Panda3D
Public Member Functions | List of all members
BulletManifoldPoint Class Reference

Public Member Functions

float getAppliedImpulse ()
 
float getAppliedImpulseLateral1 ()
 
float getAppliedImpulseLateral2 ()
 
float getCombinedFriction ()
 
float getCombinedRestitution ()
 
float getContactCfm1 ()
 
float getContactCfm2 ()
 
float getContactMotion1 ()
 
float getContactMotion2 ()
 
float getDistance ()
 
int getIndex0 ()
 
int getIndex1 ()
 
LVector3 getLateralFrictionDir1 ()
 
LVector3 getLateralFrictionDir2 ()
 
bool getLateralFrictionInitialized ()
 
int getLifeTime ()
 
LPoint3 getLocalPointA ()
 
LPoint3 getLocalPointB ()
 
LPoint3 getNormalWorldOnB ()
 
int getPartId0 ()
 
int getPartId1 ()
 
LPoint3 getPositionWorldOnA ()
 
LPoint3 getPositionWorldOnB ()
 
 setAppliedImpulse (float value)
 
 setAppliedImpulseLateral1 (float value)
 
 setAppliedImpulseLateral2 (float value)
 
 setCombinedFriction (float value)
 
 setCombinedRestitution (float value)
 
 setContactCfm1 (float value)
 
 setContactCfm2 (float value)
 
 setContactMotion1 (float value)
 
 setContactMotion2 (float value)
 
 setLateralFrictionDir1 (const LVecBase3 dir)
 
 setLateralFrictionDir2 (const LVecBase3 dir)
 
 setLateralFrictionInitialized (bool value)
 

Member Function Documentation

◆ getAppliedImpulse()

float getAppliedImpulse ( )

◆ getAppliedImpulseLateral1()

float getAppliedImpulseLateral1 ( )

◆ getAppliedImpulseLateral2()

float getAppliedImpulseLateral2 ( )

◆ getCombinedFriction()

float getCombinedFriction ( )

◆ getCombinedRestitution()

float getCombinedRestitution ( )

◆ getContactCfm1()

float getContactCfm1 ( )

◆ getContactCfm2()

float getContactCfm2 ( )

◆ getContactMotion1()

float getContactMotion1 ( )

◆ getContactMotion2()

float getContactMotion2 ( )

◆ getDistance()

float getDistance ( )

◆ getIndex0()

int getIndex0 ( )

◆ getIndex1()

int getIndex1 ( )

◆ getLateralFrictionDir1()

LVector3 getLateralFrictionDir1 ( )

◆ getLateralFrictionDir2()

LVector3 getLateralFrictionDir2 ( )

◆ getLateralFrictionInitialized()

bool getLateralFrictionInitialized ( )

◆ getLifeTime()

int getLifeTime ( )

◆ getLocalPointA()

LPoint3 getLocalPointA ( )

◆ getLocalPointB()

LPoint3 getLocalPointB ( )

◆ getNormalWorldOnB()

LPoint3 getNormalWorldOnB ( )

◆ getPartId0()

int getPartId0 ( )

◆ getPartId1()

int getPartId1 ( )

◆ getPositionWorldOnA()

LPoint3 getPositionWorldOnA ( )

◆ getPositionWorldOnB()

LPoint3 getPositionWorldOnB ( )

◆ setAppliedImpulse()

setAppliedImpulse ( float  value)

◆ setAppliedImpulseLateral1()

setAppliedImpulseLateral1 ( float  value)

◆ setAppliedImpulseLateral2()

setAppliedImpulseLateral2 ( float  value)

◆ setCombinedFriction()

setCombinedFriction ( float  value)

◆ setCombinedRestitution()

setCombinedRestitution ( float  value)

◆ setContactCfm1()

setContactCfm1 ( float  value)

◆ setContactCfm2()

setContactCfm2 ( float  value)

◆ setContactMotion1()

setContactMotion1 ( float  value)

◆ setContactMotion2()

setContactMotion2 ( float  value)

◆ setLateralFrictionDir1()

setLateralFrictionDir1 ( const LVecBase3  dir)

◆ setLateralFrictionDir2()

setLateralFrictionDir2 ( const LVecBase3  dir)

◆ setLateralFrictionInitialized()

setLateralFrictionInitialized ( bool  value)