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const RenderEffect | addLight (const NodePath newlight) |
| Add a PolylightNode object to this effect and return a new effect. More...
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PolylightEffect::ContribType | getContrib () |
| Returns CT_all or CT_proximal. More...
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LPoint3 | getEffectCenter () |
| Return the value of the _effect_center. More...
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float | getWeight () |
| Get the weight value. More...
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bool | hasLight (const NodePath light) |
| Returns true if the indicated light is listed in the PolylightEffect, false otherwise. More...
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const RenderEffect | removeLight (const NodePath newlight) |
| Remove a light from this effect. Return the new updated effect. More...
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const RenderEffect | setContrib (PolylightEffect::ContribType c) |
| Set Contrib Type and return a new effect... the reason this couldnt be done through make was because that would return a new effect without the lightgroup which is static and cant be accessed Here, we just pass that to the make. More...
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const RenderEffect | setEffectCenter (const LPoint3 ec) |
| Set weight and return a new effect... the reason this couldnt be done through make was because that would return a new effect without the lightgroup which is static and cant be accessed Here, we just pass that to the make. More...
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const RenderEffect | setWeight (float w) |
| Set weight and return a new effect... the reason this couldnt be done through make was because that would return a new effect without the lightgroup which is static and cant be accessed Here, we just pass that to the make. More...
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Public Member Functions inherited from RenderEffect |
int | compareTo (const RenderEffect other) |
| Provides an arbitrary ordering among all unique RenderEffects, so we can store the essentially different ones in a big set and throw away the rest. More...
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| output (Ostream out) |
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| write (Ostream out, int indent_level) |
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Public Member Functions inherited from TypedWritable |
object | __reduce__ () |
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object | __reduce_persist__ (object pickler) |
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str | encodeToBamStream () |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a string string. Returns empty string on failure. More...
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bool | encodeToBamStream (String data, BamWriter writer) |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. Returns true on success, false on failure. More...
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UpdateSeq | getBamModified () |
| Returns the current bam_modified counter. This counter is normally incremented automatically whenever the object is modified. More...
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| markBamModified () |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. This should normally not need to be called by user code; it should be called internally when the object has been changed in a way that legitimately requires its retransmission to any connected clients. More...
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Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
| Derived classes should override this function to return get_class_type(). More...
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int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More...
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bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More...
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bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More...
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Public Member Functions inherited from ReferenceCount |
int | getRefCount () |
| Returns the current reference count. More...
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| ref () |
| Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. More...
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bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. More...
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bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. More...
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bool | unref () |
| Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete(). More...
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static TypeHandle | getClassType () |
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static const RenderEffect | make () |
| Constructs a new PolylightEffect object. More...
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static const RenderEffect | make (float weight, PolylightEffect::ContribType contrib, const LPoint3 effect_center) |
| Constructs a new PolylightEffect object. More...
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static const RenderEffect | make (float weight, PolylightEffect::ContribType contrib, const LPoint3 effect_center, const PolylightEffect::LightGroup lights) |
| Constructs a new PolylightEffect object. More...
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Static Public Member Functions inherited from RenderEffect |
static TypeHandle | getClassType () |
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static int | getNumEffects () |
| Returns the total number of unique RenderEffect objects allocated in the world. This will go up and down during normal operations. More...
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static | listEffects (Ostream out) |
| Lists all of the RenderEffects in the cache to the output stream, one per line. This can be quite a lot of output if the cache is large, so be prepared. More...
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static bool | validateEffects () |
| Ensures that the cache is still stored in sorted order. Returns true if so, false if there is a problem (which implies someone has modified one of the supposedly-const RenderEffect objects). More...
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Static Public Member Functions inherited from TypedWritableReferenceCount |
static TypedWritableReferenceCount | decodeFromBamStream (str data, BamReader reader) |
| Reads the string created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on that string. Returns NULL on error. More...
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static TypeHandle | getClassType () |
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Static Public Member Functions inherited from TypedWritable |
static TypeHandle | getClassType () |
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Static Public Member Functions inherited from TypedObject |
static TypeHandle | getClassType () |
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Static Public Member Functions inherited from ReferenceCount |
static TypeHandle | getClassType () |
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A PolylightEffect can be used on a node to define a LightGroup for that node. A LightGroup contains PolylightNodes which are essentially nodes that add color to the polygons of a model based on distance. PolylightNode is a cheap way to get lighting effects specially for night scenes.