Panda3D
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Public Member Functions | |
__init__ (PandaNode node0, PandaNode node1) | |
bool | getCollide () |
PandaNode | getNode0 () |
PandaNode | getNode1 () |
setCollide (bool collide) | |
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output (Ostream out) | |
upcall () | |
You should make this call during the callback if you want to continue the normal function that would have been done in the absence of a callback. More... | |
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TypeHandle | getType () |
Derived classes should override this function to return get_class_type(). More... | |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static |
bool getCollide | ( | ) |
PandaNode getNode0 | ( | ) |
PandaNode getNode1 | ( | ) |
setCollide | ( | bool | collide | ) |