Panda3D
|
This is the complete list of members for MeshDrawer, including all inherited members.
__init__() | MeshDrawer | |
begin(NodePath camera, NodePath render) | MeshDrawer | |
billboard(const LVector3 pos, const LVector4 frame, float size, const LVector4 color) | MeshDrawer | |
blendedParticle(const LVector3 pos, const LVector4 frame1, const LVector4 frame2, float blend, float size, const LVector4 color, float rotation) | MeshDrawer | |
crossSegment(const LVector3 start, const LVector3 stop, const LVector4 frame, float thickness, const LVector4 color) | MeshDrawer | |
end() | MeshDrawer | |
explosion(const LVector3 pos, const LVector4 frame, float size, const LVector4 color, int seed, int number, float distance) | MeshDrawer | |
geometry(NodePath node) | MeshDrawer | |
getBudget() | MeshDrawer | |
getClassType() | MeshDrawer | static |
getRoot() | MeshDrawer | |
getType() | TypedObject | |
getTypeIndex() | TypedObject | |
isExactType(TypeHandle handle) | TypedObject | |
isOfType(TypeHandle handle) | TypedObject | |
linkSegment(const LVector3 pos, const LVector4 frame, float thickness, const LVector4 color) | MeshDrawer | |
linkSegmentEnd(const LVector4 frame, const LVector4 color) | MeshDrawer | |
particle(const LVector3 pos, const LVector4 frame, float size, const LVector4 color, float rotation) | MeshDrawer | |
segment(const LVector3 start, const LVector3 stop, const LVector4 frame, float thickness, const LVector4 color) | MeshDrawer | |
setBudget(int budget) | MeshDrawer | |
stream(const LVector3 start, const LVector3 stop, const LVector4 frame, float size, const LVector4 color, int number, float offset) | MeshDrawer | |
tri(const LVector3 v1, const LVector4 c1, const LVector2 uv1, const LVector3 v2, const LVector4 c2, const LVector2 uv2, const LVector3 v3, const LVector4 c3, const LVector2 uv3) | MeshDrawer | |
unevenSegment(const LVector3 start, const LVector3 stop, const LVector4 frame, float thickness_start, const LVector4 color_start, float thickness_stop, const LVector4 color_stop) | MeshDrawer |