14 #ifndef IMAGETRANSFORMCOLORS_H 15 #define IMAGETRANSFORMCOLORS_H 36 static bool dispatch_mat4(
const std::string &opt,
const std::string &arg,
void *var);
37 static bool dispatch_mat3(
const std::string &opt,
const std::string &arg,
void *var);
38 static bool dispatch_range(
const std::string &opt,
const std::string &arg,
void *var);
39 static bool dispatch_scale(
const std::string &opt,
const std::string &arg,
void *var);
40 static bool dispatch_add(
const std::string &opt,
const std::string &arg,
void *var);
42 virtual bool handle_args(
Args &args);
51 bool _got_output_filename;
53 bool _got_output_dirname;
This is intended to be the base class for most general-purpose utility programs in the PANDATOOL tree...
The name of this class derives from the fact that we originally implemented it as a layer on top of t...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.