14 #ifndef __BULLET_TICK_CALLBACK_DATA_H__ 15 #define __BULLET_TICK_CALLBACK_DATA_H__ 31 INLINE PN_stdfloat get_timestep()
const;
33 MAKE_PROPERTY(timestep, get_timestep);
42 static void init_type() {
43 CallbackData::init_type();
45 CallbackData::get_class_type());
48 return get_class_type();
52 return get_class_type();
61 #endif // __BULLET_TICK_CALLBACK_DATA_H__ void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a generic data block that is passed along to a CallbackObject when a callback is made.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.