getDataSizeBytes()
size_t getDataSizeBytes |
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Returns the number of bytes previously reported for the data object. This is used to track changes in the data object's allocated size; if it changes from this, we need to create a new buffer. This is also used to track memory utilization in PStats.
◆ getModified()
Returns the UpdateSeq that was recorded the last time mark_loaded() was called.
◆ getResident()
Returns the resident flag associated with this object. An object is considered "resident" if it appears to be resident in texture memory.