Panda3D
typedSkel.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file typedSkel.h
10  * @author jyelon
11  * @date 2007-01-31
12  */
13 
14 #ifndef TYPEDSKEL_H
15 #define TYPEDSKEL_H
16 
17 #include "pandabase.h"
18 #include "typedObject.h"
19 
20 /**
21  * Skeleton object that inherits from TypedObject. Stores an integer, and
22  * will return it on request.
23  *
24  * The skeleton classes are intended to help you learn how to add C++ classes
25  * to panda. See also the manual, "Adding C++ Classes to Panda."
26  */
27 class EXPCL_PANDASKEL TypedSkel : public TypedObject {
28 PUBLISHED:
29  INLINE TypedSkel();
30  INLINE ~TypedSkel();
31 
32  // These inline functions allow you to get and set _value.
33  INLINE void set_value(int n);
34  INLINE int get_value();
35 
36  // These do the same thing as the functions above.
37  void set_value_alt(int n);
38  int get_value_alt();
39 
40 private:
41  int _value;
42 
43 public:
44  static TypeHandle get_class_type() {
45  return _type_handle;
46  }
47  static void init_type() {
49  register_type(_type_handle, "TypedSkel",
50  TypedObject::get_class_type());
51  }
52  virtual TypeHandle get_type() const {
53  return get_class_type();
54  }
55  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
56 
57 private:
58 
59  static TypeHandle _type_handle;
60 
61 };
62 
63 #include "typedSkel.I"
64 
65 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
static void init_type()
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Definition: typedObject.cxx:44
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Skeleton object that inherits from TypedObject.
Definition: typedSkel.h:27
This is an abstract class that all classes which use TypeHandle, and also provide virtual functions t...
Definition: typedObject.h:88
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81