Panda3D
texGenAttrib.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file texGenAttrib.h
10  * @author masad
11  * @date 2004-06-21
12  */
13 
14 #ifndef TEXGENATTRIB_H
15 #define TEXGENATTRIB_H
16 
17 #include "pandabase.h"
18 
19 #include "geom.h"
20 #include "renderAttrib.h"
21 #include "textureStage.h"
22 #include "texture.h"
23 #include "pointerTo.h"
24 #include "nodePath.h"
25 
26 /**
27  * Computes texture coordinates for geometry automatically based on vertex
28  * position and/or normal. This can be used to implement reflection and/or
29  * refraction maps, for instance to make shiny surfaces, as well as other
30  * special effects such as projective texturing.
31  */
32 class EXPCL_PANDA_PGRAPH TexGenAttrib : public RenderAttrib {
33 PUBLISHED:
34  // We inherit the definition of our Mode enumerated type from RenderAttrib.
35  // Normally, Mode would be defined here, but we define it in the base class
36  // instead as a hack to avoid a problem with circular includes.
37  typedef RenderAttrib::TexGenMode Mode;
38 
39 protected:
40  INLINE TexGenAttrib();
41  INLINE TexGenAttrib(const TexGenAttrib &copy);
42 
43 public:
44  virtual ~TexGenAttrib();
45 
46 PUBLISHED:
47  static CPT(RenderAttrib) make();
48  static CPT(RenderAttrib) make(TextureStage *stage, Mode mode);
49  static CPT(RenderAttrib) make_default();
50 
51  CPT(RenderAttrib) add_stage(TextureStage *stage, Mode mode) const;
52  CPT(RenderAttrib) add_stage(TextureStage *stage, Mode mode, const LTexCoord3 &constant_value) const;
53  CPT(RenderAttrib) remove_stage(TextureStage *stage) const;
54 
55  bool is_empty() const;
56  bool has_stage(TextureStage *stage) const;
57  Mode get_mode(TextureStage *stage) const;
58  bool has_gen_texcoord_stage(TextureStage *stage) const;
59  const LTexCoord3 &get_constant_value(TextureStage *stage) const;
60 
61  INLINE int get_geom_rendering(int geom_rendering) const;
62 
63 public:
64  virtual void output(std::ostream &out) const;
65 
66 protected:
67  virtual int compare_to_impl(const RenderAttrib *other) const;
68  virtual size_t get_hash_impl() const;
69  virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const;
70  virtual CPT(RenderAttrib) invert_compose_impl(const RenderAttrib *other) const;
71 
72 private:
73  class ModeDef;
74  void filled_stages();
75  void record_stage(TextureStage *stage, ModeDef &mode_def);
76 
77  class ModeDef {
78  public:
79  INLINE ModeDef();
80  INLINE int compare_to(const ModeDef &other) const;
81  Mode _mode;
82  std::string _source_name;
83  NodePath _light;
84  LTexCoord3 _constant_value;
85  };
86  typedef pmap<PT(TextureStage), ModeDef> Stages;
87  Stages _stages;
88 
89  // This is a set of TextureStage pointers for which texture coordinates will
90  // not be needed from the Geom. It's redundant; it's almost the same set
91  // that is listed in _stages, above. It's just here as an optimization
92  // during rendering.
94  NoTexCoordStages _no_texcoords;
95 
96  // This element is only used during reading from a bam file. It has no
97  // meaningful value any other time.
98  pvector<Mode> _read_modes;
99 
100  int _num_point_sprites;
101 
102  // _point_geom_rendering is the GeomRendering bits that are added by the
103  // TexGenAttrib if there are any points in the Geom. _geom_rendering is the
104  // GeomRendering bits that are added regardless of the kind of Geom it is.
105  int _point_geom_rendering;
106  int _geom_rendering;
107 
108  static CPT(RenderAttrib) _empty_attrib;
109 
110 PUBLISHED:
111  static int get_class_slot() {
112  return _attrib_slot;
113  }
114  virtual int get_slot() const {
115  return get_class_slot();
116  }
117  MAKE_PROPERTY(class_slot, get_class_slot);
118 
119 public:
120  static void register_with_read_factory();
121  virtual void write_datagram(BamWriter *manager, Datagram &dg);
122  virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
123 
124 protected:
125  static TypedWritable *make_from_bam(const FactoryParams &params);
126  void fillin(DatagramIterator &scan, BamReader *manager);
127 
128 public:
129  static TypeHandle get_class_type() {
130  return _type_handle;
131  }
132  static void init_type() {
133  RenderAttrib::init_type();
134  register_type(_type_handle, "TexGenAttrib",
135  RenderAttrib::get_class_type());
136  _attrib_slot = register_slot(_type_handle, 100, new TexGenAttrib);
137  }
138  virtual TypeHandle get_type() const {
139  return get_class_type();
140  }
141  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
142 
143 private:
144  static TypeHandle _type_handle;
145  static int _attrib_slot;
146 };
147 
148 #include "texGenAttrib.I"
149 
150 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is our own Panda specialization on the default STL map.
Definition: pmap.h:49
This is the base class for a number of render attributes (other than transform) that may be set on sc...
Definition: renderAttrib.h:51
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
This is our own Panda specialization on the default STL list.
Definition: plist.h:35
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
virtual int complete_pointers(TypedWritable **p_list, BamReader *manager)
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin().
static int register_slot(TypeHandle type_handle, int sort, RenderAttrib *default_attrib)
Adds the indicated TypeHandle to the registry, if it is not there already, and returns a unique slot ...
Definition: renderAttrib.I:101
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
An STL function object class, this is intended to be used on any ordered collection of class objects ...
Definition: stl_compares.h:73
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
Defines the properties of a named stage of the multitexture pipeline.
Definition: textureStage.h:35
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
Computes texture coordinates for geometry automatically based on vertex position and/or normal.
Definition: texGenAttrib.h:32
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition: nodePath.h:161