Panda3D
lightMutexDirect.h
Go to the documentation of this file.
1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file lightMutexDirect.h
10  * @author drose
11  * @date 2008-10-08
12  */
13 
14 #ifndef LIGHTMUTEXDIRECT_H
15 #define LIGHTMUTEXDIRECT_H
16 
17 #include "pandabase.h"
18 #include "mutexImpl.h"
19 #include "mutexTrueImpl.h"
20 #include "pnotify.h"
21 
22 class Thread;
23 
24 #ifndef DEBUG_THREADS
25 
26 /**
27  * This class implements a lightweight Mutex by making direct calls to the
28  * underlying implementation layer. It doesn't perform any debugging
29  * operations.
30  */
31 class EXPCL_PANDA_PIPELINE LightMutexDirect {
32 protected:
33  LightMutexDirect() = default;
34  LightMutexDirect(const LightMutexDirect &copy) = delete;
35  ~LightMutexDirect() = default;
36 
37  void operator = (const LightMutexDirect &copy) = delete;
38 
39 public:
40  INLINE void lock();
41  INLINE bool try_lock();
42  INLINE void unlock();
43 
44 PUBLISHED:
45  BLOCKING INLINE void acquire() const;
46  INLINE void release() const;
47  INLINE bool debug_is_locked() const;
48 
49  INLINE void set_name(const std::string &name);
50  INLINE void clear_name();
51  INLINE bool has_name() const;
52  INLINE std::string get_name() const;
53 
54  void output(std::ostream &out) const;
55 
56 private:
57 #ifdef DO_PSTATS
58  // When PStats is compiled in, we use the full implementation of LightMutex,
59  // even in the SIMPLE_THREADS case. We have to do this since any PStatTimer
60  // call may trigger a context switch, and any low-level context switch
61  // requires all containing mutexes to be true mutexes.
62  mutable MutexTrueImpl _impl;
63 #else
64  mutable MutexImpl _impl;
65 #endif // DO_PSTATS
66 };
67 
68 INLINE std::ostream &
69 operator << (std::ostream &out, const LightMutexDirect &m) {
70  m.output(out);
71  return out;
72 }
73 
74 #include "lightMutexDirect.I"
75 
76 #endif // !DEBUG_THREADS
77 
78 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class implements a lightweight Mutex by making direct calls to the underlying implementation lay...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A thread; that is, a lightweight process.
Definition: thread.h:46
void output(std::ostream &out) const
This method is declared virtual in LightMutexDebug, but non-virtual in LightMutexDirect.
A fake mutex implementation for single-threaded applications that don't need any synchronization cont...