An animation channel that issues a scalar each frame, read from a table such as might have been read from an egg file.
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| clearTable () |
| Empties the data table. More...
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CPTAStdfloat | getTable () |
| Returns a pointer to the table's data, if it exists, or NULL if it does not. More...
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bool | hasTable () |
| Returns true if the data table has been assigned. More...
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| setTable (const CPTAStdfloat table) |
| Assigns the data table. More...
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Public Member Functions inherited from AnimChannelACScalarSwitchType |
| getHpr (int frame, LVecBase3 hpr) |
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| getPos (int frame, LVecBase3 pos) |
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| getQuat (int frame, LQuaternion quat) |
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| getScale (int frame, LVecBase3 scale) |
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| getShear (int frame, LVecBase3 shear) |
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TypeHandle | getValueType () |
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Public Member Functions inherited from AnimChannelBase |
TypeHandle | getType () |
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Public Member Functions inherited from AnimGroup |
| __init__ (AnimGroup parent, str name) |
| Creates the AnimGroup, and adds it to the indicated parent. The only way to delete it subsequently is to delete the entire hierarchy. More...
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AnimGroup | findChild (str name) |
| Returns the first descendant found with the indicated name, or NULL if no such descendant exists. This method searches the entire graph beginning at this AnimGroup; see also get_child_named(). More...
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AnimGroup | getChild (int n) |
| Returns the nth child of the group. More...
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AnimGroup | getChildNamed (str name) |
| Returns the first child found with the indicated name, or NULL if no such child exists. This method searches only the children of this particular AnimGroup; it does not recursively search the entire graph. See also find_child(). More...
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list | getChildren () |
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int | getNumChildren () |
| Returns the number of child nodes of the group. More...
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| output (Ostream out) |
| Writes a one-line description of the group. More...
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| sortDescendants () |
| Sorts the children nodes at each level of the hierarchy into alphabetical order. This should be done after creating the hierarchy, to guarantee that the correct names will match up together when the AnimBundle is later bound to a PlayerRoot. More...
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| write (Ostream out, int indent_level) |
| Writes a brief description of the group and all of its descendants. More...
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Public Member Functions inherited from TypedWritable |
object | __reduce__ () |
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object | __reduce_persist__ (object pickler) |
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str | encodeToBamStream () |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a string string. Returns empty string on failure. More...
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bool | encodeToBamStream (String data, BamWriter writer) |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. Returns true on success, false on failure. More...
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UpdateSeq | getBamModified () |
| Returns the current bam_modified counter. This counter is normally incremented automatically whenever the object is modified. More...
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| markBamModified () |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. This should normally not need to be called by user code; it should be called internally when the object has been changed in a way that legitimately requires its retransmission to any connected clients. More...
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Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
| Derived classes should override this function to return get_class_type(). More...
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int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More...
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bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More...
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bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More...
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Public Member Functions inherited from ReferenceCount |
int | getRefCount () |
| Returns the current reference count. More...
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| ref () |
| Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. More...
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bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. More...
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bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. More...
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bool | unref () |
| Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete(). More...
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Public Member Functions inherited from Namable |
| __init__ (const Namable copy) |
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| __init__ (str initial_name) |
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| clearName () |
| Resets the Namable's name to empty. More...
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str | getName () |
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bool | hasName () |
| Returns true if the Namable has a nonempty name set, false if the name is empty. More...
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Namable | operator= (const Namable other) |
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| output (Ostream out) |
| Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. More...
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| setName (str name) |
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An animation channel that issues a scalar each frame, read from a table such as might have been read from an egg file.