Don't mind the mess!
We're currently in the process of migrating the Panda3D Manual to a new service. This is a temporary layout in the meantime.
The following list is a listing of all config variables defined by the Panda3D Bullet module.
|bullet-max-objects||int||1024||Specifies the maximum number of individual objects within a bullet physics world.|
|bullet-gc-lifetime||int||256||Specifies the lifetime of data clean up be the soft body world info garbage collector.|
|bullet-broadphase-algorithm||enum||aabb||Specifies the broadphase algorithm to be used by the physics engine. Default value is 'aabb' (dynamic aabb tree). A second value is 'sap' (sweep and prune).|
|bullet-sap-extents||float||1000.0||Specifies the world extent in all directions. The config variable is only used if bullet-broadphase-algorithm is set to 'sap' (sweep and prune).|
|bullet-enable-contact-events||bool||false||Specifies if events should be send when new contacts are created or existing contacts get remove. Warning: enabling contact events might create more load on the event queue then you might want! Default value is FALSE.|
|bullet-solver-iterations||int||10||Specifies the number of iterations for the Bullet contact solver. This is the native Bullet property btContactSolverInfo::m_numIterations.|
|bullet-additional-damping||bool||false||Enables additional damping on each rigid body, in order to reduce jitter. Additional damping is an experimental feature of the Bullet physics engine. Use with care."|
|bullet-additional-damping-linear-factor||float||0.005||Only used when bullet-additional-damping is set to TRUE.|
|bullet-additional-damping-angular-factor||float||0.01||Only used when bullet-additional-damping is set to TRUE.|
|bullet-additional-damping-linear-threshold||float||0.01||Only used when bullet-additional-damping is set to TRUE.|
|bullet-additional-damping-angular-threshold||float||0.01||Only used when bullet-additional-damping is set to TRUE.|