Panda3D
collisionFloorMesh.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file collisionFloorMesh.h
10  * @author zpavlov
11  * @date 2007-06-28
12  */
13 
14 #ifndef COLLISIONFLOORMESH_H
15 #define COLLISIONFLOORMESH_H
16 
17 #include "pandabase.h"
18 
19 #include "collisionPlane.h"
20 #include "clipPlaneAttrib.h"
21 #include "look_at.h"
22 #include "pvector.h"
23 
24 class GeomNode;
25 
26 /**
27  * This object represents a solid made entirely of triangles, which will only
28  * be tested again z axis aligned rays
29  */
30 class EXPCL_PANDA_COLLIDE CollisionFloorMesh : public CollisionSolid {
31 public:
32  typedef struct {
33  unsigned int p1;
34  unsigned int p2;
35  unsigned int p3;
36  PN_stdfloat min_x;
37  PN_stdfloat max_x;
38  PN_stdfloat min_y;
39  PN_stdfloat max_y;
40  } TriangleIndices;
41 
42 PUBLISHED:
43  INLINE CollisionFloorMesh();
44 
45  INLINE void add_vertex(const LPoint3 &vert);
46  void add_triangle(unsigned int pointA, unsigned int pointB, unsigned int pointC);
47 
48  INLINE unsigned int get_num_vertices() const;
49  INLINE const LPoint3 &get_vertex(unsigned int index) const;
50  MAKE_SEQ(get_vertices, get_num_vertices, get_vertex);
51  INLINE unsigned int get_num_triangles() const;
52  INLINE LPoint3i get_triangle(unsigned int index) const;
53  MAKE_SEQ(get_triangles, get_num_triangles, get_triangle);
54 
55  virtual LPoint3 get_collision_origin() const;
56 
57 PUBLISHED:
58  MAKE_SEQ_PROPERTY(vertices, get_num_vertices, get_vertex);
59  MAKE_SEQ_PROPERTY(triangles, get_num_triangles, get_triangle);
60 
61 public:
63  virtual CollisionSolid *make_copy();
64 
65 public:
66 
67  virtual void xform(const LMatrix4 &mat);
68 
69  virtual PStatCollector &get_volume_pcollector();
71 
72  virtual void output(std::ostream &out) const;
73  virtual void write(std::ostream &out, int indent_level = 0) const;
74 
75  INLINE static void flush_level();
76 
77 protected:
78  virtual PT(BoundingVolume) compute_internal_bounds() const;
79 
80  virtual PT(CollisionEntry)
81  test_intersection_from_ray(const CollisionEntry &entry) const;
82  virtual PT(CollisionEntry)
83  test_intersection_from_sphere(const CollisionEntry &entry) const;
84 
85  virtual void fill_viz_geom();
86 
87 private:
88  typedef pvector<LPoint3> Vertices;
90 
91  Vertices _vertices;
92  Triangles _triangles;
93 
94  static PStatCollector _volume_pcollector;
95  static PStatCollector _test_pcollector;
96 
97 protected:
98  void fillin(DatagramIterator& scan, BamReader* manager);
99 
100 public:
101  static void register_with_read_factory();
102  virtual void write_datagram(BamWriter* manager, Datagram &me);
103 
104  static TypedWritable *make_CollisionFloorMesh(const FactoryParams &params);
105  static TypeHandle get_class_type() {
106  return _type_handle;
107  }
108  static void init_type() {
109  CollisionSolid::init_type();
110  register_type(_type_handle, "CollisionFloorMesh",
111  CollisionSolid::get_class_type());
112  }
113  virtual TypeHandle get_type() const {
114  return get_class_type();
115  }
116  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
117 
118 private:
119  static TypeHandle _type_handle;
120 };
121 
122 #include "collisionFloorMesh.I"
123 
124 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
The abstract base class for all things that can collide with other things in the world,...
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is an abstract class for any volume in any sense which can be said to define the locality of ref...
A lightweight class that represents a single element that may be timed and/or counted via stats.
Defines a single collision event.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This object represents a solid made entirely of triangles, which will only be tested again z axis ali...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual PStatCollector & get_test_pcollector()
Returns a PStatCollector that is used to count the number of intersection tests made against a solid ...
A class to retrieve the individual data elements previously stored in a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
A node that holds Geom objects, renderable pieces of geometry.
Definition: geomNode.h:34
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.