Panda3D
Public Types | Public Member Functions | Static Public Member Functions | List of all members
EggGroup Class Reference

The main glue of the egg hierarchy, this corresponds to the <Group>, <Instance>, and <Joint> type nodes. More...

Inheritance diagram for EggGroup:
EggGroupNode EggRenderMode EggTransform EggNode EggNamedObject EggObject Namable TypedReferenceCount MemoryBase TypedObject ReferenceCount MemoryBase MemoryBase EggBin

Public Types

enum  BillboardType { BT_none = 0, BT_axis = 32, BT_point_camera_relative = 64, BT_point_world_relative = 128 }
 
enum  BlendMode {
  BM_unspecified = 0, BM_none = 1, BM_add = 2, BM_subtract = 3,
  BM_inv_subtract = 4, BM_min = 5, BM_max = 6
}
 These correspond to ColorBlendAttrib::Mode (but not numerically). More...
 
enum  BlendOperand {
  BO_unspecified = 0, BO_zero = 1, BO_one = 2, BO_incoming_color = 3,
  BO_one_minus_incoming_color = 4, BO_fbuffer_color = 5, BO_one_minus_fbuffer_color = 6, BO_incoming_alpha = 7,
  BO_one_minus_incoming_alpha = 8, BO_fbuffer_alpha = 9, BO_one_minus_fbuffer_alpha = 10, BO_constant_color = 11,
  BO_one_minus_constant_color = 12, BO_constant_alpha = 13, BO_one_minus_constant_alpha = 14, BO_incoming_color_saturate = 15,
  BO_color_scale = 16, BO_one_minus_color_scale = 17, BO_alpha_scale = 18, BO_one_minus_alpha_scale = 19
}
 These correspond to ColorBlendAttrib::Operand (but not numerically). More...
 
enum  CollideFlags {
  CF_none = 0, CF_descend = 1048576, CF_event = 2097152, CF_keep = 4194304,
  CF_solid = 8388608, CF_center = 16777216, CF_turnstile = 33554432, CF_level = 67108864,
  CF_intangible = 134217728
}
 
enum  CollisionSolidType {
  CST_none = 0, CST_plane = 65536, CST_polygon = 131072, CST_polyset = 196608,
  CST_sphere = 262144, CST_tube = 327680, CST_inv_sphere = 393216, CST_box = 458752,
  CST_floor_mesh = 524288
}
 
enum  DartType {
  DT_none = 0, DT_structured = 268435456, DT_sync = 536870912, DT_nosync = 805306368,
  DT_default = 1073741824
}
 
enum  DCSType {
  DC_unspecified = 0, DC_none = 16, DC_local = 32, DC_net = 48,
  DC_no_touch = 64, DC_default = 80
}
 
enum  GroupType { GT_invalid = -1, GT_group = 0, GT_instance = 1, GT_joint = 2 }
 These bits are all stored somewhere in _flags. More...
 
typedef MapStringString TagData
 
typedef MapPTEggVertexDouble VertexRef
 
- Public Types inherited from EggGroupNode
enum  TriangulateFlags {
  T_polygon = 1, T_convex = 2, T_composite = 4, T_recurse = 8,
  T_flat_shaded = 16
}
 
- Public Types inherited from EggRenderMode
enum  AlphaMode {
  AM_unspecified = 0, AM_off = 1, AM_on = 2, AM_blend = 3,
  AM_blend_no_occlude = 4, AM_ms = 5, AM_ms_mask = 6, AM_binary = 7,
  AM_dual = 8
}
 Specifies implementation of transparency. More...
 
enum  DepthTestMode { DTM_unspecified = 0, DTM_off = 1, DTM_on = 2 }
 
enum  DepthWriteMode { DWM_unspecified = 0, DWM_off = 1, DWM_on = 2 }
 
enum  VisibilityMode { VM_unspecified = 0, VM_hidden = 1, VM_normal = 2 }
 
- Public Types inherited from EggTransform
enum  ComponentType {
  CT_invalid = 0, CT_translate2d = 1, CT_translate3d = 2, CT_rotate2d = 3,
  CT_rotx = 4, CT_roty = 5, CT_rotz = 6, CT_rotate3d = 7,
  CT_scale2d = 8, CT_scale3d = 9, CT_uniform_scale = 10, CT_matrix3 = 11,
  CT_matrix4 = 12
}
 

Public Member Functions

 __init__ (const EggGroup copy)
 
 __init__ (str name)
 
 addGroupRef (EggGroup group)
 Adds a new <Ref> entry to the group. This declares an internal reference to another node, and is used to implement scene-graph instancing; it is only valid if the group_type is GT_instance. More...
 
 addObjectType (str object_type)
 
 clearBillboardCenter ()
 
 clearBlendColor ()
 Removes the blend color specification. More...
 
 clearCollideMask ()
 
 clearCollisionName ()
 
 clearDefaultPose ()
 Removes the initial pose transform. See set_default_pose(). More...
 
 clearFromCollideMask ()
 
 clearGroupRefs ()
 Removes all of the <Ref> entries within this group. See add_group_ref(). More...
 
 clearIndexedFlag ()
 
 clearIntoCollideMask ()
 
 clearLod ()
 
 clearObjectTypes ()
 
 clearTag (str key)
 Removes the value defined for this key on this particular node. After a call to clear_tag(), has_tag() will return false for the indicated key. More...
 
EggRenderMode determineAlphaMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an alpha_mode other than AM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineBin ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a bin specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
bool determineDecal ()
 Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set. Returns the value of the decal flag if it is found, or false if it is not. More...
 
EggRenderMode determineDepthOffset ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a depth_offset specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineDepthTestMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a depth_test_mode other than DTM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineDepthWriteMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a depth_write_mode other than DWM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineDrawOrder ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a draw_order specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
bool determineIndexed ()
 Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set. Returns the value of the indexed scalar if it is found, or false if it is not. More...
 
EggRenderMode determineVisibilityMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a visibility_mode other than VM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
const LPoint3d getBillboardCenter ()
 
EggGroup::BillboardType getBillboardType ()
 
const LColor getBlendColor ()
 Returns the blend color if one has been specified, or (0, 0, 0, 0) if one has not. More...
 
EggGroup::BlendMode getBlendMode ()
 
EggGroup::BlendOperand getBlendOperandA ()
 
EggGroup::BlendOperand getBlendOperandB ()
 
EggGroup::CollideFlags getCollideFlags ()
 
CollideMask getCollideMask ()
 
str getCollisionName ()
 
EggGroup::CollisionSolidType getCsType ()
 
EggGroup::DartType getDartType ()
 
EggGroup::DCSType getDcsType ()
 
bool getDecalFlag ()
 
const EggTransform getDefaultPose ()
 Returns a read-only accessor to the initial pose transform. This is the <DefaultPose> entry for a Joint, and defines only the initial transform pose for the unanimated joint; it has nothing to do with the group's <Transform> entry, which defines the (eventual) space of the group's vertices. More...
 
bool getDirectFlag ()
 
CollideMask getFromCollideMask ()
 
EggGroup getGroupRef (int n)
 Returns the nth <Ref> entry within this group. See add_group_ref(). More...
 
list getGroupRefs ()
 
EggGroup::GroupType getGroupType ()
 
bool getIndexedFlag ()
 
CollideMask getIntoCollideMask ()
 
const EggSwitchCondition getLod ()
 
bool getModelFlag ()
 
bool getNofogFlag ()
 
int getNumGroupRefs ()
 Returns the number of <Ref> entries within this group. See add_group_ref(). More...
 
int getNumObjectTypes ()
 
str getObjectType (int index)
 
list getObjectTypes ()
 
bool getOccluderFlag ()
 
bool getPolylightFlag ()
 
bool getPortalFlag ()
 
double getScrollR ()
 
double getScrollU ()
 
double getScrollV ()
 
double getScrollW ()
 
bool getSwitchFlag ()
 
double getSwitchFps ()
 
str getTag (str key)
 Retrieves the user-defined value that was previously set on this node for the particular key, if any. If no value has been previously set, returns the empty string. More...
 
bool getTexlistFlag ()
 
double getVertexMembership (const EggVertex vert)
 Returns the amount of membership of the indicated vertex in this group. If the vertex is not reffed by the group, returns 0. More...
 
bool hasBillboardCenter ()
 
bool hasBlendColor ()
 Returns true if the blend color has been specified, false otherwise. More...
 
bool hasCollideMask ()
 
bool hasCollisionName ()
 
bool hasDcsType ()
 Returns true if the specified DCS type is not DC_none and not DC_unspecified. More...
 
bool hasFromCollideMask ()
 
bool hasIndexedFlag ()
 
bool hasIntoCollideMask ()
 
bool hasLod ()
 
bool hasObjectType (str object_type)
 Returns true if the indicated object type has been added to the group, or false otherwise. More...
 
bool hasScrollingUvs ()
 
bool hasTag (str key)
 Returns true if a value has been defined on this node for the particular key (even if that value is the empty string), or false if no value has been set. More...
 
bool isInstanceType ()
 Returns true if this group is an instance type node; i.e. it begins the root of a local coordinate space. This is not related to instancing (multiple copies of a node in a scene graph). More...
 
bool isJoint ()
 Returns true if this particular node represents a <Joint> entry or not. This is a handy thing to know since Joints are sorted to the end of their sibling list when writing an egg file. See EggGroupNode::write(). More...
 
EggTransform modifyDefaultPose ()
 Returns a writable accessor to the initial pose transform. This is the <DefaultPose> entry for a Joint, and defines only the initial transform pose for the unanimated joint; it has nothing to do with the group's <Transform> entry, which defines the (eventual) space of the group's vertices. More...
 
EggGroup operator= (const EggGroup copy)
 
 refVertex (EggVertex vert, double membership)
 Adds the vertex to the set of those referenced by the group, at the indicated membership level. If the vertex is already being referenced, increases the membership amount by the indicated amount. More...
 
 removeGroupRef (int n)
 Removes the nth <Ref> entry within this group. See add_group_ref(). More...
 
bool removeObjectType (str object_type)
 Removes the first instance of the indicated object type from the group if it is present. Returns true if the object type was found and removed, false otherwise. More...
 
 setBillboardCenter (const LPoint3d billboard_center)
 Sets the point around which the billboard will rotate, if this node contains a billboard specification. More...
 
 setBillboardType (EggGroup::BillboardType type)
 
 setBlendColor (const LColor blend_color)
 
 setBlendMode (EggGroup::BlendMode blend_mode)
 
 setBlendOperandA (EggGroup::BlendOperand blend_operand_a)
 
 setBlendOperandB (EggGroup::BlendOperand blend_operand_b)
 
 setCollideFlags (int flags)
 
 setCollideMask (CollideMask mask)
 
 setCollisionName (str collision_name)
 
 setCsType (EggGroup::CollisionSolidType type)
 
 setDartType (EggGroup::DartType type)
 
 setDcsType (EggGroup::DCSType type)
 
 setDecalFlag (bool flag)
 
 setDefaultPose (const EggTransform transform)
 Replaces the initial pose transform. This is the <DefaultPose> entry for a Joint, and defines only the initial transform pose for the unanimated joint; it has nothing to do with the group's <Transform> entry, which defines the (eventual) space of the group's vertices. More...
 
 setDirectFlag (bool flag)
 
 setFromCollideMask (CollideMask mask)
 
 setGroupType (EggGroup::GroupType type)
 
 setIndexedFlag (bool flag)
 If this flag is true, geometry at this node and below will be generated as indexed geometry. More...
 
 setIntoCollideMask (CollideMask mask)
 
 setLod (const EggSwitchCondition lod)
 
 setModelFlag (bool flag)
 
 setNofogFlag (bool flag)
 
 setOccluderFlag (bool flag)
 
 setPolylightFlag (bool flag)
 
 setPortalFlag (bool flag)
 
 setScrollR (double r_speed)
 
 setScrollU (double u_speed)
 
 setScrollV (double v_speed)
 
 setScrollW (double w_speed)
 
 setSwitchFlag (bool flag)
 
 setSwitchFps (double fps)
 
 setTag (str key, str value)
 Associates a user-defined value with a user-defined key which is stored on the node. This value has no meaning to Panda; but it is stored indefinitely on the node until it is requested again. This value will be copied to the PandaNode that is created for this particular EggGroup if the egg file is loaded as a scene. More...
 
 setTexlistFlag (bool flag)
 
 setVertexMembership (EggVertex vert, double membership)
 Explicitly sets the net membership of the indicated vertex in this group to the given value. More...
 
 stealVrefs (EggGroup other)
 Moves all of the vertex references from the indicated other group into this one. If a given vertex was previously shared by both groups, the relative memberships will be summed. More...
 
 testVrefIntegrity ()
 
 unrefAllVertices ()
 Removes all vertices from the reference list. More...
 
 unrefVertex (EggVertex vert)
 Removes the vertex from the set of those referenced by the group. Does nothing if the vertex is not already reffed. More...
 
 write (Ostream out, int indent_level)
 Writes the group and all of its children to the indicated output stream in Egg format. More...
 
 writeBillboardFlags (Ostream out, int indent_level)
 Writes just the <Billboard> entry and related fields to the indicated ostream. More...
 
 writeCollideFlags (Ostream out, int indent_level)
 Writes just the <Collide> entry and related fields to the indicated ostream. More...
 
 writeDecalFlags (Ostream out, int indent_level)
 Writes the flags related to decaling, if any. More...
 
 writeModelFlags (Ostream out, int indent_level)
 Writes the <Model> flag and related flags to the indicated ostream. More...
 
 writeObjectTypes (Ostream out, int indent_level)
 Writes just the <ObjectTypes> entries, if any, to the indicated ostream. More...
 
 writeRenderMode (Ostream out, int indent_level)
 Writes the flags inherited from EggRenderMode and similar flags that control obscure render effects. More...
 
 writeSwitchFlags (Ostream out, int indent_level)
 Writes the <Switch> flag and related flags to the indicated ostream. More...
 
 writeTags (Ostream out, int indent_level)
 Writes just the <Tag> entries, if any, to the indicated ostream. More...
 
- Public Member Functions inherited from EggGroupNode
 __init__ (const EggGroupNode copy)
 
 __init__ (str name)
 
EggNode addChild (EggNode node)
 Adds the indicated child to the group and returns it. If the child node is already a child of some other node, removes it first. More...
 
 applyFirstAttribute (bool recurse)
 Sets the first vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded. This reflects the DirectX convention of storing flat-shaded properties on the first vertex, although it is not usually a convention in Egg. More...
 
 applyLastAttribute (bool recurse)
 Sets the last vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded. This reflects the OpenGL convention of storing flat-shaded properties on the last vertex, although it is not usually a convention in Egg. More...
 
 clear ()
 
 clearConnectedShading ()
 Resets the connected_shading information on all primitives at this node and below, so that it may be accurately rederived by the next call to get_connected_shading(). More...
 
bool empty ()
 
EggNode findChild (str name)
 Returns the child of this node whose name is the indicated string, or NULL if there is no child of this node by that name. Does not search recursively. More...
 
 forceFilenames (const Filename directory)
 Similar to resolve_filenames, but each non-absolute filename encountered is arbitrarily taken to be in the indicated directory, whether or not the so-named filename exists. More...
 
object getChildren ()
 
 getConnectedShading ()
 Queries the connected_shading information on all primitives at this node and below, to ensure that it has been completely filled in before we start mucking around with vertices. More...
 
EggNode getFirstChild ()
 Returns the first child in the group's list of children, or NULL if the list of children is empty. Can be used with get_next_child() to return the complete list of children without using the iterator class; however, this is non-thread-safe, and so is not recommended except for languages other than C++ which cannot use the iterators. More...
 
EggNode getNextChild ()
 Returns the next child in the group's list of children since the last call to get_first_child() or get_next_child(), or NULL if the last child has been returned. Can be used with get_first_child() to return the complete list of children without using the iterator class; however, this is non-thread-safe, and so is not recommended except for languages other than C++ which cannot use the iterators. More...
 
bool hasAbsolutePathnames ()
 Returns true if any nodes at this level and below include a reference to a file via an absolute pathname, or false if all references are relative. More...
 
bool hasNormals ()
 Returns true if any of the primitives (e.g. polygons) defined within this group or below have either face or vertex normals defined, false otherwise. More...
 
bool hasPrimitives ()
 Returns true if there are any primitives (e.g. polygons) defined within this group or below, false otherwise. More...
 
bool jointHasPrimitives ()
 Returns true if there are any primitives (e.g. polygons) defined within this group or below, but the search does not include nested joints. More...
 
 makePointPrimitives ()
 Creates PointLight primitives to reference any otherwise unreferences vertices discovered in this group or below. More...
 
 meshTriangles (int flags)
 Combine triangles together into triangle strips, at this group and below. More...
 
EggGroupNode operator= (const EggGroupNode copy)
 
 postApplyFlatAttribute (bool recurse)
 Intended as a followup to apply_last_attribute(), this also sets an attribute on the first vertices of the primitive, if they don't already have an attribute set, just so they end up with something. More...
 
 recomputePolygonNormals (CoordinateSystem cs)
 Recomputes all the polygon normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. Normals are removed from the vertices and defined only on polygons, giving the geometry a faceted appearance. More...
 
bool recomputeTangentBinormal (const GlobPattern uv_name)
 This function recomputes the tangent and binormal for the named texture coordinate set for all vertices at this level and below. Use the empty string for the default texture coordinate set. More...
 
bool recomputeTangentBinormal (const VectorString names)
 This function recomputes the tangent and binormal for the named texture coordinate sets. Returns true if anything was done. More...
 
bool recomputeTangentBinormalAuto ()
 This function recomputes the tangent and binormal for any texture coordinate set that affects a normal map. Returns true if anything was done. More...
 
 recomputeVertexNormals (double threshold, CoordinateSystem cs)
 Recomputes all the vertex normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. A shared edge between two polygons (even in different groups) is considered smooth if the angle between the two edges is less than threshold degrees. More...
 
EggNode removeChild (EggNode node)
 Removes the indicated child node from the group and returns it. If the child was not already in the group, does nothing and returns NULL. More...
 
int removeInvalidPrimitives (bool recurse)
 Removes primitives at this level and below which appear to be degenerate; e.g. polygons with fewer than 3 vertices, etc. Returns the number of primitives removed. More...
 
int removeUnusedVertices (bool recurse)
 Removes all vertices from VertexPools within this group or below that are not referenced by at least one primitive. Also collapses together equivalent vertices, and renumbers all vertices after the operation so their indices are consecutive, beginning at zero. Returns the total number of vertices removed. More...
 
int renameNodes (VectorString strip_prefix, bool recurse)
 Rename by stripping out the prefix. More...
 
 resolveFilenames (const DSearchPath searchpath)
 Walks the tree and attempts to resolve any filenames encountered. This looks up filenames along the specified search path; it does not automatically search the model_path for missing files. More...
 
 reverseVertexOrdering ()
 Reverses the vertex ordering of all polygons defined at this node and below. Does not change the surface normals, if any. More...
 
EggGroupNode::SizeType size ()
 
 stealChildren (EggGroupNode other)
 Moves all the children from the other node to this one. This is especially useful because the group node copy assignment operator does not copy children. More...
 
 stripNormals ()
 Removes all normals from primitives, and the vertices they reference, at this node and below. More...
 
int triangulatePolygons (int flags)
 Replace all higher-order polygons at this point in the scene graph and below with triangles. Returns the total number of new triangles produced, less degenerate polygons removed. More...
 
 unifyAttributes (bool use_connected_shading, bool allow_per_primitive, bool recurse)
 Applies per-vertex normal and color to all vertices, if they are in fact per-vertex (and different for each vertex), or moves them to the primitive if they are all the same. More...
 
- Public Member Functions inherited from EggNode
 applyTexmats ()
 Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves. More...
 
EggRenderMode determineAlphaMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineBin ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
bool determineDecal ()
 Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set. Returns the value of the decal flag if it is found, or false if it is not. More...
 
EggRenderMode determineDepthOffset ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_offset specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineDepthTestMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineDepthWriteMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
EggRenderMode determineDrawOrder ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
bool determineIndexed ()
 Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set. Returns the value of the indexed scalar if it is found, or false if it is not. More...
 
EggRenderMode determineVisibilityMode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a visibility_mode other than VM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. More...
 
 flattenTransforms ()
 Removes any transform and instance records from this node in the scene graph and below. If an instance node is encountered, removes the instance and applies the transform to its vertices, duplicating vertices if necessary. More...
 
int getDepth ()
 Returns the number of nodes above this node in the egg hierarchy. More...
 
const LMatrix4d getNodeFrame ()
 Returns the coordinate frame of the node itself. This is simply the net product of all transformations up to the root. More...
 
const LMatrix4d getNodeFrameInv ()
 Returns the inverse of the matrix returned by get_node_frame(). See get_node_frame(). More...
 
const LMatrix4d getNodeFrameInvPtr ()
 Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame_inv() matrix. More...
 
const LMatrix4d getNodeFramePtr ()
 Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame() matrix. More...
 
const LMatrix4d getNodeToVertex ()
 Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file. This is the same thing as: More...
 
const LMatrix4d getNodeToVertexPtr ()
 Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_to_vertex() matrix. More...
 
EggGroupNode getParent ()
 
const LMatrix4d getVertexFrame ()
 Returns the coordinate frame of the vertices referenced by primitives at or under this node. This is not the same as get_node_frame(). More...
 
const LMatrix4d getVertexFrameInv ()
 Returns the inverse of the matrix returned by get_vertex_frame(). See get_vertex_frame(). More...
 
const LMatrix4d getVertexFrameInvPtr ()
 Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame_inv() matrix. More...
 
const LMatrix4d getVertexFramePtr ()
 Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame() matrix. More...
 
const LMatrix4d getVertexToNode ()
 Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node. This is the same thing as: More...
 
const LMatrix4d getVertexToNodePtr ()
 Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_to_node() matrix. More...
 
bool isAnimMatrix ()
 Returns true if this node represents a table of animation transformation data, false otherwise. More...
 
bool isJoint ()
 Returns true if this particular node represents a <Joint> entry or not. This is a handy thing to know since Joints are sorted to the end of their sibling list when writing an egg file. See EggGroupNode::write(). More...
 
bool isLocalCoord ()
 Returns true if this node's vertices are not in the global coordinate space. This will be the case if there was an <Instance> node under a transform at or above this node. More...
 
bool isUnderInstance ()
 Returns true if there is an <Instance> node somewhere in the egg tree at or above this node, false otherwise. More...
 
bool isUnderTransform ()
 Returns true if there is a <Transform> entry somewhere in the egg tree at or above this node, false otherwise. More...
 
EggNode operator= (const EggNode copy)
 
bool parseEgg (str egg_syntax)
 Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition. Updates the object accordingly. Returns true if successful, false if there was some parse error or if the object does not support this functionality. More...
 
int renameNode (VectorString strip_prefix)
 Rename by stripping out the prefix. More...
 
 testUnderIntegrity ()
 
 transform (const LMatrix4d mat)
 Applies the indicated transformation to the node and all of its descendants. More...
 
 transformVerticesOnly (const LMatrix4d mat)
 Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below. Joints and other transforms are not affected, nor are local vertices. More...
 
 write (Ostream out, int indent_level)
 
- Public Member Functions inherited from EggNamedObject
 __init__ (const EggNamedObject copy)
 
 __init__ (str name)
 
EggNamedObject operator= (const EggNamedObject copy)
 
 output (Ostream out)
 
- Public Member Functions inherited from EggObject
 __init__ ()
 
 __init__ (const EggObject copy)
 
 clearUserData ()
 Removes all user data pointers from the node. More...
 
 clearUserData (TypeHandle type)
 Removes the user data pointer of the indicated type. More...
 
EggUserData getUserData ()
 Returns the user data pointer most recently stored on this object, or NULL if nothing was previously stored. More...
 
EggUserData getUserData (TypeHandle type)
 Returns the user data pointer of the indicated type, if it exists, or NULL if it does not. More...
 
bool hasUserData ()
 Returns true if a generic user data pointer has recently been set and not yet cleared, false otherwise. More...
 
bool hasUserData (TypeHandle type)
 Returns true if the user data pointer of the indicated type has been set, false otherwise. More...
 
EggObject operator= (const EggObject copy)
 
 setUserData (EggUserData user_data)
 Sets the user data associated with this object. This may be any EggUserData-derived object. The egg library will do nothing with this pointer, except to hold its reference count and return the pointer on request. More...
 
- Public Member Functions inherited from TypedObject
TypeHandle getType ()
 Derived classes should override this function to return get_class_type(). More...
 
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More...
 
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly. More...
 
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type. More...
 
- Public Member Functions inherited from ReferenceCount
int getRefCount ()
 Returns the current reference count. More...
 
 ref ()
 Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. More...
 
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. More...
 
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. More...
 
bool unref ()
 Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic.) However, see the helper function unref_delete(). More...
 
- Public Member Functions inherited from Namable
 __init__ (const Namable copy)
 
 __init__ (str initial_name)
 
 clearName ()
 Resets the Namable's name to empty. More...
 
str getName ()
 
bool hasName ()
 Returns true if the Namable has a nonempty name set, false if the name is empty. More...
 
Namable operator= (const Namable other)
 
 output (Ostream out)
 Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. More...
 
 setName (str name)
 
- Public Member Functions inherited from EggRenderMode
 __init__ ()
 
 __init__ (const EggRenderMode copy)
 
 clearBin ()
 Removes the bin name that was set for this particular object. See set_bin(). More...
 
 clearDepthOffset ()
 Removes the depth-offset flag from this particular object. See set_depth_offset(). More...
 
 clearDrawOrder ()
 Removes the draw-order flag from this particular object. See set_draw_order(). More...
 
EggRenderMode::AlphaMode getAlphaMode ()
 Returns the alpha mode that was set, or AM_unspecified if nothing was set. See set_alpha_mode(). More...
 
str getBin ()
 Returns the bin name that has been set for this particular object, if any. See set_bin(). More...
 
int getDepthOffset ()
 Returns the "depth-offset" flag as set for this particular object. See set_depth_offset(). More...
 
EggRenderMode::DepthTestMode getDepthTestMode ()
 Returns the depth_test mode that was set, or DTM_unspecified if nothing was set. See set_depth_test_mode(). More...
 
EggRenderMode::DepthWriteMode getDepthWriteMode ()
 Returns the depth_write mode that was set, or DWM_unspecified if nothing was set. See set_depth_write_mode(). More...
 
int getDrawOrder ()
 Returns the "draw-order" flag as set for this particular object. See set_draw_order(). More...
 
EggRenderMode::VisibilityMode getVisibilityMode ()
 Returns the visibility mode that was set, or VM_unspecified if nothing was set. See set_visibility_mode(). More...
 
bool hasBin ()
 Returns true if a bin name has been set for this particular object. See set_bin(). More...
 
bool hasDepthOffset ()
 Returns true if the depth-offset flag has been set for this particular object. See set_depth_offset(). More...
 
bool hasDrawOrder ()
 Returns true if the draw-order flag has been set for this particular object. See set_draw_order(). More...
 
bool operator!= (const EggRenderMode other)
 
bool operator< (const EggRenderMode other)
 
EggRenderMode operator= (const EggRenderMode copy)
 
bool operator== (const EggRenderMode other)
 Comparison operators are handy. More...
 
 setAlphaMode (EggRenderMode::AlphaMode mode)
 Specifies precisely how the transparency for this geometry should be achieved, or if it should be used. The default, AM_unspecified, is to use transparency if the geometry has a color whose alpha value is non-1, or if it has a four-channel texture applied; otherwise, AM_on forces transparency on, and AM_off forces it off. The other flavors of transparency are specific ways to turn on transparency, which may or may not be supported by a particular rendering backend. More...
 
 setBin (str bin)
 Sets the "bin" string for this particular object. This names a particular bin in which the object should be rendered. The exact meaning of a bin is implementation defined, but generally a GeomBin matching each bin name must also be specifically added to the rendering engine (e.g. the CullTraverser) in use for this to work. See also set_draw_order(). More...
 
 setDepthOffset (int bias)
 Sets the "depth-offset" flag associated with this object. This adds or subtracts an offset bias into the depth buffer. See also DepthOffsetAttrib and NodePath::set_depth_offset(). More...
 
 setDepthTestMode (EggRenderMode::DepthTestMode mode)
 Specifies whether this geometry should be tested against the depth buffer when it is drawn (assuming the rendering backend provides a depth buffer). Note that this is different, and independent from, the depth_write mode. More...
 
 setDepthWriteMode (EggRenderMode::DepthWriteMode mode)
 Specifies whether writes should be made to the depth buffer (assuming the rendering backend provides a depth buffer) when rendering this geometry. More...
 
 setDrawOrder (int order)
 Sets the "draw-order" flag associated with this object. This specifies a particular order in which objects of this type should be drawn, within the specified bin. If a bin is not explicitly specified, "fixed" is used. See also set_bin(). More...
 
 setVisibilityMode (EggRenderMode::VisibilityMode mode)
 Specifies whether this geometry is to be considered normally visible, or hidden. If it is hidden, it is either not loaded into the scene graph at all, or loaded as a "stashed" node, according to the setting of egg-suppress-hidden. More...
 
 write (Ostream out, int indent_level)
 Writes the attributes to the indicated output stream in Egg format. More...
 
- Public Member Functions inherited from EggTransform
 __init__ ()
 
 __init__ (const EggTransform copy)
 
 addMatrix3 (const LMatrix3d mat)
 Appends an arbitrary 3x3 matrix to the current transform. More...
 
 addMatrix4 (const LMatrix4d mat)
 Appends an arbitrary 4x4 matrix to the current transform. More...
 
 addRotate2d (double angle)
 Appends a 2-d rotation to the current transform. The rotation angle is specified in degrees counterclockwise about the origin. More...
 
 addRotate3d (const LQuaterniond quat)
 Appends an arbitrary 3-d rotation to the current transform, expressed as a quaternion. This is converted to axis-angle notation for the egg file. More...
 
 addRotate3d (double angle, const LVector3d axis)
 Appends a 3-d rotation about an arbitrary axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. More...
 
 addRotx (double angle)
 Appends a rotation about the X axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. More...
 
 addRoty (double angle)
 Appends a rotation about the Y axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. More...
 
 addRotz (double angle)
 Appends a rotation about the Z axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. More...
 
 addScale2d (const LVecBase2d scale)
 Appends a possibly non-uniform scale to the current transform. More...
 
 addScale3d (const LVecBase3d scale)
 Appends a possibly non-uniform scale to the current transform. More...
 
 addTranslate2d (const LVector2d translate)
 Appends a 2-d translation operation to the current transform. More...
 
 addTranslate3d (const LVector3d translate)
 Appends a 3-d translation operation to the current transform. More...
 
 addUniformScale (double scale)
 Appends a uniform scale to the current transform. More...
 
 clearTransform ()
 Resets the transform to empty, identity. More...
 
const LMatrix3d getComponentMat3 (int n)
 Returns the 3x3 matrix associated with the nth component. It is an error to call this if the component type is not CT_matrix3. More...
 
const LMatrix4d getComponentMat4 (int n)
 Returns the 4x4 matrix associated with the nth component. It is an error to call this if the component type is not CT_matrix4. More...
 
double getComponentNumber (int n)
 Returns the solitary number associated with the nth component. In the case of a rotation, this is the angle in degrees to rotate; in the case of uniform scale, this is the amount of the scale. Other types do not use this property. More...
 
EggTransform::ComponentType getComponentType (int n)
 Returns the type of the nth component. More...
 
const LVecBase2d getComponentVec2 (int n)
 Returns the 2-component vector associated with the nth component. This may be the translate vector, rotate axis, or non-uniform scale. It is an error to call this if the component type does not use a 2-d vector property. More...
 
const LVecBase3d getComponentVec3 (int n)
 Returns the 3-component vector associated with the nth component. This may be the translate vector, rotate axis, or non-uniform scale. It is an error to call this if the component type does not use a 3-d vector property. More...
 
int getNumComponents ()
 Returns the number of components that make up the transform. More...
 
LMatrix3d getTransform2d ()
 Returns the overall transform as a 3x3 matrix. It is an error to call this if has_transform3d() is true. More...
 
const LMatrix4d getTransform3d ()
 Returns the overall transform as a 4x4 matrix. It is valid to call this even if has_transform2d() is true; in this case, the 3x3 transform will be expanded to a 4x4 matrix. More...
 
bool hasTransform ()
 Returns true if the transform is nonempty, false if it is empty (no transform components have been added). This is true for either a 2-d or a 3-d transform. More...
 
bool hasTransform2d ()
 Returns true if the transform is specified as a 2-d transform, e.g. with a 3x3 matrix, or false if it is specified as a 3-d transform (with a 4x4 matrix), or not specified at all. More...
 
bool hasTransform3d ()
 Returns true if the transform is specified as a 3-d transform, e.g. with a 4x4 matrix, or false if it is specified as a 2-d transform (with a 2x2 matrix), or not specified at all. More...
 
EggTransform operator= (const EggTransform copy)
 
 setTransform2d (const LMatrix3d mat)
 Sets the overall transform as a 3x3 matrix. This completely replaces whatever componentwise transform may have been defined. More...
 
 setTransform3d (const LMatrix4d mat)
 Sets the overall transform as a 4x4 matrix. This completely replaces whatever componentwise transform may have been defined. More...
 
bool transformIsIdentity ()
 Returns true if the described transform is identity, false otherwise. More...
 
 write (Ostream out, int indent_level, str label)
 Writes the transform to the indicated stream in Egg format. More...
 

Static Public Member Functions

static TypeHandle getClassType ()
 
static EggGroup::BillboardType stringBillboardType (str strval)
 Returns the BillboardType value associated with the given string representation, or BT_none if the string does not match any known BillboardType value. More...
 
static EggGroup::BlendMode stringBlendMode (str strval)
 Returns the BlendMode value associated with the given string representation, or BM_none if the string does not match any known BlendMode. More...
 
static EggGroup::BlendOperand stringBlendOperand (str strval)
 Returns the BlendOperand value associated with the given string representation, or BO_none if the string does not match any known BlendOperand. More...
 
static EggGroup::CollideFlags stringCollideFlags (str strval)
 Returns the CollideFlags value associated with the given string representation, or CF_none if the string does not match any known CollideFlags value. This only recognizes a single keyword; it does not attempt to parse a string of keywords. More...
 
static EggGroup::CollisionSolidType stringCsType (str strval)
 Returns the CollisionSolidType value associated with the given string representation, or CST_none if the string does not match any known CollisionSolidType value. More...
 
static EggGroup::DartType stringDartType (str strval)
 Returns the DartType value associated with the given string representation, or DT_none if the string does not match any known DartType value. More...
 
static EggGroup::DCSType stringDcsType (str strval)
 Returns the DCSType value associated with the given string representation, or DC_unspecified if the string does not match any known DCSType value. More...
 
static EggGroup::GroupType stringGroupType (str strval)
 Returns the GroupType value associated with the given string representation, or GT_invalid if the string does not match any known GroupType value. More...
 
- Static Public Member Functions inherited from EggGroupNode
static TypeHandle getClassType ()
 
static bool isRight (const LVector2d v1, const LVector2d v2)
 Returns true if the 2-d v1 is to the right of v2. More...
 
- Static Public Member Functions inherited from EggNode
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from EggNamedObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from EggObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from Namable
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from EggRenderMode
static TypeHandle getClassType ()
 
static EggRenderMode::AlphaMode stringAlphaMode (str string)
 Returns the AlphaMode value associated with the given string representation, or AM_unspecified if the string does not match any known AlphaMode value. More...
 
static EggRenderMode::DepthTestMode stringDepthTestMode (str string)
 Returns the DepthTestMode value associated with the given string representation, or DTM_unspecified if the string does not match any known DepthTestMode value. More...
 
static EggRenderMode::DepthWriteMode stringDepthWriteMode (str string)
 Returns the DepthWriteMode value associated with the given string representation, or DWM_unspecified if the string does not match any known DepthWriteMode value. More...
 
static EggRenderMode::VisibilityMode stringVisibilityMode (str string)
 Returns the HiddenMode value associated with the given string representation, or VM_unspecified if the string does not match any known HiddenMode value. More...
 

Detailed Description

The main glue of the egg hierarchy, this corresponds to the <Group>, <Instance>, and <Joint> type nodes.

Member Typedef Documentation

◆ TagData

typedef MapStringString TagData

◆ VertexRef

typedef MapPTEggVertexDouble VertexRef

Member Enumeration Documentation

◆ BillboardType

Enumerator
BT_none 

The bits here must correspond to those in Flags, below.

BT_axis 
BT_point_camera_relative 
BT_point_world_relative 

◆ BlendMode

enum BlendMode

These correspond to ColorBlendAttrib::Mode (but not numerically).

Enumerator
BM_unspecified 
BM_none 
BM_add 
BM_subtract 
BM_inv_subtract 
BM_min 
BM_max 

◆ BlendOperand

These correspond to ColorBlendAttrib::Operand (but not numerically).

Enumerator
BO_unspecified 
BO_zero 
BO_one 
BO_incoming_color 
BO_one_minus_incoming_color 
BO_fbuffer_color 
BO_one_minus_fbuffer_color 
BO_incoming_alpha 
BO_one_minus_incoming_alpha 
BO_fbuffer_alpha 
BO_one_minus_fbuffer_alpha 
BO_constant_color 
BO_one_minus_constant_color 
BO_constant_alpha 
BO_one_minus_constant_alpha 
BO_incoming_color_saturate 
BO_color_scale 
BO_one_minus_color_scale 
BO_alpha_scale 
BO_one_minus_alpha_scale 

◆ CollideFlags

Enumerator
CF_none 

The bits here must correspond to those in Flags, below, and they must fit within F_collide_flags.

CF_descend 
CF_event 
CF_keep 
CF_solid 
CF_center 
CF_turnstile 
CF_level 
CF_intangible 

◆ CollisionSolidType

Enumerator
CST_none 

The bits here must correspond to those in Flags, below, and they must fit within F_cs_type.

CST_plane 
CST_polygon 
CST_polyset 
CST_sphere 
CST_tube 
CST_inv_sphere 
CST_box 
CST_floor_mesh 

◆ DartType

enum DartType
Enumerator
DT_none 

The bits here must correspond to those in Flags, below.

DT_structured 
DT_sync 
DT_nosync 
DT_default 

◆ DCSType

enum DCSType
Enumerator
DC_unspecified 

The bits here must correspond to those in Flags2, below.

DC_none 
DC_local 
DC_net 
DC_no_touch 
DC_default 

◆ GroupType

enum GroupType

These bits are all stored somewhere in _flags.

Enumerator
GT_invalid 

The bits here must correspond to those in Flags, below.

GT_group 
GT_instance 
GT_joint 

Member Function Documentation

◆ __init__() [1/2]

__init__ ( const EggGroup  copy)

◆ __init__() [2/2]

__init__ ( str  name)

◆ addGroupRef()

addGroupRef ( EggGroup  group)

Adds a new <Ref> entry to the group. This declares an internal reference to another node, and is used to implement scene-graph instancing; it is only valid if the group_type is GT_instance.

◆ addObjectType()

addObjectType ( str  object_type)

◆ clearBillboardCenter()

clearBillboardCenter ( )

◆ clearBlendColor()

clearBlendColor ( )

Removes the blend color specification.

◆ clearCollideMask()

clearCollideMask ( )

◆ clearCollisionName()

clearCollisionName ( )

◆ clearDefaultPose()

clearDefaultPose ( )

Removes the initial pose transform. See set_default_pose().

◆ clearFromCollideMask()

clearFromCollideMask ( )

◆ clearGroupRefs()

clearGroupRefs ( )

Removes all of the <Ref> entries within this group. See add_group_ref().

◆ clearIndexedFlag()

clearIndexedFlag ( )

◆ clearIntoCollideMask()

clearIntoCollideMask ( )

◆ clearLod()

clearLod ( )

◆ clearObjectTypes()

clearObjectTypes ( )

◆ clearTag()

clearTag ( str  key)

Removes the value defined for this key on this particular node. After a call to clear_tag(), has_tag() will return false for the indicated key.

◆ determineAlphaMode()

EggRenderMode determineAlphaMode ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an alpha_mode other than AM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ determineBin()

EggRenderMode determineBin ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a bin specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ determineDecal()

bool determineDecal ( )

Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set. Returns the value of the decal flag if it is found, or false if it is not.

In other words, returns true if the "decal" flag is in effect for the indicated node, false otherwise.

◆ determineDepthOffset()

EggRenderMode determineDepthOffset ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a depth_offset specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ determineDepthTestMode()

EggRenderMode determineDepthTestMode ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a depth_test_mode other than DTM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ determineDepthWriteMode()

EggRenderMode determineDepthWriteMode ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a depth_write_mode other than DWM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ determineDrawOrder()

EggRenderMode determineDrawOrder ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a draw_order specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ determineIndexed()

bool determineIndexed ( )

Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set. Returns the value of the indexed scalar if it is found, or false if it is not.

In other words, returns true if the "indexed" flag is in effect for the indicated node, false otherwise.

◆ determineVisibilityMode()

EggRenderMode determineVisibilityMode ( )

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a visibility_mode other than VM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

◆ getBillboardCenter()

const LPoint3d getBillboardCenter ( )

◆ getBillboardType()

EggGroup::BillboardType getBillboardType ( )

◆ getBlendColor()

const LColor getBlendColor ( )

Returns the blend color if one has been specified, or (0, 0, 0, 0) if one has not.

◆ getBlendMode()

EggGroup::BlendMode getBlendMode ( )

◆ getBlendOperandA()

EggGroup::BlendOperand getBlendOperandA ( )

◆ getBlendOperandB()

EggGroup::BlendOperand getBlendOperandB ( )

◆ getClassType()

static TypeHandle getClassType ( )
static

◆ getCollideFlags()

EggGroup::CollideFlags getCollideFlags ( )

◆ getCollideMask()

CollideMask getCollideMask ( )

◆ getCollisionName()

str getCollisionName ( )

◆ getCsType()

◆ getDartType()

EggGroup::DartType getDartType ( )

◆ getDcsType()

EggGroup::DCSType getDcsType ( )

◆ getDecalFlag()

bool getDecalFlag ( )

◆ getDefaultPose()

const EggTransform getDefaultPose ( )

Returns a read-only accessor to the initial pose transform. This is the <DefaultPose> entry for a Joint, and defines only the initial transform pose for the unanimated joint; it has nothing to do with the group's <Transform> entry, which defines the (eventual) space of the group's vertices.

◆ getDirectFlag()

bool getDirectFlag ( )

◆ getFromCollideMask()

CollideMask getFromCollideMask ( )

◆ getGroupRef()

EggGroup getGroupRef ( int  n)

Returns the nth <Ref> entry within this group. See add_group_ref().

◆ getGroupRefs()

list getGroupRefs ( )

◆ getGroupType()

EggGroup::GroupType getGroupType ( )

◆ getIndexedFlag()

bool getIndexedFlag ( )

◆ getIntoCollideMask()

CollideMask getIntoCollideMask ( )

◆ getLod()

const EggSwitchCondition getLod ( )

◆ getModelFlag()

bool getModelFlag ( )

◆ getNofogFlag()

bool getNofogFlag ( )

◆ getNumGroupRefs()

int getNumGroupRefs ( )

Returns the number of <Ref> entries within this group. See add_group_ref().

◆ getNumObjectTypes()

int getNumObjectTypes ( )

◆ getObjectType()

str getObjectType ( int  index)

◆ getObjectTypes()

list getObjectTypes ( )

◆ getOccluderFlag()

bool getOccluderFlag ( )

◆ getPolylightFlag()

bool getPolylightFlag ( )

◆ getPortalFlag()

bool getPortalFlag ( )

◆ getScrollR()

double getScrollR ( )

◆ getScrollU()

double getScrollU ( )

◆ getScrollV()

double getScrollV ( )

◆ getScrollW()

double getScrollW ( )

◆ getSwitchFlag()

bool getSwitchFlag ( )

◆ getSwitchFps()

double getSwitchFps ( )

◆ getTag()

str getTag ( str  key)

Retrieves the user-defined value that was previously set on this node for the particular key, if any. If no value has been previously set, returns the empty string.

◆ getTexlistFlag()

bool getTexlistFlag ( )

◆ getVertexMembership()

double getVertexMembership ( const EggVertex  vert)

Returns the amount of membership of the indicated vertex in this group. If the vertex is not reffed by the group, returns 0.

◆ hasBillboardCenter()

bool hasBillboardCenter ( )

◆ hasBlendColor()

bool hasBlendColor ( )

Returns true if the blend color has been specified, false otherwise.

◆ hasCollideMask()

bool hasCollideMask ( )

◆ hasCollisionName()

bool hasCollisionName ( )

◆ hasDcsType()

bool hasDcsType ( )

Returns true if the specified DCS type is not DC_none and not DC_unspecified.

◆ hasFromCollideMask()

bool hasFromCollideMask ( )

◆ hasIndexedFlag()

bool hasIndexedFlag ( )

◆ hasIntoCollideMask()

bool hasIntoCollideMask ( )

◆ hasLod()

bool hasLod ( )

◆ hasObjectType()

bool hasObjectType ( str  object_type)

Returns true if the indicated object type has been added to the group, or false otherwise.

◆ hasScrollingUvs()

bool hasScrollingUvs ( )

◆ hasTag()

bool hasTag ( str  key)

Returns true if a value has been defined on this node for the particular key (even if that value is the empty string), or false if no value has been set.

◆ isInstanceType()

bool isInstanceType ( )

Returns true if this group is an instance type node; i.e. it begins the root of a local coordinate space. This is not related to instancing (multiple copies of a node in a scene graph).

This also includes the case of the node including a billboard flag without an explicit center, which implicitly makes the node behave like an instance.

◆ isJoint()

bool isJoint ( )

Returns true if this particular node represents a <Joint> entry or not. This is a handy thing to know since Joints are sorted to the end of their sibling list when writing an egg file. See EggGroupNode::write().

◆ modifyDefaultPose()

EggTransform modifyDefaultPose ( )

Returns a writable accessor to the initial pose transform. This is the <DefaultPose> entry for a Joint, and defines only the initial transform pose for the unanimated joint; it has nothing to do with the group's <Transform> entry, which defines the (eventual) space of the group's vertices.

◆ operator=()

EggGroup operator= ( const EggGroup  copy)

◆ refVertex()

refVertex ( EggVertex  vert,
double  membership 
)

Adds the vertex to the set of those referenced by the group, at the indicated membership level. If the vertex is already being referenced, increases the membership amount by the indicated amount.

◆ removeGroupRef()

removeGroupRef ( int  n)

Removes the nth <Ref> entry within this group. See add_group_ref().

◆ removeObjectType()

bool removeObjectType ( str  object_type)

Removes the first instance of the indicated object type from the group if it is present. Returns true if the object type was found and removed, false otherwise.

◆ setBillboardCenter()

setBillboardCenter ( const LPoint3d  billboard_center)

Sets the point around which the billboard will rotate, if this node contains a billboard specification.

If a billboard type is given but no billboard_center is specified, then the group node is treated as an <Instance>, and the billboard rotates around the origin. If, however, a billboard_center is specified, then the group node is not treated as an <Instance>, and the billboard rotates around the specified point.

The point is in the same coordinate system as the vertices of this node: usually global, but possibly local if there is an <Instance> somewhere above. Specifically, this is the coordinate system defined by get_vertex_frame().

◆ setBillboardType()

setBillboardType ( EggGroup::BillboardType  type)

◆ setBlendColor()

setBlendColor ( const LColor  blend_color)

◆ setBlendMode()

setBlendMode ( EggGroup::BlendMode  blend_mode)

◆ setBlendOperandA()

setBlendOperandA ( EggGroup::BlendOperand  blend_operand_a)

◆ setBlendOperandB()

setBlendOperandB ( EggGroup::BlendOperand  blend_operand_b)

◆ setCollideFlags()

setCollideFlags ( int  flags)

◆ setCollideMask()

setCollideMask ( CollideMask  mask)

◆ setCollisionName()

setCollisionName ( str  collision_name)

◆ setCsType()

setCsType ( EggGroup::CollisionSolidType  type)

◆ setDartType()

setDartType ( EggGroup::DartType  type)

◆ setDcsType()

setDcsType ( EggGroup::DCSType  type)

◆ setDecalFlag()

setDecalFlag ( bool  flag)

◆ setDefaultPose()

setDefaultPose ( const EggTransform  transform)

Replaces the initial pose transform. This is the <DefaultPose> entry for a Joint, and defines only the initial transform pose for the unanimated joint; it has nothing to do with the group's <Transform> entry, which defines the (eventual) space of the group's vertices.

◆ setDirectFlag()

setDirectFlag ( bool  flag)

◆ setFromCollideMask()

setFromCollideMask ( CollideMask  mask)

◆ setGroupType()

setGroupType ( EggGroup::GroupType  type)

◆ setIndexedFlag()

setIndexedFlag ( bool  flag)

If this flag is true, geometry at this node and below will be generated as indexed geometry.

◆ setIntoCollideMask()

setIntoCollideMask ( CollideMask  mask)

◆ setLod()

setLod ( const EggSwitchCondition  lod)

◆ setModelFlag()

setModelFlag ( bool  flag)

◆ setNofogFlag()

setNofogFlag ( bool  flag)

◆ setOccluderFlag()

setOccluderFlag ( bool  flag)

◆ setPolylightFlag()

setPolylightFlag ( bool  flag)

◆ setPortalFlag()

setPortalFlag ( bool  flag)

◆ setScrollR()

setScrollR ( double  r_speed)

◆ setScrollU()

setScrollU ( double  u_speed)

◆ setScrollV()

setScrollV ( double  v_speed)

◆ setScrollW()

setScrollW ( double  w_speed)

◆ setSwitchFlag()

setSwitchFlag ( bool  flag)

◆ setSwitchFps()

setSwitchFps ( double  fps)

◆ setTag()

setTag ( str  key,
str  value 
)

Associates a user-defined value with a user-defined key which is stored on the node. This value has no meaning to Panda; but it is stored indefinitely on the node until it is requested again. This value will be copied to the PandaNode that is created for this particular EggGroup if the egg file is loaded as a scene.

Each unique key stores a different string value. There is no effective limit on the number of different keys that may be stored or on the length of any one key's value.

◆ setTexlistFlag()

setTexlistFlag ( bool  flag)

◆ setVertexMembership()

setVertexMembership ( EggVertex  vert,
double  membership 
)

Explicitly sets the net membership of the indicated vertex in this group to the given value.

◆ stealVrefs()

stealVrefs ( EggGroup  other)

Moves all of the vertex references from the indicated other group into this one. If a given vertex was previously shared by both groups, the relative memberships will be summed.

◆ stringBillboardType()

static EggGroup::BillboardType stringBillboardType ( str  strval)
static

Returns the BillboardType value associated with the given string representation, or BT_none if the string does not match any known BillboardType value.

◆ stringBlendMode()

static EggGroup::BlendMode stringBlendMode ( str  strval)
static

Returns the BlendMode value associated with the given string representation, or BM_none if the string does not match any known BlendMode.

◆ stringBlendOperand()

static EggGroup::BlendOperand stringBlendOperand ( str  strval)
static

Returns the BlendOperand value associated with the given string representation, or BO_none if the string does not match any known BlendOperand.

◆ stringCollideFlags()

static EggGroup::CollideFlags stringCollideFlags ( str  strval)
static

Returns the CollideFlags value associated with the given string representation, or CF_none if the string does not match any known CollideFlags value. This only recognizes a single keyword; it does not attempt to parse a string of keywords.

◆ stringCsType()

static EggGroup::CollisionSolidType stringCsType ( str  strval)
static

Returns the CollisionSolidType value associated with the given string representation, or CST_none if the string does not match any known CollisionSolidType value.

◆ stringDartType()

static EggGroup::DartType stringDartType ( str  strval)
static

Returns the DartType value associated with the given string representation, or DT_none if the string does not match any known DartType value.

◆ stringDcsType()

static EggGroup::DCSType stringDcsType ( str  strval)
static

Returns the DCSType value associated with the given string representation, or DC_unspecified if the string does not match any known DCSType value.

◆ stringGroupType()

static EggGroup::GroupType stringGroupType ( str  strval)
static

Returns the GroupType value associated with the given string representation, or GT_invalid if the string does not match any known GroupType value.

◆ testVrefIntegrity()

testVrefIntegrity ( )

◆ unrefAllVertices()

unrefAllVertices ( )

Removes all vertices from the reference list.

◆ unrefVertex()

unrefVertex ( EggVertex  vert)

Removes the vertex from the set of those referenced by the group. Does nothing if the vertex is not already reffed.

◆ write()

write ( Ostream  out,
int  indent_level 
)

Writes the group and all of its children to the indicated output stream in Egg format.

◆ writeBillboardFlags()

writeBillboardFlags ( Ostream  out,
int  indent_level 
)

Writes just the <Billboard> entry and related fields to the indicated ostream.

◆ writeCollideFlags()

writeCollideFlags ( Ostream  out,
int  indent_level 
)

Writes just the <Collide> entry and related fields to the indicated ostream.

◆ writeDecalFlags()

writeDecalFlags ( Ostream  out,
int  indent_level 
)

Writes the flags related to decaling, if any.

◆ writeModelFlags()

writeModelFlags ( Ostream  out,
int  indent_level 
)

Writes the <Model> flag and related flags to the indicated ostream.

◆ writeObjectTypes()

writeObjectTypes ( Ostream  out,
int  indent_level 
)

Writes just the <ObjectTypes> entries, if any, to the indicated ostream.

◆ writeRenderMode()

writeRenderMode ( Ostream  out,
int  indent_level 
)

Writes the flags inherited from EggRenderMode and similar flags that control obscure render effects.

◆ writeSwitchFlags()

writeSwitchFlags ( Ostream  out,
int  indent_level 
)

Writes the <Switch> flag and related flags to the indicated ostream.

◆ writeTags()

writeTags ( Ostream  out,
int  indent_level 
)

Writes just the <Tag> entries, if any, to the indicated ostream.