30 #define WRITE_PTA(Manager, dest, Write_func, array)  \    31   if (!Manager->register_pta(dest, array.p()))       \    33     Write_func(Manager, dest, array);                \    72   INLINE 
const Filename &get_filename() 
const;
    77   INLINE 
int get_file_major_ver() 
const;
    78   INLINE 
int get_file_minor_ver() 
const;
    79   INLINE 
void set_file_minor_ver(
int minor_ver);
    81   INLINE BamEndian get_file_endian() 
const;
    82   INLINE 
bool get_file_stdfloat_double() 
const;
    84   INLINE BamTextureMode get_file_texture_mode() 
const;
    85   INLINE 
void set_file_texture_mode(BamTextureMode file_texture_mode);
    91   MAKE_PROPERTY(target, get_target, set_target);
    92   MAKE_PROPERTY(filename, get_filename);
    93   MAKE_PROPERTY(file_endian, get_file_endian);
    94   MAKE_PROPERTY(file_stdfloat_double, get_file_stdfloat_double);
    95   MAKE_PROPERTY(file_texture_mode, get_file_texture_mode);
    96   MAKE_PROPERTY(root_node, get_root_node, set_root_node);
   111   bool register_pta(
Datagram &packet, 
const void *ptr);
   114   static std::string get_obsolete_type_name(
TypeHandle type, 
int major, 
int minor);
   115   static void record_obsolete_type_name(
TypeHandle type, std::string name,
   116                                         int before_major, 
int before_minor);
   121   void write_object_id(
Datagram &dg, 
int object_id);
   122   void write_pta_id(
Datagram &dg, 
int pta_id);
   126   int _file_major, _file_minor;
   127   BamEndian _file_endian;
   128   bool _file_stdfloat_double;
   129   BamTextureMode _file_texture_mode;
   149     StoreState(
int object_id) : _object_id(object_id), _refcount(nullptr) {}
   151   typedef phash_map<const TypedWritable *, StoreState, pointer_hash> StateMap;
   163   BamObjectCode _next_boc;
   167   bool _long_object_id;
   172   ObjectQueue _object_queue;
   177   typedef vector_int FreedObjectIds;
   178   FreedObjectIds _freed_object_ids;
   182   typedef phash_map<const void *, int, pointer_hash> PTAMap;
 PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
Base class for objects that can be written to and read from Bam files.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
This is the trivial, non-threaded implementation of PipelineCyclerBase.
 
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
This class defines the abstract interface to sending datagrams to any target, whether it be into a fi...
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
The name of a file, such as a texture file or an Egg file.
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
 
A base class for all things that want to be reference-counted.
 
This class records a particular byte sub-range within an existing file on disk.
 
This is our own Panda specialization on the default STL set.
 
TypeHandle is the identifier used to differentiate C++ class types.
 
This is a sequence number that increments monotonically.
 
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
 
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.