Panda3D
eggGroupUniquifier.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file eggGroupUniquifier.h
10  * @author drose
11  * @date 2001-02-22
12  */
13 
14 #ifndef EGGGROUPUNIQUIFIER_H
15 #define EGGGROUPUNIQUIFIER_H
16 
17 #include "pandabase.h"
18 
19 #include "eggNameUniquifier.h"
20 
21 /**
22  * This is a specialization of EggNameUniquifier to generate unique names for
23  * EggGroup nodes. It's not called automatically; you must invoke it yourself
24  * if you want it.
25  */
26 class EXPCL_PANDA_EGG EggGroupUniquifier : public EggNameUniquifier {
27 PUBLISHED:
28  explicit EggGroupUniquifier(bool filter_names = true);
29 
30  virtual std::string get_category(EggNode *node);
31  virtual std::string filter_name(EggNode *node);
32  virtual std::string generate_name(EggNode *node,
33  const std::string &category, int index);
34 
35 private:
36  bool _filter_names;
37 
38 public:
39  static TypeHandle get_class_type() {
40  return _type_handle;
41  }
42  static void init_type() {
43  EggNameUniquifier::init_type();
44  register_type(_type_handle, "EggGroupUniquifier",
45  EggNameUniquifier::get_class_type());
46  }
47  virtual TypeHandle get_type() const {
48  return get_class_type();
49  }
50  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
51 
52 private:
53  static TypeHandle _type_handle;
54 
55 };
56 
57 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a specialization of EggNameUniquifier to generate unique names for EggGroup nodes.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a handy class for guaranteeing unique node names in an egg hierarchy.
virtual std::string filter_name(EggNode *node)
Returns the name of the given node, or at least the name it should be.
virtual std::string generate_name(EggNode *node, const std::string &category, int index)
Generates a new name for the given node when its existing name clashes with some other node.
A base class for things that may be directly added into the egg hierarchy.
Definition: eggNode.h:35
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81