Panda3D
|
This is the complete list of members for BulletTriangleMesh, including all inherited members.
__init__() | BulletTriangleMesh | |
addArray(const PTALVecBase3 points, const PTAInt indices, bool remove_duplicate_vertices) | BulletTriangleMesh | |
addGeom(const Geom geom, bool remove_duplicate_vertices, const TransformState ts) | BulletTriangleMesh | |
addTriangle(const LPoint3 p0, const LPoint3 p1, const LPoint3 p2, bool remove_duplicate_vertices) | BulletTriangleMesh | |
getClassType() | BulletTriangleMesh | static |
getNumTriangles() | BulletTriangleMesh | |
getRefCount() | ReferenceCount | |
getType() | TypedObject | |
getTypeIndex() | TypedObject | |
getWeldingDistance() | BulletTriangleMesh | |
isExactType(TypeHandle handle) | TypedObject | |
isOfType(TypeHandle handle) | TypedObject | |
output(Ostream out) | BulletTriangleMesh | |
preallocate(int num_verts, int num_indices) | BulletTriangleMesh | |
ref() | ReferenceCount | |
setWeldingDistance(float distance) | BulletTriangleMesh | |
testRefCountIntegrity() | ReferenceCount | |
testRefCountNonzero() | ReferenceCount | |
unref() | ReferenceCount | |
write(Ostream out, int indent_level) | BulletTriangleMesh |