Panda3D
auxBitplaneAttrib.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file auxBitplaneAttrib.h
10  * @author drose
11  * @date 2002-03-04
12  */
13 
14 #ifndef AUXBITPLANEATTRIB_H
15 #define AUXBITPLANEATTRIB_H
16 
17 #include "pandabase.h"
18 #include "renderAttrib.h"
19 
20 class FactoryParams;
21 
22 /**
23  * Modern frame buffers can have 'aux' bitplanes, which are additional
24  * bitplanes above and beyond the standard depth and color. This attrib
25  * controls what gets rendered into those additional bitplanes. It can also
26  * affect what goes into the alpha channel of the primary color buffer.
27  *
28  * ABO_glow: copy the glow map into the alpha channel of the primary frame
29  * buffer. If there is no glow map, set it to zero. Caveat: it is not
30  * possible to write glow or depth values to the framebuffer alpha channel at
31  * the same time as using alpha blending or alpha testing. Any attempt to use
32  * transparency, blending, or alpha testing will cause this flag to be
33  * overridden.
34  *
35  * ABO_aux_normal: put the camera-space normal into the into the R,G
36  * components of the first auxiliary bitplane.
37  *
38  * ABO_aux_modelz: put the clip-space Z coordinate of the center of the model
39  * (after perspective divide) into the B channel of the first auxiliary
40  * bitplane.
41  *
42  * ABO_aux_glow: put a copy of the glow map into the alpha channel of the
43  * first auxiliary bitplane. If there is no glow map, set it to zero.
44  *
45  * AuxBitplaneAttrib is relevant only when shader generation is enabled.
46  * Otherwise, it has no effect.
47  *
48  */
49 class EXPCL_PANDA_PGRAPH AuxBitplaneAttrib : public RenderAttrib {
50 private:
51  INLINE AuxBitplaneAttrib(int outputs);
52 
53 PUBLISHED:
54  enum AuxBitplaneOutput {
55  ABO_glow = 1,
56 
57  ABO_aux_normal = 2,
58  ABO_aux_glow = 4,
59  };
60  static CPT(RenderAttrib) make();
61  static CPT(RenderAttrib) make(int outputs);
62  static CPT(RenderAttrib) make_default();
63 
64  INLINE int get_outputs() const;
65 
66 PUBLISHED:
67  MAKE_PROPERTY(outputs, get_outputs);
68 
69 public:
70  virtual void output(std::ostream &out) const;
71 
72 protected:
73  virtual int compare_to_impl(const RenderAttrib *other) const;
74  virtual size_t get_hash_impl() const;
75 
76 private:
77  int _outputs;
78 
79  static CPT(RenderAttrib) _default;
80 
81 PUBLISHED:
82  static int get_class_slot() {
83  return _attrib_slot;
84  }
85  virtual int get_slot() const {
86  return get_class_slot();
87  }
88  MAKE_PROPERTY(class_slot, get_class_slot);
89 
90 public:
91  static void register_with_read_factory();
92  virtual void write_datagram(BamWriter *manager, Datagram &dg);
93 
94 protected:
95  static TypedWritable *make_from_bam(const FactoryParams &params);
96  void fillin(DatagramIterator &scan, BamReader *manager);
97 
98 public:
99  static TypeHandle get_class_type() {
100  return _type_handle;
101  }
102  static void init_type() {
103  RenderAttrib::init_type();
104  register_type(_type_handle, "AuxBitplaneAttrib",
105  RenderAttrib::get_class_type());
106  _attrib_slot = register_slot(_type_handle, 100, new AuxBitplaneAttrib(0));
107  }
108  virtual TypeHandle get_type() const {
109  return get_class_type();
110  }
111  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
112 
113 private:
114  static TypeHandle _type_handle;
115  static int _attrib_slot;
116 };
117 
118 #include "auxBitplaneAttrib.I"
119 
120 #endif
This is the base class for a number of render attributes (other than transform) that may be set on sc...
Definition: renderAttrib.h:51
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Modern frame buffers can have 'aux' bitplanes, which are additional bitplanes above and beyond the st...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
static int register_slot(TypeHandle type_handle, int sort, RenderAttrib *default_attrib)
Adds the indicated TypeHandle to the registry, if it is not there already, and returns a unique slot ...
Definition: renderAttrib.I:101
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38