Deferred Pipeline w/ Physically Based Shading

Unfortunately I can’t run it with panda 1.9 on Arch Linux.

:display:gsg:glgsg(error): 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display:gsg:glgsg(error): An error occurred while compiling GLSL shader Scattering/DefaultVertex.vertex:
0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display:gsg:glgsg(error): 0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display:gsg:glgsg(error): An error occurred while compiling GLSL shader Scattering/Transmittance.fragment:
0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:shader(warning): Ignoring unknown pragma directive "file" at line 2 of file Scattering/Irradiance1.fragment:
  #pragma file "Irradiance1.fragment"
:display:gsg:glgsg(error): 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display:gsg:glgsg(error): An error occurred while compiling GLSL shader Scattering/DefaultVertex.vertex:
0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display:gsg:glgsg(error): 0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display:gsg:glgsg(error): An error occurred while compiling GLSL shader Scattering/Irradiance1.fragment:
0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
:display(warning): add_render_texture: RTM_bind_layered was requested but geometry shaders are not supported!
:display(warning): add_render_texture: RTM_bind_layered was requested but geometry shaders are not supported!
:shader(warning): Ignoring unknown pragma directive "file" at line 2 of file Scattering/Inscatter1.fragment:
  #pragma file "Inscatter1.fragment"

Full output: codepad.org/be7Mt0Dd

I use open source AMD drivers with an HD 7750.

This might be related: github.com/RobertBeckebans/RBDO … issues/137