Panda3D
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A class to monitor events from the C++ side of things. It maintains a set of "hooks", function pointers assigned to event names, and calls the appropriate hooks when the matching event is detected. More...
Public Member Functions | |
__init__ (EventQueue ev_queue) | |
dispatchEvent (const Event) | |
Calls the hooks assigned to the indicated single event. More... | |
processEvents () | |
The main processing loop of the EventHandler. This function must be called periodically to service events. Walks through each pending event and calls its assigned hooks. More... | |
write (Ostream out) | |
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TypeHandle | getType () |
Derived classes should override this function to return get_class_type(). More... | |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
static EventHandler | getGlobalEventHandler (EventQueue queue) |
Returns a pointer to the one global EventHandler object. If the global object has not yet been created, this will create it. More... | |
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static TypeHandle | getClassType () |
A class to monitor events from the C++ side of things. It maintains a set of "hooks", function pointers assigned to event names, and calls the appropriate hooks when the matching event is detected.
This class is not necessary when the hooks are detected and processed entirely by the scripting language, e.g. via Scheme hooks or the messenger in Python.
__init__ | ( | EventQueue | ev_queue | ) |
dispatchEvent | ( | const Event | ) |
Calls the hooks assigned to the indicated single event.
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static |
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static |
Returns a pointer to the one global EventHandler object. If the global object has not yet been created, this will create it.
processEvents | ( | ) |
The main processing loop of the EventHandler. This function must be called periodically to service events. Walks through each pending event and calls its assigned hooks.
write | ( | Ostream | out | ) |