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| __init__ () |
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| __init__ (const TransformTable copy) |
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int | addTransform (const VertexTransform transform) |
| Adds a new transform to the table and returns the index number of the new transform. Only valid for unregistered tables. More...
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UpdateSeq | getModified (Thread current_thread) |
| Returns a sequence number that's guaranteed to change at least when any VertexTransforms in the table change. (However, this is only true for a registered table. An unregistered table may or may not reflect an update here when a VertexTransform changes.) More...
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int | getNumTransforms () |
| Returns the number of transforms in the table. More...
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const VertexTransform | getTransform (int n) |
| Returns the nth transform in the table. More...
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list | getTransforms () |
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bool | isRegistered () |
| Returns true if this table has been registered. Once it has been registered, the set of transforms in a TransformTable may not be further modified; but it must be registered before it can be assigned to a Geom. More...
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TransformTable | operator= (const TransformTable copy) |
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| removeTransform (int n) |
| Removes the nth transform. Only valid for unregistered tables. More...
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| setTransform (int n, const VertexTransform transform) |
| Replaces the nth transform. Only valid for unregistered tables. More...
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| write (Ostream out) |
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Public Member Functions inherited from TypedWritable |
object | __reduce__ () |
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object | __reduce_persist__ (object pickler) |
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str | encodeToBamStream () |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a string string. Returns empty string on failure. More...
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bool | encodeToBamStream (String data, BamWriter writer) |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. Returns true on success, false on failure. More...
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UpdateSeq | getBamModified () |
| Returns the current bam_modified counter. This counter is normally incremented automatically whenever the object is modified. More...
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| markBamModified () |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. This should normally not need to be called by user code; it should be called internally when the object has been changed in a way that legitimately requires its retransmission to any connected clients. More...
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Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
| Derived classes should override this function to return get_class_type(). More...
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int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More...
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bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More...
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bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More...
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Public Member Functions inherited from ReferenceCount |
int | getRefCount () |
| Returns the current reference count. More...
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| ref () |
| Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. More...
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bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. More...
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bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. More...
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bool | unref () |
| Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete(). More...
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Stores the total set of VertexTransforms that the vertices in a particular GeomVertexData object might depend on.
This structure is used for a GeomVertexData set up to compute its dynamic vertices on the graphics card. See TransformBlendTable for one set up to compute its dynamic vertices on the CPU.