Panda3D
animChannelMatrixXfmTable.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file animChannelMatrixXfmTable.h
10  * @author drose
11  * @date 1999-02-20
12  */
13 
14 #ifndef ANIMCHANNELMATRIXXFMTABLE_H
15 #define ANIMCHANNELMATRIXXFMTABLE_H
16 
17 #include "pandabase.h"
18 
19 #include "animChannel.h"
20 
21 #include "pointerToArray.h"
22 #include "pta_stdfloat.h"
23 #include "compose_matrix.h"
24 
25 /**
26  * An animation channel that issues a matrix each frame, read from a table
27  * such as might have been read from an egg file. The table actually consists
28  * of nine sub-tables, each representing one component of the transform:
29  * scale, rotate, translate.
30  */
31 class EXPCL_PANDA_CHAN AnimChannelMatrixXfmTable : public AnimChannelMatrix {
32 protected:
35 
36 PUBLISHED:
37  explicit AnimChannelMatrixXfmTable(AnimGroup *parent, const std::string &name);
38  virtual ~AnimChannelMatrixXfmTable();
39 
40 public:
41  virtual bool has_changed(int last_frame, double last_frac,
42  int this_frame, double this_frac);
43  virtual void get_value(int frame, LMatrix4 &mat);
44 
45  virtual void get_value_no_scale_shear(int frame, LMatrix4 &value);
46  virtual void get_scale(int frame, LVecBase3 &scale);
47  virtual void get_hpr(int frame, LVecBase3 &hpr);
48  virtual void get_quat(int frame, LQuaternion &quat);
49  virtual void get_pos(int frame, LVecBase3 &pos);
50  virtual void get_shear(int frame, LVecBase3 &shear);
51 
52 PUBLISHED:
53  static INLINE bool is_valid_id(char table_id);
54 
55  void set_table(char table_id, const CPTA_stdfloat &table);
56  INLINE CPTA_stdfloat get_table(char table_id) const;
57 
58  void clear_all_tables();
59  INLINE bool has_table(char table_id) const;
60  INLINE void clear_table(char table_id);
61 
62  MAKE_MAP_PROPERTY(tables, has_table, get_table, set_table, clear_table);
63 
64 public:
65  virtual void write(std::ostream &out, int indent_level) const;
66 
67 protected:
68  virtual AnimGroup *make_copy(AnimGroup *parent) const;
69 
70  INLINE static char get_table_id(int table_index);
71  static int get_table_index(char table_id);
72  INLINE static PN_stdfloat get_default_value(int table_index);
73 
74  CPTA_stdfloat _tables[num_matrix_components];
75 
76 public:
77  static void register_with_read_factory();
78  virtual void write_datagram(BamWriter* manager, Datagram &me);
79 
80  static TypedWritable *make_AnimChannelMatrixXfmTable(const FactoryParams &params);
81 
82 protected:
83  void fillin(DatagramIterator& scan, BamReader* manager);
84 
85 public:
86  virtual TypeHandle get_type() const {
87  return get_class_type();
88  }
89  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
90  static TypeHandle get_class_type() {
91  return _type_handle;
92  }
93  static void init_type() {
94  AnimChannelMatrix::init_type();
95  register_type(_type_handle, "AnimChannelMatrixXfmTable",
96  AnimChannelMatrix::get_class_type());
97  }
98 
99 private:
100  static TypeHandle _type_handle;
101 };
102 
104 
105 #endif
virtual void get_pos(int frame, LVecBase3 &pos)
Returns the x, y, and z translation components associated with the current frame.
Definition: animChannel.I:111
virtual void get_quat(int frame, LQuaternion &quat)
Returns the rotation component associated with the current frame, expressed as a quaternion.
Definition: animChannel.I:101
virtual void get_scale(int frame, LVecBase3 &scale)
Returns the x, y, and z scale components associated with the current frame.
Definition: animChannel.I:80
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
static void register_with_read_factory()
Factory method to generate a AnimGroup object.
Definition: animGroup.cxx:308
virtual void write(std::ostream &out, int indent_level) const
Writes a brief description of the group and all of its descendants.
Definition: animGroup.cxx:192
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void get_hpr(int frame, LVecBase3 &hpr)
Returns the h, p, and r components associated with the current frame.
Definition: animChannel.I:90
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
virtual bool has_changed(int last_frame, double last_frac, int this_frame, double this_frac)
Returns true if the value has changed since the last call to has_changed().
This is the base class for AnimChannel and AnimBundle.
Definition: animGroup.h:33
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void get_value_no_scale_shear(int frame, ValueType &value)
Returns the value associated with the current frame, with no scale or share components.
Definition: animChannel.I:70
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
An animation channel that issues a matrix each frame, read from a table such as might have been read ...
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
virtual void get_shear(int frame, LVecBase3 &shear)
Returns the a, b, and c shear components associated with the current frame.
Definition: animChannel.I:121
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Similar to PointerToArray, except that its contents may not be modified.