Panda3D
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Public Member Functions | |
__init__ (NodePath render) | |
addAiChar (AICharacter ai_ch) | |
addFlock (Flock flock) | |
addObstacle (NodePath obstacle) | |
flockOff (unsigned int flock_id) | |
flockOn (unsigned int flock_id) | |
Flock | getFlock (unsigned int flock_id) |
printList () | |
removeAiChar (str name) | |
removeFlock (unsigned int flock_id) | |
removeObstacle (NodePath obstacle) | |
update () | |
__init__ | ( | NodePath | render | ) |
addAiChar | ( | AICharacter | ai_ch | ) |
addFlock | ( | Flock | flock | ) |
addObstacle | ( | NodePath | obstacle | ) |
flockOff | ( | unsigned int | flock_id | ) |
flockOn | ( | unsigned int | flock_id | ) |
Flock getFlock | ( | unsigned int | flock_id | ) |
printList | ( | ) |
removeAiChar | ( | str | name | ) |
removeFlock | ( | unsigned int | flock_id | ) |
removeObstacle | ( | NodePath | obstacle | ) |
update | ( | ) |