Panda3D
queryContext.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file queryContext.h
10  * @author drose
11  * @date 2006-03-27
12  */
13 
14 #ifndef QUERYCONTEXT_H
15 #define QUERYCONTEXT_H
16 
17 #include "pandabase.h"
18 #include "typedReferenceCount.h"
19 
21 
22 /**
23  * This is a base class for queries that might require a round-trip to the
24  * graphics engine. The idea is that when you ask the GSG to make a
25  * particular query, it returns a QueryContext, which does not necessarily
26  * have the answer right away (but it will eventually).
27  *
28  * Unlike SavedContext, QueryContext is reference-counted. It removes itself
29  * from the GSG when the last reference goes away. You're responsible for
30  * keeping the pointer to the QueryContext as long as you are interested in
31  * the answer.
32  */
33 class EXPCL_PANDA_GOBJ QueryContext : public TypedReferenceCount {
34 public:
35  INLINE QueryContext();
36  virtual ~QueryContext();
37 
38  virtual bool is_answer_ready() const=0;
39  virtual void waiting_for_answer();
40 
41 public:
42  static TypeHandle get_class_type() {
43  return _type_handle;
44  }
45  static void init_type() {
46  TypedReferenceCount::init_type();
47  register_type(_type_handle, "QueryContext",
48  TypedReferenceCount::get_class_type());
49  }
50  virtual TypeHandle get_type() const {
51  return get_class_type();
52  }
53  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
54 
55 private:
56  static TypeHandle _type_handle;
57 };
58 
59 #include "queryContext.I"
60 
61 #endif
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A base class for things which need to inherit from both TypedObject and from ReferenceCount.
A table of objects that are saved within the graphics context for reference by handle later.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a base class for queries that might require a round-trip to the graphics engine.
Definition: queryContext.h:33
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81