Panda3D
Classes | Enumerations | Functions
panda3d::bullet Namespace Reference

Classes

struct  AllHitsRayResultCallback
 
struct  BulletAllHitsRayResult
 
class  BulletBaseCharacterControllerNode
 
class  BulletBodyNode
 
class  BulletBoxShape
 
class  BulletCapsuleShape
 
class  BulletCharacterControllerNode
 
struct  BulletClosestHitRayResult
 
struct  BulletClosestHitSweepResult
 
class  BulletConeShape
 
class  BulletConeTwistConstraint
 
class  BulletConstraint
 
struct  BulletContact
 
class  BulletContactCallbackData
 
struct  BulletContactResult
 
class  BulletConvexHullShape
 
class  BulletConvexPointCloudShape
 
class  BulletCylinderShape
 
class  BulletDebugNode
 
class  BulletFilterCallbackData
 
class  BulletGenericConstraint
 
class  BulletGhostNode
 
class  BulletHeightfieldShape
 
class  BulletHelper
 
class  BulletHingeConstraint
 The hinge constraint lets two bodies rotate around a given axis while adhering to specified limits. It's motor can apply angular force to them. More...
 
class  BulletManifoldPoint
 
class  BulletMinkowskiSumShape
 
class  BulletMultiSphereShape
 
class  BulletPersistentManifold
 
class  BulletPlaneShape
 
struct  BulletRayHit
 
class  BulletRigidBodyNode
 
class  BulletRotationalLimitMotor
 Rotation Limit structure for generic joints. More...
 
class  BulletShape
 
class  BulletSliderConstraint
 
class  BulletSoftBodyConfig
 
class  BulletSoftBodyControl
 
class  BulletSoftBodyMaterial
 
class  BulletSoftBodyNode
 
class  BulletSoftBodyNodeElement
 
class  BulletSoftBodyShape
 
class  BulletSoftBodyWorldInfo
 
class  BulletSphereShape
 
class  BulletSphericalConstraint
 A constraint between two rigid bodies, each with a pivot point. The pivot points are described in the body's local space. The constraint limits movement of the two rigid bodies in such a way that the pivot points match in global space. The spherical constraint can be seen as a "ball and socket" joint. More...
 
class  BulletTickCallbackData
 
class  BulletTranslationalLimitMotor
 Rotation Limit structure for generic joints. More...
 
class  BulletTriangleMesh
 
class  BulletTriangleMeshShape
 
class  BulletVehicle
 Simulates a raycast vehicle which casts a ray per wheel at the ground as a cheap replacement for complex suspension simulation. The suspension can be tuned in various ways. It is possible to add a (probably) arbitrary number of wheels. More...
 
class  BulletVehicleTuning
 
class  BulletWheel
 One wheel of a BulletVehicle. Instances should not be created directly but using the factory method BulletVehicle::create_wheel(). More...
 
class  BulletWheelRaycastInfo
 
class  BulletWorld
 
struct  ClosestConvexResultCallback
 
struct  ClosestRayResultCallback
 
struct  ContactResultCallback
 
struct  IControl
 

Enumerations

enum  BulletUpAxis { X_up = 0, Y_up = 1, Z_up = 2 }
 

Functions

int getBulletVersion ()
 Returns the version of the linked Bullet library. More...
 
BulletUpAxis getDefaultUpAxis ()
 

Enumeration Type Documentation

◆ BulletUpAxis

Enumerator
X_up 
Y_up 
Z_up 

Function Documentation

◆ getBulletVersion()

int panda3d::bullet::getBulletVersion ( )

Returns the version of the linked Bullet library.

◆ getDefaultUpAxis()

BulletUpAxis panda3d::bullet::getDefaultUpAxis ( )