Panda3D
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pure virtual parent of all quat-based forces. More...
Public Member Functions | |
LRotation | getQuat (const PhysicsObject po) |
access query More... | |
AngularForce | makeCopy () |
write (Ostream out, unsigned int indent) | |
Write a string representation of this instance to <out>. More... | |
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bool | getActive () |
ForceNode | getForceNode () |
NodePath | getForceNodePath () |
bool | isLinear () |
output (Ostream out) | |
Write a string representation of this instance to <out>. More... | |
setActive (bool active) | |
write (Ostream out, int indent_level) | |
Write a string representation of this instance to <out>. More... | |
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TypeHandle | getType () |
Derived classes should override this function to return get_class_type(). More... | |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
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int | getRefCount () |
Returns the current reference count. More... | |
ref () | |
Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. More... | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. More... | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. More... | |
bool | unref () |
Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete(). More... | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
pure virtual parent of all quat-based forces.
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static |
LRotation getQuat | ( | const PhysicsObject | po | ) |
access query
AngularForce makeCopy | ( | ) |
write | ( | Ostream | out, |
unsigned int | indent | ||
) |
Write a string representation of this instance to <out>.