Panda3D
physxHeightFieldShape.cxx
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file physxHeightFieldShape.cxx
10  * @author enn0x
11  * @date 2009-10-15
12  */
13 
14 #include "physxHeightFieldShape.h"
16 
17 TypeHandle PhysxHeightFieldShape::_type_handle;
18 
19 /**
20  *
21  */
22 void PhysxHeightFieldShape::
23 link(NxShape *shapePtr) {
24 
25  _ptr = shapePtr->isHeightField();
26  _ptr->userData = this;
27  _error_type = ET_ok;
28 
29  set_name(shapePtr->getName());
30 
31  PhysxActor *actor = (PhysxActor *)_ptr->getActor().userData;
32  actor->_shapes.add(this);
33 }
34 
35 /**
36  *
37  */
38 void PhysxHeightFieldShape::
39 unlink() {
40 
41  _ptr->userData = nullptr;
42  _error_type = ET_released;
43 
44  PhysxActor *actor = (PhysxActor *)_ptr->getActor().userData;
45  actor->_shapes.remove(this);
46 }
47 
48 /**
49  * Saves the state of the shape object to a descriptor.
50  */
53 
54  nassertv(_error_type == ET_ok);
55  _ptr->saveToDesc(shapeDesc._desc);
56 }
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Actors are the main simulation objects.
Definition: physxActor.h:44
Descriptor class for PhysxHeightFieldShape.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void set_name(const char *name)
Sets a name string for this object.
Definition: physxShape.cxx:100
void save_to_desc(PhysxHeightFieldShapeDesc &shapeDesc) const
Saves the state of the shape object to a descriptor.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81