Panda3D
PreparedGraphicsObjects Member List

This is the complete list of members for PreparedGraphicsObjects, including all inherited members.

_graphics_memory_lru (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
_ibuffer_residency (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
_sampler_object_lru (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
_sbuffer_residency (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
_support_released_buffer_cache (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
_texture_residency (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
_vbuffer_residency (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
begin_frame(GraphicsStateGuardianBase *gsg, Thread *current_thread)PreparedGraphicsObjects
dequeue_geom(Geom *geom)PreparedGraphicsObjects
dequeue_index_buffer(GeomPrimitive *data)PreparedGraphicsObjects
dequeue_sampler(const SamplerState &sampler)PreparedGraphicsObjects
dequeue_shader(Shader *shader)PreparedGraphicsObjects
dequeue_shader_buffer(ShaderBuffer *data)PreparedGraphicsObjects
dequeue_texture(Texture *tex)PreparedGraphicsObjects
dequeue_vertex_buffer(GeomVertexArrayData *data)PreparedGraphicsObjects
end_frame(Thread *current_thread)PreparedGraphicsObjects
enqueue_geom(Geom *geom)PreparedGraphicsObjects
enqueue_index_buffer(GeomPrimitive *data)PreparedGraphicsObjects
enqueue_sampler(const SamplerState &sampler)PreparedGraphicsObjects
enqueue_shader(Shader *shader)PreparedGraphicsObjects
enqueue_shader_buffer(ShaderBuffer *data)PreparedGraphicsObjects
enqueue_texture(Texture *tex)PreparedGraphicsObjects
enqueue_vertex_buffer(GeomVertexArrayData *data)PreparedGraphicsObjects
get_class_type() (defined in ReferenceCount)ReferenceCountinlinestatic
get_graphics_memory_limit() constPreparedGraphicsObjectsinline
get_name() constPreparedGraphicsObjectsinline
get_num_prepared() constPreparedGraphicsObjectsinline
get_num_prepared_geoms() constPreparedGraphicsObjects
get_num_prepared_index_buffers() constPreparedGraphicsObjects
get_num_prepared_samplers() constPreparedGraphicsObjects
get_num_prepared_shader_buffers() constPreparedGraphicsObjects
get_num_prepared_shaders() constPreparedGraphicsObjects
get_num_prepared_textures() constPreparedGraphicsObjects
get_num_prepared_vertex_buffers() constPreparedGraphicsObjects
get_num_queued() constPreparedGraphicsObjectsinline
get_num_queued_geoms() constPreparedGraphicsObjects
get_num_queued_index_buffers() constPreparedGraphicsObjects
get_num_queued_samplers() constPreparedGraphicsObjects
get_num_queued_shader_buffers() constPreparedGraphicsObjects
get_num_queued_shaders() constPreparedGraphicsObjects
get_num_queued_textures() constPreparedGraphicsObjects
get_num_queued_vertex_buffers() constPreparedGraphicsObjects
get_ref_countReferenceCountinline
get_ref_count() const (defined in ReferenceCount)ReferenceCountinline
get_weak_list() constReferenceCountinline
GraphicsStateGuardian (defined in PreparedGraphicsObjects)PreparedGraphicsObjectsfriend
has_weak_list() constReferenceCountinline
init_type() (defined in ReferenceCount)ReferenceCountinlinestatic
is_geom_prepared(const Geom *geom) constPreparedGraphicsObjects
is_geom_queued(const Geom *geom) constPreparedGraphicsObjects
is_index_buffer_prepared(const GeomPrimitive *data) constPreparedGraphicsObjects
is_index_buffer_queued(const GeomPrimitive *data) constPreparedGraphicsObjects
is_sampler_prepared(const SamplerState &sampler) constPreparedGraphicsObjects
is_sampler_queued(const SamplerState &sampler) constPreparedGraphicsObjects
is_shader_buffer_prepared(const ShaderBuffer *data) constPreparedGraphicsObjects
is_shader_buffer_queued(const ShaderBuffer *data) constPreparedGraphicsObjects
is_shader_prepared(const Shader *shader) constPreparedGraphicsObjects
is_shader_queued(const Shader *shader) constPreparedGraphicsObjects
is_texture_prepared(const Texture *tex) constPreparedGraphicsObjects
is_texture_queued(const Texture *tex) constPreparedGraphicsObjects
is_vertex_buffer_prepared(const GeomVertexArrayData *data) constPreparedGraphicsObjects
is_vertex_buffer_queued(const GeomVertexArrayData *data) constPreparedGraphicsObjects
local_object()ReferenceCountinline
prepare_geom_now(Geom *geom, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
prepare_index_buffer_now(GeomPrimitive *data, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
prepare_sampler_now(const SamplerState &sampler, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
prepare_shader_buffer_now(ShaderBuffer *data, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
prepare_shader_now(Shader *shader, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
prepare_texture_now(Texture *tex, int view, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
prepare_vertex_buffer_now(GeomVertexArrayData *data, GraphicsStateGuardianBase *gsg)PreparedGraphicsObjects
PreparedGraphicsObjects() (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
PT(EnqueuedObject) enqueue_texture_future(Texture *tex) (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
PT(EnqueuedObject) enqueue_shader_future(Shader *shader) (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
ref() constReferenceCountinline
ref_if_nonzero() constReferenceCountinline
release_all()PreparedGraphicsObjectsinline
release_all_geoms()PreparedGraphicsObjects
release_all_index_buffers()PreparedGraphicsObjects
release_all_samplers()PreparedGraphicsObjects
release_all_shader_buffers()PreparedGraphicsObjects
release_all_shaders()PreparedGraphicsObjects
release_all_textures()PreparedGraphicsObjects
release_all_vertex_buffers()PreparedGraphicsObjects
release_geom(GeomContext *gc)PreparedGraphicsObjects
release_index_buffer(IndexBufferContext *ibc)PreparedGraphicsObjects
release_sampler(SamplerContext *sc)PreparedGraphicsObjects
release_sampler(const SamplerState &sampler)PreparedGraphicsObjects
release_shader(ShaderContext *sc)PreparedGraphicsObjects
release_shader_buffer(BufferContext *bc)PreparedGraphicsObjects
release_texture(TextureContext *tc)PreparedGraphicsObjects
release_texture(Texture *tex)PreparedGraphicsObjects
release_vertex_buffer(VertexBufferContext *vbc)PreparedGraphicsObjects
set_graphics_memory_limit(size_t limit)PreparedGraphicsObjects
show_graphics_memory_lru(std::ostream &out) constPreparedGraphicsObjects
show_residency_trackers(std::ostream &out) constPreparedGraphicsObjects
test_ref_count_integrity() constReferenceCountinline
test_ref_count_nonzero() constReferenceCountinline
unref() constReferenceCountinlinevirtual
weak_ref()ReferenceCountinline
weak_unref()ReferenceCountinline
~PreparedGraphicsObjects() (defined in PreparedGraphicsObjects)PreparedGraphicsObjects
~ReferenceCount() (defined in ReferenceCount)ReferenceCountinlinevirtual