Panda3D
bulletSphericalConstraint.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file bulletSphericalConstraint.h
10  * @author enn0x
11  * @date 2010-03-01
12  */
13 
14 #ifndef __BULLET_SPHERICAL_CONSTRAINT_H__
15 #define __BULLET_SPHERICAL_CONSTRAINT_H__
16 
17 #include "pandabase.h"
18 
19 #include "bullet_includes.h"
20 #include "bullet_utils.h"
21 #include "bulletConstraint.h"
22 
23 #include "luse.h"
24 
26 
27 /**
28  * A constraint between two rigid bodies, each with a pivot point. The pivot
29  * points are described in the body's local space. The constraint limits
30  * movement of the two rigid bodies in such a way that the pivot points match
31  * in global space. The spherical constraint can be seen as a "ball and
32  * socket" joint.
33  */
34 class EXPCL_PANDABULLET BulletSphericalConstraint : public BulletConstraint {
35 PUBLISHED:
36  explicit BulletSphericalConstraint(const BulletRigidBodyNode *node_a,
37  const LPoint3 &pivot_a);
38  explicit BulletSphericalConstraint(const BulletRigidBodyNode *node_a,
39  const BulletRigidBodyNode *node_b,
40  const LPoint3 &pivot_a,
41  const LPoint3 &pivot_b);
42  INLINE ~BulletSphericalConstraint();
43 
44  // Pivots
45  void set_pivot_a(const LPoint3 &pivot_a);
46  void set_pivot_b(const LPoint3 &pivot_b);
47  LPoint3 get_pivot_in_a() const;
48  LPoint3 get_pivot_in_b() const;
49 
50  MAKE_PROPERTY(pivot_a, get_pivot_in_a, set_pivot_a);
51  MAKE_PROPERTY(pivot_b, get_pivot_in_b, set_pivot_b);
52 
53 public:
54  virtual btTypedConstraint *ptr() const;
55 
56 private:
57  btPoint2PointConstraint *_constraint;
58 
59 public:
60  static TypeHandle get_class_type() {
61  return _type_handle;
62  }
63  static void init_type() {
64  BulletConstraint::init_type();
65  register_type(_type_handle, "BulletSphericalConstraint",
66  BulletConstraint::get_class_type());
67  }
68  virtual TypeHandle get_type() const {
69  return get_class_type();
70  }
71  virtual TypeHandle force_init_type() {
72  init_type();
73  return get_class_type();
74  }
75 
76 private:
77  static TypeHandle _type_handle;
78 };
79 
81 
82 #endif // __BULLET_SPHERICAL_CONSTRAINT_H__
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A constraint between two rigid bodies, each with a pivot point.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81