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CocoaGraphicsBuffer Class Reference

This is a light wrapper around GLGraphicsBuffer (ie. More...

#include "cocoaGraphicsBuffer.h"

Inheritance diagram for CocoaGraphicsBuffer:

Public Member Functions

 CocoaGraphicsBuffer (GraphicsEngine *engine, GraphicsPipe *pipe, const std::string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host)
 
virtual bool begin_frame (FrameMode mode, Thread *current_thread)
 
virtual void end_frame (FrameMode mode, Thread *current_thread)
 
virtual TypeHandle force_init_type ()
 
virtual TypeHandle get_type () const
 

Static Public Member Functions

static TypeHandle get_class_type ()
 
static void init_type ()
 

Detailed Description

This is a light wrapper around GLGraphicsBuffer (ie.

FBOs) to interface with Cocoa contexts, so that it can be used without a host window.

Definition at line 24 of file cocoaGraphicsBuffer.h.


The documentation for this class was generated from the following file: