Panda3D
linearControlForce.I
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file linearControlForce.I
10  * @author Dave Schuyler
11  * @date 2006
12  */
13 
14 /**
15  * encapsulating wrapper
16  */
17 INLINE void LinearControlForce::
19  _physics_object = nullptr;
20 }
21 
22 /**
23  * encapsulating wrapper
24  */
25 INLINE void LinearControlForce::
27  _physics_object = po;
28 }
29 
30 /**
31  * piecewise encapsulating wrapper
32  */
33 INLINE CPT(PhysicsObject) LinearControlForce::
34 get_physics_object() const {
35  return _physics_object;
36 }
37 
38 /**
39  * encapsulating wrapper
40  */
41 INLINE void LinearControlForce::
42 set_vector(const LVector3& v) {
43  _fvec = v;
44 }
45 
46 /**
47  * piecewise encapsulating wrapper
48  */
49 INLINE void LinearControlForce::
50 set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) {
51  _fvec.set(x, y, z);
52 }
53 
54 /**
55  *
56  */
57 INLINE LVector3 LinearControlForce::
58 get_local_vector() const {
59  return _fvec;
60 }
CPT(PhysicsObject) LinearControlForce
piecewise encapsulating wrapper
A body on which physics will be applied.
Definition: physicsObject.h:27
void set_physics_object(const PhysicsObject *po)
encapsulating wrapper
void clear_physics_object()
encapsulating wrapper