Panda3D
lwoSurface.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file lwoSurface.h
10  * @author drose
11  * @date 2001-04-24
12  */
13 
14 #ifndef LWOSURFACE_H
15 #define LWOSURFACE_H
16 
17 #include "pandatoolbase.h"
18 
19 #include "lwoGroupChunk.h"
20 
21 /**
22  * Describes the shading attributes of a surface. This is similar to the
23  * concept usually called a "material" or "shader" in other file formats.
24  */
25 class LwoSurface : public LwoGroupChunk {
26 public:
27  std::string _name;
28  std::string _source;
29 
30 public:
31  virtual bool read_iff(IffInputFile *in, size_t stop_at);
32  virtual void write(std::ostream &out, int indent_level = 0) const;
33 
34  virtual IffChunk *make_new_chunk(IffInputFile *in, IffId id);
35 
36 public:
37  virtual TypeHandle get_type() const {
38  return get_class_type();
39  }
40  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
41  static TypeHandle get_class_type() {
42  return _type_handle;
43  }
44  static void init_type() {
45  LwoGroupChunk::init_type();
46  register_type(_type_handle, "LwoSurface",
47  LwoGroupChunk::get_class_type());
48  }
49 
50 private:
51  static TypeHandle _type_handle;
52 };
53 
54 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Describes the shading attributes of a surface.
Definition: lwoSurface.h:25
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual IffChunk * make_new_chunk(IffInputFile *in, IffId id)
Allocates and returns a new chunk of the appropriate type based on the given ID, according to the con...
Definition: lwoSurface.cxx:59
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.
Definition: lwoSurface.cxx:33
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on.
Definition: iffChunk.h:30
A wrapper around an istream used for reading an IFF file.
Definition: iffInputFile.h:30
A particular kind of LwoChunk that is expected to contain an arbitrary number of child chunks.
Definition: lwoGroupChunk.h:30
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
A four-byte chunk ID appearing in an "IFF" file.
Definition: iffId.h:26