37   INLINE 
explicit EggNode(
const std::string &name = 
"");
    42   INLINE 
int get_depth() 
const;
    43   INLINE 
bool is_under_instance() 
const;
    44   INLINE 
bool is_under_transform() 
const;
    45   INLINE 
bool is_local_coord() 
const;
    47   MAKE_PROPERTY(parent, get_parent);
    48   MAKE_PROPERTY(depth, get_depth);
    50   INLINE 
const LMatrix4d &get_vertex_frame() 
const;
    51   INLINE 
const LMatrix4d &get_node_frame() 
const;
    52   INLINE 
const LMatrix4d &get_vertex_frame_inv() 
const;
    53   INLINE 
const LMatrix4d &get_node_frame_inv() 
const;
    54   INLINE 
const LMatrix4d &get_vertex_to_node() 
const;
    55   INLINE 
const LMatrix4d &get_node_to_vertex() 
const;
    57   INLINE 
const LMatrix4d *get_vertex_frame_ptr() 
const;
    58   INLINE 
const LMatrix4d *get_node_frame_ptr() 
const;
    59   INLINE 
const LMatrix4d *get_vertex_frame_inv_ptr() 
const;
    60   INLINE 
const LMatrix4d *get_node_frame_inv_ptr() 
const;
    61   INLINE 
const LMatrix4d *get_vertex_to_node_ptr() 
const;
    62   INLINE 
const LMatrix4d *get_node_to_vertex_ptr() 
const;
    64   INLINE 
void transform(
const LMatrix4d &mat);
    65   INLINE 
void transform_vertices_only(
const LMatrix4d &mat);
    66   INLINE 
void flatten_transforms();
    69   int rename_node(vector_string strip_prefix);
    71   virtual bool is_joint() 
const;
    72   virtual bool is_anim_matrix() 
const;
    81   virtual bool determine_indexed();
    82   virtual bool determine_decal();
    84   virtual void write(std::ostream &out, 
int indent_level) 
const=0;
    85   bool parse_egg(
const std::string &egg_syntax);
    88   void test_under_integrity() 
const;
    90   void test_under_integrity()
 const { }
    96     UF_under_instance  = 0x001,
    97     UF_under_transform = 0x002,
    98     UF_local_coord     = 0x004,
   101   virtual bool egg_start_parse_body();
   103   virtual void update_under(
int depth_offset);
   104   virtual void adjust_under();
   105   virtual bool has_primitives() 
const;
   106   virtual bool joint_has_primitives() 
const;
   107   virtual bool has_normals() 
const;
   109   virtual void r_transform(
const LMatrix4d &mat, 
const LMatrix4d &inv,
   110                            CoordinateSystem to_cs);
   111   virtual void r_transform_vertices(
const LMatrix4d &mat);
   112   virtual void r_mark_coordsys(CoordinateSystem cs);
   113   virtual void r_flatten_transforms();
   126   PT(MatrixFrame) _vertex_frame;
   127   PT(MatrixFrame) _node_frame;
   128   PT(MatrixFrame) _vertex_frame_inv;
   129   PT(MatrixFrame) _node_frame_inv;
   130   PT(MatrixFrame) _vertex_to_node;
   131   PT(MatrixFrame) _node_to_vertex;
   139   static void init_type() {
   140     EggNamedObject::init_type();
   142                   EggNamedObject::get_class_type());
   143     MatrixFrame::init_type();
   146     return get_class_type();
   148   virtual TypeHandle force_init_type() {init_type(); 
return get_class_type();}
 A base class for nodes in the hierarchy that are not leaf nodes.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a collection of textures by TRef name.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class stores miscellaneous rendering properties that is associated with geometry,...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a fairly low-level base class–any egg object that has a name.
A base class for things that may be directly added into the egg hierarchy.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Another kind of proxy, similar to RefCountProxy.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.