Panda3D
sampleClass.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file sampleClass.h
10  * @author drose
11  * @date 2000-06-10
12  */
13 
14 #ifndef SAMPLECLASS_H
15 #define SAMPLECLASS_H
16 
17 // This file shows some sample code that illustrates our general naming and
18 // style conventions for Panda coding. Note that there is generally one .h
19 // file per class, with the .h file named after the class but the first letter
20 // lowercase.
21 
22 #include "pandabase.h"
23 
24 #include "localHeaderFile.h"
25 #include "anotherLocalHeaderFile.h"
26 
27 #include "typedObject.h"
28 #include "anotherPandaHeaderFile.h"
29 
30 #include <systemHeaderFile.h>
31 
32 /**
33  * A basic description of the function and purpose of SampleClass. Note that
34  * class names are generally mixed case, no underscore, beginning with a
35  * capital letter.
36  */
37 class EXPCL_PANDA SampleClass : public TypedObject {
38 public:
39  enum NestedEnum {
40  NE_case_one,
41  NE_case_two,
42  };
43 
44  class EXPCL_PANDA NestedClass {
45  public:
46  int _data_member;
47  };
48 
49  SampleClass();
50  INLINE SampleClass(const SampleClass &copy);
51  INLINE ~SampleClass();
52 
53  // Note that inline function bodies are generally not given here in the .h
54  // file--they're defined in the associated .I file.
55 
56  // Method names are generally lower case, with underscores separating words.
57  // Accessors are generally of the form set_*() and get_*(). Respect the
58  // const convention for methods which should be const.
59 
60  INLINE void set_flag(int flag);
61  INLINE int get_flag() const;
62 
63  int public_method();
64 
65 protected:
66  bool protected_method();
67 
68 private:
69  void private_method();
70 
71 
72 public:
73  // Data members, whether private or public, are generally lower case, with
74  // underscores separating words, and beginning with a leading underscore.
75 
76  bool _public_data_member;
77 
78 private:
79 
80  NestedEnumType _private_data_member;
81  int _flag;
82 
83 
84  // The TypeHandle stuff, below, need be present only for classes that
85  // inherit from TypedObject. Classes that do not inherit from TypedObject
86  // may optionally define just the non-virtual methods below:
87  // get_class_type(), init_type().
88 public:
89  static TypeHandle get_class_type() {
90  return _type_handle;
91  }
92  static void init_type() {
94  register_type(_type_handle, "SampleClass",
95  TypedObject::get_class_type());
96  }
97  virtual TypeHandle get_type() const {
98  return get_class_type();
99  }
100  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
101 
102 private:
103  static TypeHandle _type_handle;
104 };
105 
106 #include "sampleClass.I"
107 
108 #endif
static void init_type()
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Definition: typedObject.cxx:44
A basic description of the function and purpose of SampleClass.
Definition: sampleClass.h:37
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is an abstract class that all classes which use TypeHandle, and also provide virtual functions t...
Definition: typedObject.h:88
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.