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| OdeBody (dBodyID id) |
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| OdeBody (OdeWorld &world) |
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void | add_force (dReal fx, dReal fy, dReal fz) |
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void | add_force (const LVecBase3f &f) |
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void | add_force_at_pos (dReal fx, dReal fy, dReal fz, dReal px, dReal py, dReal pz) |
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void | add_force_at_pos (const LVecBase3f &f, const LVecBase3f &pos) |
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void | add_force_at_rel_pos (dReal fx, dReal fy, dReal fz, dReal px, dReal py, dReal pz) |
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void | add_force_at_rel_pos (const LVecBase3f &f, const LVecBase3f &pos) |
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void | add_rel_force (dReal fx, dReal fy, dReal fz) |
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void | add_rel_force (const LVecBase3f &f) |
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void | add_rel_force_at_pos (dReal fx, dReal fy, dReal fz, dReal px, dReal py, dReal pz) |
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void | add_rel_force_at_pos (const LVecBase3f &f, const LVecBase3f &pos) |
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void | add_rel_force_at_rel_pos (dReal fx, dReal fy, dReal fz, dReal px, dReal py, dReal pz) |
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void | add_rel_force_at_rel_pos (const LVecBase3f &f, const LVecBase3f &pos) |
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void | add_rel_torque (dReal fx, dReal fy, dReal fz) |
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void | add_rel_torque (const LVecBase3f &f) |
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void | add_torque (dReal fx, dReal fy, dReal fz) |
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void | add_torque (const LVecBase3f &f) |
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int | compare_to (const OdeBody &other) const |
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void | destroy () |
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void | disable () |
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void | enable () |
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virtual TypeHandle | force_init_type () |
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LVecBase3f | get_angular_vel () const |
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dReal | get_auto_disable_angular_threshold () const |
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int | get_auto_disable_flag () const |
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dReal | get_auto_disable_linear_threshold () const |
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int | get_auto_disable_steps () const |
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dReal | get_auto_disable_time () const |
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void * | get_data () const |
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LVecBase3f | get_finite_rotation_axis () const |
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int | get_finite_rotation_mode () const |
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int | get_gravity_mode () const |
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dBodyID | get_id () const |
| Returns the underlying dBodyID. More...
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OdeJoint | get_joint (int index) const |
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LVecBase3f | get_linear_vel () const |
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OdeMass | get_mass () const |
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int | get_num_joints () const |
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LPoint3f | get_point_vel (dReal px, dReal py, dReal pz) const |
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LPoint3f | get_point_vel (const LVecBase3f &pos) const |
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LPoint3f | get_pos_rel_point (dReal px, dReal py, dReal pz) const |
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LPoint3f | get_pos_rel_point (const LVecBase3f &pos) const |
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LVecBase3f | get_position () const |
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LVecBase4f | get_quaternion () const |
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LPoint3f | get_rel_point_pos (dReal px, dReal py, dReal pz) const |
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LPoint3f | get_rel_point_pos (const LVecBase3f &pos) const |
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LPoint3f | get_rel_point_vel (dReal px, dReal py, dReal pz) const |
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LPoint3f | get_rel_point_vel (const LVecBase3f &pos) const |
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LMatrix3f | get_rotation () const |
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virtual TypeHandle | get_type () const |
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bool | is_empty () const |
| Returns true if the ID is 0, meaning the OdeBody does not point to a valid body. More...
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int | is_enabled () const |
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| operator bool () const |
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void | set_angular_vel (dReal x, dReal y, dReal z) |
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void | set_angular_vel (const LVecBase3f &vel) |
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void | set_auto_disable_angular_threshold (dReal angular_threshold) |
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void | set_auto_disable_defaults () |
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void | set_auto_disable_flag (int do_auto_disable) |
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void | set_auto_disable_linear_threshold (dReal linear_threshold) |
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void | set_auto_disable_steps (int steps) |
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void | set_auto_disable_time (dReal time) |
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void | set_data (void *data) |
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void | set_finite_rotation_axis (dReal x, dReal y, dReal z) |
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void | set_finite_rotation_axis (const LVecBase3f &axis) |
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void | set_finite_rotation_mode (int mode) |
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void | set_force (dReal x, dReal y, dReal z) |
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void | set_force (const LVecBase3f &f) |
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void | set_gravity_mode (int mode) |
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void | set_linear_vel (dReal x, dReal y, dReal z) |
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void | set_linear_vel (const LVecBase3f &vel) |
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void | set_mass (OdeMass &mass) |
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void | set_position (dReal x, dReal y, dReal z) |
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void | set_position (const LVecBase3f &pos) |
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void | set_quaternion (const LQuaternionf &q) |
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void | set_rotation (const LMatrix3f &r) |
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void | set_torque (dReal x, dReal y, dReal z) |
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void | set_torque (const LVecBase3f &f) |
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LVecBase3f | vector_from_world (dReal px, dReal py, dReal pz) const |
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LVecBase3f | vector_from_world (const LVecBase3f &pos) const |
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LVecBase3f | vector_to_world (dReal px, dReal py, dReal pz) const |
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LVecBase3f | vector_to_world (const LVecBase3f &pos) const |
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virtual void | write (std::ostream &out=std::cout, unsigned int indent=0) const |
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| TypedObject (const TypedObject ©)=default |
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TypedObject * | as_typed_object () |
| Returns the object, upcast (if necessary) to a TypedObject pointer. More...
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const TypedObject * | as_typed_object () const |
| Returns the object, upcast (if necessary) to a TypedObject pointer. More...
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int | get_best_parent_from_Set (const std::set< int > &) const |
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int | get_type_index () const |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
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bool | is_exact_type (TypeHandle handle) const |
| Returns true if the current object is the indicated type exactly. More...
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bool | is_of_type (TypeHandle handle) const |
| Returns true if the current object is or derives from the indicated type. More...
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TypedObject & | operator= (const TypedObject ©)=default |
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Definition at line 32 of file odeBody.h.